I am always wondering what to do with the subs near Gibraltar, it seems like they have no use anymore and are being hunted down almost instantly. What are your thoughts on that?!
Another awesome game with entek 207BC
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TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Carthage
Carthage buy 2 biremes, 9 cavalrys, 1 hoplite, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Caralis to SZ 26
1 bireme and 1 spearman moved from SZ 26 to SZ 24
1 spearman moved from SZ 24 to Aleria
Carthage take Aleria from RomanRepublic
2 spearmen moved from Caralis to SZ 26
1 warelephant moved from Caralis to SZ 32
2 warelephants moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 32
2 spearmen moved from Carthago to SZ 32
1 bireme, 1 hoplite, 2 spearmen, 3 triremes and 3 warelephants moved from SZ 32 to SZ 36
1 spearman moved from Thapsus to SZ 36
1 hoplite, 3 spearmen and 3 warelephants moved from SZ 36 to Lilybaeum
6 biremes and 7 triremes moved from SZ 35 to SZ 34
2 biremes and 2 spearmen moved from SZ 26 to SZ 33
2 spearmen moved from SZ 33 to Lilybaeum
2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants moved from Syracuse to Lilybaeum
2 biremes moved from SZ 22 to SZ 20
3 cavalrys moved from Barcino to Narbo
2 swordmen moved from Barcino to Narbo
6 cavalrys moved from Pax Julia to Scallabis
1 spearman moved from Salmantica to Scallabis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Carthage
Carthage buy 2 biremes, 9 cavalrys, 1 hoplite, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Caralis to SZ 26
1 bireme and 1 spearman moved from SZ 26 to SZ 24
1 spearman moved from SZ 24 to Aleria
Carthage take Aleria from RomanRepublic
2 spearmen moved from Caralis to SZ 26
1 warelephant moved from Caralis to SZ 32
2 warelephants moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 32
2 spearmen moved from Carthago to SZ 32
1 bireme, 1 hoplite, 2 spearmen, 3 triremes and 3 warelephants moved from SZ 32 to SZ 36
1 spearman moved from Thapsus to SZ 36
1 hoplite, 3 spearmen and 3 warelephants moved from SZ 36 to Lilybaeum
6 biremes and 7 triremes moved from SZ 35 to SZ 34
2 biremes and 2 spearmen moved from SZ 26 to SZ 33
2 spearmen moved from SZ 33 to Lilybaeum
2 hoplites, 10 spearmen, 2 swordmen and 3 warelephants moved from Syracuse to Lilybaeum
2 biremes moved from SZ 22 to SZ 20
3 cavalrys moved from Barcino to Narbo
2 swordmen moved from Barcino to Narbo
6 cavalrys moved from Pax Julia to Scallabis
1 spearman moved from Salmantica to ScallabisCombat - Carthage
Battle in Narbo
Carthage attack with 3 cavalrys and 2 swordmen
RomanRepublic defend with 2 ballistas and 1 legionaire
Carthage win, taking Narbo from RomanRepublic with 3 cavalrys and 1 swordman remaining. Battle score for attacker is 10
Casualties for RomanRepublic: 2 ballistas and 1 legionaire
Casualties for Carthage: 1 swordman
Battle in Scallabis
Carthage attack with 6 cavalrys and 1 spearman
Neutral defend with 1 axeman, 1 cavalry and 2 swordmen
Carthage win, taking Scallabis from Neutral with 3 cavalrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 axeman, 1 cavalry and 2 swordmen
Casualties for Carthage: 3 cavalrys and 1 spearman
Battle in Lilybaeum
Carthage attack with 3 hoplites, 15 spearmen, 2 swordmen and 6 warelephants
RomanRepublic defend with 1 velites
Carthage win, taking Lilybaeum from RomanRepublic with 3 hoplites, 15 spearmen, 2 swordmen and 6 warelephants remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in SZ 20
Carthage attack with 2 biremes
RomanRepublic defend with 1 bireme
RomanRepublic win with 1 bireme remaining. Battle score for attacker is -14
Casualties for Carthage: 2 biremesNon Combat Move - Carthage
1 hoplite, 3 spearmen and 1 swordman moved from Thapsus to Thenae
1 swordman moved from Leptis Magna to Berenice
4 cavalrys moved from Corduba to Scallabis
1 hoplite moved from Corduba to Carthago Nova
2 hoplites moved from Pax Julia to Emerita AugustaPlace Units - Carthage
5 cavalrys placed in Corduba
4 cavalrys, 1 hoplite and 2 warelephants placed in Carthago
2 biremes and 1 trireme placed in SZ 36Turn Complete - Carthage
Carthage collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - RomanRepublic
RomanRepublic buy 2 ballistas, 1 bireme, 4 cavalrys, 1 fort, 2 legionaires, 1 trireme and 5 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitess moved from Patavium to Veldidena
2 cavalrys, 2 legionaires and 4 velitess moved from Capua to Croton
1 cavalry moved from Roma to Croton
1 bireme moved from SZ 20 to SZ 21
1 velites moved from Genua to SZ 21
1 trireme moved from SZ 25 to SZ 24
1 trireme moved from SZ 25 to SZ 21
1 velites moved from Genua to SZ 21
2 velitess moved from SZ 21 to Aleria
1 velites moved from Messana to Syracuse
RomanRepublic take Syracuse from CarthageCombat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 2 velitess
Carthage defend with 1 spearman
RomanRepublic roll dice for 2 velitess in Aleria, round 2 : 0/2 hits
Carthage roll dice for 1 spearman in Aleria, round 2 : 0/1 hits
RomanRepublic roll dice for 2 velitess in Aleria, round 3 : 0/2 hits
Carthage roll dice for 1 spearman in Aleria, round 3 : 0/1 hits
RomanRepublic roll dice for 2 velitess in Aleria, round 4 : 0/2 hits
Carthage roll dice for 1 spearman in Aleria, round 4 : 0/1 hits
RomanRepublic roll dice for 2 velitess in Aleria, round 5 : 1/2 hits
Carthage roll dice for 1 spearman in Aleria, round 5 : 1/1 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Aleria
RomanRepublic win, taking Aleria from Carthage with 1 velites remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman
Battle in Veldidena
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitess
Neutral defend with 1 axeman and 1 swordman
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 4 velitess in Veldidena, round 2 : 7/12 hits
Neutral roll dice for 1 axeman and 1 swordman in Veldidena, round 2 : 1/2 hits
1 axeman owned by the Neutral, 1 swordman owned by the Neutral and 1 velites owned by the RomanRepublic lost in Veldidena
RomanRepublic win, taking Veldidena from Neutral with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess remaining. Battle score for attacker is 4
Casualties for Neutral: 1 axeman and 1 swordman
Casualties for RomanRepublic: 1 velites
Battle in SZ 24
RomanRepublic attack with 1 trireme
Carthage defend with 1 bireme
RomanRepublic roll dice for 1 trireme in SZ 24, round 2 : 1/1 hits
Carthage roll dice for 1 bireme in SZ 24, round 2 : 0/1 hits
1 bireme owned by the Carthage lost in SZ 24
RomanRepublic win with 1 trireme remaining. Battle score for attacker is 7
Casualties for Carthage: 1 bireme
Battle in Croton
RomanRepublic attack with 3 cavalrys, 2 legionaires and 4 velitess
Carthage defend with 1 spearman
RomanRepublic roll dice for 3 cavalrys, 2 legionaires and 4 velitess in Croton, round 2 : 4/9 hits
Carthage roll dice for 1 spearman in Croton, round 2 : 1/1 hits
1 velites owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Croton
RomanRepublic win, taking Croton from Carthage with 3 cavalrys, 2 legionaires and 3 velitess remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearmanNon Combat Move - RomanRepublic
1 legionaire and 1 velites moved from Roma to Arretium
7 legionaires and 8 velitess moved from Genua to MassiliaPlace Units - RomanRepublic
1 ballista, 1 fort, 1 legionaire and 1 velites placed in Messana
4 cavalrys placed in Genua
1 ballista, 1 legionaire and 1 velites placed in Verona
3 velitess placed in Roma
1 bireme and 1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 75 PUs; end with 75 PUs totalTerritory Summary for RomanRepublic :
Veldidena : 1 flag, 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess
Croton : 3 cavalrys, 2 legionaires and 3 velitess
Arretium : 1 legionaire and 1 velites
Roma : 1 city and 3 velitess
Verona : 1 flag, 1 ballista, 1 city, 1 legionaire and 1 velites
Aleria : 1 flag, 1 velites
Messana : 3 ballistas, 1 city, 6 forts, 11 legionaires, 2 onagers and 8 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 7 legionaires and 8 velitess
Syracuse : 1 flag, 1 velites
SZ 28 : 7 biremes and 6 triremes
SZ 24 : 1 trireme
SZ 21 : 1 bireme and 1 trireme
Genua : 1 flag, 4 cavalrys and 1 city
Patavium : 1 flagProduction/PUs Summary :
Carthage : 79 / 92
RomanRepublic : 75 / 75
GreekCityStates : 5 / 0
Macedonia : 63 / 63
Egypt : 32 / 37
Seleucid : 86 / 86
Parthia : 25 / 30
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Non Combat Move - GreekCityStates
1 trireme moved from SZ 68 to SZ 67
1 bireme moved from SZ 68 to SZ 67
4 biremes and 3 triremes moved from SZ 69 to SZ 68Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
SZ 67 : 1 bireme and 1 trireme
SZ 68 : 4 biremes and 3 triremes
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
Rhodos : 1 cityProduction/PUs Summary :
Carthage : 79 / 92
RomanRepublic : 75 / 75
GreekCityStates : 5 / 0
Macedonia : 63 / 63
Egypt : 32 / 37
Seleucid : 86 / 86
Parthia : 25 / 30
Numidia : 26 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 cavalry, 1 peltasts and 3 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
2 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen moved from Istropolis to Tyras
2 cavalrys, 1 hoplite, 1 peltasts and 3 swordmen moved from Axiopolis to Nicopolis
3 hoplites and 2 peltastss moved from Dodona to Apollonia
6 cavalrys and 4 peltastss moved from Athens to Corinth
3 cavalrys moved from Sparta to Corinth
2 hoplites moved from Pella to Salonae
2 cavalrys moved from Pella to Salonae
2 cavalrys moved from Philippopolis to Salonae
2 cavalrys moved from Thessalonica to Apollonia
2 cavalrys moved from Thessalonica to Salonae
2 cavalrys moved from Thessalonica to Apollonia
2 cavalrys moved from Thessalonica to Nicopolis
2 cavalrys moved from Larissa to Apollonia -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 cavalry, 1 peltasts and 3 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
2 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen moved from Istropolis to Tyras
2 cavalrys, 1 hoplite, 1 peltasts and 3 swordmen moved from Axiopolis to Nicopolis
3 hoplites and 2 peltastss moved from Dodona to Apollonia
6 cavalrys and 4 peltastss moved from Athens to Corinth
3 cavalrys moved from Sparta to Corinth
2 hoplites moved from Pella to Salonae
2 cavalrys moved from Pella to Salonae
2 cavalrys moved from Philippopolis to Salonae
2 cavalrys moved from Thessalonica to Apollonia
2 cavalrys moved from Thessalonica to Salonae
2 cavalrys moved from Thessalonica to Apollonia
2 cavalrys moved from Thessalonica to Nicopolis
2 cavalrys moved from Larissa to ApolloniaCombat - Macedonia
Battle in Apollonia
Macedonia attack with 6 cavalrys, 3 hoplites and 2 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia win, taking Apollonia from Neutral with 5 cavalrys and 3 hoplites remaining. Battle score for attacker is 12
Casualties for Macedonia: 1 cavalry and 2 peltastss
Casualties for Neutral: 1 archer and 4 swordmen
Battle in Tyras
Macedonia attack with 2 cavalrys, 2 hoplites, 1 peltasts and 2 swordmen
Neutral defend with 1 archer and 2 cavalrys
Macedonia win, taking Tyras from Neutral with 2 hoplites and 2 swordmen remaining. Battle score for attacker is 2
Casualties for Macedonia: 2 cavalrys and 1 peltasts
Casualties for Neutral: 1 archer and 2 cavalrys
Battle in Salonae
Macedonia attack with 6 cavalrys and 2 hoplites
Neutral defend with 3 axemen and 1 swordman
Macedonia win, taking Salonae from Neutral with 3 cavalrys and 2 hoplites remaining. Battle score for attacker is 1
Casualties for Macedonia: 3 cavalrys
Casualties for Neutral: 3 axemen and 1 swordman
Battle in Nicopolis
Macedonia attack with 4 cavalrys, 1 hoplite, 1 peltasts and 3 swordmen
Neutral defend with 1 archer and 2 swordmen
Macedonia win, taking Nicopolis from Neutral with 4 cavalrys, 1 hoplite and 3 swordmen remaining. Battle score for attacker is 10
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 archer and 2 swordmenNon Combat Move - Macedonia
6 cavalrys, 1 hoplite and 2 swordmen moved from Larissa to DelphiPlace Units - Macedonia
3 biremes and 3 triremes placed in SZ 50
1 cavalry and 1 peltasts placed in SpartaTurn Complete - Macedonia
Macedonia collect 75 PUs; end with 75 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Egypt
Egypt buy 8 archers and 1 spearman; Remaining resources: 2 PUs;Combat Move - Egypt
3 axemen moved from Paliurus to CyreneCombat - Egypt
Battle in Cyrene
Egypt attack with 3 axemen
Numidia defend with 1 cavalry and 1 spearman
Egypt roll dice for 3 axemen in Cyrene, round 2 : 1/3 hits
Numidia roll dice for 1 cavalry and 1 spearman in Cyrene, round 2 : 1/2 hits
1 axeman owned by the Egypt and 1 cavalry owned by the Numidia lost in Cyrene
Egypt roll dice for 2 axemen in Cyrene, round 3 : 1/2 hits
Numidia roll dice for 1 spearman in Cyrene, round 3 : 1/1 hits
1 spearman owned by the Numidia and 1 axeman owned by the Egypt lost in Cyrene
Egypt win, taking Cyrene from Numidia with 1 axeman remaining. Battle score for attacker is 1
Casualties for Egypt: 2 axemen
Casualties for Numidia: 1 cavalry and 1 spearmanNon Combat Move - Egypt
2 archers and 2 spearmen moved from Paraetonium to Siwa
6 axemen moved from Alexandria to MemphisPlace Units - Egypt
8 archers placed in Memphis
1 spearman placed in AlexandriaTurn Complete - Egypt
Egypt collect 36 PUs; end with 38 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 8 archers, 1 axeman, 8 chariots and 3 spearmen
Memphis : 14 archers, 21 axemen, 3 chariots, 1 city and 4 spearmen
Alexandria : 1 city and 1 spearman
Cyrene : 1 flag, 1 axeman
SZ 59 : 2 biremes and 2 triremes
Paraetonium : 1 flag
Paliurus : 1 flag, 2 archers and 3 axemenProduction/PUs Summary :
Carthage : 79 / 92
RomanRepublic : 75 / 75
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 36 / 38
Seleucid : 86 / 86
Parthia : 25 / 30
Numidia : 22 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Seleucid
Seleucid buy 10 cataphracts and 4 cavalrys; Remaining resources: 0 PUs;Combat Move - Seleucid
1 cataphract moved from Ctesiphon to Gazaca
Seleucid take Gazaca from Parthia
1 hoplite, 1 legionaire and 1 peltasts moved from Seleucia to Susa
2 cataphracts moved from Ctesiphon to Ecbatana
1 cataphract moved from Gazaca to Cyropolis
Seleucid take Cyropolis from Parthia
8 cataphracts moved from Ctesiphon to Susa
3 peltastss moved from Hatra to Seleucia
5 peltastss moved from Edessa to Hatra
1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 7 peltastss moved from Jerusalem to Pharan
1 cataphract, 1 cavalry and 11 peltastss moved from Sidon to Jerusalem
1 cataphract and 1 cavalry moved from Jerusalem to Pharan
1 hoplite and 4 peltastss moved from Antioch to Sidon
1 cavalry moved from Sardis to Tarsus
2 hoplites moved from Sardis to Attalia -
I don"t see the effects of the attack on here?
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Seleucid
Seleucid buy 10 cataphracts and 4 cavalrys; Remaining resources: 0 PUs;Combat Move - Seleucid
1 cataphract moved from Ctesiphon to Gazaca
Seleucid take Gazaca from Parthia
1 hoplite, 1 legionaire and 1 peltasts moved from Seleucia to Susa
2 cataphracts moved from Ctesiphon to Ecbatana
1 cataphract moved from Gazaca to Cyropolis
Seleucid take Cyropolis from Parthia
8 cataphracts moved from Ctesiphon to Susa
3 peltastss moved from Hatra to Seleucia
5 peltastss moved from Edessa to Hatra
1 cataphract, 2 cavalrys, 3 hoplites, 2 legionaires and 7 peltastss moved from Jerusalem to Pharan
1 cataphract, 1 cavalry and 11 peltastss moved from Sidon to Jerusalem
1 cataphract and 1 cavalry moved from Jerusalem to Pharan
1 hoplite and 4 peltastss moved from Antioch to Sidon
1 cavalry moved from Sardis to Tarsus
2 hoplites moved from Sardis to AttaliaCombat - Seleucid
Battle in Susa
Seleucid attack with 8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts
Parthia defend with 1 spearman
Seleucid win, taking Susa from Parthia with 8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Battle in Ecbatana
Seleucid attack with 2 cataphracts
Parthia defend with 1 cataphract
Seleucid win, taking Ecbatana from Parthia with 1 cataphract remaining. Battle score for attacker is 0
Casualties for Seleucid: 1 cataphract
Casualties for Parthia: 1 cataphractNon Combat Move - Seleucid
Place Units - Seleucid
7 cataphracts placed in Ctesiphon
3 cataphracts and 4 cavalrys placed in JerusalemTurn Complete - Seleucid
Seleucid collect 104 PUs; end with 104 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Parthia
Parthia buy 7 archers; Remaining resources: 2 PUs;Place Units - Parthia
7 archers placed in PersepolisTurn Complete - Parthia
Parthia collect 7 PUs; end with 9 PUs totalTerritory Summary for Parthia :
SZ 85 : 1 bireme
Persepolis : 14 archers and 1 cityProduction/PUs Summary :
Carthage : 79 / 92
RomanRepublic : 75 / 75
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 36 / 38
Seleucid : 104 / 104
Parthia : 7 / 9
Numidia : 22 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 7
Purchase Units - Numidia
Numidia buy 2 cavalrys, 2 spearmen and 3 swordmen; Remaining resources: 0 PUs;Combat Move - Numidia
2 biremes moved from SZ 40 to SZ 41
2 spearmen moved from Leptis Magna to SZ 41
2 spearmen moved from SZ 41 to Cyrene
1 archer moved from Berenice to CyreneCombat - Numidia
Battle in Cyrene
Numidia attack with 1 archer and 2 spearmen
Egypt defend with 1 axeman
Numidia win, taking Cyrene from Egypt with 1 archer and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
5 archers and 7 spearmen moved from Leptis Magna to Berenice
2 archers, 2 cavalrys, 2 spearmen and 2 swordmen moved from Berenice to Cyrene
7 cavalrys moved from Thenae to Oea
2 cavalrys moved from Capsa to Sabrata
3 spearmen and 1 swordman moved from Theveste to Capsa
2 cavalrys moved from Cirta to Capsa
1 spearman and 1 swordman moved from Cirta to ThevestePlace Units - Numidia
1 spearman and 3 swordmen placed in Leptis Magna
2 cavalrys and 1 spearman placed in CirtaTurn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Carthage
Carthage buy 5 cavalrys, 1 hoplite, 3 spearmen, 4 swordmen and 3 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite moved from Lilybaeum to SZ 34
1 hoplite moved from SZ 34 to Capua
Carthage take Capua from RomanRepublic
1 hoplite and 2 spearmen moved from Lilybaeum to Syracuse
2 warelephants moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
4 cavalrys moved from Carthago to SZ 36
3 biremes, 4 cavalrys, 1 hoplite, 4 triremes and 2 warelephants moved from SZ 36 to SZ 33
2 biremes moved from SZ 33 to SZ 34
4 cavalrys, 1 hoplite and 2 warelephants moved from SZ 33 to Lilybaeum
1 hoplite, 3 spearmen and 1 swordman moved from Thenae to Sabrata
2 cavalrys moved from Berenice to Cyrene
3 cavalrys and 1 swordman moved from Narbo to Barcino
1 hoplite moved from Carthago Nova to Valentia
5 cavalrys moved from Corduba to Valentia
7 cavalrys moved from Scallabis to Olisipo
2 hoplites moved from Emerita Augusta to Olisipo -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Carthage
Carthage buy 5 cavalrys, 1 hoplite, 3 spearmen, 4 swordmen and 3 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite moved from Lilybaeum to SZ 34
1 hoplite moved from SZ 34 to Capua
Carthage take Capua from RomanRepublic
1 hoplite and 2 spearmen moved from Lilybaeum to Syracuse
2 warelephants moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
4 cavalrys moved from Carthago to SZ 36
3 biremes, 4 cavalrys, 1 hoplite, 4 triremes and 2 warelephants moved from SZ 36 to SZ 33
2 biremes moved from SZ 33 to SZ 34
4 cavalrys, 1 hoplite and 2 warelephants moved from SZ 33 to Lilybaeum
1 hoplite, 3 spearmen and 1 swordman moved from Thenae to Sabrata
2 cavalrys moved from Berenice to Cyrene
3 cavalrys and 1 swordman moved from Narbo to Barcino
1 hoplite moved from Carthago Nova to Valentia
5 cavalrys moved from Corduba to Valentia
7 cavalrys moved from Scallabis to Olisipo
2 hoplites moved from Emerita Augusta to OlisipoCombat - Carthage
Battle in Olisipo
Carthage attack with 7 cavalrys and 2 hoplites
Neutral defend with 3 archers, 1 cavalry and 3 swordmen
1 hoplite owned by the Carthage retreated to Scallabis
Neutral win with 2 archers remaining. Battle score for attacker is -13
Casualties for Neutral: 1 archer, 1 cavalry and 3 swordmen
Casualties for Carthage: 7 cavalrys and 1 hoplite
Battle in Syracuse
Carthage attack with 1 hoplite and 2 spearmen
RomanRepublic defend with 1 velites
RomanRepublic win with 1 velites remaining. Battle score for attacker is -11
Casualties for Carthage: 1 hoplite and 2 spearmenNon Combat Move - Carthage
Place Units - Carthage
3 warelephants placed in Carthago
5 cavalrys placed in Corduba
1 hoplite, 3 spearmen and 3 swordmen placed in Carthago
Carthage undo move 3.
1 hoplite, 2 spearmen and 4 swordmen placed in Carthago
1 spearman were produced but were not placedTurn Complete - Carthage
Carthage collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 4 cavalrys, 2 legionaires, 1 onager, 2 triremes and 5 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
3 cavalrys, 2 legionaires and 3 velitess moved from Croton to Capua
1 velites moved from Aleria to SZ 24
1 trireme and 1 velites moved from SZ 24 to SZ 26
1 velites moved from SZ 26 to Caralis
RomanRepublic take Caralis from Carthage
1 legionaire moved from Massilia to Narbo
RomanRepublic take Narbo from Carthage
6 legionaires and 8 velitess moved from Massilia to Nemausus
4 cavalrys moved from Genua to Nemausus
1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess moved from Veldidena to AemonaCombat - RomanRepublic
Battle in Nemausus
RomanRepublic attack with 4 cavalrys, 6 legionaires and 8 velitess
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic roll dice for 4 cavalrys, 6 legionaires and 8 velitess in Nemausus, round 2 : 5/18 hits
Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 2 : 3/5 hits
1 swordman owned by the Neutral, 3 velitess owned by the RomanRepublic and 4 cavalrys owned by the Neutral lost in Nemausus
RomanRepublic win, taking Nemausus from Neutral with 4 cavalrys, 6 legionaires and 5 velitess remaining. Battle score for attacker is 11
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 3 velitess
Battle in Capua
RomanRepublic attack with 3 cavalrys, 2 legionaires and 3 velitess
Carthage defend with 1 hoplite
RomanRepublic roll dice for 3 cavalrys, 2 legionaires and 3 velitess in Capua, round 2 : 1/8 hits
Carthage roll dice for 1 hoplite in Capua, round 2 : 0/1 hits
1 hoplite owned by the Carthage lost in Capua
RomanRepublic win, taking Capua from Carthage with 3 cavalrys, 2 legionaires and 3 velitess remaining. Battle score for attacker is 5
Casualties for Carthage: 1 hoplite
Battle in Aemona
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess
Neutral defend with 3 archers, 1 axeman and 2 swordmen
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires, 1 onager and 3 velitess in Aemona, round 2 : 2/11 hits
Neutral roll dice for 3 archers, 1 axeman and 2 swordmen in Aemona, round 2 : 3/6 hits
1 axeman owned by the Neutral, 1 swordman owned by the Neutral and 3 velitess owned by the RomanRepublic lost in Aemona
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 1 onager in Aemona, round 3 : 2/8 hits
Neutral roll dice for 3 archers and 1 swordman in Aemona, round 3 : 2/4 hits
1 archer owned by the Neutral, 1 swordman owned by the Neutral, 1 cavalry owned by the RomanRepublic and 1 legionaire owned by the RomanRepublic lost in Aemona
RomanRepublic roll dice for 1 ballista, 1 cavalry, 3 legionaires and 1 onager in Aemona, round 4 : 3/6 hits
Neutral roll dice for 2 archers in Aemona, round 4 : 1/2 hits
2 archers owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Aemona
RomanRepublic win, taking Aemona from Neutral with 1 ballista, 1 cavalry, 2 legionaires and 1 onager remaining. Battle score for attacker is 2
Casualties for Neutral: 3 archers, 1 axeman and 2 swordmen
Casualties for RomanRepublic: 1 cavalry, 2 legionaires and 3 velitessNon Combat Move - RomanRepublic
1 ballista, 1 legionaire and 1 velites moved from Verona to Patavium
1 legionaire and 1 velites moved from Arretium to Genua
3 velitess moved from Roma to Arretium
1 bireme and 1 trireme moved from SZ 21 to SZ 25Place Units - RomanRepublic
2 triremes placed in SZ 28
1 legionaire, 1 onager and 2 velitess placed in Messana
1 ballista, 2 cavalrys and 1 legionaire placed in Genua
3 velitess placed in Verona
2 cavalrys placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 86 PUs; end with 86 PUs totalTerritory Summary for RomanRepublic :
Veldidena : 1 flag
Arretium : 3 velitess
Roma : 2 cavalrys and 1 city
Caralis : 1 flag, 1 velites
Verona : 1 flag, 1 city and 3 velitess
Aleria : 1 flag
Messana : 3 ballistas, 1 city, 6 forts, 12 legionaires, 3 onagers and 10 velitess
Mediolanum : 1 flag
Narbo : 1 flag, 1 legionaire
Massilia : 1 flag
Syracuse : 1 flag, 1 velites
Capua : 3 cavalrys, 2 legionaires and 3 velitess
SZ 28 : 7 biremes and 8 triremes
SZ 26 : 1 trireme
SZ 25 : 1 bireme and 1 trireme
Genua : 1 flag, 1 ballista, 2 cavalrys, 1 city, 2 legionaires and 1 velites
Nemausus : 1 flag, 4 cavalrys, 6 legionaires and 5 velitess
Patavium : 1 flag, 1 ballista, 1 legionaire and 1 velites
Aemona : 1 flag, 1 ballista, 1 cavalry, 2 legionaires and 1 onagerProduction/PUs Summary :
Carthage : 72 / 86
RomanRepublic : 86 / 86
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 32 / 38
Seleucid : 104 / 104
Parthia : 7 / 9
Numidia : 26 / 26 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 67 to SZ 53
4 biremes and 3 triremes moved from SZ 68 to SZ 67Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
SZ 67 : 4 biremes and 3 triremes
Messana : 2 cavalrys, 3 hoplites and 3 slingerss
SZ 53 : 1 bireme and 1 trireme
Rhodos : 1 cityProduction/PUs Summary :
Carthage : 72 / 86
RomanRepublic : 86 / 86
GreekCityStates : 5 / 0
Macedonia : 75 / 75
Egypt : 32 / 38
Seleucid : 104 / 104
Parthia : 7 / 9
Numidia : 26 / 26 -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Macedonia
Macedonia buy 2 biremes, 2 cavalrys, 3 hoplites, 3 peltastss, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
7 hoplites moved from Corinth to SZ 50
1 hoplite moved from Delphi to SZ 50
3 swordmen moved from Corinth to SZ 50
1 peltasts moved from Corinth to SZ 50
3 biremes, 8 hoplites, 1 peltasts, 3 swordmen and 3 triremes moved from SZ 50 to SZ 44
1 peltasts moved from SZ 44 to Tarentum
Macedonia take Tarentum from RomanRepublic
7 hoplites and 2 swordmen moved from SZ 44 to Croton
Macedonia take Croton from RomanRepublic
3 cavalrys and 2 hoplites moved from Salonae to Senio
3 hoplites moved from Apollonia to Salonae
4 cavalrys, 1 hoplite and 3 swordmen moved from Nicopolis to Sardica
3 cavalrys moved from Apollonia to Senio
2 cavalrys moved from Apollonia to Sardica -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Macedonia
Macedonia buy 2 biremes, 2 cavalrys, 3 hoplites, 3 peltastss, 2 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
7 hoplites moved from Corinth to SZ 50
1 hoplite moved from Delphi to SZ 50
3 swordmen moved from Corinth to SZ 50
1 peltasts moved from Corinth to SZ 50
3 biremes, 8 hoplites, 1 peltasts, 3 swordmen and 3 triremes moved from SZ 50 to SZ 44
1 peltasts moved from SZ 44 to Tarentum
Macedonia take Tarentum from RomanRepublic
7 hoplites and 2 swordmen moved from SZ 44 to Croton
Macedonia take Croton from RomanRepublic
3 cavalrys and 2 hoplites moved from Salonae to Senio
3 hoplites moved from Apollonia to Salonae
4 cavalrys, 1 hoplite and 3 swordmen moved from Nicopolis to Sardica
3 cavalrys moved from Apollonia to Senio
2 cavalrys moved from Apollonia to SardicaCombat - Macedonia
Battle in Senio
Macedonia attack with 6 cavalrys and 2 hoplites
Neutral defend with 3 swordmen
Macedonia win, taking Senio from Neutral with 3 cavalrys and 2 hoplites remaining. Battle score for attacker is 0
Casualties for Macedonia: 3 cavalrys
Casualties for Neutral: 3 swordmen
Battle in Sardica
Macedonia attack with 6 cavalrys, 1 hoplite and 3 swordmen
Neutral defend with 3 barbarians and 2 swordmen
Macedonia win, taking Sardica from Neutral with 2 cavalrys, 1 hoplite and 3 swordmen remaining. Battle score for attacker is -2
Casualties for Macedonia: 4 cavalrys
Casualties for Neutral: 3 barbarians and 2 swordmenNon Combat Move - Macedonia
1 cavalry and 1 peltasts moved from Sparta to CorinthPlace Units - Macedonia
2 biremes and 2 triremes placed in SZ 50
2 cavalrys, 2 hoplites and 3 peltastss placed in Corinth
1 hoplite and 1 swordman placed in Sparta
1 swordman placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 90 PUs; end with 90 PUs total -
TripleA Manual Gamesave Post for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Seleucid
-
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 8
Purchase Units - Seleucid
Seleucid buy 5 cataphracts, 4 cavalrys, 5 hoplites, 4 legionaires and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
8 cataphracts, 1 hoplite, 1 legionaire and 1 peltasts moved from Susa to Persepolis
7 cataphracts moved from Ctesiphon to Persepolis
1 cataphract moved from Ecbatana to Persepolis
5 peltastss moved from Hatra to Ninive
3 peltastss moved from Seleucia to Ninive
1 cataphract moved from Cyropolis to Ninive





