I’m rather surprised you haven’t seen other games end with axis getting the VC win even though it’d lose in the long run if there weren’t such a win condition; or maybe I misunderstood your statement. Since the current game state is already looking to be an instance of that, and it doesn’t look THAT atypical to me.
Another awesome game with entek 207BC
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WOW! I see there is a couple new games I haven’t tried yet. if you still don’t mind playing another game after this one, want to check them out.
a new world at war and a 1940 one. well if you get a chance to check them out. I think they look fun. :mrgreen: -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Parthia
Parthia buy 3 archers, 3 cavalrys, 3 horsearchers and 3 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
2 cavalrys and 2 horsearchers moved from Persepolis to Seleucia
1 spearman moved from Persepolis to Susa
5 archers and 6 spearmen moved from Ctesiphon to SeleuciaNon Combat Move - Parthia
Place Units - Parthia
3 archers, 1 cavalry and 3 spearmen placed in Ctesiphon
2 cavalrys and 3 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 42 PUs; end with 42 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 1 spearman
Seleucia : 1 flag, 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmen
Ctesiphon : 3 archers, 1 cavalry, 1 city and 3 spearmen
Gazaca : 1 flag
Persepolis : 2 cavalrys, 1 city and 3 horsearchersProduction/PUs Summary :
Carthage : 64 / 73
RomanRepublic : 65 / 65
GreekCityStates : 11 / 11
Macedonia : 56 / 56
Egypt : 37 / 47
Seleucid : 68 / 68
Parthia : 42 / 42
Numidia : 22 / 32 -
WOW! I see there is a couple new games I haven’t tried yet. if you still don’t mind playing another game after this one, want to check them out.
a new world at war and a 1940 one. well if you get a chance to check them out. I think they look fun. :mrgreen:I’m game!
-
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Numidia
Numidia buy 1 archer, 1 cavalry, 1 city and 2 swordmen; Remaining resources: 1 PUs;Combat Move - Numidia
2 spearmen and 1 swordman moved from Volubilis to Auzia
4 cavalrys moved from Banasa to Auzia
3 cavalrys moved from Tingis to Auzia
1 swordman moved from Banasa to Siga
2 biremes moved from SZ 32 to SZ 36
2 spearmen moved from Berenice to Cyrene
1 cavalry moved from Berenice to Cyrene -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Numidia
Numidia buy 1 archer, 1 cavalry, 1 city and 2 swordmen; Remaining resources: 1 PUs;Combat Move - Numidia
2 spearmen and 1 swordman moved from Volubilis to Auzia
4 cavalrys moved from Banasa to Auzia
3 cavalrys moved from Tingis to Auzia
1 swordman moved from Banasa to Siga
2 biremes moved from SZ 32 to SZ 36
2 spearmen moved from Berenice to Cyrene
1 cavalry moved from Berenice to CyreneCombat - Numidia
Battle in Cyrene
Numidia attack with 1 cavalry and 2 spearmen
Egypt defend with 1 axeman
Numidia win, taking Cyrene from Egypt with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
2 archers and 2 cavalrys moved from Leptis Magna to Berenice
2 archers and 8 spearmen moved from Thenae to SabrataPlace Units - Numidia
1 archer, 1 cavalry and 2 swordmen placed in Leptis Magna
1 city placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 27 PUs total -
TripleA Manual Gamesave Post for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Carthage
Carthage buy 1 bireme, 3 cavalrys, 1 hoplite, 5 spearmen, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
2 biremes and 1 spearman moved from SZ 30 to SZ 31
1 spearman moved from SZ 31 to Caralis
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
2 spearmen moved from SZ 32 to Caralis
1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
1 cavalry, 1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
1 hoplite moved from Hispatis to Pax Julia
1 cavalry moved from Hispatis to Pax Julia
2 cavalrys moved from Corduba to Emerita Augusta
3 cavalrys moved from Corduba to Pax Julia
6 biremes and 7 triremes moved from SZ 33 to SZ 34
4 cavalrys moved from Oea to Berenice
1 swordman moved from Sabrata to Oea
4 cavalrys moved from Thenae to Oea -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 5 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
6 biremes and 7 triremes moved from SZ 33 to SZ 34
1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
2 spearmen moved from SZ 32 to Caralis
2 biremes and 1 spearman moved from SZ 30 to SZ 31
1 spearman moved from SZ 31 to Caralis
2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
1 hoplite moved from Hispatis to Pax Julia
2 cavalrys moved from Hispatis to Pax Julia
3 cavalrys moved from Corduba to Emerita Augusta
1 cavalry moved from Corduba to Pax Julia
1 cavalry moved from Corduba to Pax Julia
4 cavalrys moved from Oea to Berenice
1 swordman moved from Sabrata to Oea
4 cavalrys moved from Thenae to Oea -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 5 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
6 biremes and 7 triremes moved from SZ 33 to SZ 34
1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
2 spearmen moved from SZ 32 to Caralis
2 biremes and 1 spearman moved from SZ 30 to SZ 31
1 spearman moved from SZ 31 to Caralis
2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
1 hoplite moved from Hispatis to Pax Julia
2 cavalrys moved from Hispatis to Pax Julia
3 cavalrys moved from Corduba to Emerita Augusta
1 cavalry moved from Corduba to Pax Julia
1 cavalry moved from Corduba to Pax Julia
4 cavalrys moved from Oea to Berenice
1 swordman moved from Sabrata to Oea
4 cavalrys moved from Thenae to OeaCombat - Carthage
Battle in Emerita Augusta
Carthage attack with 3 cavalrys, 1 hoplite and 1 spearman
Neutral defend with 1 cavalry and 2 swordmen
Carthage win, taking Emerita Augusta from Neutral with 3 cavalrys and 1 hoplite remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 spearman
Battle in Caralis
Carthage attack with 3 spearmen
RomanRepublic defend with 1 velites
Carthage win, taking Caralis from RomanRepublic with 3 spearmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Lilybaeum
Carthage attack with 2 hoplites, 12 spearmen, 2 swordmen and 3 warelephants
RomanRepublic defend with 1 velites
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Lilybaeum from RomanRepublic with 2 hoplites, 12 spearmen, 2 swordmen and 3 warelephants remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Pax Julia
Carthage attack with 4 cavalrys and 1 hoplite
Neutral defend with 1 cavalry and 3 swordmen
1 hoplite owned by the Carthage retreated to Hispatis
Neutral win with 2 swordmen remaining. Battle score for attacker is -8
Casualties for Neutral: 1 cavalry and 1 swordman
Casualties for Carthage: 4 cavalrys
Battle in Barcino
Carthage attack with 3 cavalrys, 2 spearmen and 3 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage win, taking Barcino from Neutral with 3 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Cesaraugusta
Carthage attack with 2 cavalrys, 2 spearmen and 3 swordmen
Neutral defend with 3 cavalrys and 2 swordmen
Carthage win, taking Cesaraugusta from Neutral with 2 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 17
Casualties for Neutral: 3 cavalrys and 2 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
Place Units - Carthage
1 bireme and 1 trireme placed in SZ 32
1 warelephant placed in Carthago
4 cavalrys and 1 spearman placed in Corduba
1 hoplite, 4 spearmen and 1 swordman placed in CarthagoTurn Complete - Carthage
Carthage collect 79 PUs; end with 79 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 bireme, 3 cavalrys, 2 legionaires, 1 onager, 1 trireme and 4 velitess; Remaining resources: 2 PUs;Combat Move - RomanRepublic
1 velites moved from Messana to Syracuse
GreekCityStates take Syracuse from Carthage
1 ballista and 4 legionaires moved from Mediolanum to Massilia
1 ballista moved from Aleria to SZ 24
1 ballista and 1 bireme moved from SZ 24 to SZ 20
1 ballista moved from SZ 20 to MassiliaCombat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 2 ballistas and 4 legionaires
Neutral defend with 1 archer and 4 swordmen
RomanRepublic roll dice for 2 ballistas and 4 legionaires in Massilia, round 2 : 4/6 hits
Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 2 : 2/5 hits
4 swordmen owned by the Neutral and 2 legionaires owned by the RomanRepublic lost in Massilia
RomanRepublic roll dice for 2 ballistas and 2 legionaires in Massilia, round 3 : 2/4 hits
Neutral roll dice for 1 archer in Massilia, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Massilia
RomanRepublic win, taking Massilia from Neutral with 2 ballistas and 2 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 legionairesNon Combat Move - RomanRepublic
1 ballista, 4 legionaires, 1 onager and 7 velitess moved from Arretium to Ariminum
2 triremes moved from SZ 24 to SZ 25
1 legionaire and 2 velitess moved from Capua to Roma
1 cavalry, 7 legionaires and 10 velitess moved from Roma to ArretiumPlace Units - RomanRepublic
1 ballista, 1 legionaire, 1 onager and 1 velites placed in Messana
2 cavalrys, 1 legionaire and 2 velitess placed in Roma
1 cavalry and 1 velites placed in Verona
1 bireme and 1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 60 PUs; end with 62 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 cavalry, 7 legionaires and 10 velitess
Roma : 2 cavalrys, 1 city, 2 legionaires and 4 velitess
Verona : 1 flag, 1 cavalry, 1 city and 4 velitess
Aleria : 1 flag
Messana : 1 ballista, 1 city, 5 forts, 9 legionaires, 2 onagers and 7 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 2 ballistas and 2 legionaires
Syracuse : 1 velites
SZ 35 : 1 bireme
SZ 20 : 1 bireme
SZ 28 : 5 biremes and 4 triremes
SZ 25 : 2 triremes
Genua : 1 flag
Ariminum : 1 ballista, 4 legionaires, 1 onager and 7 velitessProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 17 / 11
Macedonia : 56 / 56
Egypt : 33 / 47
Seleucid : 68 / 68
Parthia : 42 / 42
Numidia : 26 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - GreekCityStates
GreekCityStates buy 5 slingerss; Remaining resources: 1 PUs;Combat Move - GreekCityStates
7 slingerss moved from Rhodos to SZ 66
4 biremes, 7 slingerss and 3 triremes moved from SZ 66 to SZ 68
7 slingerss moved from SZ 68 to Sardis
GreekCityStates take Sardis from Seleucid
1 bireme and 1 trireme moved from SZ 68 to SZ 66Combat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
5 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 24 PUs; end with 25 PUs totalTerritory Summary for GreekCityStates :
Sparta : 7 archers, 1 city and 16 slingerss
SZ 66 : 1 bireme and 1 trireme
SZ 68 : 4 biremes and 3 triremes
Sardis : 1 flag, 7 slingerss
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
Rhodos : 1 city and 1 slingersProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 24 / 25
Macedonia : 56 / 56
Egypt : 33 / 47
Seleucid : 61 / 68
Parthia : 42 / 42
Numidia : 26 / 27 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Macedonia
Macedonia buy 6 cavalrys, 4 hoplites and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
12 cavalrys, 7 hoplites, 3 peltastss and 3 swordmen moved from Corinth to Sparta
5 cavalrys moved from Athens to Sparta
1 hoplite and 2 swordmen moved from Axiopolis to Sarmizegetusa
2 hoplites, 3 peltastss and 3 swordmen moved from Istropolis to Sarmizegetusa -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Macedonia
Macedonia buy 6 cavalrys, 4 hoplites and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
12 cavalrys, 7 hoplites, 3 peltastss and 3 swordmen moved from Corinth to Sparta
5 cavalrys moved from Athens to Sparta
1 hoplite and 2 swordmen moved from Axiopolis to Sarmizegetusa
2 hoplites, 3 peltastss and 3 swordmen moved from Istropolis to SarmizegetusaCombat - Macedonia
Battle in Sarmizegetusa
Macedonia attack with 3 hoplites, 3 peltastss and 5 swordmen
Neutral defend with 1 axeman and 1 swordman
Macedonia win, taking Sarmizegetusa from Neutral with 3 hoplites, 2 peltastss and 5 swordmen remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman and 1 swordman
Battle in Sparta
Macedonia attack with 17 cavalrys, 7 hoplites, 3 peltastss and 3 swordmen
GreekCityStates defend with 7 archers, 1 city and 16 slingerss
Macedonia captures 25PUs while taking GreekCityStates capital
Macedonia win, taking Sparta from GreekCityStates with 6 cavalrys, 7 hoplites and 3 swordmen remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 7 archers and 16 slingerss
Casualties for Macedonia: 11 cavalrys and 3 peltastssNon Combat Move - Macedonia
2 cavalrys moved from Larissa to Corinth
1 swordman moved from Larissa to Athens
1 hoplite moved from Thessalonica to Larissa
1 cavalry moved from Larissa to Athens
1 cavalry moved from Thessalonica to AthensPlace Units - Macedonia
2 cavalrys, 2 hoplites and 2 peltastss placed in Larissa
4 cavalrys and 2 hoplites placed in Thessalonica
4 peltastss placed in CorinthTurn Complete - Macedonia
Macedonia collect 63 PUs; end with 88 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Egypt
Egypt buy 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
2 archers and 1 axeman moved from Memphis to Pharan
1 chariot moved from Alexandria to Pharan
1 chariot moved from Alexandria to Siwa
2 archers moved from Alexandria to Paraetonium
2 archers and 1 axeman moved from Paraetonium to Siwa
2 archers and 1 axeman moved from Alexandria to Memphis
2 biremes and 2 triremes moved from SZ 61 to SZ 60Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
1 city placed in Memphis
2 archers, 2 axemen, 2 chariots and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 33 PUs; end with 33 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 4 archers, 1 axeman, 6 chariots and 1 spearman
Memphis : 2 archers, 1 axeman and 1 city
Alexandria : 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen
SZ 60 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 2 archers
Paliurus : 1 flag, 3 archers and 6 axemen
Pharan : 4 archers, 8 axemen, 3 chariots and 4 spearmenProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 18 / 0
Macedonia : 63 / 88
Egypt : 33 / 33
Seleucid : 61 / 68
Parthia : 42 / 42
Numidia : 26 / 27 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 14 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
11 cataphracts, 9 hoplites and 8 legionaires moved from Hatra to Seleucia
1 cataphract and 3 cavalrys moved from Emesa to Seleucia
1 cataphract and 1 cavalry moved from Edessa to Seleucia -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 14 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
11 cataphracts, 9 hoplites and 8 legionaires moved from Hatra to Seleucia
1 cataphract and 3 cavalrys moved from Emesa to Seleucia
1 cataphract and 1 cavalry moved from Edessa to SeleuciaCombat - Seleucid
Battle in Seleucia
Seleucid attack with 13 cataphracts, 4 cavalrys, 9 hoplites and 8 legionaires
Parthia defend with 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmen
Seleucid win, taking Seleucia from Parthia with 13 cataphracts and 8 legionaires remaining. Battle score for attacker is 34
Casualties for Seleucid: 4 cavalrys and 9 hoplites
Casualties for Parthia: 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmenNon Combat Move - Seleucid
1 hoplite, 1 legionaire and 1 peltasts moved from Edessa to Hatra
7 peltastss moved from Antioch to Sidon
1 hoplite moved from Attalia to TarsusPlace Units - Seleucid
2 cataphracts, 2 cavalrys, 2 hoplites and 2 legionaires placed in Jerusalem
11 peltastss placed in Antioch
3 peltastss placed in EdessaTurn Complete - Seleucid
Seleucid collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Parthia
Parthia buy 4 cataphracts, 1 cavalry and 3 spearmen; Remaining resources: 1 PUs;Combat Move - Parthia
Combat - Parthia
Non Combat Move - Parthia
2 cavalrys and 3 horsearchers moved from Persepolis to CtesiphonPlace Units - Parthia
3 cataphracts, 1 cavalry and 3 spearmen placed in Ctesiphon
1 cataphract placed in PersepolisTurn Complete - Parthia
Parthia collect 32 PUs; end with 33 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 1 spearman
Ctesiphon : 3 archers, 3 cataphracts, 4 cavalrys, 1 city, 3 horsearchers and 6 spearmen
Gazaca : 1 flag
Persepolis : 1 cataphract and 1 cityProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 18 / 0
Macedonia : 63 / 88
Egypt : 33 / 33
Seleucid : 71 / 71
Parthia : 32 / 33
Numidia : 26 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Numidia
Numidia buy 6 cavalrys and 1 spearman; Remaining resources: 0 PUs;Combat Move - Numidia
Non Combat Move - Numidia
1 cavalry and 2 spearmen moved from Cyrene to Berenice
1 archer, 1 cavalry and 2 swordmen moved from Leptis Magna to Berenice
2 archers and 8 spearmen moved from Sabrata to Oea
2 spearmen moved from Auzia to Cirta
1 swordman moved from Auzia to Cirta
7 cavalrys moved from Auzia to Zama
1 swordman moved from Siga to Auzia
2 biremes moved from SZ 36 to SZ 38Place Units - Numidia
4 cavalrys placed in Leptis Magna
2 cavalrys and 1 spearman placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 2 spearmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to SZ 34
1 spearman moved from Lilybaeum to SZ 34
6 biremes, 2 spearmen and 7 triremes moved from SZ 34 to SZ 35
1 spearman moved from SZ 35 to Capua
1 spearman moved from SZ 35 to Croton
3 cavalrys and 1 hoplite moved from Emerita Augusta to Pax Julia
1 hoplite moved from Hispatis to Pax Julia
1 spearman moved from Corduba to Salmantica
4 cavalrys moved from Corduba to Pax Julia
1 spearman moved from Cesaraugusta to Tolosa
1 spearman moved from Barcino to Narbo
1 swordman moved from Cesaraugusta to Tolosa
1 swordman moved from Barcino to Narbo
1 cavalry moved from Cesaraugusta to Narbo
1 cavalry moved from Cesaraugusta to Tolosa
1 swordman moved from Cesaraugusta to Barcino
1 swordman moved from Barcino to Narbo
1 swordman moved from Cesaraugusta to Tolosa
2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants moved from Lilybaeum to Syracuse
4 cavalrys moved from Oea to Berenice
1 swordman moved from Oea to Leptis Magna
3 biremes moved from SZ 32 to SZ 26
1 trireme moved from SZ 33 to SZ 32
2 biremes moved from SZ 31 to SZ 22 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 2 spearmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to SZ 34
1 spearman moved from Lilybaeum to SZ 34
6 biremes, 2 spearmen and 7 triremes moved from SZ 34 to SZ 35
1 spearman moved from SZ 35 to Capua
1 spearman moved from SZ 35 to Croton
3 cavalrys and 1 hoplite moved from Emerita Augusta to Pax Julia
1 hoplite moved from Hispatis to Pax Julia
1 spearman moved from Corduba to Salmantica
4 cavalrys moved from Corduba to Pax Julia
1 spearman moved from Cesaraugusta to Tolosa
1 spearman moved from Barcino to Narbo
1 swordman moved from Cesaraugusta to Tolosa
1 swordman moved from Barcino to Narbo
1 cavalry moved from Cesaraugusta to Narbo
1 cavalry moved from Cesaraugusta to Tolosa
1 swordman moved from Cesaraugusta to Barcino
1 swordman moved from Barcino to Narbo
1 swordman moved from Cesaraugusta to Tolosa
2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants moved from Lilybaeum to Syracuse
4 cavalrys moved from Oea to Berenice
1 swordman moved from Oea to Leptis Magna
3 biremes moved from SZ 32 to SZ 26
1 trireme moved from SZ 33 to SZ 32
2 biremes moved from SZ 31 to SZ 22Combat - Carthage
Battle in SZ 35
Carthage attack with 6 biremes and 7 triremes
RomanRepublic defend with 1 bireme
Carthage win with 6 biremes and 7 triremes remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 bireme
Battle in Croton
Battle in Narbo
Carthage attack with 1 cavalry, 1 spearman and 2 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage win, taking Croton from RomanRepublic, taking Narbo from Neutral with 2 swordmen remaining. Battle score for attacker is 5
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 cavalry and 1 spearman
Battle in Tolosa
Carthage attack with 1 cavalry, 1 spearman and 2 swordmen
Neutral defend with 1 axeman and 2 swordmen
Neutral win with 2 swordmen remaining. Battle score for attacker is -12
Casualties for Neutral: 1 axeman
Casualties for Carthage: 1 cavalry, 1 spearman and 2 swordmen
Battle in Pax Julia
Carthage attack with 7 cavalrys and 2 hoplites
Neutral defend with 2 swordmen
Carthage win, taking Pax Julia from Neutral with 6 cavalrys and 2 hoplites remaining. Battle score for attacker is 4
Casualties for Neutral: 2 swordmen
Casualties for Carthage: 1 cavalry
Battle in Syracuse
Carthage attack with 2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants
RomanRepublic defend with 1 velites
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Syracuse from GreekCityStates with 2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in CapuaNon Combat Move - Carthage
1 hoplite, 4 spearmen and 1 swordman moved from Carthago to Thapsus
1 warelephant moved from Carthago to SZ 32
1 warelephant moved from SZ 32 to CaralisPlace Units - Carthage
2 warelephants placed in Carthago
4 cavalrys and 1 hoplite placed in Corduba
1 hoplite and 2 spearmen placed in Carthago
1 bireme and 1 trireme placed in SZ 32Turn Complete - Carthage
Carthage collect 95 PUs; end with 95 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 6
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 bireme, 1 cavalry, 1 city, 2 legionaires, 1 trireme and 3 velitess; Remaining resources: 2 PUs;Combat Move - RomanRepublic
2 legionaires and 4 velitess moved from Roma to Capua
1 ballista, 4 legionaires, 1 onager and 7 velitess moved from Ariminum to Patavium
1 cavalry and 4 velitess moved from Verona to Patavium
1 cavalry moved from Arretium to Patavium
2 ballistas and 2 legionaires moved from Massilia to Narbo
1 velites moved from Messana to Lilybaeum
RomanRepublic take Lilybaeum from CarthageCombat - RomanRepublic
Battle in Capua
RomanRepublic attack with 2 legionaires and 4 velitess
Carthage defend with 1 spearman
RomanRepublic roll dice for 2 legionaires and 4 velitess in Capua, round 2 : 0/6 hits
Carthage roll dice for 1 spearman in Capua, round 2 : 0/1 hits
RomanRepublic roll dice for 2 legionaires and 4 velitess in Capua, round 3 : 0/6 hits
Carthage roll dice for 1 spearman in Capua, round 3 : 0/1 hits
RomanRepublic roll dice for 2 legionaires and 4 velitess in Capua, round 4 : 2/6 hits
Carthage roll dice for 1 spearman in Capua, round 4 : 0/1 hits
1 spearman owned by the Carthage lost in Capua
RomanRepublic win, taking Capua from Carthage with 2 legionaires and 4 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Narbo
RomanRepublic attack with 2 ballistas and 2 legionaires
Carthage defend with 2 swordmen
RomanRepublic roll dice for 2 ballistas and 2 legionaires in Narbo, round 2 : 1/4 hits
Carthage roll dice for 2 swordmen in Narbo, round 2 : 1/2 hits
1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Narbo
RomanRepublic roll dice for 2 ballistas and 1 legionaire in Narbo, round 3 : 2/3 hits
Carthage roll dice for 1 swordman in Narbo, round 3 : 0/1 hits
1 swordman owned by the Carthage lost in Narbo
RomanRepublic win, taking Narbo from Carthage with 2 ballistas and 1 legionaire remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 legionaire
Casualties for Carthage: 2 swordmen
Battle in Patavium
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 11 velitess
Neutral defend with 3 archers, 3 axemen and 4 swordmen
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 11 velitess in Patavium, round 2 : 2/19 hits
Neutral roll dice for 3 archers, 3 axemen and 4 swordmen in Patavium, round 2 : 2/10 hits
2 axemen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 9 velitess in Patavium, round 3 : 3/17 hits
Neutral roll dice for 3 archers, 1 axeman and 4 swordmen in Patavium, round 3 : 2/8 hits
1 axeman owned by the Neutral, 2 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 7 velitess in Patavium, round 4 : 4/15 hits
Neutral roll dice for 3 archers and 2 swordmen in Patavium, round 4 : 2/5 hits
2 archers owned by the Neutral, 2 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 5 velitess in Patavium, round 5 : 5/13 hits
Neutral roll dice for 1 archer in Patavium, round 5 : 1/1 hits
1 archer owned by the Neutral and 1 velites owned by the RomanRepublic lost in Patavium
RomanRepublic win, taking Patavium from Neutral with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitess remaining. Battle score for attacker is 16
Casualties for Neutral: 3 archers, 3 axemen and 4 swordmen
Casualties for RomanRepublic: 7 velitessNon Combat Move - RomanRepublic
2 cavalrys moved from Roma to Capua
7 legionaires and 10 velitess moved from Arretium to GenuaPlace Units - RomanRepublic
1 ballista, 1 legionaire and 2 velitess placed in Messana
1 cavalry, 1 legionaire and 1 velites placed in Roma
1 city placed in Genua
1 bireme and 1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 72 PUs; end with 74 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 cavalry, 1 city, 1 legionaire and 1 velites
Verona : 1 flag, 1 city
Aleria : 1 flag
Messana : 2 ballistas, 1 city, 5 forts, 10 legionaires, 2 onagers and 8 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 2 ballistas and 1 legionaire
Massilia : 1 flag
Capua : 2 cavalrys, 2 legionaires and 4 velitess
SZ 20 : 1 bireme
SZ 28 : 6 biremes and 5 triremes
SZ 25 : 2 triremes
Lilybaeum : 1 flag, 1 velites
Genua : 1 flag, 1 city, 7 legionaires and 10 velitess
Patavium : 1 flag, 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitessProduction/PUs Summary :
Carthage : 80 / 95
RomanRepublic : 72 / 74
GreekCityStates : 12 / 0
Macedonia : 63 / 88
Egypt : 33 / 33
Seleucid : 71 / 71
Parthia : 32 / 33
Numidia : 26 / 26





