@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Another awesome game with entek 207BC
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Seleucid
Seleucid buy 5 cataphracts, 4 cavalrys, 5 hoplites, 4 legionaires and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts moved from Susa to Persepolis
7 cataphracts moved from Ctesiphon to Persepolis
1 cataphract moved from Ecbatana to Persepolis
5 peltastss moved from Hatra to Ninive
3 peltastss moved from Seleucia to Ninive
1 cataphract moved from Cyropolis to NiniveCombat - Seleucid
Battle in Persepolis
Seleucid attack with 16 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
Parthia defend with 14 archers and 1 city
Seleucid captures 9PUs while taking Parthia capital
Seleucid win, taking Persepolis from Parthia with 11 cataphracts remaining. Battle score for attacker is 10
Casualties for Seleucid: 5 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
Casualties for Parthia: 14 archers
Battle in Ninive
Seleucid attack with 1 cataphract and 8 peltastss
Neutral defend with 2 archers and 5 spearmen
5 peltastss owned by the Seleucid and 1 cataphract owned by the Seleucid retreated to Ctesiphon
Neutral win with 2 archers and 5 spearmen remaining. Battle score for attacker is -6
Casualties for Seleucid: 3 peltastssNon Combat Move - Seleucid
3 cataphracts, 4 cavalrys and 11 peltastss moved from Jerusalem to Pharan
1 hoplite and 4 peltastss moved from Sidon to Jerusalem
1 cavalry moved from Tarsus to Sidon
2 hoplites moved from Attalia to TarsusPlace Units - Seleucid
5 cataphracts and 3 cavalrys placed in Jerusalem
5 hoplites and 4 legionaires placed in Sidon
1 cavalry and 6 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 111 PUs; end with 120 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Turn Complete - Parthia
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Turn Complete - Parthia
-
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Numidia
Numidia buy 5 cavalrys and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 swordman moved from Cyrene to SZ 41
1 swordman moved from Leptis Magna to SZ 41
2 biremes and 2 swordmen moved from SZ 41 to SZ 40
2 swordmen moved from SZ 40 to Syracuse -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Numidia
Numidia buy 5 cavalrys and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Numidia
1 swordman moved from Cyrene to SZ 41
1 swordman moved from Leptis Magna to SZ 41
2 biremes and 2 swordmen moved from SZ 41 to SZ 40
2 swordmen moved from SZ 40 to SyracuseCombat - Numidia
Battle in Syracuse
Numidia attack with 2 swordmen
RomanRepublic defend with 1 velites
Numidia win, taking Syracuse from RomanRepublic with 2 swordmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Numidia
7 cavalrys moved from Oea to Berenice
1 spearman and 2 swordmen moved from Leptis Magna to Berenice
2 cavalrys moved from Sabrata to Leptis Magna
2 cavalrys moved from Capsa to Sabrata
3 spearmen and 1 swordman moved from Capsa to Thenae
1 spearman and 1 swordman moved from Theveste to Capsa
1 spearman moved from Cirta to Theveste
2 cavalrys moved from Cirta to CapsaPlace Units - Numidia
2 cavalrys and 2 spearmen placed in Leptis Magna
3 cavalrys placed in CirtaTurn Complete - Numidia
Numidia collect 32 PUs; end with 32 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 2 hoplites, 3 spearmen, 2 triremes and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
3 biremes and 4 triremes moved from SZ 33 to SZ 34
8 warelephants moved from Lilybaeum to SZ 34
2 swordmen moved from Lilybaeum to SZ 34
2 hoplites moved from Lilybaeum to SZ 34
4 cavalrys moved from Lilybaeum to SZ 34
10 spearmen moved from Lilybaeum to SZ 34
3 spearmen moved from Lilybaeum to SZ 34
4 cavalrys, 2 hoplites, 13 spearmen, 2 swordmen and 8 warelephants moved from SZ 34 to Capua
5 cavalrys and 1 hoplite moved from Valentia to Tarraco
5 cavalrys moved from Tarraco to Barcino
5 cavalrys moved from Corduba to Scallabis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 2 hoplites, 3 spearmen, 2 triremes and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
3 biremes and 4 triremes moved from SZ 33 to SZ 34
8 warelephants moved from Lilybaeum to SZ 34
2 swordmen moved from Lilybaeum to SZ 34
2 hoplites moved from Lilybaeum to SZ 34
4 cavalrys moved from Lilybaeum to SZ 34
10 spearmen moved from Lilybaeum to SZ 34
3 spearmen moved from Lilybaeum to SZ 34
4 cavalrys, 2 hoplites, 13 spearmen, 2 swordmen and 8 warelephants moved from SZ 34 to Capua
5 cavalrys and 1 hoplite moved from Valentia to Tarraco
5 cavalrys moved from Tarraco to Barcino
5 cavalrys moved from Corduba to ScallabisCombat - Carthage
Battle in Capua
Carthage attack with 4 cavalrys, 2 hoplites, 13 spearmen, 2 swordmen and 8 warelephants
RomanRepublic defend with 3 cavalrys, 2 legionaires and 3 velitess
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Capua from RomanRepublic with 4 cavalrys, 2 hoplites, 13 spearmen, 2 swordmen and 8 warelephants remaining. Battle score for attacker is 29
Casualties for RomanRepublic: 3 cavalrys, 2 legionaires and 3 velitessNon Combat Move - Carthage
1 hoplite, 3 spearmen and 1 swordman moved from Sabrata to OeaPlace Units - Carthage
1 bireme and 2 triremes placed in SZ 32
2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant placed in Corduba
1 hoplite, 2 spearmen and 1 warelephant placed in CarthagoTurn Complete - Carthage
Carthage collect 79 PUs; end with 79 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - RomanRepublic
RomanRepublic buy 1 fort and 20 legionaires; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 1 legionaire and 1 velites moved from Patavium to Senio
1 ballista, 1 cavalry, 2 legionaires and 1 onager moved from Aemona to Senio
1 velites moved from Caralis to SZ 26
1 trireme and 1 velites moved from SZ 26 to SZ 33
1 velites moved from SZ 33 to Lilybaeum
RomanRepublic take Lilybaeum from Carthage
1 ballista and 2 velitess moved from Messana to Syracuse
2 cavalrys moved from Roma to Tarentum
2 cavalrys moved from Genua to Narbo
4 cavalrys, 6 legionaires and 5 velitess moved from Nemausus to NarboCombat - RomanRepublic
Battle in Senio
RomanRepublic attack with 2 ballistas, 1 cavalry, 3 legionaires, 1 onager and 1 velites
Macedonia defend with 3 cavalrys and 2 hoplites
RomanRepublic roll dice for 2 ballistas, 1 cavalry, 3 legionaires, 1 onager and 1 velites in Senio, round 2 : 6/8 hits
Macedonia roll dice for 3 cavalrys and 2 hoplites in Senio, round 2 : 2/5 hits
2 hoplites owned by the Macedonia, 1 cavalry owned by the RomanRepublic, 1 velites owned by the RomanRepublic and 3 cavalrys owned by the Macedonia lost in Senio
RomanRepublic win, taking Senio from Macedonia with 2 ballistas, 3 legionaires and 1 onager remaining. Battle score for attacker is 15
Casualties for Macedonia: 3 cavalrys and 2 hoplites
Casualties for RomanRepublic: 1 cavalry and 1 velites
Battle in Syracuse
RomanRepublic attack with 1 ballista and 2 velitess
Numidia defend with 2 swordmen
RomanRepublic roll dice for 1 ballista and 2 velitess in Syracuse, round 2 : 2/3 hits
Numidia roll dice for 2 swordmen in Syracuse, round 2 : 0/2 hits
2 swordmen owned by the Numidia lost in Syracuse
RomanRepublic win, taking Syracuse from Numidia with 1 ballista and 2 velitess remaining. Battle score for attacker is 8
Casualties for Numidia: 2 swordmen
Battle in Tarentum
RomanRepublic attack with 2 cavalrys
Macedonia defend with 1 peltasts
RomanRepublic roll dice for 2 cavalrys in Tarentum, round 2 : 1/2 hits
Macedonia roll dice for 1 peltasts in Tarentum, round 2 : 0/1 hits
1 peltasts owned by the Macedonia lost in Tarentum
RomanRepublic win, taking Tarentum from Macedonia with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltastsNon Combat Move - RomanRepublic
3 velitess moved from Arretium to Roma
1 bireme and 1 trireme moved from SZ 25 to SZ 28
1 ballista, 2 legionaires and 1 velites moved from Genua to Massilia
3 velitess moved from Verona to PataviumPlace Units - RomanRepublic
1 fort and 8 legionaires placed in Roma
4 legionaires placed in Genua
3 legionaires placed in Verona
4 legionaires placed in Messana
1 legionaire were produced but were not placedTurn Complete - RomanRepublic
RomanRepublic collect 83 PUs; end with 83 PUs totalTerritory Summary for RomanRepublic :
Veldidena : 1 flag
Roma : 1 city, 1 fort, 8 legionaires and 3 velitess
Caralis : 1 flag
Verona : 1 flag, 1 city and 3 legionaires
Aleria : 1 flag
Messana : 2 ballistas, 1 city, 6 forts, 16 legionaires, 3 onagers and 8 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 6 cavalrys, 7 legionaires and 5 velitess
Massilia : 1 flag, 1 ballista, 2 legionaires and 1 velites
Syracuse : 1 flag, 1 ballista and 2 velitess
SZ 33 : 1 trireme
Senio : 1 flag, 2 ballistas, 3 legionaires and 1 onager
SZ 28 : 8 biremes and 9 triremes
Lilybaeum : 1 flag, 1 velites
Genua : 1 flag, 1 city and 4 legionaires
Tarentum : 2 cavalrys
Nemausus : 1 flag
Patavium : 1 flag, 3 velitess
Aemona : 1 flagProduction/PUs Summary :
Carthage : 74 / 79
RomanRepublic : 83 / 83
GreekCityStates : 5 / 0
Macedonia : 81 / 90
Egypt : 32 / 34
Seleucid : 111 / 120
Parthia : 0 / 0
Numidia : 26 / 32 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 53 to SZ 50
4 biremes and 3 triremes moved from SZ 67 to SZ 53Combat - GreekCityStates
Battle in SZ 50
GreekCityStates attack with 1 bireme and 1 trireme
Macedonia defend with 2 biremes and 2 triremes
GreekCityStates roll dice for 1 bireme and 1 trireme in SZ 50, round 2 : 0/2 hits
Macedonia roll dice for 2 biremes and 2 triremes in SZ 50, round 2 : 2/4 hits
1 trireme owned by the GreekCityStates and 1 bireme owned by the GreekCityStates lost in SZ 50
Macedonia win with 2 biremes and 2 triremes remaining. Battle score for attacker is -19
Casualties for GreekCityStates: 1 bireme and 1 triremeNon Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
SZ 53 : 4 biremes and 3 triremes
Rhodos : 1 cityProduction/PUs Summary :
Carthage : 74 / 79
RomanRepublic : 83 / 83
GreekCityStates : 5 / 0
Macedonia : 81 / 90
Egypt : 32 / 34
Seleucid : 111 / 120
Parthia : 0 / 0
Numidia : 26 / 32 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Macedonia
Macedonia buy 18 hoplites; Remaining resources: 0 PUs;Combat Move - Macedonia
1 trireme moved from SZ 44 to SZ 45
1 trireme moved from SZ 44 to SZ 45
3 biremes moved from SZ 44 to SZ 45
6 cavalrys and 1 swordman moved from Delphi to SZ 45
2 hoplites moved from Corinth to SZ 50
7 hoplites and 2 swordmen moved from Croton to Capua
1 hoplite moved from Sparta to SZ 50
1 swordman moved from Sparta to SZ 50
2 cavalrys moved from Corinth to SZ 50
14 cavalrys moved from Corinth to Delphi
3 cavalrys moved from Corinth to Delphi
1 swordman moved from Thessalonica to Dodona
2 biremes, 2 cavalrys, 3 hoplites, 1 swordman and 2 triremes moved from SZ 50 to SZ 45
1 hoplite, 1 swordman and 1 trireme moved from SZ 44 to SZ 45
8 cavalrys, 4 hoplites and 3 swordmen moved from SZ 45 to Tarentum
3 hoplites moved from Salonae to Sirmium
2 cavalrys, 1 hoplite and 3 swordmen moved from Sardica to Sirmium
2 hoplites and 2 swordmen moved from Tyras to Napoca -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Macedonia
Macedonia buy 18 hoplites; Remaining resources: 0 PUs;Combat Move - Macedonia
1 trireme moved from SZ 44 to SZ 45
1 trireme moved from SZ 44 to SZ 45
3 biremes moved from SZ 44 to SZ 45
6 cavalrys and 1 swordman moved from Delphi to SZ 45
2 hoplites moved from Corinth to SZ 50
7 hoplites and 2 swordmen moved from Croton to Capua
1 hoplite moved from Sparta to SZ 50
1 swordman moved from Sparta to SZ 50
2 cavalrys moved from Corinth to SZ 50
14 cavalrys moved from Corinth to Delphi
3 cavalrys moved from Corinth to Delphi
1 swordman moved from Thessalonica to Dodona
2 biremes, 2 cavalrys, 3 hoplites, 1 swordman and 2 triremes moved from SZ 50 to SZ 45
1 hoplite, 1 swordman and 1 trireme moved from SZ 44 to SZ 45
8 cavalrys, 4 hoplites and 3 swordmen moved from SZ 45 to Tarentum
3 hoplites moved from Salonae to Sirmium
2 cavalrys, 1 hoplite and 3 swordmen moved from Sardica to Sirmium
2 hoplites and 2 swordmen moved from Tyras to NapocaCombat - Macedonia
Battle in Tarentum
Macedonia attack with 8 cavalrys, 4 hoplites and 3 swordmen
RomanRepublic defend with 2 cavalrys
Macedonia win, taking Tarentum from RomanRepublic with 7 cavalrys, 4 hoplites and 3 swordmen remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 cavalry
Casualties for RomanRepublic: 2 cavalrys
Battle in Sirmium
Macedonia attack with 2 cavalrys, 4 hoplites and 3 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Macedonia win, taking Sirmium from Neutral with 1 cavalry, 4 hoplites and 3 swordmen remaining. Battle score for attacker is 8
Casualties for Macedonia: 1 cavalry
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Napoca
Macedonia attack with 2 hoplites and 2 swordmen
Neutral defend with 2 cavalrys
Macedonia win, taking Napoca from Neutral with 2 hoplites and 2 swordmen remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrysNon Combat Move - Macedonia
7 peltastss moved from Corinth to AthensPlace Units - Macedonia
6 hoplites placed in Thessalonica
6 hoplites placed in Larissa
6 hoplites placed in CorinthTurn Complete - Macedonia
Macedonia collect 90 PUs; end with 90 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Egypt
Egypt buy 8 archers; Remaining resources: 2 PUs;Combat Move - Egypt
1 spearman moved from Paraetonium to Siwa
4 axemen moved from Alexandria to ParaetoniumCombat - Egypt
Non Combat Move - Egypt
2 biremes and 2 triremes moved from SZ 58 to SZ 57Place Units - Egypt
8 archers placed in MemphisTurn Complete - Egypt
Egypt collect 32 PUs; end with 34 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 8 archers, 1 axeman, 8 chariots and 4 spearmen
Memphis : 22 archers, 29 axemen, 3 chariots, 1 city and 4 spearmen
Alexandria : 1 city
SZ 57 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 4 axemen
Paliurus : 1 flag, 2 archers and 3 axemenProduction/PUs Summary :
Carthage : 74 / 79
RomanRepublic : 77 / 83
GreekCityStates : 5 / 0
Macedonia : 90 / 90
Egypt : 32 / 34
Seleucid : 111 / 120
Parthia : 0 / 0
Numidia : 26 / 32 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Seleucid
Seleucid buy 16 cataphracts and 2 cavalrys; Remaining resources: 0 PUs;Combat Move - Seleucid
8 cataphracts, 10 cavalrys, 13 hoplites, 7 legionaires and 26 peltastss moved from Pharan to Memphis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Purchase Units - Seleucid
Seleucid buy 16 cataphracts and 2 cavalrys; Remaining resources: 0 PUs;Combat Move - Seleucid
8 cataphracts, 10 cavalrys, 13 hoplites, 7 legionaires and 26 peltastss moved from Pharan to MemphisCombat - Seleucid
Battle in Memphis
Seleucid attack with 8 cataphracts, 10 cavalrys, 13 hoplites, 7 legionaires and 26 peltastss
Egypt defend with 22 archers, 29 axemen, 3 chariots, 1 city and 4 spearmen
Seleucid win, taking Memphis from Egypt with 8 cataphracts, 3 hoplites and 7 legionaires remaining. Battle score for attacker is 63
Casualties for Egypt: 22 archers, 29 axemen, 3 chariots and 4 spearmen
Casualties for Seleucid: 10 cavalrys, 10 hoplites and 26 peltastssNon Combat Move - Seleucid
5 cataphracts and 3 cavalrys moved from Jerusalem to Memphis
1 hoplite and 4 peltastss moved from Jerusalem to Pharan
1 cavalry moved from Sidon to Pharan
5 hoplites and 4 legionaires moved from Sidon to Jerusalem
1 cavalry moved from Antioch to Jerusalem
6 peltastss moved from Antioch to Sidon
2 hoplites moved from Tarsus to Antioch
1 cataphract and 5 peltastss moved from Ctesiphon to Seleucia
1 cataphract moved from Seleucia to Hatra
11 cataphracts moved from Persepolis to SeleuciaPlace Units - Seleucid
8 cataphracts placed in Jerusalem
8 cataphracts and 1 cavalry placed in Sidon
1 cavalry placed in AntiochTurn Complete - Seleucid
Seleucid collect 119 PUs; end with 119 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 9
Turn Complete - Parthia





