@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Another awesome game with entek 207BC
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Egypt
Egypt buy 4 archers, 1 axeman and 2 chariots; Remaining resources: 2 PUs;Combat Move - Egypt
1 axeman moved from Paliurus to Cyrene
Egypt take Cyrene from Numidia
3 chariots moved from Alexandria to Siwa
2 archers, 7 axemen, 2 chariots and 4 spearmen moved from Memphis to Pharan
2 archers moved from Alexandria to Paraetonium
2 archers moved from Alexandria to Memphis
1 axeman moved from Alexandria to Paraetonium
1 axeman moved from Alexandria to Memphis
2 spearmen moved from Salamis to SZ 60
2 biremes, 2 spearmen and 2 triremes moved from SZ 60 to SZ 61
1 spearman moved from SZ 61 to Tarsus
Egypt take Tarsus from Seleucid
1 spearman moved from SZ 61 to Attalia
Egypt take Attalia from SeleucidCombat - Egypt
Battle in Pharan
Egypt attack with 2 archers, 7 axemen, 2 chariots and 4 spearmen
Seleucid defend with 1 hoplite and 2 legionaires
Egypt roll dice for 2 archers, 7 axemen, 2 chariots and 4 spearmen in Pharan, round 2 : 3/15 hits
Seleucid roll dice for 1 hoplite and 2 legionaires in Pharan, round 2 : 0/3 hits
1 hoplite owned by the Seleucid and 2 legionaires owned by the Seleucid lost in Pharan
Egypt win, taking Pharan from Seleucid with 2 archers, 7 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 13
Casualties for Seleucid: 1 hoplite and 2 legionairesNon Combat Move - Egypt
Place Units - Egypt
4 archers, 1 axeman and 2 chariots placed in AlexandriaTurn Complete - Egypt
Egypt collect 45 PUs; end with 47 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 2 archers, 5 chariots and 1 spearman
Memphis : 2 archers and 1 axeman
Alexandria : 4 archers, 1 axeman, 2 chariots and 1 city
SZ 61 : 2 biremes and 2 triremes
Cyrene : 1 flag, 1 axeman
Tarsus : 1 flag, 1 spearman
Paraetonium : 1 flag, 2 archers and 1 axeman
Paliurus : 1 flag, 3 archers and 6 axemen
Pharan : 2 archers, 7 axemen, 2 chariots and 4 spearmen
Attalia : 1 flag, 1 spearmanProduction/PUs Summary :
Carthage : 64 / 73
RomanRepublic : 65 / 65
GreekCityStates : 11 / 11
Macedonia : 56 / 56
Egypt : 45 / 47
Seleucid : 51 / 64
Parthia : 51 / 51
Numidia : 22 / 32 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 12 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
3 cataphracts, 3 cavalrys, 13 hoplites, 8 legionaires and 7 peltastss moved from Edessa to Hatra
1 cataphract and 2 cavalrys moved from Antioch to Tarsus
1 cataphract and 2 cavalrys moved from Antioch to Emesa
1 cavalry moved from Antioch to Emesa
8 cataphracts and 12 cavalrys moved from Antioch to Hatra
2 hoplites moved from Sardis to Attalia
2 hoplites moved from Sardis to Pergamum -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 12 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
3 cataphracts, 3 cavalrys, 13 hoplites, 8 legionaires and 7 peltastss moved from Edessa to Hatra
1 cataphract and 2 cavalrys moved from Antioch to Tarsus
1 cataphract and 2 cavalrys moved from Antioch to Emesa
1 cavalry moved from Antioch to Emesa
8 cataphracts and 12 cavalrys moved from Antioch to Hatra
2 hoplites moved from Sardis to Attalia
2 hoplites moved from Sardis to PergamumCombat - Seleucid
Battle in Hatra
Seleucid attack with 11 cataphracts, 15 cavalrys, 13 hoplites, 8 legionaires and 7 peltastss
Parthia defend with 9 archers, 2 cataphracts, 3 cavalrys, 6 horsearchers and 19 spearmen
Seleucid win, taking Hatra from Parthia with 11 cataphracts, 9 hoplites and 8 legionaires remaining. Battle score for attacker is 61
Casualties for Seleucid: 15 cavalrys, 4 hoplites and 7 peltastss
Casualties for Parthia: 9 archers, 2 cataphracts, 3 cavalrys, 6 horsearchers and 19 spearmen
Battle in Emesa
Seleucid attack with 1 cataphract and 3 cavalrys
Parthia defend with 1 cataphract and 2 spearmen
Seleucid win, taking Emesa from Parthia with 1 cataphract and 3 cavalrys remaining. Battle score for attacker is 13
Casualties for Parthia: 1 cataphract and 2 spearmen
Battle in Attalia
Seleucid attack with 2 hoplites
Egypt defend with 1 spearman
Seleucid win, taking Attalia from Egypt with 1 hoplite remaining. Battle score for attacker is -2
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 hoplite
Battle in Tarsus
Seleucid attack with 1 cataphract and 2 cavalrys
Egypt defend with 1 spearman
Seleucid win, taking Tarsus from Egypt with 1 cataphract and 2 cavalrys remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearmanNon Combat Move - Seleucid
3 hoplites and 1 legionaire moved from Sidon to JerusalemPlace Units - Seleucid
1 cataphract, 1 cavalry, 1 hoplite, 1 legionaire and 4 peltastss placed in Jerusalem
1 cataphract, 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts placed in Edessa
7 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 68 PUs; end with 68 PUs total -
WOW! I see there is a couple new games I haven’t tried yet. if you still don’t mind playing another game after this one, want to check them out.
a new world at war and a 1940 one. well if you get a chance to check them out. I think they look fun. :mrgreen: -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Parthia
Parthia buy 3 archers, 3 cavalrys, 3 horsearchers and 3 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
2 cavalrys and 2 horsearchers moved from Persepolis to Seleucia
1 spearman moved from Persepolis to Susa
5 archers and 6 spearmen moved from Ctesiphon to SeleuciaNon Combat Move - Parthia
Place Units - Parthia
3 archers, 1 cavalry and 3 spearmen placed in Ctesiphon
2 cavalrys and 3 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 42 PUs; end with 42 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 1 spearman
Seleucia : 1 flag, 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmen
Ctesiphon : 3 archers, 1 cavalry, 1 city and 3 spearmen
Gazaca : 1 flag
Persepolis : 2 cavalrys, 1 city and 3 horsearchersProduction/PUs Summary :
Carthage : 64 / 73
RomanRepublic : 65 / 65
GreekCityStates : 11 / 11
Macedonia : 56 / 56
Egypt : 37 / 47
Seleucid : 68 / 68
Parthia : 42 / 42
Numidia : 22 / 32 -
WOW! I see there is a couple new games I haven’t tried yet. if you still don’t mind playing another game after this one, want to check them out.
a new world at war and a 1940 one. well if you get a chance to check them out. I think they look fun. :mrgreen:I’m game!
-
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Numidia
Numidia buy 1 archer, 1 cavalry, 1 city and 2 swordmen; Remaining resources: 1 PUs;Combat Move - Numidia
2 spearmen and 1 swordman moved from Volubilis to Auzia
4 cavalrys moved from Banasa to Auzia
3 cavalrys moved from Tingis to Auzia
1 swordman moved from Banasa to Siga
2 biremes moved from SZ 32 to SZ 36
2 spearmen moved from Berenice to Cyrene
1 cavalry moved from Berenice to Cyrene -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Numidia
Numidia buy 1 archer, 1 cavalry, 1 city and 2 swordmen; Remaining resources: 1 PUs;Combat Move - Numidia
2 spearmen and 1 swordman moved from Volubilis to Auzia
4 cavalrys moved from Banasa to Auzia
3 cavalrys moved from Tingis to Auzia
1 swordman moved from Banasa to Siga
2 biremes moved from SZ 32 to SZ 36
2 spearmen moved from Berenice to Cyrene
1 cavalry moved from Berenice to CyreneCombat - Numidia
Battle in Cyrene
Numidia attack with 1 cavalry and 2 spearmen
Egypt defend with 1 axeman
Numidia win, taking Cyrene from Egypt with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
2 archers and 2 cavalrys moved from Leptis Magna to Berenice
2 archers and 8 spearmen moved from Thenae to SabrataPlace Units - Numidia
1 archer, 1 cavalry and 2 swordmen placed in Leptis Magna
1 city placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 27 PUs total -
TripleA Manual Gamesave Post for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Carthage
Carthage buy 1 bireme, 3 cavalrys, 1 hoplite, 5 spearmen, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
2 biremes and 1 spearman moved from SZ 30 to SZ 31
1 spearman moved from SZ 31 to Caralis
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
2 spearmen moved from SZ 32 to Caralis
1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
1 cavalry, 1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
1 hoplite moved from Hispatis to Pax Julia
1 cavalry moved from Hispatis to Pax Julia
2 cavalrys moved from Corduba to Emerita Augusta
3 cavalrys moved from Corduba to Pax Julia
6 biremes and 7 triremes moved from SZ 33 to SZ 34
4 cavalrys moved from Oea to Berenice
1 swordman moved from Sabrata to Oea
4 cavalrys moved from Thenae to Oea -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 5 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
6 biremes and 7 triremes moved from SZ 33 to SZ 34
1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
2 spearmen moved from SZ 32 to Caralis
2 biremes and 1 spearman moved from SZ 30 to SZ 31
1 spearman moved from SZ 31 to Caralis
2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
1 hoplite moved from Hispatis to Pax Julia
2 cavalrys moved from Hispatis to Pax Julia
3 cavalrys moved from Corduba to Emerita Augusta
1 cavalry moved from Corduba to Pax Julia
1 cavalry moved from Corduba to Pax Julia
4 cavalrys moved from Oea to Berenice
1 swordman moved from Sabrata to Oea
4 cavalrys moved from Thenae to Oea -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 5 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
6 biremes and 7 triremes moved from SZ 33 to SZ 34
1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
2 spearmen moved from SZ 32 to Caralis
2 biremes and 1 spearman moved from SZ 30 to SZ 31
1 spearman moved from SZ 31 to Caralis
2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
1 hoplite moved from Hispatis to Pax Julia
2 cavalrys moved from Hispatis to Pax Julia
3 cavalrys moved from Corduba to Emerita Augusta
1 cavalry moved from Corduba to Pax Julia
1 cavalry moved from Corduba to Pax Julia
4 cavalrys moved from Oea to Berenice
1 swordman moved from Sabrata to Oea
4 cavalrys moved from Thenae to OeaCombat - Carthage
Battle in Emerita Augusta
Carthage attack with 3 cavalrys, 1 hoplite and 1 spearman
Neutral defend with 1 cavalry and 2 swordmen
Carthage win, taking Emerita Augusta from Neutral with 3 cavalrys and 1 hoplite remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 spearman
Battle in Caralis
Carthage attack with 3 spearmen
RomanRepublic defend with 1 velites
Carthage win, taking Caralis from RomanRepublic with 3 spearmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Lilybaeum
Carthage attack with 2 hoplites, 12 spearmen, 2 swordmen and 3 warelephants
RomanRepublic defend with 1 velites
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Lilybaeum from RomanRepublic with 2 hoplites, 12 spearmen, 2 swordmen and 3 warelephants remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Pax Julia
Carthage attack with 4 cavalrys and 1 hoplite
Neutral defend with 1 cavalry and 3 swordmen
1 hoplite owned by the Carthage retreated to Hispatis
Neutral win with 2 swordmen remaining. Battle score for attacker is -8
Casualties for Neutral: 1 cavalry and 1 swordman
Casualties for Carthage: 4 cavalrys
Battle in Barcino
Carthage attack with 3 cavalrys, 2 spearmen and 3 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage win, taking Barcino from Neutral with 3 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Cesaraugusta
Carthage attack with 2 cavalrys, 2 spearmen and 3 swordmen
Neutral defend with 3 cavalrys and 2 swordmen
Carthage win, taking Cesaraugusta from Neutral with 2 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 17
Casualties for Neutral: 3 cavalrys and 2 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
Place Units - Carthage
1 bireme and 1 trireme placed in SZ 32
1 warelephant placed in Carthago
4 cavalrys and 1 spearman placed in Corduba
1 hoplite, 4 spearmen and 1 swordman placed in CarthagoTurn Complete - Carthage
Carthage collect 79 PUs; end with 79 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 bireme, 3 cavalrys, 2 legionaires, 1 onager, 1 trireme and 4 velitess; Remaining resources: 2 PUs;Combat Move - RomanRepublic
1 velites moved from Messana to Syracuse
GreekCityStates take Syracuse from Carthage
1 ballista and 4 legionaires moved from Mediolanum to Massilia
1 ballista moved from Aleria to SZ 24
1 ballista and 1 bireme moved from SZ 24 to SZ 20
1 ballista moved from SZ 20 to MassiliaCombat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 2 ballistas and 4 legionaires
Neutral defend with 1 archer and 4 swordmen
RomanRepublic roll dice for 2 ballistas and 4 legionaires in Massilia, round 2 : 4/6 hits
Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 2 : 2/5 hits
4 swordmen owned by the Neutral and 2 legionaires owned by the RomanRepublic lost in Massilia
RomanRepublic roll dice for 2 ballistas and 2 legionaires in Massilia, round 3 : 2/4 hits
Neutral roll dice for 1 archer in Massilia, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Massilia
RomanRepublic win, taking Massilia from Neutral with 2 ballistas and 2 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 legionairesNon Combat Move - RomanRepublic
1 ballista, 4 legionaires, 1 onager and 7 velitess moved from Arretium to Ariminum
2 triremes moved from SZ 24 to SZ 25
1 legionaire and 2 velitess moved from Capua to Roma
1 cavalry, 7 legionaires and 10 velitess moved from Roma to ArretiumPlace Units - RomanRepublic
1 ballista, 1 legionaire, 1 onager and 1 velites placed in Messana
2 cavalrys, 1 legionaire and 2 velitess placed in Roma
1 cavalry and 1 velites placed in Verona
1 bireme and 1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 60 PUs; end with 62 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 cavalry, 7 legionaires and 10 velitess
Roma : 2 cavalrys, 1 city, 2 legionaires and 4 velitess
Verona : 1 flag, 1 cavalry, 1 city and 4 velitess
Aleria : 1 flag
Messana : 1 ballista, 1 city, 5 forts, 9 legionaires, 2 onagers and 7 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 2 ballistas and 2 legionaires
Syracuse : 1 velites
SZ 35 : 1 bireme
SZ 20 : 1 bireme
SZ 28 : 5 biremes and 4 triremes
SZ 25 : 2 triremes
Genua : 1 flag
Ariminum : 1 ballista, 4 legionaires, 1 onager and 7 velitessProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 17 / 11
Macedonia : 56 / 56
Egypt : 33 / 47
Seleucid : 68 / 68
Parthia : 42 / 42
Numidia : 26 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - GreekCityStates
GreekCityStates buy 5 slingerss; Remaining resources: 1 PUs;Combat Move - GreekCityStates
7 slingerss moved from Rhodos to SZ 66
4 biremes, 7 slingerss and 3 triremes moved from SZ 66 to SZ 68
7 slingerss moved from SZ 68 to Sardis
GreekCityStates take Sardis from Seleucid
1 bireme and 1 trireme moved from SZ 68 to SZ 66Combat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
5 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 24 PUs; end with 25 PUs totalTerritory Summary for GreekCityStates :
Sparta : 7 archers, 1 city and 16 slingerss
SZ 66 : 1 bireme and 1 trireme
SZ 68 : 4 biremes and 3 triremes
Sardis : 1 flag, 7 slingerss
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
Rhodos : 1 city and 1 slingersProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 24 / 25
Macedonia : 56 / 56
Egypt : 33 / 47
Seleucid : 61 / 68
Parthia : 42 / 42
Numidia : 26 / 27 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Macedonia
Macedonia buy 6 cavalrys, 4 hoplites and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
12 cavalrys, 7 hoplites, 3 peltastss and 3 swordmen moved from Corinth to Sparta
5 cavalrys moved from Athens to Sparta
1 hoplite and 2 swordmen moved from Axiopolis to Sarmizegetusa
2 hoplites, 3 peltastss and 3 swordmen moved from Istropolis to Sarmizegetusa -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Macedonia
Macedonia buy 6 cavalrys, 4 hoplites and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
12 cavalrys, 7 hoplites, 3 peltastss and 3 swordmen moved from Corinth to Sparta
5 cavalrys moved from Athens to Sparta
1 hoplite and 2 swordmen moved from Axiopolis to Sarmizegetusa
2 hoplites, 3 peltastss and 3 swordmen moved from Istropolis to SarmizegetusaCombat - Macedonia
Battle in Sarmizegetusa
Macedonia attack with 3 hoplites, 3 peltastss and 5 swordmen
Neutral defend with 1 axeman and 1 swordman
Macedonia win, taking Sarmizegetusa from Neutral with 3 hoplites, 2 peltastss and 5 swordmen remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman and 1 swordman
Battle in Sparta
Macedonia attack with 17 cavalrys, 7 hoplites, 3 peltastss and 3 swordmen
GreekCityStates defend with 7 archers, 1 city and 16 slingerss
Macedonia captures 25PUs while taking GreekCityStates capital
Macedonia win, taking Sparta from GreekCityStates with 6 cavalrys, 7 hoplites and 3 swordmen remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 7 archers and 16 slingerss
Casualties for Macedonia: 11 cavalrys and 3 peltastssNon Combat Move - Macedonia
2 cavalrys moved from Larissa to Corinth
1 swordman moved from Larissa to Athens
1 hoplite moved from Thessalonica to Larissa
1 cavalry moved from Larissa to Athens
1 cavalry moved from Thessalonica to AthensPlace Units - Macedonia
2 cavalrys, 2 hoplites and 2 peltastss placed in Larissa
4 cavalrys and 2 hoplites placed in Thessalonica
4 peltastss placed in CorinthTurn Complete - Macedonia
Macedonia collect 63 PUs; end with 88 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Egypt
Egypt buy 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
2 archers and 1 axeman moved from Memphis to Pharan
1 chariot moved from Alexandria to Pharan
1 chariot moved from Alexandria to Siwa
2 archers moved from Alexandria to Paraetonium
2 archers and 1 axeman moved from Paraetonium to Siwa
2 archers and 1 axeman moved from Alexandria to Memphis
2 biremes and 2 triremes moved from SZ 61 to SZ 60Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
1 city placed in Memphis
2 archers, 2 axemen, 2 chariots and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 33 PUs; end with 33 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 4 archers, 1 axeman, 6 chariots and 1 spearman
Memphis : 2 archers, 1 axeman and 1 city
Alexandria : 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen
SZ 60 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 2 archers
Paliurus : 1 flag, 3 archers and 6 axemen
Pharan : 4 archers, 8 axemen, 3 chariots and 4 spearmenProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 18 / 0
Macedonia : 63 / 88
Egypt : 33 / 33
Seleucid : 61 / 68
Parthia : 42 / 42
Numidia : 26 / 27 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 14 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
11 cataphracts, 9 hoplites and 8 legionaires moved from Hatra to Seleucia
1 cataphract and 3 cavalrys moved from Emesa to Seleucia
1 cataphract and 1 cavalry moved from Edessa to Seleucia -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 14 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
11 cataphracts, 9 hoplites and 8 legionaires moved from Hatra to Seleucia
1 cataphract and 3 cavalrys moved from Emesa to Seleucia
1 cataphract and 1 cavalry moved from Edessa to SeleuciaCombat - Seleucid
Battle in Seleucia
Seleucid attack with 13 cataphracts, 4 cavalrys, 9 hoplites and 8 legionaires
Parthia defend with 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmen
Seleucid win, taking Seleucia from Parthia with 13 cataphracts and 8 legionaires remaining. Battle score for attacker is 34
Casualties for Seleucid: 4 cavalrys and 9 hoplites
Casualties for Parthia: 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmenNon Combat Move - Seleucid
1 hoplite, 1 legionaire and 1 peltasts moved from Edessa to Hatra
7 peltastss moved from Antioch to Sidon
1 hoplite moved from Attalia to TarsusPlace Units - Seleucid
2 cataphracts, 2 cavalrys, 2 hoplites and 2 legionaires placed in Jerusalem
11 peltastss placed in Antioch
3 peltastss placed in EdessaTurn Complete - Seleucid
Seleucid collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Parthia
Parthia buy 4 cataphracts, 1 cavalry and 3 spearmen; Remaining resources: 1 PUs;Combat Move - Parthia
Combat - Parthia
Non Combat Move - Parthia
2 cavalrys and 3 horsearchers moved from Persepolis to CtesiphonPlace Units - Parthia
3 cataphracts, 1 cavalry and 3 spearmen placed in Ctesiphon
1 cataphract placed in PersepolisTurn Complete - Parthia
Parthia collect 32 PUs; end with 33 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 1 spearman
Ctesiphon : 3 archers, 3 cataphracts, 4 cavalrys, 1 city, 3 horsearchers and 6 spearmen
Gazaca : 1 flag
Persepolis : 1 cataphract and 1 cityProduction/PUs Summary :
Carthage : 73 / 79
RomanRepublic : 60 / 62
GreekCityStates : 18 / 0
Macedonia : 63 / 88
Egypt : 33 / 33
Seleucid : 71 / 71
Parthia : 32 / 33
Numidia : 26 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Numidia
Numidia buy 6 cavalrys and 1 spearman; Remaining resources: 0 PUs;Combat Move - Numidia
Non Combat Move - Numidia
1 cavalry and 2 spearmen moved from Cyrene to Berenice
1 archer, 1 cavalry and 2 swordmen moved from Leptis Magna to Berenice
2 archers and 8 spearmen moved from Sabrata to Oea
2 spearmen moved from Auzia to Cirta
1 swordman moved from Auzia to Cirta
7 cavalrys moved from Auzia to Zama
1 swordman moved from Siga to Auzia
2 biremes moved from SZ 36 to SZ 38Place Units - Numidia
4 cavalrys placed in Leptis Magna
2 cavalrys and 1 spearman placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total





