@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 artilleries moved from Hunan to Anhwe
 10 infantry moved from Hunan to Anhwe
 1 fighter moved from Hunan to Anhwe
 7 infantry moved from Hunan to AnhweCombat - Chinese 
 Battle in Anhwe
 Chinese attack with 2 artilleries, 1 fighter and 17 infantry
 Japanese defend with 2 infantry
 Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Anhwe to KansuPlace Units - Chinese 
 4 artilleries placed in AnhweTurn Complete - Chinese 
 Chinese collect 13 PUs; end with 13 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 3 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 armour moved from Gibraltar to 91 Sea Zone
 1 artillery moved from Gibraltar to 91 Sea Zone
 2 infantry moved from Gibraltar to 91 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
 1 armour moved from 112 Sea Zone to Norway
 1 artillery moved from 112 Sea Zone to Denmark
 1 infantry moved from 112 Sea Zone to Denmark
 1 infantry moved from 112 Sea Zone to Norway
 1 battleship moved from 91 Sea Zone to 112 Sea Zone
 3 infantry moved from Saudi Arabia to Trans-Jordan
 1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan
 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
 1 bomber moved from Turkey to 98 Sea Zone
 1 fighter moved from Turkey to 98 Sea Zone
 1 fighter moved from India to French Indo China
 1 artillery and 1 infantry moved from Shan State to French Indo China
 1 tactical_bomber moved from Hunan to French Indo China
 1 fighter moved from Hunan to French Indo China
 1 fighter moved from Hunan to Hopei
 1 armour and 1 mech_infantry moved from Hunan to HopeiCombat - British 
 Battle in Hopei
 British attack with 1 armour, 1 fighter and 1 mech_infantry
 Japanese defend with 1 infantry and 1 mech_infantry
 British win, taking Hopei from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry and 1 mech_infantry
 Casualties for British: 1 mech_infantry
 Battle in Denmark
 Battle in Norway
 Battle in 98 Sea Zone
 British attack with 1 bomber and 1 fighter
 Italians defend with 1 destroyer, 1 submarine and 1 transport
 1 submarine owned by the Italians Submerged
 British win, taking Denmark from Germans, taking Norway from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in Trans-Jordan
 British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
 Italians defend with 2 infantry
 British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Casualties for Italians: 2 infantry
 Battle in French Indo China
 British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
 Japanese defend with 1 artillery and 1 infantry
 British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for British: 1 artillery and 1 infantryNon Combat Move - British 
 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
 1 aaGun moved from Hunan to Yunnan
 1 aaGun moved from Hunan to Yunnan
 1 aaGun moved from Hunan to Anhwe
 1 fighter moved from Hopei to Anhwe
 2 mech_infantrys moved from India to Yunnan
 1 mech_infantry moved from India to Yunnan
 5 infantry moved from India to Burma
 4 infantry moved from West India to India
 2 armour moved from Syria to Turkey
 2 infantry moved from Northwest Persia to Turkey
 1 tactical_bomber moved from Trans-Jordan to Turkey
 1 fighter moved from Trans-Jordan to Turkey
 1 fighter moved from 98 Sea Zone to Turkey
 1 bomber moved from 98 Sea Zone to Turkey
 1 infantry moved from Rhodesia to Angola
 British take Angola from Neutral_True
 1 fighter moved from Gibraltar to TurkeyPlace Units - British 
 1 transport placed in 106 Sea Zone
 1 armour and 1 infantry placed in Quebec
 2 armour and 1 mech_infantry placed in Egypt
 British undo move 3.
 Turning on Edit Mode
 EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
 EDIT: Adding units owned by British to Syria: 1 armour and 1 mech_infantry
 EDIT: Turning off Edit Mode
 2 armour and 1 mech_infantry placed in EgyptTurn Complete - British 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
 British collect 38 PUs (1 lost to blockades); end with 38 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific 
 1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 18 PUs; end with 18 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
 Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians 
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 2 mech_infantrys moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern FranceNon Combat Move - Italians Place Units - Italians 
 3 mech_infantrys placed in Southern France
 1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians : Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 6 mech_infantrys 
 Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 2 mech_infantrys
 Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
 Bulgaria : 1 flag
 Greece : 1 flag, 1 armour
 97 Sea Zone : 1 flag, 1 submarine
 98 Sea Zone : 1 flagProduction/PUs Summary : Germans : 31 / 49 
 Russians : 36 / 48
 Japanese : 35 / 37
 Americans : 71 / 96
 Chinese : 14 / 19
 British : 39 / 43
 UK_Pacific : 18 / 23
 Italians : 15 / 20
 ANZAC : 18 / 29
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 0 / 0
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - ANZAC Purchase Units - ANZAC 
 ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from Hunan to Yunnan
 1 bomber moved from Philippines to Yunnan
 3 fighters moved from Philippines to Yunnan
 1 submarine moved from 62 Sea Zone to 42 Sea Zone
 1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 bomber and 1 fighter placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 18 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French Non Combat Move - French 
 1 infantry moved from Kenya to Anglo Egyptian Sudan
 1 cruiser moved from 91 Sea Zone to 112 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 8 infantry moved from Germany to Western Germany
 1 infantry moved from Romania to Bessarabia
 1 infantry moved from Romania to Slovakia Hungary
 1 mech_infantry moved from Poland to Western Germany
 1 mech_infantry moved from France to Western Germany
 2 bombers moved from Germany to Spain
 7 armour, 4 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Spain
 1 armour moved from France to Spain
 1 fighter moved from France to Spain
 1 tactical_bomber moved from Southern Italy to Western Germany
 2 artilleries moved from Romania to Yugoslavia
 2 infantry moved from Romania to Yugoslavia
 11 infantry moved from Poland to Germany
 4 armour and 4 mech_infantrys moved from Poland to Germany
 1 artillery moved from Poland to GermanyCombat - Germans 
 Battle in Spain
 Germans attack with 8 armour, 2 bombers, 1 fighter, 4 infantry and 4 mech_infantrys
 Americans defend with 5 artilleries, 10 infantry and 1 mech_infantry
 Germans roll dice for 8 armour, 2 bombers, 1 fighter, 4 infantry and 4 mech_infantrys in Spain, round 2 : 7/19 hits
 Americans roll dice for 5 artilleries, 10 infantry and 1 mech_infantry in Spain, round 2 : 5/16 hits
 4 infantry owned by the Germans, 7 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
 Germans roll dice for 8 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Spain, round 3 : 9/14 hits
 Americans roll dice for 5 artilleries, 3 infantry and 1 mech_infantry in Spain, round 3 : 4/9 hits
 1 mech_infantry owned by the Americans, 5 artilleries owned by the Americans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Spain
 Germans win, taking Spain from Americans with 7 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 20
 Casualties for Germans: 1 armour, 4 infantry and 4 mech_infantrys
 Casualties for Americans: 5 artilleries, 10 infantry and 1 mech_infantry
 Battle in Western Germany
 Germans attack with 8 infantry, 2 mech_infantrys and 1 tactical_bomber
 Americans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
 Germans roll dice for 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 0/11 hits
 Americans roll dice for 3 artilleries and 3 infantry in Western Germany, round 2 : 3/6 hits
 3 infantry owned by the Germans lost in Western Germany
 Germans roll dice for 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 3 : 2/8 hits
 Americans roll dice for 3 artilleries and 3 infantry in Western Germany, round 3 : 5/6 hits
 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
 Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 4 : 0/3 hits
 Americans roll dice for 3 artilleries and 1 infantry in Western Germany, round 4 : 2/4 hits
 2 mech_infantrys owned by the Germans lost in Western Germany
 Germans roll dice for 1 tactical_bomber in Western Germany, round 5 : 0/1 hits
 Americans roll dice for 3 artilleries and 1 infantry in Western Germany, round 5 : 2/4 hits
 1 tactical_bomber owned by the Germans lost in Western Germany
 Americans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -37
 Casualties for Germans: 8 infantry, 2 mech_infantrys and 1 tactical_bomber
 Casualties for Americans: 2 infantryNon Combat Move - Germans 
 1 fighter moved from Spain to Normandy Bordeaux
 2 bombers moved from Spain to Normandy BordeauxPlace Units - Germans 
 1 armour and 9 infantry placed in Germany
 1 fighter and 2 infantry placed in FranceTurn Complete - Germans 
 Germans collect 33 PUs; end with 33 PUs totalTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry 
 France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
 Slovakia Hungary : 1 infantry
 Romania : 1 infantry
 Poland : 1 infantry
 Germany : 3 aaGuns, 5 armour, 1 artillery, 1 factory_major, 20 infantry and 4 mech_infantrys
 Southern Italy : 2 fighters
 Bessarabia : 1 flag, 1 infantry
 113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
 Greece : 7 armour
 Sweden : 1 flag
 Yugoslavia : 1 flag, 2 artilleries and 2 infantry
 Spain : 1 flag, 7 armourProduction/PUs Summary : Germans : 33 / 33 
 Russians : 36 / 48
 Japanese : 35 / 37
 Americans : 69 / 96
 Chinese : 14 / 19
 British : 39 / 43
 UK_Pacific : 18 / 23
 Italians : 15 / 20
 ANZAC : 18 / 28
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 0 / 0Dice Statistics: Total 
 1 was rolled 22 times
 2 was rolled 18 times
 3 was rolled 12 times
 4 was rolled 14 times
 5 was rolled 13 times
 6 was rolled 22 times
 Average roll : 3.436
 Median : 3.000
 Variance : 1.050
 Standard Deviation : 1.025
 Total rolls : 101Germans Combat 
 1 was rolled 11 times
 2 was rolled 8 times
 3 was rolled 10 times
 4 was rolled 7 times
 5 was rolled 6 times
 6 was rolled 14 times
 Average roll : 3.554
 Median : 3.000
 Variance : 0.800
 Standard Deviation : 0.894
 Total rolls : 56Americans Combat 
 1 was rolled 11 times
 2 was rolled 10 times
 3 was rolled 2 times
 4 was rolled 7 times
 5 was rolled 7 times
 6 was rolled 8 times
 Average roll : 3.289
 Median : 3.000
 Variance : 1.159
 Standard Deviation : 1.077
 Total rolls : 45
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Russians Purchase Units - Russians 
 Russians buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Baltic States to Poland
 1 infantry moved from Eastern Poland to Poland
 2 infantry moved from Eastern Poland to Slovakia Hungary
 2 infantry moved from Eastern Poland to Romania
 10 infantry moved from Ukraine to Bessarabia
 1 submarine moved from 115 Sea Zone to 113 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 1 submarine moved from 125 Sea Zone to 113 Sea Zone
 1 bomber moved from Belarus to 113 Sea Zone
 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
 1 fighter moved from Belarus to Poland
 1 fighter moved from Belarus to Slovakia Hungary
 1 fighter moved from Belarus to Romania
 2 armour moved from Ukraine to Bessarabia
 1 mech_infantry moved from Ukraine to Bessarabia
 2 mech_infantrys moved from Volgograd to Turkey
 1 armour and 1 mech_infantry moved from Iraq to Egypt
 2 infantry moved from Iraq to Turkey
 1 infantry moved from Finland to Sweden
 Russians take Sweden from Germans
 4 infantry moved from Kansu to Shensi
 1 infantry moved from Kansu to Shensi
 1 infantry moved from Kansu to Shensi
 1 infantry moved from Kansu to Suiyuyan
 Chinese take Suiyuyan from Japanese
 1 infantry moved from Eastern Poland to Poland
 1 infantry moved from Eastern Poland to Slovakia Hungary
 1 infantry moved from Eastern Poland to RomaniaCombat - Russians 
 Battle in Shensi
 Russians attack with 6 infantry
 Japanese defend with 2 infantry
 Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 2 infantry
 Casualties for Russians: 1 infantry
 Battle in Poland
 Russians attack with 1 fighter and 3 infantry
 Germans defend with 1 infantry
 Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Slovakia Hungary
 Russians attack with 1 fighter and 3 infantry
 Germans defend with 1 infantry
 Russians win, taking Slovakia Hungary from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Romania
 Russians attack with 1 fighter and 3 infantry
 Germans defend with 1 infantry
 Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Bessarabia
 Russians attack with 2 armour, 10 infantry and 1 mech_infantry
 Germans defend with 1 infantry
 Russians win, taking Bessarabia from Germans with 2 armour, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in 113 Sea Zone
 Russians attack with 1 bomber, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
 Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
 Units damaged: 1 battleship owned by the Germans
 Russians win with 1 bomber, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 54
 Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - Russians 
 1 bomber moved from 113 Sea Zone to Sweden
 1 fighter moved from 113 Sea Zone to Sweden
 1 tactical_bomber moved from 113 Sea Zone to Sweden
 1 artillery moved from Finland to Vyborg
 1 armour moved from Novgorod to Eastern Poland
 2 mech_infantrys moved from Novgorod to Eastern Poland
 1 fighter moved from Slovakia Hungary to Eastern Poland
 1 fighter moved from Romania to Eastern Poland
 1 fighter moved from Poland to Eastern Poland
 2 infantry moved from Belarus to Eastern Poland
 3 infantry moved from Bryansk to Western Ukraine
 1 fighter moved from Sweden to Norway
 1 tactical_bomber moved from Sweden to Norway
 1 bomber moved from Sweden to Norway
 1 aaGun and 4 infantry moved from Finland to Norway
 1 aaGun moved from Belarus to Eastern Poland
 4 infantry moved from Vologda to UralsPlace Units - Russians 
 3 armour placed in Ukraine
 3 armour placed in Novgorod
 3 mech_infantrys placed in Russia
 Russians undo move 3.
 3 mech_infantrys placed in VolgogradTurn Complete - Russians 
 Russians collect 47 PUs; end with 47 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 67 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese 
 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
 1 bomber moved from Korea to 19 Sea Zone
 2 fighters moved from Chahar to Suiyuyan
 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
 7 infantry moved from Manchuria to Jehol
 6 infantry moved from Korea to Manchuria
 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 mech_infantry moved from Yenisey to Timguska
 Japanese take Timguska from Russians
 2 artilleries moved from Yakut S.S.R. to Yenisey
 1 infantry moved from Yakut S.S.R. to Yenisey
 1 infantry moved from Yenisey to Timguska
 3 infantry moved from Yenisey to Evenkiyskiy
 Japanese take Evenkiyskiy from Russians
 1 destroyer moved from 6 Sea Zone to 34 Sea Zone
 1 cruiser moved from 36 Sea Zone to 45 Sea Zone
 Japanese take 35 Sea Zone from AmericansCombat - Japanese 
 Battle in Kiangsu
 Japanese attack with 1 fighter and 1 tactical_bomber
 Americans defend with 1 armour and 1 infantry
 Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsu, round 2 : 2/2 hits
 Chinese roll dice for 1 armour and 1 infantry in Kiangsu, round 2 : 1/2 hits
 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Kiangsu
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 fighter
 Casualties for Americans: 1 armour and 1 infantry
 Battle in 19 Sea Zone
 Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 transport
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 19 Sea Zone
 Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Suiyuyan
 Japanese attack with 2 fighters
 Russians defend with 1 infantry
 Japanese roll dice for 2 fighters in Suiyuyan, round 2 : 0/2 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
 Japanese roll dice for 2 fighters in Suiyuyan, round 3 : 0/2 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
 Japanese roll dice for 2 fighters in Suiyuyan, round 4 : 0/2 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
 1 fighter owned by the Japanese lost in Suiyuyan
 Japanese roll dice for 1 fighter in Suiyuyan, round 5 : 1/1 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
 1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Suiyuyan
 Chinese win with no units remaining. Battle score for attacker is -17
 Casualties for Japanese: 2 fighters
 Casualties for Russians: 1 infantry
 Battle in 43 Sea Zone
 Japanese attack with 1 destroyer and 2 tactical_bombers
 Americans defend with 1 submarine
 Japanese roll dice for 1 destroyer and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/3 hits
 Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Americans lost in 43 Sea Zone
 Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarineNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Changing ownership of Philippines from Americans to Japanese
 EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
 EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
 EDIT: Adding units owned by Japanese to Philippines: 1 infantry and 1 mech_infantry
 EDIT: Turning off Edit Mode
 1 tactical_bomber moved from Kiangsu to Manchuria
 1 bomber moved from 19 Sea Zone to Japan
 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
 1 transport moved from 36 Sea Zone to 19 Sea Zone
 1 infantry moved from Jehol to Manchuria
 1 infantry moved from Jehol to Manchuria
 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
 2 tactical_bombers moved from Hainan to ManchuriaPlace Units - Japanese 
 9 infantry and 1 mech_infantry placed in Korea
 1 armour placed in JapanTurn Complete - Japanese 
 Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese : Iwo Jima : 1 infantry 
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Korea : 1 factory_upgrade, 9 infantry and 1 mech_infantry
 Japan : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
 Jehol : 1 flag, 7 infantry
 Okinawa : 1 infantry
 Manchuria : 1 flag, 1 aaGun, 9 infantry, 1 mech_infantry and 3 tactical_bombers
 Hainan : 1 harbour
 Chahar : 1 flag
 Borneo : 1 flag, 2 infantry
 Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
 Sakha : 1 flag
 Evenkiyskiy : 1 flag, 3 infantry
 Yenisey : 1 flag, 2 artilleries and 1 infantry
 Soviet Far East : 1 flag
 Amur : 1 flag
 Yakut S.S.R. : 1 flag
 Timguska : 1 flag, 1 infantry and 1 mech_infantry
 Siberia : 1 flag
 Buryatia : 1 flag
 French Indo China : 1 flag
 43 Sea Zone : 1 flag, 1 destroyer
 45 Sea Zone : 1 cruiser
 36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 4 tactical_bombers
 35 Sea Zone : 1 transport
 34 Sea Zone : 1 destroyer
 19 Sea Zone : 2 transports
 6 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomberProduction/PUs Summary : Germans : 22 / 33 
 Russians : 45 / 67
 Japanese : 37 / 37
 Americans : 67 / 96
 Chinese : 16 / 19
 British : 39 / 43
 UK_Pacific : 18 / 23
 Italians : 15 / 20
 ANZAC : 18 / 28
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 0 / 0Dice Statistics: Total 
 1 was rolled 2 times
 2 was rolled 6 times
 3 was rolled 3 times
 4 was rolled 3 times
 5 was rolled 4 times
 6 was rolled 1 times
 Average roll : 3.211
 Median : 3.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 19Japanese Combat 
 1 was rolled 1 times
 2 was rolled 4 times
 4 was rolled 3 times
 5 was rolled 3 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 4.000
 Variance : 1.091
 Standard Deviation : 1.044
 Total rolls : 12Americans Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 3 times
 5 was rolled 1 times
 Average roll : 2.833
 Median : 3.000
 Variance : 1.200
 Standard Deviation : 1.095
 Total rolls : 6
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Americans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Americans Purchase Units - Americans 
 Americans buy 1 armour, 5 artilleries, 2 bombers, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 cruiser
 EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
 EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Spain: 2 armour
 EDIT: Removing units owned by Germans from Spain: 3 armour
 EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
 EDIT: Turning off Edit Mode
 3 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
 3 artilleries, 1 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
 3 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 bomber moved from United Kingdom to Normandy Bordeaux
 2 fighters moved from 112 Sea Zone to Normandy Bordeaux
 3 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
 3 artilleries, 1 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 3 artilleries and 1 infantry moved from 91 Sea Zone to Spain
 1 fighter moved from Gibraltar to Spain
 2 fighters moved from 91 Sea Zone to Spain
 2 transports moved from 91 Sea Zone to 86 Sea Zone
 4 transports moved from 91 Sea Zone to 101 Sea Zone
 1 carrier moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans 
 Battle in Spain
 Americans attack with 3 artilleries, 3 fighters and 1 infantry
 Germans defend with 2 armour
 Americans win, taking Spain from Germans with 3 artilleries and 3 fighters remaining. Battle score for attacker is 9
 Casualties for Germans: 2 armour
 Casualties for Americans: 1 infantry
 Battle in Normandy Bordeaux
 Americans attack with 3 artilleries, 1 bomber, 2 fighters and 1 infantry
 Germans defend with 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
 Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 34
 Casualties for Germans: 2 bombers, 1 fighter and 1 infantry
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 2 fighters moved from Normandy Bordeaux to 110 Sea Zone
 1 fighter moved from Spain to 91 Sea Zone
 1 fighter moved from Spain to 91 Sea Zone
 1 fighter moved from Spain to Gibraltar
 1 infantry moved from Peru to Brazil
 2 infantry moved from Bolivia to Brazil
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 transport moved from 54 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from Queensland to 54 Sea Zone
 1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans 
 4 artilleries and 4 infantry placed in Eastern United States
 1 armour and 1 infantry placed in Western United States
 2 bombers placed in Eastern United States
 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
 1 artillery placed in Central United StatesTurn Complete - Americans 
 Americans collect 71 PUs; end with 71 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Anhwe to Shantung
 Chinese take Shantung from Japanese
 1 infantry moved from Anhwe to Chahar
 Chinese take Chahar from Japanese
 6 artilleries and 13 infantry moved from Anhwe to Jehol
 1 fighter moved from Kansu to JeholCombat - Chinese 
 Battle in Jehol
 Chinese attack with 6 artilleries, 1 fighter and 13 infantry
 Japanese defend with 7 infantry
 Chinese win, taking Jehol from Japanese with 6 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 15
 Casualties for Japanese: 7 infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Jehol to AnhwePlace Units - Chinese 
 4 artilleries and 1 infantry placed in JeholTurn Complete - Chinese 
 Chinese collect 20 PUs; end with 20 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - British 
 British repair damage of 7x factory_major; Remaining resources: 36 PUs;
 British buy 2 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British 
 3 fighters moved from Turkey to Greece
 1 tactical_bomber moved from Turkey to Greece
 1 bomber moved from Turkey to Greece
 3 infantry moved from Turkey to Greece
 2 armour moved from Turkey to Greece
 1 armour and 1 mech_infantry moved from Syria to Greece
 1 armour moved from Egypt to 81 Sea Zone
 1 infantry moved from Trans-Jordan to 81 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from 99 Sea Zone to Greece
 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
 British take 98 Sea Zone from Italians
 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
 1 armour and 1 mech_infantry moved from Egypt to Syria
 2 artilleries and 3 infantry moved from Trans-Jordan to Syria
 1 infantry moved from Tanganyika Territory to Belgian Congo
 3 infantry moved from Angola to Belgian Congo
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from Denmark to 112 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
 3 mech_infantrys moved from Yunnan to French Indo China
 UK_Pacific take French Indo China from Japanese
 1 armour moved from Hopei to Anhwe
 1 fighter moved from Anhwe to 19 Sea Zone
 1 fighter moved from Yunnan to AnhweCombat - British 
 Battle in Holland Belgium
 Battle in Greece
 British attack with 4 armour, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
 Germans defend with 7 armour; Italians defend with 1 armour
 British win, taking Holland Belgium from Germans, taking Greece from Italians with 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
 Casualties for Germans: 7 armour
 Casualties for British: 2 armour, 4 infantry and 1 mech_infantry
 Casualties for Italians: 1 armour
 Battle in 19 Sea Zone
 British attack with 1 fighter
 Japanese defend with 2 transports
 British win with 1 fighter remaining. Battle score for attacker is 14
 Casualties for Japanese: 2 transportsNon Combat Move - British 
 1 fighter moved from 19 Sea Zone to Anhwe
 1 fighter moved from Yunnan to Anhwe
 1 tactical_bomber moved from Yunnan to Anhwe
 5 infantry moved from Burma to Yunnan
 1 armour and 1 mech_infantry moved from India to Yunnan
 1 fighter moved from India to Anhwe
 1 bomber moved from Greece to Norway
 3 fighters and 1 tactical_bomber moved from Greece to Eastern Poland
 1 armour and 1 infantry moved from Norway to 112 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
 1 battleship moved from 112 Sea Zone to 110 Sea Zone
 1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British 
 2 armour placed in Egypt
 British undo move 1.
 3 transports placed in 110 Sea Zone
 2 armour and 1 infantry placed in EgyptTurn Complete - British 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
 British collect 42 PUs (2 lost to blockades); end with 42 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific 
 1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,4,5,5,4,5,2,4,1,4,3
 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
 Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Italians 
 Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians 
 1 armour and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
 5 infantry and 3 mech_infantrys moved from Southern France to Spain
 1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
 1 mech_infantry moved from Northern Italy to Western Germany
 Germans take Western Germany from AmericansCombat - Italians 
 Battle in Normandy Bordeaux
 Italians attack with 1 armour and 3 mech_infantrys
 Americans defend with 3 artilleries, 1 factory_minor and 1 harbour
 Italians roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits
 Americans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 2/3 hits
 1 artillery owned by the Americans and 2 mech_infantrys owned by the Italians lost in Normandy Bordeaux
 Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
 Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits
 1 mech_infantry owned by the Italians lost in Normandy Bordeaux
 Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits
 Americans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits
 1 armour owned by the Italians lost in Normandy Bordeaux
 Americans win with 2 artilleries remaining. Battle score for attacker is -14
 Casualties for Italians: 1 armour and 3 mech_infantrys
 Casualties for Americans: 1 artillery
 Battle in Holland Belgium
 Italians attack with 1 armour and 1 mech_infantry
 British defend with 1 artillery and 1 infantry
 Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
 British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
 Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits
 British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
 Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 4 : 1/2 hits
 British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits
 1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
 Italians roll dice for 1 armour in Holland Belgium, round 5 : 0/1 hits
 British roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
 Italians roll dice for 1 armour in Holland Belgium, round 6 : 0/1 hits
 British roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits
 1 armour owned by the Italians lost in Holland Belgium
 British win with 1 artillery remaining. Battle score for attacker is -7
 Casualties for British: 1 infantry
 Casualties for Italians: 1 armour and 1 mech_infantry
 Battle in Spain
 Italians attack with 5 infantry and 3 mech_infantrys
 Americans defend with 3 artilleries
 Italians roll dice for 5 infantry and 3 mech_infantrys in Spain, round 2 : 3/8 hits
 Americans roll dice for 3 artilleries in Spain, round 2 : 0/3 hits
 3 artilleries owned by the Americans lost in Spain
 Italians win, taking Spain from Americans with 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
 Casualties for Americans: 3 artilleriesNon Combat Move - Italians Place Units - Italians 
 2 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians : Southern France : 1 flag, 1 factory_minor and 1 harbour 
 Western Germany : 1 mech_infantry
 Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 2 mech_infantrys
 Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
 Bulgaria : 1 flag
 97 Sea Zone : 1 flag, 1 submarine
 Spain : 1 flag, 5 infantry and 3 mech_infantrysProduction/PUs Summary : Germans : 20 / 33 
 Russians : 45 / 67
 Japanese : 31 / 37
 Americans : 64 / 91
 Chinese : 20 / 26
 British : 44 / 47
 UK_Pacific : 20 / 23
 Italians : 15 / 15
 ANZAC : 18 / 28
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 0 / 0Dice Statistics: Total 
 1 was rolled 5 times
 2 was rolled 7 times
 3 was rolled 9 times
 4 was rolled 7 times
 5 was rolled 5 times
 6 was rolled 8 times
 Average roll : 3.585
 Median : 3.000
 Variance : 0.425
 Standard Deviation : 0.652
 Total rolls : 41British Combat 
 1 was rolled 2 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.375
 Median : 3.500
 Variance : 0.571
 Standard Deviation : 0.756
 Total rolls : 8Italians Combat 
 1 was rolled 3 times
 2 was rolled 3 times
 3 was rolled 6 times
 4 was rolled 4 times
 5 was rolled 3 times
 6 was rolled 4 times
 Average roll : 3.565
 Median : 3.000
 Variance : 0.500
 Standard Deviation : 0.707
 Total rolls : 23Americans Combat 
 2 was rolled 4 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 3 times
 Average roll : 3.800
 Median : 3.500
 Variance : 1.556
 Standard Deviation : 1.247
 Total rolls : 10
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 bomber moved from Yunnan to 35 Sea Zone
 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
 1 submarine moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC 
 Battle in 43 Sea Zone
 ANZAC attack with 1 destroyer and 1 submarine
 Japanese defend with 1 destroyer
 ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 35 Sea Zone
 ANZAC attack with 1 bomber
 Japanese defend with 1 transport
 ANZAC win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 bomber moved from 35 Sea Zone to Yunnan
 1 bomber moved from New South Wales to Queensland
 1 fighter moved from New South Wales to Queensland
 1 bomber moved from New South Wales to Queensland
 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 armour and 1 infantry placed in New South Wales
 1 transport placed in 62 Sea Zone
 1 factory_minor placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 18 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Combat Move - French 
 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to Egypt
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Combat Move - French 
 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 mech_infantry moved from Germany to Holland Belgium
 1 mech_infantry moved from Germany to Holland Belgium
 1 mech_infantry moved from Germany to Holland Belgium
 1 mech_infantry moved from Germany to Poland
 2 infantry moved from Germany to Poland
 1 infantry moved from Germany to Poland
 1 infantry moved from Germany to Poland
 1 artillery moved from Germany to Slovakia Hungary
 4 infantry moved from Germany to Slovakia Hungary
 2 infantry moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Romania
 2 fighters moved from Southern Italy to Normandy Bordeaux
 2 infantry moved from France to Normandy Bordeaux
 1 fighter moved from France to Normandy Bordeaux
 1 armour moved from Germany to Denmark
 Germans take Denmark from BritishCombat - Germans 
 Battle in Holland Belgium
 Germans attack with 3 mech_infantrys
 British defend with 1 artillery
 Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 0/3 hits
 British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
 Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 1/3 hits
 British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
 Germans win, taking Holland Belgium from British with 2 mech_infantrys remaining. Battle score for attacker is 0
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 artillery
 Battle in Poland
 Germans attack with 4 infantry and 1 mech_infantry
 Russians defend with 2 infantry
 Germans roll dice for 4 infantry and 1 mech_infantry in Poland, round 2 : 1/5 hits
 Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
 1 infantry owned by the Russians lost in Poland
 Germans roll dice for 4 infantry and 1 mech_infantry in Poland, round 3 : 2/5 hits
 Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
 Germans win, taking Poland from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Normandy Bordeaux
 Germans attack with 3 fighters and 2 infantry
 Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
 Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
 Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
 2 artilleries owned by the Americans lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
 Casualties for Americans: 2 artilleries
 Battle in Slovakia Hungary
 Germans attack with 1 artillery and 4 infantry
 Russians defend with 3 infantry
 Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 1/5 hits
 Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 2/3 hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
 Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 2/3 hits
 Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits
 2 infantry owned by the Russians lost in Slovakia Hungary
 Germans win, taking Slovakia Hungary from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 3 infantry
 Battle in Romania
 Germans attack with 2 artilleries and 2 infantry
 Russians defend with 3 infantry
 Germans roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 2/4 hits
 Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits
 2 infantry owned by the Russians lost in Romania
 Germans roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 3/4 hits
 Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
 1 infantry owned by the Russians lost in Romania
 Germans win, taking Romania from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
 Casualties for Russians: 3 infantryNon Combat Move - Germans 
 3 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Germans 
 6 infantry placed in Germany
 3 infantry placed in France
 2 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry 
 France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
 Slovakia Hungary : 1 artillery and 2 infantry
 Western Germany : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
 Romania : 2 artilleries and 2 infantry
 Poland : 3 infantry and 1 mech_infantry
 Germany : 3 aaGuns, 4 armour, 1 factory_major and 20 infantry
 Denmark : 1 armour
 Holland Belgium : 2 mech_infantrys
 Yugoslavia : 1 flagProduction/PUs Summary : Germans : 35 / 35 
 Russians : 37 / 67
 Japanese : 31 / 37
 Americans : 62 / 91
 Chinese : 20 / 26
 British : 39 / 47
 UK_Pacific : 20 / 23
 Italians : 15 / 15
 ANZAC : 18 / 28
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 0 / 0Dice Statistics: Total 
 1 was rolled 10 times
 2 was rolled 15 times
 3 was rolled 4 times
 4 was rolled 7 times
 5 was rolled 10 times
 6 was rolled 7 times
 Average roll : 3.245
 Median : 3.000
 Variance : 1.442
 Standard Deviation : 1.201
 Total rolls : 53Germans Combat 
 1 was rolled 8 times
 2 was rolled 13 times
 3 was rolled 3 times
 4 was rolled 5 times
 5 was rolled 5 times
 6 was rolled 3 times
 Average roll : 2.865
 Median : 2.000
 Variance : 2.028
 Standard Deviation : 1.424
 Total rolls : 37Russians Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 5 times
 6 was rolled 3 times
 Average roll : 4.167
 Median : 5.000
 Variance : 1.455
 Standard Deviation : 1.206
 Total rolls : 12British Combat 
 2 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Americans Combat 
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2




 
		 
		






