AeV (Axis) vs legion386 (Allies+8) G40

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French
                1 armour and 1 infantry moved from Baltic States to Belarus
                1 armour moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                2 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Egypt
                1 infantry and 1 mech_infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 infantry
        Southern France : 1 aaGun
        Syria : 1 flag
        Romania : 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Belarus : 1 flag, 2 armour and 1 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        96 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Iraq : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Northwest Persia : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 32 / 33
        Japanese : 34 / 36
        Americans : 54 / 77
        Chinese : 16 / 24
        British : 25 / 26
        UK_Pacific : 14 / 13
        Italians : 22 / 31
        ANZAC : 12 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,750
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Russians Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from New South Wales to South Australia
                1 fighter moved from India to 80 Sea Zone

    Combat - ANZAC
                Battle in 80 Sea Zone
                    ANZAC attack with 1 fighter
                    Germans defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in South Australia
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from South Australia to New South Wales
                1 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 29 Sea Zone
                1 fighter moved from 80 Sea Zone to Eastern Persia

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 61 PUs;
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 119 Sea Zone
                2 infantry moved from 119 Sea Zone to Scotland
                1 artillery, 3 infantry and 2 mech_infantrys moved from 119 Sea Zone to Eire
                1 battleship moved from 112 Sea Zone to 119 Sea Zone
                1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 bombers moved from Baltic States to Ukraine

  • 22 21 20 19 18 17 16

    Germany is starting new years Offensive and awaiting your scrambel orders for sz 110.
    2 Ftrs are available.

    Happy new year legion386!


  • No scramble please.

    Happy New Year AeV!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 61 PUs;
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 119 Sea Zone
                2 infantry moved from 119 Sea Zone to Scotland
                1 artillery, 3 infantry and 2 mech_infantrys moved from 119 Sea Zone to Eire
                1 battleship moved from 112 Sea Zone to 119 Sea Zone
                1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 bombers moved from Baltic States to Ukraine

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/2 hits
                    Bombing raid in Ukraine rolls: 7,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Eire
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win, taking Eire from Neutral_Allies with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Scotland

    Non Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 carriers moved from 112 Sea Zone to 119 Sea Zone
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                2 bombers moved from Ukraine to Novgorod
                1 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Poland to Bessarabia
                2 aaGuns, 6 armour, 10 artilleries, 1 fighter, 13 infantry and 6 mech_infantrys moved from Baltic States to Belarus
                1 artillery moved from Novgorod to Belarus
                1 armour moved from Yugoslavia to Romania
                1 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Poland to Belarus
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 119 Sea Zone
                1 artillery and 2 infantry moved from France to Western Germany
                1 artillery and 3 infantry moved from Southern France to France
                1 armour moved from Persia to Iraq

    Place Units - Germans
                1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Romania
                1 artillery and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Romania : 1 armour, 1 artillery, 1 factory_minor and 3 infantry
        Germany : 1 aaGun and 1 factory_major
        Belarus : 2 aaGuns, 6 armour, 11 artilleries, 1 fighter, 13 infantry and 7 mech_infantrys
        Karelia : 1 flag, 1 infantry
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        119 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 4 transports
        125 Sea Zone : 1 flag, 1 submarine
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        Eire : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 armour
        Persia : 1 flag
        Yugoslavia : 1 flag
        126 Sea Zone : 1 transport
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 30 / 33
        Japanese : 33 / 36
        Americans : 54 / 77
        Chinese : 16 / 24
        British : 23 / 26
        UK_Pacific : 14 / 13
        Italians : 22 / 31
        ANZAC : 13 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,538
            Median : 2,000
            Variance : 0,917
            Standard Deviation : 0,957
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 bomber moved from Russia to Novgorod
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Russia to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Ukraine to Bessarabia
                2 artilleries moved from Western Ukraine to Bessarabia
                30 infantry moved from Western Ukraine to Bessarabia


  • Would you like to send an interceptor in Novgorod?

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    Please send one interceptor, thank you!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 bomber moved from Russia to Novgorod
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Russia to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Ukraine to Bessarabia
                2 artilleries moved from Western Ukraine to Bessarabia
                30 infantry moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                    Russians win, taking Northwest Persia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Bessarabia
                    Russians attack with 3 artilleries and 30 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Italians with 3 artilleries and 30 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Air Battle in Novgorod
                    Russians attacks with 1 units heading to Novgorod
                    Germans launches 1 interceptors out of Novgorod
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Russians
                1 bomber moved from Novgorod to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Tsinghai to Volgograd
                1 armour moved from Tsinghai to Volgograd
                2 infantry moved from Jehol to Manchuria
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun moved from Western Ukraine to Bessarabia
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Ukraine
                4 infantry moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 34 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 bombers moved from French Indo China to Java
                1 fighter moved from French Indo China to 37 Sea Zone
                1 bomber moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from Japan to Kiangsi
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
                2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from Northern Territory to 54 Sea Zone
                2 infantry moved from Northern Territory to Queensland
                1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  4/7 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Queensland
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 :  1/4 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Queensland, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Queensland
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 3 :  1/4 hits
                        ANZAC roll dice for 1 armour in Queensland, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Queensland to New Guinea
                1 fighter moved from 54 Sea Zone to New Guinea
                2 bombers moved from Java to Celebes
                1 fighter moved from Kiangsi to Kwangtung
                1 bomber moved from Malaya to French Indo China
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 cruisers moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 20 Sea Zone to French Indo China
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Malaya to 36 Sea Zone
                1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from Siam to French Indo China

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,2,1,3,3,6,6,2,4,6,6,1,4,3,6,1,4,2,5,6,5,2,5,4,2
                Japanese collect 35 PUs (8 lost to blockades); end with 35 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Chahar : 1 flag
        Malaya : 1 flag, 1 armour, 2 artilleries, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 fighter and 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 flag
        New Guinea : 1 flag, 2 fighters and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
        Celebes : 1 flag, 2 bombers
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
        36 Sea Zone : 2 battleships, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 31 / 34
        Japanese : 43 / 35
        Americans : 54 / 77
        Chinese : 15 / 24
        British : 23 / 26
        UK_Pacific : 11 / 13
        Italians : 21 / 31
        ANZAC : 7 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 21 times
                3 was rolled 10 times
                4 was rolled 17 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 3,602
            Median : 4,000
            Variance : 0,902
            Standard Deviation : 0,950
            Total rolls : 93

    Null / Other
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3,714
            Median : 4,000
            Variance : 0,593
            Standard Deviation : 0,770
            Total rolls : 28

    French Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,400
            Median : 5,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    Americans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3,714
            Median : 4,000
            Variance : 0,593
            Standard Deviation : 0,770
            Total rolls : 28

    Chinese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3,143
            Median : 3,000
            Variance : 2,074
            Standard Deviation : 1,440
            Total rolls : 28


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Korea to Japan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                3 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone


  • Intercept orders in Japan.

  • 22 21 20 19 18 17 16

    Launch all available planes to intercept please, thank you.

    Good luck.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Korea to Japan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                3 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 7 units heading to Japan
                    Japanese launches 4 interceptors out of Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                Battle in 20 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Philippines from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Japan rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Japan causes 8 damage total.  Damaged units is as follows: factory_major = 3, harbour = 4, airfield = 1
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Japan to Korea
                2 tactical_bombers moved from Japan to 6 Sea Zone
                3 fighters moved from Japan to Korea
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Western United States to Eastern United States
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Burma to Kiangsi
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    retreated to Kiangsi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hunan
                1 infantry moved from Yunnan to Hunan
                3 infantry moved from Kweichow to Hunan
                1 artillery moved from Kweichow to Hunan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                1 infantry placed in Kiangsu
                1 infantry placed in Kiangsu
                3 artilleries and 2 infantry placed in Hunan
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.
                3 artilleries and 4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 3x harbour; Remaining resources: 23 PUs;
                British buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 126 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                      British take Persia from Germans
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                1 bomber moved from Union of South Africa to Iraq

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                    retreated to 93 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Scotland
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 126 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Iraq
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 armour
                    British win, taking Iraq from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 bomber moved from Iraq to Northwest Persia
                1 infantry moved from Union of South Africa to Rhodesia
                2 aaGuns, 1 artillery, 2 fighters, 14 infantry and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Shan State to Burma
                5 infantry moved from Eastern Persia to Persia
                1 aaGun, 1 artillery and 4 infantry moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                2 fighters moved from Scotland to United Kingdom
                1 bomber moved from 126 Sea Zone to Urals
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5,2,1,6,2,1,6,4
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,5,6,1,2,5,1,4,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 8 PUs (4 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Central Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour and 1 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Romania to Eastern Poland
                1 bomber moved from Egypt to Eastern Poland
                1 fighter moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                5 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
                1 bomber and 1 fighter moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                2 submarines placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag, 1 fighter and 5 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Syria : 1 flag
        Slovakia Hungary : 1 bomber, 1 fighter and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 2 armour and 1 mech_infantry
        96 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 30 / 34
        Japanese : 35 / 35
        Americans : 56 / 81
        Chinese : 20 / 26
        British : 27 / 27
        UK_Pacific : 12 / 8
        Italians : 22 / 27
        ANZAC : 7 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,857
            Median : 4,000
            Variance : 0,167
            Standard Deviation : 0,408
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,167
            Median : 4,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Russians Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Northern Territory
                      ANZAC take Northern Territory from Japanese
                2 infantry moved from New South Wales to Queensland
                3 fighters moved from New South Wales to Queensland
                1 fighter moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 3 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from New South Wales to South Australia
                3 fighters moved from Queensland to South Australia
                1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 52 Sea Zone
                1 cruiser moved from 26 Sea Zone to 52 Sea Zone
                1 fighter moved from Eastern Persia to India

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total

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