@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
AeV (Axis) vs legion386 (Allies+8) G40
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No scramble, good luck!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 37 PUs;
British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 2 fighters and 3 infantry moved from Holland Belgium to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 armour, 2 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from Eastern Persia to Egypt
5 armour, 4 artilleries, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to PersiaCombat - British
Battle in Western Germany
British attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Japanese defend with 2 fighters
British win, taking Western Germany from Germans with 1 armour, 3 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 43
Casualties for Germans: 2 armour, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for British: 6 infantry and 1 mech_infantry
Casualties for Japanese: 2 fighters
Battle in Persia
British attack with 5 armour, 4 artilleries, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Persia from Germans with 5 armour, 4 artilleries, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Egypt
British attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys; Japanese defend with 1 tactical_bomber
British win, taking Egypt from Italians with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for British: 9 infantry
Casualties for Italians: 1 aaGun, 2 armour, 5 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
Casualties for Japanese: 1 tactical_bomberNon Combat Move - British
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
2 aaGuns moved from Eastern Persia to Persia
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to France
1 bomber moved from Western Germany to United KingdomPlace Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 45 PUs totalPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Eastern Poland to Southern France
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 4 armour and 1 artillery
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Southern France, round 2 : 2/8 hits
French roll dice for 4 armour and 1 artillery in Southern France, round 2 : 1/5 hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Southern France, round 3 : 2/7 hits
French roll dice for 3 armour in Southern France, round 3 : 2/3 hits
2 armour owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Southern France, round 4 : 2/5 hits
French roll dice for 1 armour in Southern France, round 4 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 4 infantry
Casualties for Americans: 4 armour and 1 artilleryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 armour and 2 mech_infantrys moved from Eastern Poland to Germany
1 infantry moved from Iraq to Northwest PersiaPlace Units - Italians
5 infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
1 unit repaired.
2 fighters moved from Korea to 6 Sea Zone
2 bombers moved from Queensland to 6 Sea ZoneCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 2 bombers, 1 carrier, 2 fighters and 2 submarines; Americans loiter and taunt
Japanese defend with 1 submarine
ANZAC win with 2 bombers, 1 carrier, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 bombers moved from 6 Sea Zone to Korea
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from Eastern Persia to Persia
2 bombers moved from India to PersiaPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
I assumed you didn’t want to scramble to SZ 6 but correct me if I was wrong.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
1 fighter moved from Germany to Western Germany
3 artilleries and 3 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 3 artilleries, 1 fighter and 3 infantry
British defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Western Germany, round 2 : 2/7 hits
British roll dice for 1 armour and 3 artilleries in Western Germany, round 2 : 1/4 hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany
Germans roll dice for 3 artilleries, 1 fighter and 2 infantry in Western Germany, round 3 : 3/6 hits
British roll dice for 1 armour and 1 artillery in Western Germany, round 3 : 2/2 hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 3 artilleries
Battle in Finland
Germans attack with 1 infantry
British defend with 1 infantry
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans retreated to KareliaNon Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 fighter moved from Western Germany to Germany
3 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 fighter moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Eastern Poland to Greater Southern Germany
3 armour and 5 mech_infantrys moved from Eastern Poland to PolandPlace Units - Germans
1 armour and 2 infantry placed in Romania
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 34 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Germans :
Greater Southern Germany : 2 armour and 2 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Romania : 1 aaGun, 4 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Poland : 3 armour and 5 mech_infantrys
Germany : 1 aaGun, 3 armour, 1 factory_major, 1 fighter and 10 infantry
Denmark : 3 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bessarabia : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
106 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 artillery
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 32 / 39
Russians : 34 / 42
Japanese : 10 / 9
Americans : 61 / 94
Chinese : 23 / 58
British : 38 / 45
UK_Pacific : 22 / 27
Italians : 17 / 17
ANZAC : 14 / 28
French : 14 / 14
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,594
Median : 4,000
Variance : 0,065
Standard Deviation : 0,254
Total rolls : 32Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,455
Median : 3,500
Variance : 0,476
Standard Deviation : 0,690
Total rolls : 22British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Russians Combat
2 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Archangel to Novgorod
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 tactical_bombers moved from Bryansk to Novgorod
2 fighters moved from Bryansk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 bomber moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Bryansk
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Rostov to Bryansk
2 artilleries moved from Caucasus to Rostov
6 infantry moved from Bryansk to Belarus
1 aaGun, 3 armour, 9 artilleries, 26 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 infantry moved from Caucasus to RostovPlace Units - Russians
1 armour, 5 artilleries, 1 bomber and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 aaGun and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Romania to Normandy BordeauxCombat - Japanese
Battle in Normandy Bordeaux
Japanese attack with 2 bombers
French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 1 bomber -
My Bombers did good and hit 2x.
What do you want me to take as casualty?You have in Normandy:
2x Frau Inf
1x U.S. Bmb -
bomber and 1 French infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 aaGun and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Romania to Normandy BordeauxCombat - Japanese
Battle in Normandy Bordeaux
Japanese attack with 2 bombers
French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 bombers in Normandy Bordeaux, round 2 : 2/2 hits
French roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 bomber owned by the Americans and 1 infantry owned by the French lost in Normandy Bordeaux
retreated to Normandy Bordeaux
French win with 1 infantry remaining. Battle score for attacker is 15
Casualties for French: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Japanese
2 bombers moved from Normandy Bordeaux to Northern Italy
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports moved from 94 Sea Zone to 95 Sea ZonePlace Units - Japanese
1 aaGun and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,6,1,4,3,4,1,2
Japanese collect 2 PUs (8 lost to blockades); end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Northern Italy
2 battleships, 3 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy
3 infantry moved from France to Northern Italy
1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from French West Africa to 93 Sea Zone -
Scramble to SZ 95?
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Yes please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
2 artilleries moved from Algeria to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Northern Italy
2 battleships, 3 carriers, 3 destroyers, 3 fighters and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy
3 infantry moved from France to Northern Italy
1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from French West Africa to 93 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
Americans attack with 3 battleships, 5 carriers, 3 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Italians defend with 2 fighters; Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Units damaged: 4 carriers owned by the Japanese
Units damaged: 3 battleships owned by the Americans and 4 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is -16
Casualties for Italians: 2 fighters
Casualties for Americans: 3 battleships, 5 carriers, 3 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Battle in Northern Italy
Americans attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 factory_major and 5 infantry; Japanese defend with 2 bombers
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Italians: 2 aaGuns and 5 infantry
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 bombersNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Northern Italy to France
1 fighter moved from 95 Sea Zone to France
1 bomber moved from 93 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
3 battleships, 2 carriers, 1 destroyer and 1 tactical_bomber moved from 72 Sea Zone to 81 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
1 artillery, 1 bomber, 3 fighters and 4 infantry placed in Eastern United States
1 battleship and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 58 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 81 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 4 artilleries, 1 carrier and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from France to Western Germany
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Egypt to Syria
British take Trans-Jordan from Italians
French take Syria from Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
British take Iraq from Japanese
2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
5 armour, 4 artilleries, 18 infantry and 5 mech_infantrys moved from Persia to Northwest Persia
1 bomber moved from Anglo Egyptian Sudan to Northwest PersiaCombat - British
Battle in Western Germany
British attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Western Germany from Germans with 3 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun, 3 artilleries and 3 infantry
Casualties for British: 3 infantry
Battle in Northwest Persia
British attack with 7 armour, 4 artilleries, 1 bomber, 2 fighters, 18 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery; Italians defend with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Japanese defend with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British win, taking Northwest Persia from Germans with 7 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for Germans: 1 artillery
Casualties for British: 6 infantry
Casualties for Italians: 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomberNon Combat Move - British
1 bomber moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
2 infantry moved from Burma to India
2 aaGuns moved from Persia to Northwest Persia
1 fighter moved from France to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to FrancePlace Units - British
1 carrier placed in 98 Sea Zone
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Germany to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Americans defend with 3 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/7 hits
Americans roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 0/5 hits
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Northern Italy, round 3 : 0/7 hits
Americans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 1/4 hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/6 hits
Americans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 4 : 1/4 hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 mech_infantry in Northern Italy, round 5 : 5/5 hits
Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 3 artilleries and 2 infantryNon Combat Move - Italians
1 bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
Good game legion386.





