@barnee
Thank you - looks like that did the trick!
Another awesome game with entek 207BC
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Seleucid
Seleucid buy 10 cataphracts and 4 cavalrys; Remaining resources: 0 PUs;Combat Move - Seleucid
1 cataphract moved from Ctesiphon to Gazaca
Seleucid take Gazaca from Parthia
1 hoplite, 1 legionaire and 1 peltasts moved from Seleucia to Susa
2 cataphracts moved from Ctesiphon to Ecbatana
1 cataphract moved from Gazaca to Cyropolis
Seleucid take Cyropolis from Parthia
8 cataphracts moved from Ctesiphon to Susa
3 peltastss moved from Hatra to Seleucia
5 peltastss moved from Edessa to Hatra
1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 7 peltastss moved from Jerusalem to Pharan
1 cataphract, 1 cavalry and 11 peltastss moved from Sidon to Jerusalem
1 cataphract and 1 cavalry moved from Jerusalem to Pharan
1 hoplite and 4 peltastss moved from Antioch to Sidon
1 cavalry moved from Sardis to Tarsus
2 hoplites moved from Sardis to AttaliaCombat - Seleucid
Battle in Susa
Seleucid attack with 8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
Parthia defend with 1 spearman
Seleucid win, taking Susa from Parthia with 8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Battle in Ecbatana
Seleucid attack with 2 cataphracts
Parthia defend with 1 cataphract
Seleucid win, taking Ecbatana from Parthia with 1 cataphract remaining. Battle score for attacker is 0
Casualties for Seleucid: 1 cataphract
Casualties for Parthia: 1 cataphractNon Combat Move - Seleucid
Place Units - Seleucid
7 cataphracts placed in Ctesiphon
3 cataphracts and 4 cavalrys placed in JerusalemTurn Complete - Seleucid
Seleucid collect 104 PUs; end with 104 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Parthia
Parthia buy 7 archers; Remaining resources: 2 PUs;Place Units - Parthia
7 archers placed in PersepolisTurn Complete - Parthia
Parthia collect 7 PUs; end with 9 PUs totalTerritory Summary for Parthia :
SZ 85 : 1 bireme
Persepolis : 14 archers and 1 cityProduction/PUs Summary :
Carthage : 79 / 92
RomanRepublic : 75 / 75
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 36 / 38
Seleucid : 104 / 104
Parthia : 7 / 9
Numidia : 22 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Numidia
Numidia buy 2 cavalrys, 2 spearmen and 3 swordmen; Remaining resources: 0 PUs;Combat Move - Numidia
2 biremes moved from SZ 40 to SZ 41
2 spearmen moved from Leptis Magna to SZ 41
2 spearmen moved from SZ 41 to Cyrene
1 archer moved from Berenice to CyreneCombat - Numidia
Battle in Cyrene
Numidia attack with 1 archer and 2 spearmen
Egypt defend with 1 axeman
Numidia win, taking Cyrene from Egypt with 1 archer and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
5 archers and 7 spearmen moved from Leptis Magna to Berenice
2 archers, 2 cavalrys, 2 spearmen and 2 swordmen moved from Berenice to Cyrene
7 cavalrys moved from Thenae to Oea
2 cavalrys moved from Capsa to Sabrata
3 spearmen and 1 swordman moved from Theveste to Capsa
2 cavalrys moved from Cirta to Capsa
1 spearman and 1 swordman moved from Cirta to ThevestePlace Units - Numidia
1 spearman and 3 swordmen placed in Leptis Magna
2 cavalrys and 1 spearman placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Carthage
Carthage buy 5 cavalrys, 1 hoplite, 3 spearmen, 4 swordmen and 3 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite moved from Lilybaeum to SZ 34
1 hoplite moved from SZ 34 to Capua
Carthage take Capua from RomanRepublic
1 hoplite and 2 spearmen moved from Lilybaeum to Syracuse
2 warelephants moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
4 cavalrys moved from Carthago to SZ 36
3 biremes, 4 cavalrys, 1 hoplite, 4 triremes and 2 warelephants moved from SZ 36 to SZ 33
2 biremes moved from SZ 33 to SZ 34
4 cavalrys, 1 hoplite and 2 warelephants moved from SZ 33 to Lilybaeum
1 hoplite, 3 spearmen and 1 swordman moved from Thenae to Sabrata
2 cavalrys moved from Berenice to Cyrene
3 cavalrys and 1 swordman moved from Narbo to Barcino
1 hoplite moved from Carthago Nova to Valentia
5 cavalrys moved from Corduba to Valentia
7 cavalrys moved from Scallabis to Olisipo
2 hoplites moved from Emerita Augusta to Olisipo -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Carthage
Carthage buy 5 cavalrys, 1 hoplite, 3 spearmen, 4 swordmen and 3 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite moved from Lilybaeum to SZ 34
1 hoplite moved from SZ 34 to Capua
Carthage take Capua from RomanRepublic
1 hoplite and 2 spearmen moved from Lilybaeum to Syracuse
2 warelephants moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
4 cavalrys moved from Carthago to SZ 36
3 biremes, 4 cavalrys, 1 hoplite, 4 triremes and 2 warelephants moved from SZ 36 to SZ 33
2 biremes moved from SZ 33 to SZ 34
4 cavalrys, 1 hoplite and 2 warelephants moved from SZ 33 to Lilybaeum
1 hoplite, 3 spearmen and 1 swordman moved from Thenae to Sabrata
2 cavalrys moved from Berenice to Cyrene
3 cavalrys and 1 swordman moved from Narbo to Barcino
1 hoplite moved from Carthago Nova to Valentia
5 cavalrys moved from Corduba to Valentia
7 cavalrys moved from Scallabis to Olisipo
2 hoplites moved from Emerita Augusta to OlisipoCombat - Carthage
Battle in Olisipo
Carthage attack with 7 cavalrys and 2 hoplites
Neutral defend with 3 archers, 1 cavalry and 3 swordmen
1 hoplite owned by the Carthage retreated to Scallabis
Neutral win with 2 archers remaining. Battle score for attacker is -13
Casualties for Neutral: 1 archer, 1 cavalry and 3 swordmen
Casualties for Carthage: 7 cavalrys and 1 hoplite
Battle in Syracuse
Carthage attack with 1 hoplite and 2 spearmen
RomanRepublic defend with 1 velites
RomanRepublic win with 1 velites remaining. Battle score for attacker is -11
Casualties for Carthage: 1 hoplite and 2 spearmenNon Combat Move - Carthage
Place Units - Carthage
3 warelephants placed in Carthago
5 cavalrys placed in Corduba
1 hoplite, 3 spearmen and 3 swordmen placed in Carthago
Carthage undo move 3.
1 hoplite, 2 spearmen and 4 swordmen placed in Carthago
1 spearman were produced but were not placedTurn Complete - Carthage
Carthage collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 4 cavalrys, 2 legionaires, 1 onager, 2 triremes and 5 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
3 cavalrys, 2 legionaires and 3 velitess moved from Croton to Capua
1 velites moved from Aleria to SZ 24
1 trireme and 1 velites moved from SZ 24 to SZ 26
1 velites moved from SZ 26 to Caralis
RomanRepublic take Caralis from Carthage
1 legionaire moved from Massilia to Narbo
RomanRepublic take Narbo from Carthage
6 legionaires and 8 velitess moved from Massilia to Nemausus
4 cavalrys moved from Genua to Nemausus
1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess moved from Veldidena to AemonaCombat - RomanRepublic
Battle in Nemausus
RomanRepublic attack with 4 cavalrys, 6 legionaires and 8 velitess
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic roll dice for 4 cavalrys, 6 legionaires and 8 velitess in Nemausus, round 2 : 5/18 hits
Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 2 : 3/5 hits
1 swordman owned by the Neutral, 3 velitess owned by the RomanRepublic and 4 cavalrys owned by the Neutral lost in Nemausus
RomanRepublic win, taking Nemausus from Neutral with 4 cavalrys, 6 legionaires and 5 velitess remaining. Battle score for attacker is 11
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 3 velitess
Battle in Capua
RomanRepublic attack with 3 cavalrys, 2 legionaires and 3 velitess
Carthage defend with 1 hoplite
RomanRepublic roll dice for 3 cavalrys, 2 legionaires and 3 velitess in Capua, round 2 : 1/8 hits
Carthage roll dice for 1 hoplite in Capua, round 2 : 0/1 hits
1 hoplite owned by the Carthage lost in Capua
RomanRepublic win, taking Capua from Carthage with 3 cavalrys, 2 legionaires and 3 velitess remaining. Battle score for attacker is 5
Casualties for Carthage: 1 hoplite
Battle in Aemona
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess
Neutral defend with 3 archers, 1 axeman and 2 swordmen
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess in Aemona, round 2 : 2/11 hits
Neutral roll dice for 3 archers, 1 axeman and 2 swordmen in Aemona, round 2 : 3/6 hits
1 axeman owned by the Neutral, 1 swordman owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Aemona
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 1 onager in Aemona, round 3 : 2/8 hits
Neutral roll dice for 3 archers and 1 swordman in Aemona, round 3 : 2/4 hits
1 archer owned by the Neutral, 1 swordman owned by the Neutral, 1 cavalry owned by the RomanRepublic and 1 legionaire owned by the RomanRepublic lost in Aemona
RomanRepublic roll dice for 1 ballista, 1 cavalry, 3 legionaires and 1 onager in Aemona, round 4 : 3/6 hits
Neutral roll dice for 2 archers in Aemona, round 4 : 1/2 hits
2 archers owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Aemona
RomanRepublic win, taking Aemona from Neutral with 1 ballista, 1 cavalry, 2 legionaires and 1 onager remaining. Battle score for attacker is 2
Casualties for Neutral: 3 archers, 1 axeman and 2 swordmen
Casualties for RomanRepublic: 1 cavalry, 2 legionaires and 3 velitessNon Combat Move - RomanRepublic
1 ballista, 1 legionaire and 1 velites moved from Verona to Patavium
1 legionaire and 1 velites moved from Arretium to Genua
3 velitess moved from Roma to Arretium
1 bireme and 1 trireme moved from SZ 21 to SZ 25Place Units - RomanRepublic
2 triremes placed in SZ 28
1 legionaire, 1 onager and 2 velitess placed in Messana
1 ballista, 2 cavalrys and 1 legionaire placed in Genua
3 velitess placed in Verona
2 cavalrys placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 86 PUs; end with 86 PUs totalTerritory Summary for RomanRepublic :
Veldidena : 1 flag
Arretium : 3 velitess
Roma : 2 cavalrys and 1 city
Caralis : 1 flag, 1 velites
Verona : 1 flag, 1 city and 3 velitess
Aleria : 1 flag
Messana : 3 ballistas, 1 city, 6 forts, 12 legionaires, 3 onagers and 10 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 1 legionaire
Massilia : 1 flag
Syracuse : 1 flag, 1 velites
Capua : 3 cavalrys, 2 legionaires and 3 velitess
SZ 28 : 7 biremes and 8 triremes
SZ 26 : 1 trireme
SZ 25 : 1 bireme and 1 trireme
Genua : 1 flag, 1 ballista, 2 cavalrys, 1 city, 2 legionaires and 1 velites
Nemausus : 1 flag, 4 cavalrys, 6 legionaires and 5 velitess
Patavium : 1 flag, 1 ballista, 1 legionaire and 1 velites
Aemona : 1 flag, 1 ballista, 1 cavalry, 2 legionaires and 1 onagerProduction/PUs Summary :
Carthage : 72 / 86
RomanRepublic : 86 / 86
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 32 / 38
Seleucid : 104 / 104
Parthia : 7 / 9
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 67 to SZ 53
4 biremes and 3 triremes moved from SZ 68 to SZ 67Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
SZ 67 : 4 biremes and 3 triremes
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
SZ 53 : 1 bireme and 1 trireme
Rhodos : 1 cityProduction/PUs Summary :
Carthage : 72 / 86
RomanRepublic : 86 / 86
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 32 / 38
Seleucid : 104 / 104
Parthia : 7 / 9
Numidia : 26 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Macedonia
Macedonia buy 2 biremes, 2 cavalrys, 3 hoplites, 3 peltastss, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
7 hoplites moved from Corinth to SZ 50
1 hoplite moved from Delphi to SZ 50
3 swordmen moved from Corinth to SZ 50
1 peltasts moved from Corinth to SZ 50
3 biremes, 8 hoplites, 1 peltasts, 3 swordmen and 3 triremes moved from SZ 50 to SZ 44
1 peltasts moved from SZ 44 to Tarentum
Macedonia take Tarentum from RomanRepublic
7 hoplites and 2 swordmen moved from SZ 44 to Croton
Macedonia take Croton from RomanRepublic
3 cavalrys and 2 hoplites moved from Salonae to Senio
3 hoplites moved from Apollonia to Salonae
4 cavalrys, 1 hoplite and 3 swordmen moved from Nicopolis to Sardica
3 cavalrys moved from Apollonia to Senio
2 cavalrys moved from Apollonia to Sardica -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Macedonia
Macedonia buy 2 biremes, 2 cavalrys, 3 hoplites, 3 peltastss, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
7 hoplites moved from Corinth to SZ 50
1 hoplite moved from Delphi to SZ 50
3 swordmen moved from Corinth to SZ 50
1 peltasts moved from Corinth to SZ 50
3 biremes, 8 hoplites, 1 peltasts, 3 swordmen and 3 triremes moved from SZ 50 to SZ 44
1 peltasts moved from SZ 44 to Tarentum
Macedonia take Tarentum from RomanRepublic
7 hoplites and 2 swordmen moved from SZ 44 to Croton
Macedonia take Croton from RomanRepublic
3 cavalrys and 2 hoplites moved from Salonae to Senio
3 hoplites moved from Apollonia to Salonae
4 cavalrys, 1 hoplite and 3 swordmen moved from Nicopolis to Sardica
3 cavalrys moved from Apollonia to Senio
2 cavalrys moved from Apollonia to SardicaCombat - Macedonia
Battle in Senio
Macedonia attack with 6 cavalrys and 2 hoplites
Neutral defend with 3 swordmen
Macedonia win, taking Senio from Neutral with 3 cavalrys and 2 hoplites remaining. Battle score for attacker is 0
Casualties for Macedonia: 3 cavalrys
Casualties for Neutral: 3 swordmen
Battle in Sardica
Macedonia attack with 6 cavalrys, 1 hoplite and 3 swordmen
Neutral defend with 3 barbarians and 2 swordmen
Macedonia win, taking Sardica from Neutral with 2 cavalrys, 1 hoplite and 3 swordmen remaining. Battle score for attacker is -2
Casualties for Macedonia: 4 cavalrys
Casualties for Neutral: 3 barbarians and 2 swordmenNon Combat Move - Macedonia
1 cavalry and 1 peltasts moved from Sparta to CorinthPlace Units - Macedonia
2 biremes and 2 triremes placed in SZ 50
2 cavalrys, 2 hoplites and 3 peltastss placed in Corinth
1 hoplite and 1 swordman placed in Sparta
1 swordman placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 90 PUs; end with 90 PUs total -
TripleA Manual Gamesave Post for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Seleucid
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TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Seleucid
Seleucid buy 5 cataphracts, 4 cavalrys, 5 hoplites, 4 legionaires and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts moved from Susa to Persepolis
7 cataphracts moved from Ctesiphon to Persepolis
1 cataphract moved from Ecbatana to Persepolis
5 peltastss moved from Hatra to Ninive
3 peltastss moved from Seleucia to Ninive
1 cataphract moved from Cyropolis to Ninive -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Seleucid
Seleucid buy 5 cataphracts, 4 cavalrys, 5 hoplites, 4 legionaires and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts moved from Susa to Persepolis
7 cataphracts moved from Ctesiphon to Persepolis
1 cataphract moved from Ecbatana to Persepolis
5 peltastss moved from Hatra to Ninive
3 peltastss moved from Seleucia to Ninive
1 cataphract moved from Cyropolis to NiniveCombat - Seleucid
Battle in Persepolis
Seleucid attack with 16 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
Parthia defend with 14 archers and 1 city
Seleucid captures 9PUs while taking Parthia capital
Seleucid win, taking Persepolis from Parthia with 11 cataphracts remaining. Battle score for attacker is 10
Casualties for Seleucid: 5 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
Casualties for Parthia: 14 archers
Battle in Ninive
Seleucid attack with 1 cataphract and 8 peltastss
Neutral defend with 2 archers and 5 spearmen
5 peltastss owned by the Seleucid and 1 cataphract owned by the Seleucid retreated to Ctesiphon
Neutral win with 2 archers and 5 spearmen remaining. Battle score for attacker is -6
Casualties for Seleucid: 3 peltastssNon Combat Move - Seleucid
3 cataphracts, 4 cavalrys and 11 peltastss moved from Jerusalem to Pharan
1 hoplite and 4 peltastss moved from Sidon to Jerusalem
1 cavalry moved from Tarsus to Sidon
2 hoplites moved from Attalia to TarsusPlace Units - Seleucid
5 cataphracts and 3 cavalrys placed in Jerusalem
5 hoplites and 4 legionaires placed in Sidon
1 cavalry and 6 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 111 PUs; end with 120 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Turn Complete - Parthia
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Turn Complete - Parthia
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TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Numidia
Numidia buy 5 cavalrys and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 swordman moved from Cyrene to SZ 41
1 swordman moved from Leptis Magna to SZ 41
2 biremes and 2 swordmen moved from SZ 41 to SZ 40
2 swordmen moved from SZ 40 to Syracuse -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Numidia
Numidia buy 5 cavalrys and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 swordman moved from Cyrene to SZ 41
1 swordman moved from Leptis Magna to SZ 41
2 biremes and 2 swordmen moved from SZ 41 to SZ 40
2 swordmen moved from SZ 40 to SyracuseCombat - Numidia
Battle in Syracuse
Numidia attack with 2 swordmen
RomanRepublic defend with 1 velites
Numidia win, taking Syracuse from RomanRepublic with 2 swordmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Numidia
7 cavalrys moved from Oea to Berenice
1 spearman and 2 swordmen moved from Leptis Magna to Berenice
2 cavalrys moved from Sabrata to Leptis Magna
2 cavalrys moved from Capsa to Sabrata
3 spearmen and 1 swordman moved from Capsa to Thenae
1 spearman and 1 swordman moved from Theveste to Capsa
1 spearman moved from Cirta to Theveste
2 cavalrys moved from Cirta to CapsaPlace Units - Numidia
2 cavalrys and 2 spearmen placed in Leptis Magna
3 cavalrys placed in CirtaTurn Complete - Numidia
Numidia collect 32 PUs; end with 32 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 2 hoplites, 3 spearmen, 2 triremes and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
3 biremes and 4 triremes moved from SZ 33 to SZ 34
8 warelephants moved from Lilybaeum to SZ 34
2 swordmen moved from Lilybaeum to SZ 34
2 hoplites moved from Lilybaeum to SZ 34
4 cavalrys moved from Lilybaeum to SZ 34
10 spearmen moved from Lilybaeum to SZ 34
3 spearmen moved from Lilybaeum to SZ 34
4 cavalrys, 2 hoplites, 13 spearmen, 2 swordmen and 8 warelephants moved from SZ 34 to Capua
5 cavalrys and 1 hoplite moved from Valentia to Tarraco
5 cavalrys moved from Tarraco to Barcino
5 cavalrys moved from Corduba to Scallabis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 2 hoplites, 3 spearmen, 2 triremes and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
3 biremes and 4 triremes moved from SZ 33 to SZ 34
8 warelephants moved from Lilybaeum to SZ 34
2 swordmen moved from Lilybaeum to SZ 34
2 hoplites moved from Lilybaeum to SZ 34
4 cavalrys moved from Lilybaeum to SZ 34
10 spearmen moved from Lilybaeum to SZ 34
3 spearmen moved from Lilybaeum to SZ 34
4 cavalrys, 2 hoplites, 13 spearmen, 2 swordmen and 8 warelephants moved from SZ 34 to Capua
5 cavalrys and 1 hoplite moved from Valentia to Tarraco
5 cavalrys moved from Tarraco to Barcino
5 cavalrys moved from Corduba to ScallabisCombat - Carthage
Battle in Capua
Carthage attack with 4 cavalrys, 2 hoplites, 13 spearmen, 2 swordmen and 8 warelephants
RomanRepublic defend with 3 cavalrys, 2 legionaires and 3 velitess
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Capua from RomanRepublic with 4 cavalrys, 2 hoplites, 13 spearmen, 2 swordmen and 8 warelephants remaining. Battle score for attacker is 29
Casualties for RomanRepublic: 3 cavalrys, 2 legionaires and 3 velitessNon Combat Move - Carthage
1 hoplite, 3 spearmen and 1 swordman moved from Sabrata to OeaPlace Units - Carthage
1 bireme and 2 triremes placed in SZ 32
2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant placed in Corduba
1 hoplite, 2 spearmen and 1 warelephant placed in CarthagoTurn Complete - Carthage
Carthage collect 79 PUs; end with 79 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - RomanRepublic
RomanRepublic buy 1 fort and 20 legionaires; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 1 legionaire and 1 velites moved from Patavium to Senio
1 ballista, 1 cavalry, 2 legionaires and 1 onager moved from Aemona to Senio
1 velites moved from Caralis to SZ 26
1 trireme and 1 velites moved from SZ 26 to SZ 33
1 velites moved from SZ 33 to Lilybaeum
RomanRepublic take Lilybaeum from Carthage
1 ballista and 2 velitess moved from Messana to Syracuse
2 cavalrys moved from Roma to Tarentum
2 cavalrys moved from Genua to Narbo
4 cavalrys, 6 legionaires and 5 velitess moved from Nemausus to NarboCombat - RomanRepublic
Battle in Senio
RomanRepublic attack with 2 ballistas, 1 cavalry, 3 legionaires, 1 onager and 1 velites
Macedonia defend with 3 cavalrys and 2 hoplites
RomanRepublic roll dice for 2 ballistas, 1 cavalry, 3 legionaires, 1 onager and 1 velites in Senio, round 2 : 6/8 hits
Macedonia roll dice for 3 cavalrys and 2 hoplites in Senio, round 2 : 2/5 hits
2 hoplites owned by the Macedonia, 1 cavalry owned by the RomanRepublic, 1 velites owned by the RomanRepublic and 3 cavalrys owned by the Macedonia lost in Senio
RomanRepublic win, taking Senio from Macedonia with 2 ballistas, 3 legionaires and 1 onager remaining. Battle score for attacker is 15
Casualties for Macedonia: 3 cavalrys and 2 hoplites
Casualties for RomanRepublic: 1 cavalry and 1 velites
Battle in Syracuse
RomanRepublic attack with 1 ballista and 2 velitess
Numidia defend with 2 swordmen
RomanRepublic roll dice for 1 ballista and 2 velitess in Syracuse, round 2 : 2/3 hits
Numidia roll dice for 2 swordmen in Syracuse, round 2 : 0/2 hits
2 swordmen owned by the Numidia lost in Syracuse
RomanRepublic win, taking Syracuse from Numidia with 1 ballista and 2 velitess remaining. Battle score for attacker is 8
Casualties for Numidia: 2 swordmen
Battle in Tarentum
RomanRepublic attack with 2 cavalrys
Macedonia defend with 1 peltasts
RomanRepublic roll dice for 2 cavalrys in Tarentum, round 2 : 1/2 hits
Macedonia roll dice for 1 peltasts in Tarentum, round 2 : 0/1 hits
1 peltasts owned by the Macedonia lost in Tarentum
RomanRepublic win, taking Tarentum from Macedonia with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltastsNon Combat Move - RomanRepublic
3 velitess moved from Arretium to Roma
1 bireme and 1 trireme moved from SZ 25 to SZ 28
1 ballista, 2 legionaires and 1 velites moved from Genua to Massilia
3 velitess moved from Verona to PataviumPlace Units - RomanRepublic
1 fort and 8 legionaires placed in Roma
4 legionaires placed in Genua
3 legionaires placed in Verona
4 legionaires placed in Messana
1 legionaire were produced but were not placedTurn Complete - RomanRepublic
RomanRepublic collect 83 PUs; end with 83 PUs totalTerritory Summary for RomanRepublic :
Veldidena : 1 flag
Roma : 1 city, 1 fort, 8 legionaires and 3 velitess
Caralis : 1 flag
Verona : 1 flag, 1 city and 3 legionaires
Aleria : 1 flag
Messana : 2 ballistas, 1 city, 6 forts, 16 legionaires, 3 onagers and 8 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 6 cavalrys, 7 legionaires and 5 velitess
Massilia : 1 flag, 1 ballista, 2 legionaires and 1 velites
Syracuse : 1 flag, 1 ballista and 2 velitess
SZ 33 : 1 trireme
Senio : 1 flag, 2 ballistas, 3 legionaires and 1 onager
SZ 28 : 8 biremes and 9 triremes
Lilybaeum : 1 flag, 1 velites
Genua : 1 flag, 1 city and 4 legionaires
Tarentum : 2 cavalrys
Nemausus : 1 flag
Patavium : 1 flag, 3 velitess
Aemona : 1 flagProduction/PUs Summary :
Carthage : 74 / 79
RomanRepublic : 83 / 83
GreekCityStates : 5 / 0
Macedonia : 81 / 90
Egypt : 32 / 34
Seleucid : 111 / 120
Parthia : 0 / 0
Numidia : 26 / 32 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 53 to SZ 50
4 biremes and 3 triremes moved from SZ 67 to SZ 53Combat - GreekCityStates
Battle in SZ 50
GreekCityStates attack with 1 bireme and 1 trireme
Macedonia defend with 2 biremes and 2 triremes
GreekCityStates roll dice for 1 bireme and 1 trireme in SZ 50, round 2 : 0/2 hits
Macedonia roll dice for 2 biremes and 2 triremes in SZ 50, round 2 : 2/4 hits
1 trireme owned by the GreekCityStates and 1 bireme owned by the GreekCityStates lost in SZ 50
Macedonia win with 2 biremes and 2 triremes remaining. Battle score for attacker is -19
Casualties for GreekCityStates: 1 bireme and 1 triremeNon Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
SZ 53 : 4 biremes and 3 triremes
Rhodos : 1 cityProduction/PUs Summary :
Carthage : 74 / 79
RomanRepublic : 83 / 83
GreekCityStates : 5 / 0
Macedonia : 81 / 90
Egypt : 32 / 34
Seleucid : 111 / 120
Parthia : 0 / 0
Numidia : 26 / 32