15L Captain Walker (Allies +15) vs Entek (Axis)

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 35 / 41
        Japanese : 46 / 50
        Americans : 54 / 79
        Chinese : 4 / 11
        British : 32 / 37
        UK_Pacific : 14 / 10
        Italians : 10 / 11
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone
                2 artilleries moved from 43 Sea Zone to Borneo
                2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Borneo

    Non Combat Move - British
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                2 artilleries and 1 mech_infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from West India to Burma
                2 fighters moved from Szechwan to Malaya
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                2 armour and 1 infantry placed in Normandy Bordeaux
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Shan State : 1 infantry
        Burma : 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Malaya : 2 fighters, 1 harbour and 3 infantry
        Borneo : 2 artilleries and 2 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
        37 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Caucasus : 1 armour, 2 infantry and 2 mech_infantrys
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Northwest Persia : 1 artillery and 1 infantry
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry
        98 Sea Zone : 1 cruiser
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 35 / 41
        Japanese : 41 / 50
        Americans : 54 / 79
        Chinese : 4 / 11
        British : 35 / 40
        UK_Pacific : 19 / 19
        Italians : 10 / 11
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries and 1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Italians collect 7 PUs (3 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Southern France : 2 artilleries and 1 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Greece : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 35 / 41
        Japanese : 41 / 50
        Americans : 54 / 79
        Chinese : 4 / 11
        British : 35 / 40
        UK_Pacific : 19 / 19
        Italians : 10 / 8
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Malaya to 36 Sea Zone

  • 23 21 20 19 17 16 15 13

    do you want to scramble your fighter and tac in sz 36?

  • 20 19 18 17 16

    No thank you

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Malaya to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from 36 Sea Zone to Philippines
                1 fighter moved from Queensland to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in Queensland
                1 destroyer placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 3 fighters
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 35 / 41
        Japanese : 41 / 50
        Americans : 54 / 79
        Chinese : 4 / 11
        British : 35 / 40
        UK_Pacific : 19 / 19
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 3 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 35 / 41
        Japanese : 41 / 50
        Americans : 54 / 79
        Chinese : 4 / 11
        British : 35 / 40
        UK_Pacific : 19 / 19
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 artilleries, 2 fighters and 1 infantry moved from France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                5 armour, 3 artilleries, 4 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers moved from Eastern Poland to Bessarabia
                3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Romania to Bessarabia

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys
                    British defend with 2 armour, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  6/10 hits
                        British roll dice for 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  8/12 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 4 infantry owned by the Americans, 2 artilleries owned by the Germans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    British win with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys
                    Casualties for British: 1 infantry
                    Casualties for Americans: 4 infantry and 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 5 armour, 6 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 1 armour, 1 artillery and 7 infantry
                        Germans roll dice for 5 armour, 6 artilleries, 6 fighters, 14 infantry, 1 mech_infantry and 5 tactical_bombers in Bessarabia, round 2 :  16/37 hits
                        Russians roll dice for 1 armour, 1 artillery and 7 infantry in Bessarabia, round 2 :  6/9 hits
                        7 infantry owned by the Russians, 1 armour owned by the Russians, 6 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 5 armour, 6 artilleries, 6 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 7 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Bessarabia
                1 infantry moved from Poland to Baltic States
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                3 aaGuns moved from Western Germany to France
                1 infantry moved from Germany to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany
                6 fighters and 5 tactical_bombers moved from Bessarabia to Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                2 artilleries and 1 infantry placed in France
                3 infantry placed in Western Germany
                2 infantry placed in Novgorod
                4 artilleries and 2 infantry placed in Western Germany
                Germans undo move 5.
                1 artillery and 2 infantry placed in Southern France
                3 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Romania : 1 factory_upgrade
        Germany : 3 artilleries, 1 factory_major, 6 fighters and 5 tactical_bombers
        Denmark : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 artillery and 3 infantry
        Bessarabia : 1 flag, 3 aaGuns, 5 armour, 6 artilleries, 8 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 41
        Japanese : 41 / 50
        Americans : 54 / 79
        Chinese : 4 / 11
        British : 35 / 40
        UK_Pacific : 19 / 19
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Bryansk to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 artillery and 2 infantry moved from Belarus to Baltic States
                1 fighter moved from Russia to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                10 artilleries and 18 infantry moved from Bryansk to Ukraine
                1 fighter moved from Baltic States to Bryansk
                3 infantry moved from Smolensk to Belarus
                1 aaGun and 9 infantry moved from Russia to Bryansk
                4 armour moved from Russia to Ukraine
                1 aaGun moved from Novosibirsk to Vologda

    Place Units - Russians
                2 armour and 1 artillery placed in Ukraine
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

    Territory Summary for Russians :

    Amur : 6 infantry
        Ethiopia : 1 flag, 1 infantry
        Belarus : 3 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 1 aaGun, 1 fighter and 9 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 armour, 1 infantry and 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 7 infantry
        Ukraine : 1 aaGun, 6 armour, 12 artilleries, 1 factory_minor, 1 fighter, 22 infantry and 1 tactical_bomber
        Novosibirsk : 3 infantry
        Vologda : 1 aaGun
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 37 / 43
        Japanese : 41 / 50
        Americans : 54 / 79
        Chinese : 4 / 11
        British : 35 / 40
        UK_Pacific : 19 / 19
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Man, I think you’ve gotten better, and somehow I’ve managed to get worse!  Great game, but I’m going to have to concede.

    Rematch?

  • 23 21 20 19 17 16 15 13

    I got lucky when the Anzac fighters took out the IJN off  Sumatra. I think that put the remainder of their fleet unable to deal with the larger US fleet.
    We can play again…I’ll bid 15 for allies.

  • 20 19 18 17 16

    I’ll go 12

  • 23 21 20 19 17 16 15 13

    I’ll try 11 again.

  • 20 19 18 17 16

    I’ll go 10

  • 23 21 20 19 17 16 15 13

    I’ll try 9

  • 20 19 18 17 16

    You can have them at 9!

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