G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC 
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 artillery moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 artillery moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 1 artillery moved from Queensland to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 submarine moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Malaya to Shan StateCombat - ANZAC 
 Battle in Java
 ANZAC attack with 2 artilleries and 2 infantry
 Japanese defend with 1 infantry
 ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC 
 1 fighter moved from Northern Territory to QueenslandPlace Units - ANZAC 
 1 armour and 1 infantry placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 18 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Combat Move - French 
 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French Turn Complete - French 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
 1 submarine moved from 113 Sea Zone to 112 Sea Zone
 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
 2 tactical_bombers moved from Western Germany to Southern France
 3 fighters moved from Western Germany to Holland Belgium
 2 armour moved from Western Germany to Holland Belgium
 2 armour moved from Germany to Holland Belgium
 1 infantry moved from Germany to Poland
 1 artillery moved from Germany to Poland
 2 bombers moved from Germany to Poland
 2 infantry moved from Norway to Finland
 Germans take Finland from Russians
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
 1 submarine moved from 113 Sea Zone to 112 Sea Zone
 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
 2 tactical_bombers moved from Western Germany to Southern France
 3 fighters moved from Western Germany to Holland Belgium
 2 armour moved from Western Germany to Holland Belgium
 2 armour moved from Germany to Holland Belgium
 1 infantry moved from Germany to Poland
 1 artillery moved from Germany to Poland
 2 bombers moved from Germany to Poland
 2 infantry moved from Norway to Finland
 Germans take Finland from RussiansCombat - Germans 
 Battle in 112 Sea Zone
 Germans attack with 1 cruiser, 1 destroyer and 1 submarine
 British defend with 1 destroyer
 Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyerNon Combat Move - Germans 
 1 aaGun moved from Germany to Poland
 1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans 
 1 bomber placed in Germany
 3 mech_infantrys placed in France
 2 mech_infantrys placed in Southern France
 3 armour placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 5
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
 Germans collect 39 PUs (5 lost to blockades); end with 39 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Bessarabia to Romania
 1 infantry moved from Western Ukraine to Eastern Poland
 1 armour and 1 mech_infantry moved from Ukraine to Romania
 1 artillery and 3 mech_infantrys moved from Baltic States to Poland
 1 mech_infantry moved from Belarus to Novgorod
 Russians take Novgorod from Germans
 6 mech_infantrys moved from Belarus to Poland
 2 mech_infantrys moved from Belarus to Eastern Poland
 1 fighter and 1 tactical_bomber moved from Belarus to Poland
 1 fighter moved from Belarus to Eastern Poland
 1 fighter moved from Volgograd to Romania
 1 armour moved from Ethiopia to Egypt
 1 mech_infantry moved from Ethiopia to Italian Somaliland
 Russians take Italian Somaliland from Italians
 1 infantry moved from Tsagaan Olom to Suiyuyan
 Chinese take Suiyuyan from Japanese
 2 infantry moved from Kansu to Shensi
 2 infantry moved from Kansu to Tsinghai
 1 infantry moved from Kansu to Shensi
 1 infantry moved from Kansu to Tsinghai
 1 infantry moved from Kansu to Shensi
 1 infantry moved from Kansu to Tsinghai
 1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians 
 Battle in Shensi
 Russians attack with 4 infantry
 Japanese defend with 1 artillery
 Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in Tsinghai
 Russians attack with 4 infantry
 Japanese defend with 1 mech_infantry
 Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantry
 Battle in Eastern Poland
 Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
 Germans defend with 1 infantry
 Russians win, taking Eastern Poland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry and 1 mech_infantry
 Battle in Romania
 Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
 Italians defend with 1 armour
 Russians win, taking Romania from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Poland
 Russians attack with 1 artillery, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
 Germans defend with 1 aaGun, 1 artillery, 2 bombers and 1 infantry
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 I got 4 hits on you. Please select casualties and repost game. 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Bessarabia to Romania
 1 infantry moved from Western Ukraine to Eastern Poland
 1 armour and 1 mech_infantry moved from Ukraine to Romania
 1 artillery and 3 mech_infantrys moved from Baltic States to Poland
 1 mech_infantry moved from Belarus to Novgorod
 Russians take Novgorod from Germans
 6 mech_infantrys moved from Belarus to Poland
 2 mech_infantrys moved from Belarus to Eastern Poland
 1 fighter and 1 tactical_bomber moved from Belarus to Poland
 1 fighter moved from Belarus to Eastern Poland
 1 fighter moved from Volgograd to Romania
 1 armour moved from Ethiopia to Egypt
 1 mech_infantry moved from Ethiopia to Italian Somaliland
 Russians take Italian Somaliland from Italians
 1 infantry moved from Tsagaan Olom to Suiyuyan
 Chinese take Suiyuyan from Japanese
 2 infantry moved from Kansu to Shensi
 2 infantry moved from Kansu to Tsinghai
 1 infantry moved from Kansu to Shensi
 1 infantry moved from Kansu to Tsinghai
 1 infantry moved from Kansu to Shensi
 1 infantry moved from Kansu to Tsinghai
 1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians 
 Battle in Shensi
 Russians attack with 4 infantry
 Japanese defend with 1 artillery
 Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in Tsinghai
 Russians attack with 4 infantry
 Japanese defend with 1 mech_infantry
 Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantry
 Battle in Eastern Poland
 Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
 Germans defend with 1 infantry
 Russians win, taking Eastern Poland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry and 1 mech_infantry
 Battle in Romania
 Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
 Italians defend with 1 armour
 Russians win, taking Romania from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 armour
 Battle in Poland
 Russians attack with 1 artillery, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
 Germans defend with 1 aaGun, 1 artillery, 2 bombers and 1 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Bessarabia to Romania
 1 infantry moved from Western Ukraine to Eastern Poland
 1 armour and 1 mech_infantry moved from Ukraine to Romania
 1 artillery and 3 mech_infantrys moved from Baltic States to Poland
 1 mech_infantry moved from Belarus to Novgorod
 Russians take Novgorod from Germans
 6 mech_infantrys moved from Belarus to Poland
 2 mech_infantrys moved from Belarus to Eastern Poland
 1 fighter and 1 tactical_bomber moved from Belarus to Poland
 1 fighter moved from Belarus to Eastern Poland
 1 fighter moved from Volgograd to Romania
 1 armour moved from Ethiopia to Egypt
 1 mech_infantry moved from Ethiopia to Italian Somaliland
 Russians take Italian Somaliland from Italians
 1 infantry moved from Tsagaan Olom to Suiyuyan
 Chinese take Suiyuyan from Japanese
 2 infantry moved from Kansu to Shensi
 2 infantry moved from Kansu to Tsinghai
 1 infantry moved from Kansu to Shensi
 1 infantry moved from Kansu to Tsinghai
 1 infantry moved from Kansu to Shensi
 1 infantry moved from Kansu to Tsinghai
 1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians 
 Battle in Shensi
 Russians attack with 4 infantry
 Japanese defend with 1 artillery
 Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in Tsinghai
 Russians attack with 4 infantry
 Japanese defend with 1 mech_infantry
 Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantry
 Battle in Eastern Poland
 Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
 Germans defend with 1 infantry
 Russians win, taking Eastern Poland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry and 1 mech_infantry
 Battle in Romania
 Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
 Italians defend with 1 armour
 Russians win, taking Romania from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Poland
 Russians attack with 1 artillery, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
 Germans defend with 1 aaGun, 1 artillery, 2 bombers and 1 infantry
 Russians win, taking Poland from Germans with 1 artillery, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
 Casualties for Germans: 1 aaGun, 1 artillery, 2 bombers and 1 infantry
 Casualties for Russians: 1 fighterNon Combat Move - Russians 
 1 tactical_bomber moved from Poland to Belarus
 1 fighter moved from Eastern Poland to Belarus
 1 fighter moved from Romania to Bessarabia
 2 infantry moved from Ukraine to Bessarabia
 3 artilleries moved from Ukraine to Bessarabia
 10 mech_infantrys moved from Russia to Belarus
 1 mech_infantry moved from Italian Somaliland to Ethiopia
 2 aaGuns and 12 infantry moved from Timguska to KansuPlace Units - Russians 
 2 armour and 1 mech_infantry placed in Ukraine
 9 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 44 PUs; end with 44 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 64 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 3 armour, 3 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 3 armour moved from Kiangsu to Kwangtung
 1 mech_infantry moved from Kweichow to Kwangsi
 Japanese take Kwangsi from Chinese
 1 infantry moved from Szechwan to Yunnan
 2 bombers and 4 tactical_bombers moved from Hunan to Yunnan
 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 79 Sea Zone to 41 Sea Zone
 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
 2 fighters moved from 41 Sea Zone to Sumatra
 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from 41 Sea Zone to Sumatra
 2 infantry moved from Central Mongolia to Dzavhan
 Japanese take Dzavhan from Russians
 2 infantry moved from Manchuria to Amur
 1 infantry moved from Jehol to Buyant-Uhaa
 Japanese take Buyant-Uhaa from Russians
 1 fighter moved from Anhwe to Yunnan
 1 tactical_bomber moved from Anhwe to Yunnan
 1 fighter moved from Japan to Kwangtung
 1 battleship moved from 6 Sea Zone to 25 Sea Zone
 3 submarines moved from 6 Sea Zone to 25 Sea Zone
 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 3 artilleries, 4 bombers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 submarine moved from 10 Sea Zone to 25 Sea Zone
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 1 armour moved from Hawaiian Islands to 26 Sea Zone
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 25 Sea Zone
 1 carrier moved from 10 Sea Zone to 25 Sea Zone
 1 carrier moved from 26 Sea Zone to 25 Sea Zone
 1 battleship moved from 54 Sea Zone to 33 Sea Zone
 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
 2 fighters moved from Queensland to Caroline Islands
 1 carrier moved from 54 Sea Zone to 33 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
 1 carrier moved from 110 Sea Zone to 112 Sea Zone
 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
 1 fighter moved from Normandy Bordeaux to 112 Sea Zone
 3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
 3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
 1 mech_infantry moved from Western United States to AlaskaCombat - Americans 
 Battle in 25 Sea Zone
 Americans attack with 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
 Japanese defend with 1 battleship, 1 destroyer and 3 submarines
 Units damaged: 1 battleship owned by the Japanese
 Units damaged: 1 carrier owned by the Americans
 Americans win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
 Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
 Casualties for Japanese: 1 battleship, 1 destroyer and 3 submarines
 Battle in 112 Sea Zone
 Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
 Germans defend with 1 cruiser, 1 destroyer and 1 submarine
 Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 10
 Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
 Casualties for Americans: 1 carrier
 Battle in Norway
 Battle in Caroline Islands
 Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
 Japanese defend with 1 airfield, 1 harbour and 1 infantry
 Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Americans 
 2 fighters moved from Caroline Islands to 33 Sea Zone
 1 fighter moved from 112 Sea Zone to United Kingdom
 5 transports moved from 110 Sea Zone to 123 Sea Zone
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 4 infantry moved from Central United States to 101 Sea Zone
 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
 5 infantry moved from 123 Sea Zone to Iceland
 1 artillery moved from 123 Sea Zone to IcelandPlace Units - Americans 
 3 artilleries placed in Normandy Bordeaux
 1 bomber placed in Western United States
 3 bombers placed in Western United States
 3 infantry placed in Eastern United States
 2 submarines placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 59 PUs; end with 59 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 5 PUs; end with 7 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - British 
 2 infantry moved from Burma to Yunnan
 1 mech_infantry moved from India to Yunnan
 2 armour moved from Burma to Yunnan
 1 armour moved from Egypt to 81 Sea Zone
 1 battleship moved from 98 Sea Zone to 97 Sea Zone
 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 infantry moved from Egypt to 81 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
 1 armour moved from Trans-Jordan to 98 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
 1 armour moved from Egypt to 98 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
 1 mech_infantry moved from Tobruk to Egypt
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 artilleries moved from Alexandria to Egypt
 1 fighter moved from Egypt to Eastern Persia
 1 mech_infantry moved from Belgian Congo to Egypt
 1 fighter moved from Normandy Bordeaux to 113 Sea Zone
 1 bomber moved from Normandy Bordeaux to Southern ItalyCombat - British 
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 scramble in Italy? 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - British 
 2 infantry moved from Burma to Yunnan
 1 mech_infantry moved from India to Yunnan
 2 armour moved from Burma to Yunnan
 1 armour moved from Egypt to 81 Sea Zone
 1 battleship moved from 98 Sea Zone to 97 Sea Zone
 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 infantry moved from Egypt to 81 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
 1 armour moved from Trans-Jordan to 98 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
 1 armour moved from Egypt to 98 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
 1 mech_infantry moved from Tobruk to Egypt
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 artilleries moved from Alexandria to Egypt
 1 fighter moved from Egypt to Eastern Persia
 1 mech_infantry moved from Belgian Congo to Egypt
 1 fighter moved from Normandy Bordeaux to 113 Sea Zone
 1 bomber moved from Normandy Bordeaux to Southern ItalyCombat - British 
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 checkmate on me i think, sorry im not playing well last couple days. So much going on, i keep loosing track of what im doing… this state final game/funeral/finals for school… blah i think with southern italy that gives you 14 VC, and pisses me off, because i got greedy with italys troops and sent them to normandy… its ok, my mistake 
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 Its difficult to balance sometimes. Victory cities only matter to Axis. The Allies must win by taking all three capitals Rome, Berlin, Tokyo or surrender. We can start another game if you want . Jut let me know, Im always game. 




 
		 
		






