I’m rather surprised you haven’t seen other games end with axis getting the VC win even though it’d lose in the long run if there weren’t such a win condition; or maybe I misunderstood your statement. Since the current game state is already looking to be an instance of that, and it doesn’t look THAT atypical to me.
Another awesome game with entek 207BC
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I will be a little slow with my turns.
my dad is about to pass away, -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 1 spearman, 4 swordmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Carthage
3 spearmen and 2 swordmen moved from Carthago Nova to Valentia
2 cavalrys moved from Corduba to Valentia
4 spearmen and 3 swordmen moved from Corduba to Salmantica
2 spearmen and 1 swordman moved from Hispatis to Salmantica
1 warelephant moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 spearman moved from Melita to SZ 36
3 spearmen moved from Caralis to SZ 32
2 spearmen moved from Carthago to SZ 32
1 bireme, 1 hoplite, 1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
1 hoplite, 6 spearmen and 1 warelephant moved from SZ 33 to Lilybaeum -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 1 spearman, 4 swordmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Carthage
3 spearmen and 2 swordmen moved from Carthago Nova to Valentia
2 cavalrys moved from Corduba to Valentia
4 spearmen and 3 swordmen moved from Corduba to Salmantica
2 spearmen and 1 swordman moved from Hispatis to Salmantica
1 warelephant moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 spearman moved from Melita to SZ 36
3 spearmen moved from Caralis to SZ 32
2 spearmen moved from Carthago to SZ 32
1 bireme, 1 hoplite, 1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
1 hoplite, 6 spearmen and 1 warelephant moved from SZ 33 to LilybaeumCombat - Carthage
Battle in Salmantica
Carthage attack with 6 spearmen and 4 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage win, taking Salmantica from Neutral with 6 spearmen and 4 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 3 cavalrys and 1 swordman
Battle in Valentia
Carthage attack with 2 cavalrys, 3 spearmen and 2 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Neutral win with 2 archers remaining. Battle score for attacker is -12
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for Carthage: 2 cavalrys, 3 spearmen and 2 swordmenNon Combat Move - Carthage
1 swordman moved from Acci to Carthago Nova
1 spearman and 1 swordman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
1 spearman moved from Gades to Acci
2 spearmen moved from Carthago to Thapsus
3 cavalrys moved from Carthago to ThapsusPlace Units - Carthage
1 bireme and 1 trireme placed in SZ 36
1 city placed in Corduba
1 spearman and 4 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 55 PUs; end with 55 PUs total -
Have fun guys. Which side won: Rome or Carthage?
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Rome
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 city, 1 trireme and 3 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
3 legionaires and 4 velitess moved from Arretium to Genua
2 cavalrys moved from Roma to GenuaCombat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess in Genua, round 2 : 6/15 hits
Neutral roll dice for 3 cavalrys and 3 swordmen in Genua, round 2 : 2/6 hits
3 swordmen owned by the Neutral, 2 velitess owned by the RomanRepublic and 3 cavalrys owned by the Neutral lost in Genua
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
2 legionaires and 3 velitess moved from Salapia to Roma
1 bireme moved from SZ 44 to SZ 35
1 legionaire moved from Croton to SZ 35
1 legionaire moved from SZ 35 to Messana
2 legionaires and 2 velitess moved from Roma to SZ 28
2 biremes, 2 legionaires, 2 triremes and 2 velitess moved from SZ 28 to SZ 34
2 legionaires and 2 velitess moved from SZ 34 to Messana
2 legionaires and 1 velites moved from Tarentum to CapuaPlace Units - RomanRepublic
1 city placed in Messana
1 bireme and 1 trireme placed in SZ 28
3 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 47 PUs totalTerritory Summary for RomanRepublic :
Croton : 1 legionaire and 3 velitess
Roma : 1 ballista, 1 city, 4 legionaires and 9 velitess
Messana : 1 city, 4 forts, 7 legionaires and 7 velitess
Capua : 1 cavalry, 5 legionaires and 5 velitess
SZ 35 : 1 bireme
SZ 34 : 2 biremes and 2 triremes
SZ 28 : 1 bireme and 1 trireme
Genua : 1 flag, 1 ballista, 2 cavalrys, 5 legionaires and 5 velitessProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 1 city and 1 trireme; Remaining resources: 0 PUs;Combat Move - GreekCityStates
2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
6 hoplites and 3 slingerss moved from Sparta to Corinth
1 archer, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
2 triremes moved from SZ 67 to SZ 66
3 biremes moved from SZ 67 to SZ 66Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 1 archer, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates roll dice for 1 archer, 1 cavalry, 11 hoplites and 6 slingerss in Corinth, round 2 : 6/19 hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen in Corinth, round 2 : 5/13 hits
5 slingerss owned by the GreekCityStates, 2 cavalrys owned by the Macedonia and 4 peltastss owned by the Macedonia lost in Corinth
GreekCityStates roll dice for 1 archer, 1 cavalry, 11 hoplites and 1 slingers in Corinth, round 3 : 3/14 hits
Macedonia roll dice for 5 hoplites and 2 swordmen in Corinth, round 3 : 4/7 hits
2 swordmen owned by the Macedonia, 1 slingers owned by the GreekCityStates, 1 archer owned by the GreekCityStates, 1 hoplite owned by the Macedonia, 1 hoplite owned by the GreekCityStates and 1 cavalry owned by the GreekCityStates lost in Corinth
GreekCityStates roll dice for 10 hoplites in Corinth, round 4 : 5/10 hits
Macedonia roll dice for 4 hoplites in Corinth, round 4 : 3/4 hits
4 hoplites owned by the Macedonia and 3 hoplites owned by the GreekCityStates lost in Corinth
GreekCityStates win, taking Corinth from Macedonia with 7 hoplites remaining. Battle score for attacker is 9
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 1 archer, 1 cavalry, 4 hoplites and 6 slingerss
Battle in Sardis
GreekCityStates attack with 2 archers, 3 hoplites and 4 slingerss
Seleucid defend with 4 hoplites and 3 peltastss
GreekCityStates roll dice for 2 archers, 3 hoplites and 4 slingerss in Sardis, round 2 : 2/9 hits
Seleucid roll dice for 4 hoplites and 3 peltastss in Sardis, round 2 : 4/7 hits
4 slingerss owned by the GreekCityStates and 2 peltastss owned by the Seleucid lost in Sardis
GreekCityStates roll dice for 2 archers and 3 hoplites in Sardis, round 3 : 1/5 hits
Seleucid roll dice for 4 hoplites and 1 peltasts in Sardis, round 3 : 2/5 hits
2 archers owned by the GreekCityStates and 1 peltasts owned by the Seleucid lost in Sardis
3 hoplites owned by the GreekCityStates retreated to Pergamum
Seleucid win with 4 hoplites remaining. Battle score for attacker is -10
Casualties for GreekCityStates: 2 archers and 4 slingerss
Casualties for Seleucid: 3 peltastssNon Combat Move - GreekCityStates
2 cavalrys moved from Syracuse to Messana
5 hoplites and 4 slingerss moved from Syracuse to Messana
1 archer moved from Delphi to Athens
2 hoplites moved from Delphi to AthensPlace Units - GreekCityStates
1 city placed in Rhodos
1 bireme and 1 trireme placed in SZ 67Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city
Corinth : 1 flag, 7 hoplites
Pergamum : 3 hoplites
Athens : 2 archers and 2 hoplites
Delphi : 3 slingerss
SZ 66 : 3 biremes and 2 triremes
SZ 67 : 1 bireme and 1 trireme
Messana : 2 cavalrys, 5 hoplites and 4 slingerss
Rhodos : 1 city, 1 hoplite and 1 slingersProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 41 / 41
Macedonia : 22 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Macedonia
Macedonia buy 1 city, 3 peltastss and 2 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Dodona to Delphi
3 hoplites moved from Thessalonica to SZ 70
2 swordmen moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
3 hoplites moved from SZ 69 to Athens
2 swordmen moved from SZ 69 to Athens
1 cavalry moved from Pella to Delphi
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
2 cavalrys moved from Thessalonica to Athens
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
4 peltastss moved from Thessalonica to Odessus
1 hoplite and 3 peltastss moved from Pella to Philippopolis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Macedonia
Macedonia buy 1 city, 3 peltastss and 2 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Dodona to Delphi
3 hoplites moved from Thessalonica to SZ 70
2 swordmen moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
3 hoplites moved from SZ 69 to Athens
2 swordmen moved from SZ 69 to Athens
1 cavalry moved from Pella to Delphi
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
2 cavalrys moved from Thessalonica to Athens
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
4 peltastss moved from Thessalonica to Odessus
1 hoplite and 3 peltastss moved from Pella to PhilippopolisCombat - Macedonia
Battle in Delphi
Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
GreekCityStates defend with 3 slingerss
Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 2 hoplites and 3 peltastss remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 3 slingerss
Battle in Athens
Macedonia attack with 3 cavalrys, 5 hoplites, 5 peltastss and 3 swordmen
GreekCityStates defend with 2 archers and 2 hoplites
Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen remaining. Battle score for attacker is 14
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 2 archers and 2 hoplites
Battle in Odessus
Macedonia attack with 1 cavalry, 2 hoplites and 8 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia win, taking Odessus from Neutral with 1 cavalry, 2 hoplites and 6 peltastss remaining. Battle score for attacker is 11
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 1 axeman and 3 swordmenNon Combat Move - Macedonia
Place Units - Macedonia
1 city placed in Larissa
3 peltastss and 2 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Egypt
Egypt buy 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to ParaetoniumCombat - Egypt
Battle in Paraetonium
Egypt attack with 3 archers, 4 axemen and 2 spearmen
Neutral defend with 3 spearmen
Egypt roll dice for 3 archers, 4 axemen and 2 spearmen in Paraetonium, round 2 : 1/9 hits
Neutral roll dice for 3 spearmen in Paraetonium, round 2 : 2/3 hits
1 spearman owned by the Neutral and 2 spearmen owned by the Egypt lost in Paraetonium
Egypt roll dice for 3 archers and 4 axemen in Paraetonium, round 3 : 2/7 hits
Neutral roll dice for 2 spearmen in Paraetonium, round 3 : 0/2 hits
2 spearmen owned by the Neutral lost in Paraetonium
Egypt win, taking Paraetonium from Neutral with 3 archers and 4 axemen remaining. Battle score for attacker is 3
Casualties for Egypt: 2 spearmen
Casualties for Neutral: 3 spearmenNon Combat Move - Egypt
2 chariots moved from Alexandria to Paraetonium
2 archers moved from Alexandria to Paraetonium
3 axemen and 4 spearmen moved from Alexandria to Paraetonium
1 axeman, 2 chariots and 6 spearmen moved from Sidon to Jerusalem
1 chariot moved from Memphis to Jerusalem
1 archer moved from Memphis to SZ 58
1 archer and 1 trireme moved from SZ 58 to SZ 59
1 archer moved from SZ 59 to Jerusalem
2 axemen and 5 spearmen moved from Memphis to Pharan
3 biremes and 1 trireme moved from SZ 57 to SZ 58Place Units - Egypt
1 city placed in Jerusalem
2 archers, 2 axemen, 2 chariots and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 47 PUs; end with 47 PUs totalTerritory Summary for Egypt :
Jerusalem : 1 archer, 3 axemen, 4 chariots, 1 city and 11 spearmen
Alexandria : 2 archers, 2 axemen, 2 chariots, 1 city and 2 spearmen
Salamis : 2 spearmen
SZ 59 : 1 trireme
SZ 58 : 3 biremes and 1 trireme
Paraetonium : 1 flag, 5 archers, 7 axemen, 2 chariots and 4 spearmen
Sidon : 2 axemen
Pharan : 2 axemen and 5 spearmenProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 30 / 41
Macedonia : 37 / 37
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Seleucid
Seleucid buy 3 cataphracts and 8 cavalrys; Remaining resources: 2 PUs;Combat Move - Seleucid
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
2 hoplites and 2 peltastss moved from SZ 60 to Sidon -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Seleucid
Seleucid buy 3 cataphracts and 8 cavalrys; Remaining resources: 2 PUs;Combat Move - Seleucid
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
2 hoplites and 2 peltastss moved from SZ 60 to SidonCombat - Seleucid
Battle in Sidon
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 axemen
Seleucid win, taking Sidon from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 6
Casualties for Egypt: 2 axemenNon Combat Move - Seleucid
1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Damascus
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cavalry moved from Edessa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
2 cataphracts moved from Seleucia to Emesa
2 cavalrys moved from Seleucia to Emesa
5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
2 hoplites and 1 peltasts moved from Attalia to SardisPlace Units - Seleucid
3 cataphracts and 8 cavalrys placed in AntiochTurn Complete - Seleucid
Seleucid collect 64 PUs; end with 66 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Parthia
Parthia buy 2 archers, 1 city and 2 spearmen; Remaining resources: 1 PUs;Combat Move - Parthia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Gazaca
1 cavalry moved from Persepolis to Seleucia
1 cataphract moved from Persepolis to Seleucia
1 horsearcher moved from Ecbatana to SeleuciaCombat - Parthia
Battle in Seleucia
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 14 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 14 spearmen in Seleucia, round 2 : 7/29 hits
Seleucid roll dice for 1 peltasts in Seleucia, round 2 : 1/1 hits
1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Seleucia
Parthia win, taking Seleucia from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Gazaca
Parthia attack with 1 archer, 2 horsearchers and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Parthia roll dice for 1 archer, 2 horsearchers and 3 spearmen in Gazaca, round 2 : 0/6 hits
Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 2 : 1/4 hits
1 spearman owned by the Parthia lost in Gazaca
Parthia roll dice for 1 archer, 2 horsearchers and 2 spearmen in Gazaca, round 3 : 2/5 hits
Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 3 : 1/4 hits
2 spearmen owned by the Neutral and 1 spearman owned by the Parthia lost in Gazaca
Parthia roll dice for 1 archer, 2 horsearchers and 1 spearman in Gazaca, round 4 : 1/4 hits
Neutral roll dice for 1 archer and 1 spearman in Gazaca, round 4 : 1/2 hits
1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Gazaca
Parthia roll dice for 1 archer and 2 horsearchers in Gazaca, round 5 : 0/3 hits
Neutral roll dice for 1 archer in Gazaca, round 5 : 0/1 hits
Parthia roll dice for 1 archer and 2 horsearchers in Gazaca, round 6 : 0/3 hits
Neutral roll dice for 1 archer in Gazaca, round 6 : 0/1 hits
Parthia roll dice for 1 archer and 2 horsearchers in Gazaca, round 7 : 2/3 hits
Neutral roll dice for 1 archer in Gazaca, round 7 : 1/1 hits
1 archer owned by the Neutral and 1 archer owned by the Parthia lost in Gazaca
Parthia win, taking Gazaca from Neutral with 2 horsearchers remaining. Battle score for attacker is 0
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Parthia: 1 archer and 3 spearmenNon Combat Move - Parthia
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
2 archers and 4 spearmen moved from Persepolis to SusaPlace Units - Parthia
1 city placed in Ctesiphon
2 archers and 2 spearmen placed in PersepolisTurn Complete - Parthia
Parthia collect 42 PUs; end with 43 PUs totalTerritory Summary for Parthia :
SZ 86 : 1 bireme
Susa : 2 archers and 4 spearmen
Seleucia : 1 flag, 6 archers, 3 cataphracts, 3 cavalrys, 3 horsearchers and 13 spearmen
Ctesiphon : 1 archer, 1 city and 4 spearmen
Gazaca : 1 flag, 2 horsearchers
Persepolis : 2 archers, 1 city and 2 spearmenProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 47 / 47
GreekCityStates : 30 / 41
Macedonia : 37 / 37
Egypt : 38 / 47
Seleucid : 54 / 66
Parthia : 42 / 43
Numidia : 17 / 17 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 1 PUs;Combat Move - Numidia
1 cavalry and 2 spearmen moved from Paliurus to Cyrene
1 cavalry and 1 spearman moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 spearman moved from Siwa to Paliurus
2 archers and 2 spearmen moved from Siwa to Berenice
2 biremes moved from SZ 29 to SZ 30
2 spearmen moved from Cirta to Auzia
1 swordman moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 cavalrys moved from Zama to Cartenna
1 cavalry moved from Theveste to Auzia
1 archer, 3 spearmen and 2 swordmen moved from Cirta to Auzia
1 archer and 3 spearmen moved from Hippo Regius to Zama
1 archer and 1 spearman moved from Zama to Capsa
1 spearman moved from Theveste to Capsa -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 1
Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 1 PUs;Combat Move - Numidia
1 cavalry and 2 spearmen moved from Paliurus to Cyrene
1 cavalry and 1 spearman moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 spearman moved from Siwa to Paliurus
2 archers and 2 spearmen moved from Siwa to Berenice
2 biremes moved from SZ 29 to SZ 30
2 spearmen moved from Cirta to Auzia
1 swordman moved from Cirta to Auzia
2 cavalrys moved from Cirta to Cartenna
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 cavalrys moved from Zama to Cartenna
1 cavalry moved from Theveste to Auzia
1 archer, 3 spearmen and 2 swordmen moved from Cirta to Auzia
1 archer and 3 spearmen moved from Hippo Regius to Zama
1 archer and 1 spearman moved from Zama to Capsa
1 spearman moved from Theveste to CapsaCombat - Numidia
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia win, taking Cyrene from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 cavalrys and 3 spearmen
Battle in Cartenna
Numidia attack with 8 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Cartenna from Neutral with 8 cavalrys and 1 spearman remaining. Battle score for attacker is 15
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Battle in Auzia
Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 23 PUs; end with 24 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Carthage
Carthage buy 1 bireme, 6 cavalrys and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
1 spearman and 3 swordmen moved from Carthago to SZ 36
1 bireme, 1 spearman, 3 swordmen and 1 trireme moved from SZ 36 to SZ 33
1 spearman and 3 swordmen moved from SZ 33 to Lilybaeum
3 cavalrys moved from Thapsus to Thenae
5 spearmen moved from Thapsus to Thenae
6 spearmen and 4 swordmen moved from Salmantica to Castulo
1 spearman moved from Acci to SZ 15
2 biremes and 1 spearman moved from SZ 15 to SZ 16
1 spearman moved from SZ 16 to Valentia
1 spearman and 2 swordmen moved from Carthago Nova to Valentia -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Carthage
Carthage buy 1 bireme, 6 cavalrys and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
1 spearman and 3 swordmen moved from Carthago to SZ 36
1 bireme, 1 spearman, 3 swordmen and 1 trireme moved from SZ 36 to SZ 33
1 spearman and 3 swordmen moved from SZ 33 to Lilybaeum
3 cavalrys moved from Thapsus to Thenae
5 spearmen moved from Thapsus to Thenae
6 spearmen and 4 swordmen moved from Salmantica to Castulo
1 spearman moved from Acci to SZ 15
2 biremes and 1 spearman moved from SZ 15 to SZ 16
1 spearman moved from SZ 16 to Valentia
1 spearman and 2 swordmen moved from Carthago Nova to ValentiaCombat - Carthage
Battle in Thenae
Carthage attack with 3 cavalrys and 5 spearmen
Neutral defend with 1 archer and 2 spearmen
Carthage win, taking Thenae from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is -2
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Carthage: 4 spearmen
Battle in Castulo
Carthage attack with 6 spearmen and 4 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage win, taking Castulo from Neutral with 5 spearmen and 4 swordmen remaining. Battle score for attacker is 17
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Valentia
Carthage attack with 2 spearmen and 2 swordmen
Neutral defend with 2 archers
Carthage win, taking Valentia from Neutral with 1 spearman and 2 swordmen remaining. Battle score for attacker is 5
Casualties for Neutral: 2 archers
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
1 swordman moved from Carthago to ThapsusPlace Units - Carthage
1 bireme and 2 triremes placed in SZ 32
5 cavalrys placed in Corduba
1 cavalry placed in CarthagoTurn Complete - Carthage
Carthage collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 cavalry, 1 fort, 3 legionaires, 1 onager and 1 trireme; Remaining resources: 1 PUs;Combat Move - RomanRepublic
1 velites moved from Messana to Syracuse
1 velites moved from Messana to Syracuse
1 legionaire moved from Messana to Syracuse
1 ballista, 2 cavalrys, 5 legionaires and 5 velitess moved from Genua to VeronaCombat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 1 legionaire and 2 velitess
Carthage defend with 1 spearman
RomanRepublic roll dice for 1 legionaire and 2 velitess in Syracuse, round 2 : 0/3 hits
Carthage roll dice for 1 spearman in Syracuse, round 2 : 1/1 hits
1 velites owned by the RomanRepublic lost in Syracuse
RomanRepublic roll dice for 1 legionaire and 1 velites in Syracuse, round 3 : 0/2 hits
Carthage roll dice for 1 spearman in Syracuse, round 3 : 1/1 hits
1 velites owned by the RomanRepublic lost in Syracuse
RomanRepublic roll dice for 1 legionaire in Syracuse, round 4 : 0/1 hits
Carthage roll dice for 1 spearman in Syracuse, round 4 : 1/1 hits
1 legionaire owned by the RomanRepublic lost in Syracuse
Carthage win with 1 spearman remaining. Battle score for attacker is -10
Casualties for RomanRepublic: 1 legionaire and 2 velitess
Battle in Verona
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess in Verona, round 2 : 7/13 hits
Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 2 : 3/5 hits
2 axemen owned by the Neutral, 3 swordmen owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Verona
RomanRepublic win, taking Verona from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 2 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 3 velitessNon Combat Move - RomanRepublic
1 bireme and 1 trireme moved from SZ 28 to SZ 25
2 biremes and 2 triremes moved from SZ 34 to SZ 28Place Units - RomanRepublic
1 fort and 3 legionaires placed in Messana
1 ballista, 1 cavalry and 1 onager placed in Roma
1 trireme placed in SZ 25Turn Complete - RomanRepublic
RomanRepublic collect 50 PUs; end with 51 PUs totalTerritory Summary for RomanRepublic :
Croton : 1 legionaire and 3 velitess
Roma : 2 ballistas, 1 cavalry, 1 city, 4 legionaires, 1 onager and 9 velitess
Verona : 1 flag, 1 ballista, 2 cavalrys, 5 legionaires and 2 velitess
Messana : 1 city, 5 forts, 9 legionaires and 5 velitess
Capua : 1 cavalry, 5 legionaires and 5 velitess
SZ 35 : 1 bireme
SZ 28 : 2 biremes and 2 triremes
SZ 25 : 1 bireme and 2 triremes
Genua : 1 flagProduction/PUs Summary :
Carthage : 68 / 68
RomanRepublic : 50 / 51
GreekCityStates : 24 / 41
Macedonia : 37 / 37
Egypt : 38 / 47
Seleucid : 54 / 66
Parthia : 42 / 43
Numidia : 23 / 24 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - GreekCityStates
GreekCityStates buy 1 bireme, 2 hoplites, 6 slingerss and 1 trireme; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 hoplite and 1 slingers moved from Rhodos to SZ 66
3 biremes, 1 hoplite, 1 slingers and 2 triremes moved from SZ 66 to SZ 67
1 hoplite moved from SZ 67 to Corinth
1 slingers moved from SZ 67 to Corinth
1 hoplite and 1 slingers moved from Messana to Syracuse
1 hoplite moved from Messana to SyracuseCombat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 2 hoplites and 1 slingers
Carthage defend with 1 spearman
GreekCityStates roll dice for 2 hoplites and 1 slingers in Syracuse, round 2 : 0/3 hits
Carthage roll dice for 1 spearman in Syracuse, round 2 : 1/1 hits
1 slingers owned by the GreekCityStates lost in Syracuse
GreekCityStates roll dice for 2 hoplites in Syracuse, round 3 : 2/2 hits
Carthage roll dice for 1 spearman in Syracuse, round 3 : 1/1 hits
1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
GreekCityStates win, taking Syracuse from Carthage with 1 hoplite remaining. Battle score for attacker is -4
Casualties for GreekCityStates: 1 hoplite and 1 slingers
Casualties for Carthage: 1 spearmanNon Combat Move - GreekCityStates
Place Units - GreekCityStates
6 slingerss placed in Sparta
2 hoplites placed in Rhodos
1 bireme and 1 trireme placed in SZ 66Turn Complete - GreekCityStates
GreekCityStates collect 30 PUs; end with 30 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city and 6 slingerss
Corinth : 1 flag, 8 hoplites and 1 slingers
Pergamum : 3 hoplites
SZ 66 : 1 bireme and 1 trireme
SZ 67 : 4 biremes and 3 triremes
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
Syracuse : 1 hoplite
Rhodos : 1 city and 2 hoplitesProduction/PUs Summary :
Carthage : 62 / 68
RomanRepublic : 50 / 51
GreekCityStates : 30 / 30
Macedonia : 37 / 37
Egypt : 38 / 47
Seleucid : 54 / 66
Parthia : 42 / 43
Numidia : 23 / 24 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 2
Purchase Units - Macedonia
Macedonia buy 4 cavalrys, 1 hoplite and 4 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
1 cavalry, 2 hoplites and 6 peltastss moved from Odessus to Byzantium
3 peltastss and 2 swordmen moved from Thessalonica to Byzantium
3 cavalrys, 5 hoplites, 3 peltastss and 3 swordmen moved from Athens to Corinth
1 cavalry moved from Delphi to Corinth





