I’m rather surprised you haven’t seen other games end with axis getting the VC win even though it’d lose in the long run if there weren’t such a win condition; or maybe I misunderstood your statement. Since the current game state is already looking to be an instance of that, and it doesn’t look THAT atypical to me.
Another awesome game with entek 207BC
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TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Macedonia
Macedonia buy 1 city, 3 peltastss and 2 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Dodona to Delphi
3 hoplites moved from Thessalonica to SZ 70
2 swordmen moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
3 hoplites moved from SZ 69 to Athens
2 swordmen moved from SZ 69 to Athens
1 cavalry moved from Pella to Delphi
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
2 cavalrys moved from Thessalonica to Athens
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
4 peltastss moved from Thessalonica to Odessus
1 hoplite and 3 peltastss moved from Pella to Philippopolis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Macedonia
Macedonia buy 1 city, 3 peltastss and 2 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Dodona to Delphi
3 hoplites moved from Thessalonica to SZ 70
2 swordmen moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
3 hoplites moved from SZ 69 to Athens
2 swordmen moved from SZ 69 to Athens
1 cavalry moved from Pella to Delphi
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
2 cavalrys moved from Thessalonica to Athens
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
4 peltastss moved from Thessalonica to Odessus
1 hoplite and 3 peltastss moved from Pella to PhilippopolisCombat - Macedonia
Battle in Delphi
Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
GreekCityStates defend with 3 slingerss
Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 2 hoplites and 3 peltastss remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 3 slingerss
Battle in Athens
Macedonia attack with 3 cavalrys, 5 hoplites, 5 peltastss and 3 swordmen
GreekCityStates defend with 2 archers and 2 hoplites
Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen remaining. Battle score for attacker is 14
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 2 archers and 2 hoplites
Battle in Odessus
Macedonia attack with 1 cavalry, 2 hoplites and 8 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia win, taking Odessus from Neutral with 1 cavalry, 2 hoplites and 6 peltastss remaining. Battle score for attacker is 11
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 1 axeman and 3 swordmenNon Combat Move - Macedonia
Place Units - Macedonia
1 city placed in Larissa
3 peltastss and 2 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Egypt
Egypt buy 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to ParaetoniumCombat - Egypt
Battle in Paraetonium
Egypt attack with 3 archers, 4 axemen and 2 spearmen
Neutral defend with 3 spearmen
Egypt roll dice for 3 archers, 4 axemen and 2 spearmen in Paraetonium, round 2 : 1/9 hits
Neutral roll dice for 3 spearmen in Paraetonium, round 2 : 2/3 hits
1 spearman owned by the Neutral and 2 spearmen owned by the Egypt lost in Paraetonium
Egypt roll dice for 3 archers and 4 axemen in Paraetonium, round 3 : 2/7 hits
Neutral roll dice for 2 spearmen in Paraetonium, round 3 : 0/2 hits
2 spearmen owned by the Neutral lost in Paraetonium
Egypt win, taking Paraetonium from Neutral with 3 archers and 4 axemen remaining. Battle score for attacker is 3
Casualties for Egypt: 2 spearmen
Casualties for Neutral: 3 spearmenNon Combat Move - Egypt
2 chariots moved from Alexandria to Paraetonium
2 archers moved from Alexandria to Paraetonium
3 axemen and 4 spearmen moved from Alexandria to Paraetonium
1 axeman, 2 chariots and 6 spearmen moved from Sidon to Jerusalem
1 chariot moved from Memphis to Jerusalem
1 archer moved from Memphis to SZ 58
1 archer and 1 trireme moved from SZ 58 to SZ 59
1 archer moved from SZ 59 to Jerusalem
2 axemen and 5 spearmen moved from Memphis to Pharan
3 biremes and 1 trireme moved from SZ 57 to SZ 58Place Units - Egypt
1 city placed in Jerusalem
2 archers, 2 axemen, 2 chariots and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 47 PUs; end with 47 PUs totalTerritory Summary for Egypt :
Jerusalem : 1 archer, 3 axemen, 4 chariots, 1 city and 11 spearmen
Alexandria : 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen
Salamis : 2 spearmen
SZ 59 : 1 trireme
SZ 58 : 3 biremes and 1 trireme
Paraetonium : 1 flag, 5 archers, 7 axemen, 2 chariots and 4 spearmen
Sidon : 2 axemen
Pharan : 2 axemen and 5 spearmenProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 30 / 41
Macedonia : 37 / 37
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Seleucid
Seleucid buy 3 cataphracts and 8 cavalrys; Remaining resources: 2 PUs;Combat Move - Seleucid
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
2 hoplites and 2 peltastss moved from SZ 60 to Sidon -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Seleucid
Seleucid buy 3 cataphracts and 8 cavalrys; Remaining resources: 2 PUs;Combat Move - Seleucid
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
2 hoplites and 2 peltastss moved from SZ 60 to SidonCombat - Seleucid
Battle in Sidon
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 axemen
Seleucid win, taking Sidon from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 6
Casualties for Egypt: 2 axemenNon Combat Move - Seleucid
1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cavalry moved from Edessa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
2 cataphracts moved from Seleucia to Emesa
2 cavalrys moved from Seleucia to Emesa
5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
2 hoplites and 1 peltasts moved from Attalia to SardisPlace Units - Seleucid
3 cataphracts and 8 cavalrys placed in AntiochTurn Complete - Seleucid
Seleucid collect 64 PUs; end with 66 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Parthia
Parthia buy 2 archers, 1 city and 2 spearmen; Remaining resources: 1 PUs;Combat Move - Parthia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Gazaca
1 cavalry moved from Persepolis to Seleucia
1 cataphract moved from Persepolis to Seleucia
1 horsearcher moved from Ecbatana to SeleuciaCombat - Parthia
Battle in Seleucia
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 14 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 14 spearmen in Seleucia, round 2 : 7/29 hits
Seleucid roll dice for 1 peltasts in Seleucia, round 2 : 1/1 hits
1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Seleucia
Parthia win, taking Seleucia from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Gazaca
Parthia attack with 1 archer, 2 horsearchers and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Parthia roll dice for 1 archer, 2 horsearchers and 3 spearmen in Gazaca, round 2 : 0/6 hits
Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 2 : 1/4 hits
1 spearman owned by the Parthia lost in Gazaca
Parthia roll dice for 1 archer, 2 horsearchers and 2 spearmen in Gazaca, round 3 : 2/5 hits
Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 3 : 1/4 hits
2 spearmen owned by the Neutral and 1 spearman owned by the Parthia lost in Gazaca
Parthia roll dice for 1 archer, 2 horsearchers and 1 spearman in Gazaca, round 4 : 1/4 hits
Neutral roll dice for 1 archer and 1 spearman in Gazaca, round 4 : 1/2 hits
1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Gazaca
Parthia roll dice for 1 archer and 2 horsearchers in Gazaca, round 5 : 0/3 hits
Neutral roll dice for 1 archer in Gazaca, round 5 : 0/1 hits
Parthia roll dice for 1 archer and 2 horsearchers in Gazaca, round 6 : 0/3 hits
Neutral roll dice for 1 archer in Gazaca, round 6 : 0/1 hits
Parthia roll dice for 1 archer and 2 horsearchers in Gazaca, round 7 : 2/3 hits
Neutral roll dice for 1 archer in Gazaca, round 7 : 1/1 hits
1 archer owned by the Neutral and 1 archer owned by the Parthia lost in Gazaca
Parthia win, taking Gazaca from Neutral with 2 horsearchers remaining. Battle score for attacker is 0
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Parthia: 1 archer and 3 spearmenNon Combat Move - Parthia
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
2 archers and 4 spearmen moved from Persepolis to SusaPlace Units - Parthia
1 city placed in Ctesiphon
2 archers and 2 spearmen placed in PersepolisTurn Complete - Parthia
Parthia collect 42 PUs; end with 43 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 2 archers and 4 spearmen
Seleucia : 1 flag, 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen
Ctesiphon : 1 archer, 1 city and 4 spearmen
Gazaca : 1 flag, 2 horsearchers
Persepolis : 2 archers, 1 city and 2 spearmenProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 30 / 41
Macedonia : 37 / 37
Egypt : 38 / 47
Seleucid : 54 / 66
Parthia : 42 / 43
Numidia : 17 / 17 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 1 PUs;Combat Move - Numidia
1 cavalry and 2 spearmen moved from Paliurus to Cyrene
1 cavalry and 1 spearman moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 spearman moved from Siwa to Paliurus
2 archers and 2 spearmen moved from Siwa to Berenice
2 biremes moved from SZ 29 to SZ 30
2 spearmen moved from Cirta to Auzia
1 swordman moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 cavalrys moved from Zama to Cartenna
1 cavalry moved from Theveste to Auzia
1 archer, 3 spearmen and 2 swordmen moved from Cirta to Auzia
1 archer and 3 spearmen moved from Hippo Regius to Zama
1 archer and 1 spearman moved from Zama to Capsa
1 spearman moved from Theveste to Capsa -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 1 PUs;Combat Move - Numidia
1 cavalry and 2 spearmen moved from Paliurus to Cyrene
1 cavalry and 1 spearman moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 spearman moved from Siwa to Paliurus
2 archers and 2 spearmen moved from Siwa to Berenice
2 biremes moved from SZ 29 to SZ 30
2 spearmen moved from Cirta to Auzia
1 swordman moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 cavalrys moved from Zama to Cartenna
1 cavalry moved from Theveste to Auzia
1 archer, 3 spearmen and 2 swordmen moved from Cirta to Auzia
1 archer and 3 spearmen moved from Hippo Regius to Zama
1 archer and 1 spearman moved from Zama to Capsa
1 spearman moved from Theveste to CapsaCombat - Numidia
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia win, taking Cyrene from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 cavalrys and 3 spearmen
Battle in Cartenna
Numidia attack with 8 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Cartenna from Neutral with 8 cavalrys and 1 spearman remaining. Battle score for attacker is 15
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Battle in Auzia
Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 23 PUs; end with 24 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Carthage
Carthage buy 1 bireme, 6 cavalrys and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
1 spearman and 3 swordmen moved from Carthago to SZ 36
1 bireme, 1 spearman, 3 swordmen and 1 trireme moved from SZ 36 to SZ 33
1 spearman and 3 swordmen moved from SZ 33 to Lilybaeum
3 cavalrys moved from Thapsus to Thenae
5 spearmen moved from Thapsus to Thenae
6 spearmen and 4 swordmen moved from Salmantica to Castulo
1 spearman moved from Acci to SZ 15
2 biremes and 1 spearman moved from SZ 15 to SZ 16
1 spearman moved from SZ 16 to Valentia
1 spearman and 2 swordmen moved from Carthago Nova to Valentia -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Carthage
Carthage buy 1 bireme, 6 cavalrys and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
1 spearman and 3 swordmen moved from Carthago to SZ 36
1 bireme, 1 spearman, 3 swordmen and 1 trireme moved from SZ 36 to SZ 33
1 spearman and 3 swordmen moved from SZ 33 to Lilybaeum
3 cavalrys moved from Thapsus to Thenae
5 spearmen moved from Thapsus to Thenae
6 spearmen and 4 swordmen moved from Salmantica to Castulo
1 spearman moved from Acci to SZ 15
2 biremes and 1 spearman moved from SZ 15 to SZ 16
1 spearman moved from SZ 16 to Valentia
1 spearman and 2 swordmen moved from Carthago Nova to ValentiaCombat - Carthage
Battle in Thenae
Carthage attack with 3 cavalrys and 5 spearmen
Neutral defend with 1 archer and 2 spearmen
Carthage win, taking Thenae from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is -2
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Carthage: 4 spearmen
Battle in Castulo
Carthage attack with 6 spearmen and 4 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage win, taking Castulo from Neutral with 5 spearmen and 4 swordmen remaining. Battle score for attacker is 17
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Valentia
Carthage attack with 2 spearmen and 2 swordmen
Neutral defend with 2 archers
Carthage win, taking Valentia from Neutral with 1 spearman and 2 swordmen remaining. Battle score for attacker is 5
Casualties for Neutral: 2 archers
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
1 swordman moved from Carthago to ThapsusPlace Units - Carthage
1 bireme and 2 triremes placed in SZ 32
5 cavalrys placed in Corduba
1 cavalry placed in CarthagoTurn Complete - Carthage
Carthage collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 cavalry, 1 fort, 3 legionaires, 1 onager and 1 trireme; Remaining resources: 1 PUs;Combat Move - RomanRepublic
1 velites moved from Messana to Syracuse
1 velites moved from Messana to Syracuse
1 legionaire moved from Messana to Syracuse
1 ballista, 2 cavalrys, 5 legionaires and 5 velitess moved from Genua to VeronaCombat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 1 legionaire and 2 velitess
Carthage defend with 1 spearman
RomanRepublic roll dice for 1 legionaire and 2 velitess in Syracuse, round 2 : 0/3 hits
Carthage roll dice for 1 spearman in Syracuse, round 2 : 1/1 hits
1 velites owned by the RomanRepublic lost in Syracuse
RomanRepublic roll dice for 1 legionaire and 1 velites in Syracuse, round 3 : 0/2 hits
Carthage roll dice for 1 spearman in Syracuse, round 3 : 1/1 hits
1 velites owned by the RomanRepublic lost in Syracuse
RomanRepublic roll dice for 1 legionaire in Syracuse, round 4 : 0/1 hits
Carthage roll dice for 1 spearman in Syracuse, round 4 : 1/1 hits
1 legionaire owned by the RomanRepublic lost in Syracuse
Carthage win with 1 spearman remaining. Battle score for attacker is -10
Casualties for RomanRepublic: 1 legionaire and 2 velitess
Battle in Verona
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess in Verona, round 2 : 7/13 hits
Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 2 : 3/5 hits
2 axemen owned by the Neutral, 3 swordmen owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Verona
RomanRepublic win, taking Verona from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 2 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 3 velitessNon Combat Move - RomanRepublic
1 bireme and 1 trireme moved from SZ 28 to SZ 25
2 biremes and 2 triremes moved from SZ 34 to SZ 28Place Units - RomanRepublic
1 fort and 3 legionaires placed in Messana
1 ballista, 1 cavalry and 1 onager placed in Roma
1 trireme placed in SZ 25Turn Complete - RomanRepublic
RomanRepublic collect 50 PUs; end with 51 PUs totalTerritory Summary for RomanRepublic :
Croton : 1 legionaire and 3 velitess
Roma : 2 ballistas, 1 cavalry, 1 city, 4 legionaires, 1 onager and 9 velitess
Verona : 1 flag, 1 ballista, 2 cavalrys, 5 legionaires and 2 velitess
Messana : 1 city, 5 forts, 9 legionaires and 5 velitess
Capua : 1 cavalry, 5 legionaires and 5 velitess
SZ 35 : 1 bireme
SZ 28 : 2 biremes and 2 triremes
SZ 25 : 1 bireme and 2 triremes
Genua : 1 flagProduction/PUs Summary :
Carthage : 68 / 68
RomanRepublic : 50 / 51
GreekCityStates : 24 / 41
Macedonia : 37 / 37
Egypt : 38 / 47
Seleucid : 54 / 66
Parthia : 42 / 43
Numidia : 23 / 24 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 2 hoplites, 6 slingerss and 1 trireme; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 hoplite and 1 slingers moved from Rhodos to SZ 66
3 biremes, 1 hoplite, 1 slingers and 2 triremes moved from SZ 66 to SZ 67
1 hoplite moved from SZ 67 to Corinth
1 slingers moved from SZ 67 to Corinth
1 hoplite and 1 slingers moved from Messana to Syracuse
1 hoplite moved from Messana to SyracuseCombat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 2 hoplites and 1 slingers
Carthage defend with 1 spearman
GreekCityStates roll dice for 2 hoplites and 1 slingers in Syracuse, round 2 : 0/3 hits
Carthage roll dice for 1 spearman in Syracuse, round 2 : 1/1 hits
1 slingers owned by the GreekCityStates lost in Syracuse
GreekCityStates roll dice for 2 hoplites in Syracuse, round 3 : 2/2 hits
Carthage roll dice for 1 spearman in Syracuse, round 3 : 1/1 hits
1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
GreekCityStates win, taking Syracuse from Carthage with 1 hoplite remaining. Battle score for attacker is -4
Casualties for GreekCityStates: 1 hoplite and 1 slingers
Casualties for Carthage: 1 spearmanNon Combat Move - GreekCityStates
Place Units - GreekCityStates
6 slingerss placed in Sparta
2 hoplites placed in Rhodos
1 bireme and 1 trireme placed in SZ 66Turn Complete - GreekCityStates
GreekCityStates collect 30 PUs; end with 30 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city and 6 slingerss
Corinth : 1 flag, 8 hoplites and 1 slingers
Pergamum : 3 hoplites
SZ 66 : 1 bireme and 1 trireme
SZ 67 : 4 biremes and 3 triremes
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
Syracuse : 1 hoplite
Rhodos : 1 city and 2 hoplitesProduction/PUs Summary :
Carthage : 62 / 68
RomanRepublic : 50 / 51
GreekCityStates : 30 / 30
Macedonia : 37 / 37
Egypt : 38 / 47
Seleucid : 54 / 66
Parthia : 42 / 43
Numidia : 23 / 24 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Macedonia
Macedonia buy 4 cavalrys, 1 hoplite and 4 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
1 cavalry, 2 hoplites and 6 peltastss moved from Odessus to Byzantium
3 peltastss and 2 swordmen moved from Thessalonica to Byzantium
3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen moved from Athens to Corinth
1 cavalry moved from Delphi to Corinth -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Macedonia
Macedonia buy 4 cavalrys, 1 hoplite and 4 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
1 cavalry, 2 hoplites and 6 peltastss moved from Odessus to Byzantium
3 peltastss and 2 swordmen moved from Thessalonica to Byzantium
3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen moved from Athens to Corinth
1 cavalry moved from Delphi to CorinthCombat - Macedonia
Battle in Byzantium
Macedonia attack with 1 cavalry, 2 hoplites, 9 peltastss and 2 swordmen
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia win, taking Byzantium from Neutral with 1 cavalry, 2 hoplites, 7 peltastss and 2 swordmen remaining. Battle score for attacker is 30
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
Battle in Corinth
Macedonia attack with 4 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen
GreekCityStates defend with 8 hoplites and 1 slingers
Macedonia win, taking Corinth from GreekCityStates with 2 cavalrys, 5 hoplites and 3 swordmen remaining. Battle score for attacker is 28
Casualties for GreekCityStates: 8 hoplites and 1 slingers
Casualties for Macedonia: 2 cavalrys and 3 peltastssNon Combat Move - Macedonia
2 hoplites and 3 peltastss moved from Delphi to Athens
1 hoplite and 3 peltastss moved from Philippopolis to OdessusPlace Units - Macedonia
4 cavalrys, 1 hoplite and 1 swordman placed in Larissa
3 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Egypt
Egypt buy 2 archers, 5 axemen, 2 chariots and 4 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
1 axeman and 3 spearmen moved from Pharan to SZ 58
1 axeman, 3 biremes, 3 spearmen and 1 trireme moved from SZ 58 to SZ 59
1 axeman and 3 spearmen moved from SZ 59 to Sidon
2 archers and 2 spearmen moved from Paraetonium to Paliurus
2 archers and 2 spearmen moved from Paraetonium to SiwaCombat - Egypt
Battle in Paliurus
Egypt attack with 2 archers and 2 spearmen
Numidia defend with 1 spearman
Egypt roll dice for 2 archers and 2 spearmen in Paliurus, round 2 : 0/4 hits
Numidia roll dice for 1 spearman in Paliurus, round 2 : 1/1 hits
1 spearman owned by the Egypt lost in Paliurus
Egypt roll dice for 2 archers and 1 spearman in Paliurus, round 3 : 0/3 hits
Numidia roll dice for 1 spearman in Paliurus, round 3 : 0/1 hits
Egypt roll dice for 2 archers and 1 spearman in Paliurus, round 4 : 0/3 hits
Numidia roll dice for 1 spearman in Paliurus, round 4 : 0/1 hits
Egypt roll dice for 2 archers and 1 spearman in Paliurus, round 5 : 0/3 hits
Numidia roll dice for 1 spearman in Paliurus, round 5 : 1/1 hits
1 spearman owned by the Egypt lost in Paliurus
2 archers owned by the Egypt retreated to Paraetonium
Numidia win with 1 spearman remaining. Battle score for attacker is -6
Casualties for Egypt: 2 spearmen
Battle in Sidon
Egypt attack with 1 axeman and 3 spearmen
Seleucid defend with 2 hoplites and 2 peltastss
Egypt roll dice for 1 axeman and 3 spearmen in Sidon, round 2 : 0/4 hits
Seleucid roll dice for 2 hoplites and 2 peltastss in Sidon, round 2 : 1/4 hits
1 spearman owned by the Egypt lost in Sidon
Egypt roll dice for 1 axeman and 2 spearmen in Sidon, round 3 : 2/3 hits
Seleucid roll dice for 2 hoplites and 2 peltastss in Sidon, round 3 : 3/4 hits
2 spearmen owned by the Egypt, 1 axeman owned by the Egypt and 2 peltastss owned by the Seleucid lost in Sidon
Seleucid win with 2 hoplites remaining. Battle score for attacker is -8
Casualties for Egypt: 1 axeman and 3 spearmen
Casualties for Seleucid: 2 peltastss
Battle in Siwa
Egypt attack with 2 archers and 2 spearmen
Numidia defend with 1 spearman
Egypt roll dice for 2 archers and 2 spearmen in Siwa, round 2 : 0/4 hits
Numidia roll dice for 1 spearman in Siwa, round 2 : 0/1 hits
Egypt roll dice for 2 archers and 2 spearmen in Siwa, round 3 : 1/4 hits
Numidia roll dice for 1 spearman in Siwa, round 3 : 1/1 hits
1 spearman owned by the Numidia and 1 spearman owned by the Egypt lost in Siwa
Egypt win, taking Siwa from Numidia with 2 archers and 1 spearman remaining. Battle score for attacker is 0
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Egypt
2 chariots moved from Paraetonium to Siwa
2 chariots moved from Alexandria to Pharan
2 archers, 2 axemen and 2 spearmen moved from Alexandria to MemphisPlace Units - Egypt
2 archers, 2 chariots and 4 spearmen placed in Jerusalem
5 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 40 PUs; end with 40 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 2 archers, 2 chariots and 1 spearman
Memphis : 2 archers, 2 axemen and 2 spearmen
Jerusalem : 3 archers, 3 axemen, 6 chariots, 1 city and 15 spearmen
Alexandria : 5 axemen and 1 city
Salamis : 2 spearmen
SZ 59 : 3 biremes and 2 triremes
Paraetonium : 1 flag, 3 archers and 7 axemen
Pharan : 1 axeman, 2 chariots and 2 spearmenProduction/PUs Summary :
Carthage : 62 / 68
RomanRepublic : 50 / 51
GreekCityStates : 23 / 30
Macedonia : 51 / 51
Egypt : 40 / 40
Seleucid : 54 / 66
Parthia : 42 / 43
Numidia : 21 / 24 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Seleucid
Seleucid buy 3 cataphracts, 3 cavalrys, 1 city, 2 hoplites and 2 legionaires; Remaining resources: 0 PUs;Combat Move - Seleucid
11 peltastss moved from Damascus to Jerusalem
2 hoplites moved from Sidon to Jerusalem
2 cataphracts, 6 cavalrys, 7 hoplites and 4 legionaires moved from Damascus to Jerusalem
3 cataphracts and 8 cavalrys moved from Antioch to Jerusalem
2 cataphracts and 2 cavalrys moved from Emesa to Jerusalem
6 hoplites and 1 peltasts moved from Sardis to Pergamum -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Seleucid
Seleucid buy 3 cataphracts, 3 cavalrys, 1 city, 2 hoplites and 2 legionaires; Remaining resources: 0 PUs;Combat Move - Seleucid
11 peltastss moved from Damascus to Jerusalem
2 hoplites moved from Sidon to Jerusalem
2 cataphracts, 6 cavalrys, 7 hoplites and 4 legionaires moved from Damascus to Jerusalem
3 cataphracts and 8 cavalrys moved from Antioch to Jerusalem
2 cataphracts and 2 cavalrys moved from Emesa to Jerusalem
6 hoplites and 1 peltasts moved from Sardis to PergamumCombat - Seleucid
Battle in Jerusalem
Seleucid attack with 7 cataphracts, 16 cavalrys, 9 hoplites, 4 legionaires and 11 peltastss
Egypt defend with 3 archers, 3 axemen, 6 chariots, 1 city and 15 spearmen
Seleucid win, taking Jerusalem from Egypt with 7 cataphracts, 14 cavalrys, 8 hoplites and 3 legionaires remaining. Battle score for attacker is 63
Casualties for Egypt: 3 archers, 3 axemen, 6 chariots and 15 spearmen
Casualties for Seleucid: 2 cavalrys, 1 hoplite, 1 legionaire and 11 peltastss
Battle in Pergamum
Seleucid attack with 6 hoplites and 1 peltasts
GreekCityStates defend with 3 hoplites
Seleucid win, taking Pergamum from GreekCityStates with 4 hoplites remaining. Battle score for attacker is 3
Casualties for GreekCityStates: 3 hoplites
Casualties for Seleucid: 2 hoplites and 1 peltastsNon Combat Move - Seleucid
4 hoplites and 2 legionaires moved from Hatra to Edessa
4 hoplites and 2 legionaires moved from Hatra to Emesa
3 peltastss moved from Hatra to Emesa
5 peltastss moved from Hatra to EdessaPlace Units - Seleucid
1 city placed in Edessa
3 cataphracts, 3 cavalrys, 2 hoplites and 2 legionaires placed in AntiochTurn Complete - Seleucid
Seleucid collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Parthia
Parthia buy 4 archers, 1 cataphract, 2 cavalrys and 2 horsearchers; Remaining resources: 0 PUs;Combat Move - Parthia
6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen moved from Seleucia to HatraCombat - Parthia
Battle in Hatra
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen in Hatra, round 2 : 8/28 hits
Seleucid roll dice for 1 peltasts in Hatra, round 2 : 0/1 hits
1 peltasts owned by the Seleucid lost in Hatra
Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
1 archer and 4 spearmen moved from Ctesiphon to Seleucia
2 horsearchers moved from Gazaca to Seleucia
2 archers and 4 spearmen moved from Susa to Seleucia
2 archers and 2 spearmen moved from Persepolis to SusaPlace Units - Parthia
4 archers, 2 cavalrys and 1 horsearcher placed in Ctesiphon
1 cataphract and 1 horsearcher placed in PersepolisTurn Complete - Parthia
Parthia collect 47 PUs; end with 47 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Hatra : 1 flag, 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen
Susa : 2 archers and 2 spearmen
Seleucia : 1 flag, 3 archers, 2 horsearchers and 8 spearmen
Ctesiphon : 4 archers, 2 cavalrys, 1 city and 1 horsearcher
Gazaca : 1 flag
Persepolis : 1 cataphract, 1 city and 1 horsearcherProduction/PUs Summary :
Carthage : 62 / 68
RomanRepublic : 50 / 51
GreekCityStates : 17 / 30
Macedonia : 51 / 51
Egypt : 32 / 40
Seleucid : 63 / 68
Parthia : 47 / 47
Numidia : 21 / 24Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.621
Median : 4.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 29Seleucid Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Parthia Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.536
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Numidia
Numidia buy 6 cavalrys; Remaining resources: 0 PUs;Combat Move - Numidia
2 cavalrys moved from Cyrene to Leptis Magna
2 archers and 2 spearmen moved from Berenice to Leptis Magna
1 spearman moved from Leptis Magna to Berenice
1 archer and 5 spearmen moved from Capsa to Thenae
1 archer and 3 spearmen moved from Zama to Capsa
2 biremes moved from SZ 30 to SZ 31
1 archer, 1 cavalry, 2 spearmen and 2 swordmen moved from Auzia to Siga
2 spearmen and 1 swordman moved from Auzia to Siga
8 cavalrys and 1 spearman moved from Cartenna to Siga -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Numidia
Numidia buy 6 cavalrys; Remaining resources: 0 PUs;Combat Move - Numidia
2 cavalrys moved from Cyrene to Leptis Magna
2 archers and 2 spearmen moved from Berenice to Leptis Magna
1 spearman moved from Leptis Magna to Berenice
1 archer and 5 spearmen moved from Capsa to Thenae
1 archer and 3 spearmen moved from Zama to Capsa
2 biremes moved from SZ 30 to SZ 31
1 archer, 1 cavalry, 2 spearmen and 2 swordmen moved from Auzia to Siga
2 spearmen and 1 swordman moved from Auzia to Siga
8 cavalrys and 1 spearman moved from Cartenna to SigaCombat - Numidia
Battle in Siga
Numidia attack with 1 archer, 9 cavalrys, 5 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia win, taking Siga from Neutral with 1 archer, 9 cavalrys, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis Magna
2 cavalrys were produced but were not placedTurn Complete - Numidia
Numidia collect 22 PUs; end with 22 PUs total





