G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Germans Purchase Units - Germans 
 Germans buy 4 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 6 infantry moved from Bulgaria to Greece
 1 armour moved from Yugoslavia to Greece
 1 fighter moved from Northern Italy to Greece
 2 fighters moved from Northern Italy to Greece
 1 fighter moved from Northern Italy to Western Germany
 4 armour moved from Holland Belgium to Germany
 5 infantry moved from Germany to Poland
 5 armour moved from Germany to Poland
 2 artilleries moved from Yugoslavia to Romania
 4 infantry moved from Yugoslavia to Romania
 3 tactical_bombers moved from Northern Italy to Western Germany
 2 infantry moved from Norway to Finland
 2 artilleries moved from Norway to Finland
 4 bombers moved from Western Germany to 98 Sea Zone
 3 infantry moved from France to Normandy BordeauxCombat - Germans 
 Battle in Greece
 Germans attack with 1 armour, 3 fighters and 6 infantry
 Neutral_Allies defend with 4 infantry
 Germans roll dice for 1 armour, 3 fighters and 6 infantry in Greece, round 2 : 3/0 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits
 1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
 Germans roll dice for 1 armour, 3 fighters and 5 infantry in Greece, round 3 : 3/1 hits
 Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
 1 infantry owned by the Neutral_Allies lost in Greece
 Germans win, taking Greece from Neutral_Allies with 1 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Allies: 4 infantry
 Casualties for Germans: 1 infantry
 Battle in 98 Sea Zone
 Germans attack with 4 bombers
 French defend with 1 destroyer
 Germans roll dice for 4 bombers in 98 Sea Zone, round 2 : 3/1 hits
 French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the French lost in 98 Sea Zone
 Germans win with 4 bombers remaining. Battle score for attacker is 8
 Casualties for French: 1 destroyerNon Combat Move - Germans 
 3 fighters moved from Greece to Southern Italy
 4 bombers moved from 98 Sea Zone to Southern Italy
 1 aaGun moved from Western Germany to Holland Belgium
 1 aaGun moved from Germany to PolandPlace Units - Germans 
 1 bomber and 1 fighter placed in Western Germany
 2 infantry placed in Normandy Bordeaux
 4 armour placed in GermanyTurn Complete - Germans 
 Germans collect 43 PUs; end with 44 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys 
 France : 1 flag, 1 airfield and 1 factory_minor
 Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
 Romania : 2 artilleries and 6 infantry
 Poland : 1 aaGun, 8 armour, 1 artillery and 14 infantry
 Germany : 2 aaGuns, 8 armour and 1 factory_major
 Holland Belgium : 1 aaGun
 Southern Italy : 4 bombers, 3 fighters and 1 tactical_bomber
 113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
 Bulgaria : 1 flag
 Greece : 1 flag, 1 armour and 5 infantry
 Yugoslavia : 1 flag
 91 Sea Zone : 1 submarine
 Finland : 1 flag, 2 artilleries and 11 infantryProduction/PUs Summary : Germans : 43 / 54 
 Russians : 36 / 37
 Japanese : 35 / 36
 Americans : 52 / 54
 Chinese : 6 / 6
 British : 31 / 36
 UK_Pacific : 17 / 17
 Italians : 14 / 20
 ANZAC : 17 / 17
 French : 6 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 3 was rolled 2 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 4.400
 Median : 5.000
 Variance : 2.250
 Standard Deviation : 1.500
 Total rolls : 5Neutral_Allies Combat 
 5 was rolled 2 times
 Average roll : 5.000
 Median : 5.000
 Variance : 4.000
 Standard Deviation : 2.000
 Total rolls : 2Germans Combat 
 3 was rolled 2 times
 Average roll : 3.000
 Median : 3.000
 Variance : 4.000
 Standard Deviation : 2.000
 Total rolls : 2French Combat 
 6 was rolled 1 times
 Average roll : 6.000
 Median : 6.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Russians Purchase Units - Russians 
 Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 1 infantry moved from Bryansk to Belarus
 3 infantry moved from Ukraine to Western Ukraine
 1 mech_infantry moved from Volgograd to Caucasus
 2 infantry moved from Caucasus to Rostov
 3 infantry moved from Russia to Bryansk
 2 infantry moved from Kansu to Suiyuyan
 1 infantry moved from Tsagaan Olom to Suiyuyan
 6 infantry moved from Yenisey to Timguska
 2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians 
 1 armour and 2 mech_infantrys placed in Novgorod
 1 armour and 2 mech_infantrys placed in Ukraine
 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 36 PUs; end with 36 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Japanese 
 Japanese buy 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 armour moved from Kwangsi to Yunnan
 1 infantry moved from Hopei to Shensi
 Japanese take Shensi from Chinese
 5 infantry moved from Jehol to Anhwe
 1 artillery moved from Anhwe to Hunan
 1 mech_infantry moved from Kweichow to Szechwan
 Japanese take Szechwan from Chinese
 1 artillery moved from Kweichow to Szechwan
 1 artillery moved from Kweichow to Yunnan
 6 infantry moved from Kweichow to Yunnan
 1 infantry moved from Amur to Siberia
 Japanese take Siberia from Russians
 1 mech_infantry moved from Korea to Sakha
 Japanese take Sakha from Russians
 4 infantry moved from Manchuria to Jehol
 1 infantry moved from Amur to Buryatia
 Japanese take Buryatia from Russians
 2 artilleries moved from Amur to Manchuria
 2 mech_infantrys moved from Korea to Jehol
 3 tactical_bombers moved from Kwangsi to Hunan
 2 bombers moved from Kwangsi to Hunan
 1 infantry moved from French Indo China to Yunnan
 1 armour moved from Yunnan to Szechwan
 1 cruiser, 1 destroyer, 1 submarine and 5 transports moved from 36 Sea Zone to 6 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 2 tactical_bombers moved from Japan to Hunan
 2 bombers moved from Hunan to Kansu
 1 fighter moved from Jehol to Kansu
 6 infantry moved from Kwangsi to Yunnan
 2 tactical_bombers moved from Japan to HunanCombat - Japanese 
 Battle in Kansu
 Japanese attack with 2 bombers and 1 fighter
 Chinese defend with 1 fighter
 Japanese roll dice for 2 bombers and 1 fighter in Kansu, round 2 : 2/1 hits
 Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits
 1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
 Japanese win with 2 bombers remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 fighter
 Casualties for Chinese: 1 fighterNon Combat Move - Japanese 
 2 bombers moved from Kansu to KweichowPlace Units - Japanese 
 1 factory_minor placed in French Indo China
 3 infantry and 2 mech_infantrys placed in Japan
 1 transport placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Kweichow: 2 bombers
 EDIT: Adding units owned by Japanese to Szechwan: 2 bombers
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Szechwan: 2 bombers
 EDIT: Adding units owned by Japanese to Kweichow: 2 bombers and 2 fighters
 EDIT: Removing units owned by Japanese from Hunan: 2 fighters
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield and 1 harbour 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 1 infantry
 Korea : 1 aaGun and 1 factory_minor
 Kiangsu : 1 flag
 Kiangsi : 1 flag
 Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
 Jehol : 1 flag, 4 infantry and 2 mech_infantrys
 Siam : 1 infantry
 Manchuria : 1 flag, 2 artilleries
 Hainan : 1 harbour
 Shensi : 1 flag, 1 infantry
 Yunnan : 1 flag, 2 artilleries and 15 infantry
 Kweichow : 1 flag, 2 bombers and 2 fighters
 Hunan : 1 flag, 1 artillery, 2 fighters and 7 tactical_bombers
 Hopei : 1 flag
 Szechwan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
 Chahar : 1 flag
 Anhwe : 1 flag, 5 infantry
 Sakha : 1 flag, 1 mech_infantry
 Amur : 1 flag
 Siberia : 1 flag, 1 infantry
 Buryatia : 1 flag, 1 infantry
 French Indo China : 1 flag, 1 factory_minor
 36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
 6 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 6 transportsProduction/PUs Summary : Germans : 43 / 54 
 Russians : 33 / 36
 Japanese : 40 / 40
 Americans : 52 / 54
 Chinese : 4 / 6
 British : 31 / 36
 UK_Pacific : 17 / 17
 Italians : 14 / 20
 ANZAC : 17 / 17
 French : 6 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 2 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Japanese Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Americans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Americans Purchase Units - Americans 
 Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
 1 carrier moved from 10 Sea Zone to 26 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
 1 fighter moved from Hawaiian Islands to 26 Sea Zone
 1 fighter moved from Central United States to 101 Sea ZonePlace Units - Americans 
 1 destroyer and 2 submarines placed in 101 Sea Zone
 1 fighter placed in 101 Sea Zone
 1 carrier and 1 destroyer placed in 10 Sea Zone
 Note to players Americans: America has joined the Allies, and declared war on the Axis!
 Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Kweichow: 1 bomber
 EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
 EDIT: Turning off Edit Mode
 1 infantry moved from Suiyuyan to Chahar
 Chinese take Chahar from Japanese
 1 infantry moved from Suiyuyan to Hopei
 Chinese take Hopei from Japanese
 8 infantry moved from Suiyuyan to Shensi
 4 infantry moved from Suiyuyan to ShensiCombat - Chinese 
 Battle in Shensi
 Chinese attack with 12 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese Place Units - Chinese 
 2 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - British 
 British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - British 
 British takes Political Action: Political Action British To War With Japanese
 British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
 British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
 British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
 British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
 British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
 British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British 
 1 armour and 1 mech_infantry moved from India to Yunnan
 2 infantry moved from Kwangtung to Kiangsi
 Chinese take Kiangsi from Japanese
 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to YunnanCombat - British 
 Battle in Yunnan
 British attack with 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
 Japanese defend with 2 artilleries and 15 infantry
 British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
 Casualties for Japanese: 2 artilleries and 15 infantry
 Casualties for British: 10 infantry and 2 mech_infantrysNon Combat Move - British 
 2 fighters moved from Yunnan to India
 1 tactical_bomber moved from Yunnan to India
 1 transport moved from 39 Sea Zone to 38 Sea Zone
 1 infantry moved from Burma to 38 Sea Zone
 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 UK_Pacific take Sumatra from Dutch
 3 aaGuns moved from Burma to India
 2 infantry moved from Union of South Africa to 71 Sea Zone
 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
 2 infantry moved from 79 Sea Zone to West India
 1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
 2 infantry moved from Egypt to 81 Sea Zone
 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
 1 armour, 2 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
 1 battleship moved from 76 Sea Zone to 79 Sea Zone
 1 cruiser moved from 81 Sea Zone to 79 Sea Zone
 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
 1 armour moved from Kenya to Egypt
 2 artilleries moved from Alexandria to Egypt
 1 infantry moved from Persia to Northwest Persia
 British take Northwest Persia from Neutral_Allies
 1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to EgyptPlace Units - British 
 3 fighters placed in Egypt
 2 infantry placed in United KingdomTurn Complete - British 
 British collect 31 PUs; end with 31 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific 
 2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 21 PUs; end with 21 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
 Some Units in India change ownership: 2 artilleries and 3 infantry
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 117 Sea Zone to 109 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 2 infantry moved from Denmark to 113 Sea Zone
 1 fighter moved from Holland Belgium to 111 Sea Zone
 2 fighters moved from Western Germany to 110 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 2 artilleries moved from Holland Belgium to Normandy Bordeaux
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 3 armour moved from Holland Belgium to France
 2 infantry moved from Holland Belgium to France
 1 artillery moved from Western Germany to France
 3 infantry and 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 1 fighter moved from Slovakia Hungary to France
 1 tactical_bomber moved from Poland to France
 2 artilleries moved from Greater Southern Germany to Yugoslavia
 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Slovakia Hungary to YugoslaviaCombat - Germans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 117 Sea Zone to 109 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 2 infantry moved from Denmark to 113 Sea Zone
 1 fighter moved from Holland Belgium to 111 Sea Zone
 2 fighters moved from Western Germany to 110 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 2 artilleries moved from Holland Belgium to Normandy Bordeaux
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 3 armour moved from Holland Belgium to France
 2 infantry moved from Holland Belgium to France
 1 artillery moved from Western Germany to France
 3 infantry and 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 1 fighter moved from Slovakia Hungary to France
 1 tactical_bomber moved from Poland to France
 2 artilleries moved from Greater Southern Germany to Yugoslavia
 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Slovakia Hungary to YugoslaviaCombat - Germans 
 British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
 British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 117 Sea Zone to 109 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 transport moved from 114 Sea Zone to 113 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 2 infantry moved from Denmark to 113 Sea Zone
 1 fighter moved from Holland Belgium to 111 Sea Zone
 2 fighters moved from Western Germany to 110 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 2 artilleries moved from Holland Belgium to Normandy Bordeaux
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 3 armour moved from Holland Belgium to France
 2 infantry moved from Holland Belgium to France
 1 artillery moved from Western Germany to France
 3 infantry and 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 1 fighter moved from Slovakia Hungary to France
 1 tactical_bomber moved from Poland to France
 2 artilleries moved from Greater Southern Germany to Yugoslavia
 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Slovakia Hungary to YugoslaviaCombat - Germans 
 British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
 British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
 Battle in France
 Germans attack with 6 armour, 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 AA fire in France : 0/2 hits
 Germans roll dice for 6 armour, 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/18 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits
 5 infantry owned by the French, 5 infantry owned by the Germans, 1 aaGun owned by the French and 2 mech_infantrys owned by the Germans lost in France
 Germans roll dice for 6 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/11 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits
 1 infantry owned by the French, 1 armour owned by the French, 1 armour owned by the British, 1 armour owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
 Germans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in France, round 4 : 6/7 hits
 French roll dice for 1 fighter in France, round 4 : 1/1 hits
 1 armour owned by the Germans and 1 fighter owned by the French lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in Normandy Bordeaux
 Germans attack with 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
 1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
 French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
 1 infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits
 French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
 1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is -3
 Casualties for Germans: 1 artillery and 2 infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in Yugoslavia
 Germans attack with 1 armour, 2 artilleries and 6 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 1/9 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
 2 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 : 3/7 hits
 Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits
 1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 4 : 1/6 hits
 Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits
 1 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 3 infantry
 Battle in 111 Sea Zone
 Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
 Units damaged: 1 battleship owned by the British
 Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits
 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
 Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 2/2 hits
 1 battleship owned by the British lost in 111 Sea Zone
 Germans win with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
 Battle in 109 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer, 3 fighters and 1 transport
 Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 4/4 hits
 1 submarine owned by the Germans lost in 109 Sea Zone
 British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in 110 Sea Zone
 Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
 French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
 Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
 Units damaged: 1 battleship owned by the British
 Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
 1 cruiser owned by the French, 1 cruiser owned by the British, 1 battleship owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
 Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
 Casualties for Germans: 2 submarines
 Casualties for French: 1 cruiser
 Casualties for British: 1 battleship and 1 cruiser
 Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
 Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
 Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 2 bombers moved from 110 Sea Zone to Western Germany
 2 tactical_bombers moved from 110 Sea Zone to Western Germany
 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
 2 fighters moved from 110 Sea Zone to Western Germany
 1 fighter moved from 111 Sea Zone to Western Germany
 1 tactical_bomber moved from 111 Sea Zone to Western Germany
 1 fighter moved from 111 Sea Zone to Western Germany
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 2 infantry moved from 113 Sea Zone to Norway
 11 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 1 fighter moved from France to Western Germany
 1 tactical_bomber moved from France to Western GermanyPlace Units - Germans 
 1 bomber and 1 fighter placed in Western Germany
 1 destroyer placed in 113 Sea ZoneTurn Complete - Germans 
 Germans collect 41 PUs; end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour 
 France : 1 flag, 1 airfield, 4 armour and 1 factory_minor
 Slovakia Hungary : 2 infantry
 Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 6 fighters, 1 harbour and 4 tactical_bombers
 Romania : 1 armour and 1 infantry
 Poland : 1 armour, 3 artilleries and 14 infantry
 Germany : 3 aaGuns and 1 factory_major
 Norway : 4 infantry
 Holland Belgium : 1 tactical_bomber
 113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
 Bulgaria : 1 flag, 5 infantry
 Yugoslavia : 1 flag, 1 armour, 2 artilleries and 3 infantry
 Finland : 1 flag, 5 infantry
 111 Sea Zone : 1 battleship and 2 submarinesProduction/PUs Summary : Germans : 41 / 70 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 17 times
 2 was rolled 32 times
 3 was rolled 25 times
 4 was rolled 22 times
 5 was rolled 18 times
 6 was rolled 15 times
 Average roll : 3.287
 Median : 3.000
 Variance : 1.555
 Standard Deviation : 1.247
 Total rolls : 129Neutral_Allies Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 6 was rolled 2 times
 Average roll : 3.800
 Median : 4.000
 Variance : 0.444
 Standard Deviation : 0.667
 Total rolls : 10Germans Combat 
 1 was rolled 10 times
 2 was rolled 21 times
 3 was rolled 17 times
 4 was rolled 14 times
 5 was rolled 14 times
 6 was rolled 9 times
 Average roll : 3.329
 Median : 3.000
 Variance : 1.179
 Standard Deviation : 1.086
 Total rolls : 85French Combat 
 1 was rolled 4 times
 2 was rolled 8 times
 3 was rolled 5 times
 4 was rolled 4 times
 6 was rolled 3 times
 Average roll : 2.875
 Median : 2.500
 Variance : 1.478
 Standard Deviation : 1.216
 Total rolls : 24British Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 3.400
 Median : 3.500
 Variance : 0.444
 Standard Deviation : 0.667
 Total rolls : 10
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Russians Purchase Units - Russians 
 Russians buy 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Japanese
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians Combat - Russians Non Combat Move - Russians 
 6 infantry moved from Buryatia to Yakut S.S.R.
 6 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 2 infantry moved from Caucasus to Rostov
 1 armour and 1 mech_infantry moved from Volgograd to Caucasus
 1 infantry moved from Bessarabia to Ukraine
 3 infantry moved from Ukraine to Western Ukraine
 2 infantry moved from Baltic States to Belarus
 1 infantry moved from Eastern Poland to Belarus
 1 infantry moved from Archangel to Belarus
 1 armour and 1 mech_infantry moved from Russia to Belarus
 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
 3 infantry moved from Vyborg to Novgorod
 2 infantry moved from Karelia to Novgorod
 1 artillery moved from Novgorod to Belarus
 1 artillery and 1 infantry moved from Russia to Bryansk
 2 aaGuns moved from Russia to Bryansk
 1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians 
 3 infantry placed in Novgorod
 3 mech_infantrys placed in Ukraine
 1 bomber and 1 mech_infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese 
 1 infantry moved from Korea to Amur
 Japanese take Amur from Russians
 1 artillery moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 2 infantry moved from Jehol to Chahar
 1 artillery moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 3 infantry moved from Shantung to Anhwe
 3 infantry moved from Kiangsi to Hunan
 1 artillery moved from Kiangsi to Hunan
 3 infantry moved from Kwangsi to Yunnan
 1 artillery moved from Kwangsi to Yunnan
 1 tactical_bomber moved from Kiangsu to Kweichow
 1 fighter moved from Kiangsu to Kweichow
 1 artillery moved from Kiangsu to Kiangsi
 3 infantry moved from Kiangsu to Kiangsi
 1 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 1 transport moved from 20 Sea Zone to 19 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery moved from 36 Sea Zone to French Indo China
 1 infantry moved from 36 Sea Zone to French Indo China
 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
 1 submarine moved from 19 Sea Zone to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
 1 fighter moved from Okinawa to Anhwe
 1 fighter moved from Formosa to Kiangsi
 1 tactical_bomber moved from Manchuria to Kweichow
 1 fighter moved from Anhwe to Kweichow
 1 fighter moved from Korea to Anhwe
 2 fighters moved from Manchuria to Anhwe
 1 tactical_bomber moved from Manchuria to Anhwe
 3 infantry moved from Korea to Manchuria
 1 artillery moved from Manchuria to Jehol
 2 bombers moved from Japan to Yunnan
 1 fighter moved from Kiangsi to Hunan
 1 tactical_bomber moved from Anhwe to Kweichow
 2 fighters and 2 tactical_bombers moved from Japan to Anhwe
 3 infantry moved from Manchuria to Jehol
 1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese 
 Battle in Hunan
 Japanese attack with 1 artillery, 1 fighter and 3 infantry
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Kweichow
 Japanese attack with 2 fighters and 3 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 2 fighters and 3 tactical_bombers in Kweichow, round 2 : 3/5 hits
 Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
 2 infantry owned by the Chinese lost in Kweichow
 Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Chinese: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers and 3 infantry
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 : 2/6 hits
 Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 3 : 2/5 hits
 Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
 2 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 4 infantry
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 1 fighter could not land in Kweichow and was removed
 2 tactical_bombers could not land in Anhwe and were removed
 2 bombers moved from Yunnan to Kwangsi
 1 tactical_bomber moved from Kweichow to Kwangsi
 1 fighter moved from Kweichow to Anhwe
 2 tactical_bombers moved from Kweichow to Anhwe
 1 fighter moved from Hunan to Kwangsi
 2 tactical_bombers moved from Anhwe to Kiangsu
 6 fighters moved from Anhwe to Kiangsu
 1 aaGun moved from Manchuria to Korea
 1 artillery moved from 19 Sea Zone to Kiangsu
 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese 
 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 33 PUs; end with 33 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
 Korea : 1 aaGun
 Kiangsu : 1 flag, 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
 Kiangsi : 1 flag, 1 artillery and 3 infantry
 Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
 Jehol : 1 flag, 1 artillery and 3 infantry
 Siam : 1 infantry
 Manchuria : 1 flag, 6 infantry and 1 mech_infantry
 Yunnan : 1 flag, 1 artillery and 2 infantry
 Hunan : 1 flag, 1 artillery and 2 infantry
 Chahar : 1 flag, 1 artillery and 2 infantry
 Anhwe : 1 flag, 1 artillery and 3 infantry
 Amur : 1 flag, 1 infantry
 French Indo China : 1 flag, 1 artillery and 2 infantry
 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
 19 Sea Zone : 1 battleship and 1 transport
 6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transportsProduction/PUs Summary : Germans : 41 / 70 
 Russians : 36 / 37
 Japanese : 33 / 33
 Americans : 52 / 52
 Chinese : 8 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 11 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 7 times
 2 was rolled 4 times
 3 was rolled 3 times
 4 was rolled 6 times
 5 was rolled 3 times
 6 was rolled 8 times
 Average roll : 3.581
 Median : 4.000
 Variance : 0.767
 Standard Deviation : 0.876
 Total rolls : 31Japanese Combat 
 1 was rolled 7 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 5 times
 5 was rolled 1 times
 6 was rolled 5 times
 Average roll : 3.286
 Median : 4.000
 Variance : 1.650
 Standard Deviation : 1.285
 Total rolls : 21Chinese Combat 
 2 was rolled 2 times
 3 was rolled 2 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 3 times
 Average roll : 4.200
 Median : 4.500
 Variance : 0.889
 Standard Deviation : 0.943
 Total rolls : 10
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Americans 




 
		 
		






