@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Another awesome game with entek 207BC
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 3
Purchase Units - Parthia
Parthia buy 3 archers, 2 cavalrys, 2 horsearchers and 5 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
2 spearmen moved from Hatra to Emesa
1 cataphract moved from Hatra to EmesaCombat - Parthia
Battle in Emesa
Parthia attack with 1 cataphract and 2 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 1 cataphract and 2 spearmen in Emesa, round 2 : 0/3 hits
Seleucid roll dice for 1 peltasts in Emesa, round 2 : 0/1 hits
Parthia roll dice for 1 cataphract and 2 spearmen in Emesa, round 3 : 1/3 hits
Seleucid roll dice for 1 peltasts in Emesa, round 3 : 0/1 hits
1 peltasts owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 1 cataphract and 2 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
3 archers, 2 horsearchers and 8 spearmen moved from Seleucia to Hatra
1 horsearcher moved from Ctesiphon to Hatra
4 archers and 2 cavalrys moved from Ctesiphon to Seleucia
2 archers and 2 spearmen moved from Susa to Ctesiphon
1 cataphract and 1 horsearcher moved from Persepolis to SeleuciaPlace Units - Parthia
3 archers and 4 spearmen placed in Ctesiphon
2 cavalrys, 2 horsearchers and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 51 PUs; end with 51 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Hatra : 1 flag, 9 archers, 2 cataphracts, 3 cavalrys, 6 horsearchers and 19 spearmen
Seleucia : 1 flag, 4 archers, 1 cataphract, 2 cavalrys and 1 horsearcher
Ctesiphon : 5 archers, 1 city and 6 spearmen
Gazaca : 1 flag
Emesa : 1 flag, 1 cataphract and 2 spearmen
Persepolis : 2 cavalrys, 1 city, 2 horsearchers and 1 spearmanProduction/PUs Summary :
Carthage : 62 / 71
RomanRepublic : 53 / 53
GreekCityStates : 17 / 24
Macedonia : 51 / 52
Egypt : 32 / 33
Seleucid : 60 / 64
Parthia : 51 / 51
Numidia : 21 / 22 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 3
Purchase Units - Numidia
Numidia buy 2 archers and 2 cavalrys; Remaining resources: 6 PUs;Combat Move - Numidia
1 archer moved from Siga to Tingis
1 swordman moved from Siga to Volubilis
1 swordman moved from Siga to Banasa
1 swordman moved from Siga to Tingis
1 spearman moved from Siga to Volubilis
1 spearman moved from Siga to Banasa
1 spearman moved from Siga to Volubilis
1 spearman moved from Siga to Tingis
1 cavalry moved from Siga to Banasa
1 cavalry moved from Siga to Banasa
1 cavalry moved from Siga to Banasa
1 cavalry moved from Siga to Banasa
5 cavalrys moved from Siga to Tingis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 3
Purchase Units - Numidia
Numidia buy 2 archers and 2 cavalrys; Remaining resources: 6 PUs;Combat Move - Numidia
1 archer moved from Siga to Tingis
1 swordman moved from Siga to Volubilis
1 swordman moved from Siga to Banasa
1 swordman moved from Siga to Tingis
1 spearman moved from Siga to Volubilis
1 spearman moved from Siga to Banasa
1 spearman moved from Siga to Volubilis
1 spearman moved from Siga to Tingis
1 cavalry moved from Siga to Banasa
1 cavalry moved from Siga to Banasa
1 cavalry moved from Siga to Banasa
1 cavalry moved from Siga to Banasa
5 cavalrys moved from Siga to TingisCombat - Numidia
Battle in Tingis
Numidia attack with 1 archer, 5 cavalrys, 1 spearman and 1 swordman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Tingis from Neutral with 3 cavalrys remaining. Battle score for attacker is -4
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 archer, 2 cavalrys, 1 spearman and 1 swordman
Battle in Banasa
Numidia attack with 4 cavalrys, 1 spearman and 1 swordman
Neutral defend with 1 archer and 1 spearman
Numidia win, taking Banasa from Neutral with 4 cavalrys and 1 swordman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 1 spearman
Battle in Volubilis
Numidia attack with 2 spearmen and 1 swordman
Neutral defend with 1 spearman
Numidia win, taking Volubilis from Neutral with 2 spearmen and 1 swordman remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Numidia
6 archers, 6 cavalrys and 4 spearmen moved from Leptis Magna to Berenice
1 archer and 3 spearmen moved from Capsa to Thenae
2 biremes moved from SZ 31 to SZ 32Place Units - Numidia
2 archers and 2 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 26 PUs; end with 32 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Carthage
Carthage buy 2 biremes, 5 cavalrys, 1 hoplite, 2 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
3 cavalrys moved from Sabrata to Oea
1 cavalry moved from Thenae to Oea
2 biremes and 1 spearman moved from SZ 29 to SZ 30
5 cavalrys, 6 spearmen and 6 swordmen moved from Toletum to Tarraco
3 spearmen moved from Lilybaeum to Syracuse
1 warelephant moved from Lilybaeum to Syracuse
1 hoplite, 9 spearmen, 2 swordmen and 1 warelephant moved from Lilybaeum to Syracuse -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Carthage
Carthage buy 2 biremes, 5 cavalrys, 1 hoplite, 2 spearmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
3 cavalrys moved from Sabrata to Oea
1 cavalry moved from Thenae to Oea
2 biremes and 1 spearman moved from SZ 29 to SZ 30
5 cavalrys, 6 spearmen and 6 swordmen moved from Toletum to Tarraco
3 spearmen moved from Lilybaeum to Syracuse
1 warelephant moved from Lilybaeum to Syracuse
1 hoplite, 9 spearmen, 2 swordmen and 1 warelephant moved from Lilybaeum to SyracuseCombat - Carthage
Battle in Tarraco
Carthage attack with 5 cavalrys, 6 spearmen and 6 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage win, taking Tarraco from Neutral with 5 cavalrys, 4 spearmen and 6 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 2 spearmen
Battle in Syracuse
Carthage attack with 1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants
RomanRepublic defend with 3 legionaires
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Syracuse from GreekCityStates with 1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants remaining. Battle score for attacker is 12
Casualties for RomanRepublic: 3 legionaires
Battle in Oea
Carthage attack with 4 cavalrys
Neutral defend with 1 spearman
Carthage win, taking Oea from Neutral with 4 cavalrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Carthage
1 swordman moved from Thenae to Sabrata
4 cavalrys moved from Carthago to Thenae
1 bireme and 2 triremes moved from SZ 32 to SZ 33
4 biremes and 3 triremes moved from SZ 34 to SZ 33
2 cavalrys, 2 hoplites and 1 spearman moved from Corduba to HispatisPlace Units - Carthage
2 biremes and 1 trireme placed in SZ 32
5 cavalrys placed in Corduba
1 hoplite, 2 spearmen and 1 warelephant placed in CarthagoTurn Complete - Carthage
Carthage collect 73 PUs; end with 73 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - RomanRepublic
RomanRepublic buy 1 cavalry, 3 legionaires, 1 onager and 10 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista and 4 legionaires moved from Verona to Mediolanum
1 cavalry moved from Genua to Mediolanum
1 velites moved from Aleria to SZ 21
1 bireme, 2 triremes and 1 velites moved from SZ 21 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 velites moved from Messana to Lilybaeum
RomanRepublic take Lilybaeum from Carthage
1 cavalry moved from Ariminum to MediolanumCombat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 2 cavalrys and 4 legionaires
Neutral defend with 4 axemen and 1 swordman
RomanRepublic roll dice for 1 ballista, 2 cavalrys and 4 legionaires in Mediolanum, round 2 : 4/7 hits
Neutral roll dice for 4 axemen and 1 swordman in Mediolanum, round 2 : 2/5 hits
4 axemen owned by the Neutral and 2 cavalrys owned by the RomanRepublic lost in Mediolanum
RomanRepublic roll dice for 1 ballista and 4 legionaires in Mediolanum, round 3 : 1/5 hits
Neutral roll dice for 1 swordman in Mediolanum, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Mediolanum
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista and 4 legionaires remaining. Battle score for attacker is 8
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 2 cavalrysNon Combat Move - RomanRepublic
1 ballista, 4 legionaires, 1 onager and 7 velitess moved from Roma to Arretium
5 legionaires and 5 velitess moved from Capua to Roma
1 legionaire and 2 velitess moved from Croton to Capua
1 bireme moved from SZ 40 to SZ 35Place Units - RomanRepublic
3 velitess placed in Verona
1 legionaire, 1 onager and 2 velitess placed in Messana
1 cavalry, 2 legionaires and 5 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 65 PUs; end with 65 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 ballista, 4 legionaires, 1 onager and 7 velitess
Roma : 1 cavalry, 1 city, 7 legionaires and 10 velitess
Caralis : 1 flag, 1 velites
Verona : 1 flag, 1 city and 3 velitess
Aleria : 1 flag, 1 ballista
Messana : 1 city, 5 forts, 8 legionaires, 1 onager and 7 velitess
Mediolanum : 1 flag, 1 ballista and 4 legionaires
Capua : 1 legionaire and 2 velitess
SZ 35 : 1 bireme
SZ 28 : 4 biremes and 3 triremes
SZ 24 : 1 bireme and 2 triremes
Lilybaeum : 1 flag, 1 velites
Genua : 1 flagProduction/PUs Summary :
Carthage : 64 / 73
RomanRepublic : 65 / 65
GreekCityStates : 11 / 24
Macedonia : 51 / 52
Egypt : 32 / 33
Seleucid : 60 / 64
Parthia : 51 / 51
Numidia : 26 / 32 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer and 10 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
Place Units - GreekCityStates
1 archer and 5 slingerss placed in Sparta
5 slingerss placed in Rhodos
Turning on Edit Mode
EDIT: Adding units owned by GreekCityStates to SZ 66: 4 biremes and 3 triremes
EDIT: Removing units owned by GreekCityStates from SZ 67: 4 biremes and 3 triremes
EDIT: Turning off Edit ModeTurn Complete - GreekCityStates
GreekCityStates collect 11 PUs; end with 11 PUs totalTerritory Summary for GreekCityStates :
Sparta : 7 archers, 1 city and 11 slingerss
SZ 66 : 4 biremes and 3 triremes
SZ 68 : 1 bireme and 1 trireme
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
Rhodos : 1 city and 8 slingerssProduction/PUs Summary :
Carthage : 64 / 73
RomanRepublic : 65 / 65
GreekCityStates : 11 / 11
Macedonia : 51 / 52
Egypt : 32 / 33
Seleucid : 60 / 64
Parthia : 51 / 51
Numidia : 26 / 32 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Macedonia
Macedonia buy 8 cavalrys, 1 city and 1 hoplite; Remaining resources: 0 PUs;Combat Move - Macedonia
1 cavalry, 1 hoplite, 5 peltastss and 2 swordmen moved from Odessus to Axiopolis
2 hoplites, 5 peltastss and 3 swordmen moved from Odessus to Istropolis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Macedonia
Macedonia buy 8 cavalrys, 1 city and 1 hoplite; Remaining resources: 0 PUs;Combat Move - Macedonia
1 cavalry, 1 hoplite, 5 peltastss and 2 swordmen moved from Odessus to Axiopolis
2 hoplites, 5 peltastss and 3 swordmen moved from Odessus to IstropolisCombat - Macedonia
Battle in Axiopolis
Macedonia attack with 1 cavalry, 1 hoplite, 5 peltastss and 2 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Macedonia win, taking Axiopolis from Neutral with 1 hoplite and 2 swordmen remaining. Battle score for attacker is 6
Casualties for Macedonia: 1 cavalry and 5 peltastss
Casualties for Neutral: 2 cavalrys and 3 swordmen
Battle in Istropolis
Macedonia attack with 2 hoplites, 5 peltastss and 3 swordmen
Neutral defend with 4 swordmen
Macedonia win, taking Istropolis from Neutral with 2 hoplites, 3 peltastss and 3 swordmen remaining. Battle score for attacker is 12
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 4 swordmenNon Combat Move - Macedonia
6 cavalrys moved from Larissa to Corinth
1 swordman moved from Thessalonica to Larissa
5 cavalrys moved from Thessalonica to AthensPlace Units - Macedonia
1 city placed in Corinth
3 cavalrys and 1 hoplite placed in Thessalonica
5 cavalrys placed in LarissaTurn Complete - Macedonia
Macedonia collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Egypt
Egypt buy 4 archers, 1 axeman and 2 chariots; Remaining resources: 2 PUs;Combat Move - Egypt
1 axeman moved from Paliurus to Cyrene
Egypt take Cyrene from Numidia
3 chariots moved from Alexandria to Siwa
2 archers, 7 axemen, 2 chariots and 4 spearmen moved from Memphis to Pharan
2 archers moved from Alexandria to Paraetonium
2 archers moved from Alexandria to Memphis
1 axeman moved from Alexandria to Paraetonium
1 axeman moved from Alexandria to Memphis
2 spearmen moved from Salamis to SZ 60
2 biremes, 2 spearmen and 2 triremes moved from SZ 60 to SZ 61
1 spearman moved from SZ 61 to Tarsus
Egypt take Tarsus from Seleucid
1 spearman moved from SZ 61 to Attalia
Egypt take Attalia from SeleucidCombat - Egypt
Battle in Pharan
Egypt attack with 2 archers, 7 axemen, 2 chariots and 4 spearmen
Seleucid defend with 1 hoplite and 2 legionaires
Egypt roll dice for 2 archers, 7 axemen, 2 chariots and 4 spearmen in Pharan, round 2 : 3/15 hits
Seleucid roll dice for 1 hoplite and 2 legionaires in Pharan, round 2 : 0/3 hits
1 hoplite owned by the Seleucid and 2 legionaires owned by the Seleucid lost in Pharan
Egypt win, taking Pharan from Seleucid with 2 archers, 7 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 13
Casualties for Seleucid: 1 hoplite and 2 legionairesNon Combat Move - Egypt
Place Units - Egypt
4 archers, 1 axeman and 2 chariots placed in AlexandriaTurn Complete - Egypt
Egypt collect 45 PUs; end with 47 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 2 archers, 5 chariots and 1 spearman
Memphis : 2 archers and 1 axeman
Alexandria : 4 archers, 1 axeman, 2 chariots and 1 city
SZ 61 : 2 biremes and 2 triremes
Cyrene : 1 flag, 1 axeman
Tarsus : 1 flag, 1 spearman
Paraetonium : 1 flag, 2 archers and 1 axeman
Paliurus : 1 flag, 3 archers and 6 axemen
Pharan : 2 archers, 7 axemen, 2 chariots and 4 spearmen
Attalia : 1 flag, 1 spearmanProduction/PUs Summary :
Carthage : 64 / 73
RomanRepublic : 65 / 65
GreekCityStates : 11 / 11
Macedonia : 56 / 56
Egypt : 45 / 47
Seleucid : 51 / 64
Parthia : 51 / 51
Numidia : 22 / 32 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 12 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
3 cataphracts, 3 cavalrys, 13 hoplites, 8 legionaires and 7 peltastss moved from Edessa to Hatra
1 cataphract and 2 cavalrys moved from Antioch to Tarsus
1 cataphract and 2 cavalrys moved from Antioch to Emesa
1 cavalry moved from Antioch to Emesa
8 cataphracts and 12 cavalrys moved from Antioch to Hatra
2 hoplites moved from Sardis to Attalia
2 hoplites moved from Sardis to Pergamum -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 cavalrys, 2 hoplites, 2 legionaires and 12 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
3 cataphracts, 3 cavalrys, 13 hoplites, 8 legionaires and 7 peltastss moved from Edessa to Hatra
1 cataphract and 2 cavalrys moved from Antioch to Tarsus
1 cataphract and 2 cavalrys moved from Antioch to Emesa
1 cavalry moved from Antioch to Emesa
8 cataphracts and 12 cavalrys moved from Antioch to Hatra
2 hoplites moved from Sardis to Attalia
2 hoplites moved from Sardis to PergamumCombat - Seleucid
Battle in Hatra
Seleucid attack with 11 cataphracts, 15 cavalrys, 13 hoplites, 8 legionaires and 7 peltastss
Parthia defend with 9 archers, 2 cataphracts, 3 cavalrys, 6 horsearchers and 19 spearmen
Seleucid win, taking Hatra from Parthia with 11 cataphracts, 9 hoplites and 8 legionaires remaining. Battle score for attacker is 61
Casualties for Seleucid: 15 cavalrys, 4 hoplites and 7 peltastss
Casualties for Parthia: 9 archers, 2 cataphracts, 3 cavalrys, 6 horsearchers and 19 spearmen
Battle in Emesa
Seleucid attack with 1 cataphract and 3 cavalrys
Parthia defend with 1 cataphract and 2 spearmen
Seleucid win, taking Emesa from Parthia with 1 cataphract and 3 cavalrys remaining. Battle score for attacker is 13
Casualties for Parthia: 1 cataphract and 2 spearmen
Battle in Attalia
Seleucid attack with 2 hoplites
Egypt defend with 1 spearman
Seleucid win, taking Attalia from Egypt with 1 hoplite remaining. Battle score for attacker is -2
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 hoplite
Battle in Tarsus
Seleucid attack with 1 cataphract and 2 cavalrys
Egypt defend with 1 spearman
Seleucid win, taking Tarsus from Egypt with 1 cataphract and 2 cavalrys remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearmanNon Combat Move - Seleucid
3 hoplites and 1 legionaire moved from Sidon to JerusalemPlace Units - Seleucid
1 cataphract, 1 cavalry, 1 hoplite, 1 legionaire and 4 peltastss placed in Jerusalem
1 cataphract, 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts placed in Edessa
7 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 68 PUs; end with 68 PUs total -
WOW! I see there is a couple new games I haven’t tried yet. if you still don’t mind playing another game after this one, want to check them out.
a new world at war and a 1940 one. well if you get a chance to check them out. I think they look fun. :mrgreen: -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Parthia
Parthia buy 3 archers, 3 cavalrys, 3 horsearchers and 3 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
2 cavalrys and 2 horsearchers moved from Persepolis to Seleucia
1 spearman moved from Persepolis to Susa
5 archers and 6 spearmen moved from Ctesiphon to SeleuciaNon Combat Move - Parthia
Place Units - Parthia
3 archers, 1 cavalry and 3 spearmen placed in Ctesiphon
2 cavalrys and 3 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 42 PUs; end with 42 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 1 spearman
Seleucia : 1 flag, 9 archers, 1 cataphract, 4 cavalrys, 3 horsearchers and 6 spearmen
Ctesiphon : 3 archers, 1 cavalry, 1 city and 3 spearmen
Gazaca : 1 flag
Persepolis : 2 cavalrys, 1 city and 3 horsearchersProduction/PUs Summary :
Carthage : 64 / 73
RomanRepublic : 65 / 65
GreekCityStates : 11 / 11
Macedonia : 56 / 56
Egypt : 37 / 47
Seleucid : 68 / 68
Parthia : 42 / 42
Numidia : 22 / 32 -
WOW! I see there is a couple new games I haven’t tried yet. if you still don’t mind playing another game after this one, want to check them out.
a new world at war and a 1940 one. well if you get a chance to check them out. I think they look fun. :mrgreen:I’m game!
-
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Numidia
Numidia buy 1 archer, 1 cavalry, 1 city and 2 swordmen; Remaining resources: 1 PUs;Combat Move - Numidia
2 spearmen and 1 swordman moved from Volubilis to Auzia
4 cavalrys moved from Banasa to Auzia
3 cavalrys moved from Tingis to Auzia
1 swordman moved from Banasa to Siga
2 biremes moved from SZ 32 to SZ 36
2 spearmen moved from Berenice to Cyrene
1 cavalry moved from Berenice to Cyrene -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Numidia
Numidia buy 1 archer, 1 cavalry, 1 city and 2 swordmen; Remaining resources: 1 PUs;Combat Move - Numidia
2 spearmen and 1 swordman moved from Volubilis to Auzia
4 cavalrys moved from Banasa to Auzia
3 cavalrys moved from Tingis to Auzia
1 swordman moved from Banasa to Siga
2 biremes moved from SZ 32 to SZ 36
2 spearmen moved from Berenice to Cyrene
1 cavalry moved from Berenice to CyreneCombat - Numidia
Battle in Cyrene
Numidia attack with 1 cavalry and 2 spearmen
Egypt defend with 1 axeman
Numidia win, taking Cyrene from Egypt with 1 cavalry and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
2 archers and 2 cavalrys moved from Leptis Magna to Berenice
2 archers and 8 spearmen moved from Thenae to SabrataPlace Units - Numidia
1 archer, 1 cavalry and 2 swordmen placed in Leptis Magna
1 city placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 27 PUs total -
TripleA Manual Gamesave Post for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Carthage
Carthage buy 1 bireme, 3 cavalrys, 1 hoplite, 5 spearmen, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
2 biremes and 1 spearman moved from SZ 30 to SZ 31
1 spearman moved from SZ 31 to Caralis
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
2 spearmen moved from SZ 32 to Caralis
1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
1 cavalry, 1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
1 hoplite moved from Hispatis to Pax Julia
1 cavalry moved from Hispatis to Pax Julia
2 cavalrys moved from Corduba to Emerita Augusta
3 cavalrys moved from Corduba to Pax Julia
6 biremes and 7 triremes moved from SZ 33 to SZ 34
4 cavalrys moved from Oea to Berenice
1 swordman moved from Sabrata to Oea
4 cavalrys moved from Thenae to Oea -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 5 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
6 biremes and 7 triremes moved from SZ 33 to SZ 34
1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
2 spearmen moved from SZ 32 to Caralis
2 biremes and 1 spearman moved from SZ 30 to SZ 31
1 spearman moved from SZ 31 to Caralis
2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
1 hoplite moved from Hispatis to Pax Julia
2 cavalrys moved from Hispatis to Pax Julia
3 cavalrys moved from Corduba to Emerita Augusta
1 cavalry moved from Corduba to Pax Julia
1 cavalry moved from Corduba to Pax Julia
4 cavalrys moved from Oea to Berenice
1 swordman moved from Sabrata to Oea
4 cavalrys moved from Thenae to Oea -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 5
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 5 spearmen, 1 swordman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 2 spearmen and 1 warelephant moved from Carthago to SZ 32
1 hoplite, 1 trireme and 1 warelephant moved from SZ 32 to SZ 33
6 biremes and 7 triremes moved from SZ 33 to SZ 34
1 hoplite and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite, 12 spearmen, 2 swordmen and 2 warelephants moved from Syracuse to Lilybaeum
2 spearmen moved from SZ 32 to Caralis
2 biremes and 1 spearman moved from SZ 30 to SZ 31
1 spearman moved from SZ 31 to Caralis
2 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Cesaraugusta
3 cavalrys, 2 spearmen and 3 swordmen moved from Tarraco to Barcino
1 hoplite and 1 spearman moved from Hispatis to Emerita Augusta
1 hoplite moved from Hispatis to Pax Julia
2 cavalrys moved from Hispatis to Pax Julia
3 cavalrys moved from Corduba to Emerita Augusta
1 cavalry moved from Corduba to Pax Julia
1 cavalry moved from Corduba to Pax Julia
4 cavalrys moved from Oea to Berenice
1 swordman moved from Sabrata to Oea
4 cavalrys moved from Thenae to OeaCombat - Carthage
Battle in Emerita Augusta
Carthage attack with 3 cavalrys, 1 hoplite and 1 spearman
Neutral defend with 1 cavalry and 2 swordmen
Carthage win, taking Emerita Augusta from Neutral with 3 cavalrys and 1 hoplite remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 1 spearman
Battle in Caralis
Carthage attack with 3 spearmen
RomanRepublic defend with 1 velites
Carthage win, taking Caralis from RomanRepublic with 3 spearmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Lilybaeum
Carthage attack with 2 hoplites, 12 spearmen, 2 swordmen and 3 warelephants
RomanRepublic defend with 1 velites
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Lilybaeum from RomanRepublic with 2 hoplites, 12 spearmen, 2 swordmen and 3 warelephants remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Pax Julia
Carthage attack with 4 cavalrys and 1 hoplite
Neutral defend with 1 cavalry and 3 swordmen
1 hoplite owned by the Carthage retreated to Hispatis
Neutral win with 2 swordmen remaining. Battle score for attacker is -8
Casualties for Neutral: 1 cavalry and 1 swordman
Casualties for Carthage: 4 cavalrys
Battle in Barcino
Carthage attack with 3 cavalrys, 2 spearmen and 3 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage win, taking Barcino from Neutral with 3 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Cesaraugusta
Carthage attack with 2 cavalrys, 2 spearmen and 3 swordmen
Neutral defend with 3 cavalrys and 2 swordmen
Carthage win, taking Cesaraugusta from Neutral with 2 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 17
Casualties for Neutral: 3 cavalrys and 2 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
Place Units - Carthage
1 bireme and 1 trireme placed in SZ 32
1 warelephant placed in Carthago
4 cavalrys and 1 spearman placed in Corduba
1 hoplite, 4 spearmen and 1 swordman placed in CarthagoTurn Complete - Carthage
Carthage collect 79 PUs; end with 79 PUs total
1 unit repaired.





