15L G40 Balladeer (Axis) vs Variance (Allies +14)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
                1 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Russians: 1 fighter and 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • '17 '16 '15 '14 '12

    accidental clicking in tambov  :-(

  • '18 '16 '15

    @variance:

    accidental clicking in tambov  :-(

    What do you mean by accidental clicking? Did you want to stop combat after the infantry died?

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                2 bombers moved from Kiangsu to Yakut S.S.R.
                1 mech_infantry moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Kiangsu to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                1 tactical_bomber moved from Kiangsu to Szechwan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport; British defend with 1 transport; Americans defend with 2 transports
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for British: 1 transport
                    Casualties for Americans: 2 transports
                Battle in 23 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Szechwan to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                1 mech_infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 artillery moved from Shan State to French Indo China
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                2 carriers, 2 destroyers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                2 tactical_bombers moved from Kiangsu to 35 Sea Zone
                2 fighters moved from Kiangsu to Kweichow
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Yakut S.S.R. to Ulaanbaatar
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 mech_infantry moved from Yunnan to Shan State

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 67 PUs total

  • '17 '16 '15 '14 '12

    I am having problems loading my troops onto the transports at Gibraltar.  I will have to edit it.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    British loiter and taunt with 1 armour, 1 artillery and 1 infantry; Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer
                    Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Southern France
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery
                EDIT: Turning off Edit Mode
                7 fighters moved from 54 Sea Zone to Java
                1 fighter moved from Queensland to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Queensland to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 armour, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from British Columbia to Alaska
                1 bomber moved from Queensland to Java

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                6 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Szechwan to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from 95 Sea Zone to Northern Italy
                1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from India to Burma
                1 bomber moved from India to Burma
                1 infantry moved from India to Burma
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

  • '17 '16 '15 '14 '12

    scramble to z95?

  • '18 '16 '15

    @variance:

    I am having problems loading my troops onto the transports at Gibraltar.  I will have to edit it.

    Sure.

    And I asked about your Russian fighter (before my Jap move), did you mean to retreat it after the infantry died?

  • '18 '16 '15

    @variance:

    scramble to z95?

    No scramble

  • '17 '16 '15 '14 '12

    @Balladeer:

    @variance:

    I am having problems loading my troops onto the transports at Gibraltar.  I will have to edit it.

    Sure.

    And I asked about your Russian fighter (before my ��� move), did you mean to retreat it after the infantry died?

    yeah I meant to retreat after I lost the infantry.  If it’s OK with you I will edit it back.  thanks

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from 95 Sea Zone to Northern Italy
                1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from India to Burma
                1 bomber moved from India to Burma
                1 infantry moved from India to Burma
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northern Italy
                    British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Italians defend with 1 factory_major and 6 infantry
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for British: 1 infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Northern Italy to Southern France
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Persia to Russia
                4 infantry moved from United Kingdom to Scotland
                1 bomber moved from Burma to Java

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                British collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Turning off Edit Mode

  • '17 '16 '15 '14 '12

    triplea is still giving me grief about those transports.  When I edited the canadians onto them last turn from gibraltar it put them on the wrong transports, so they are all messed up.  Now I can’t load and 4 UK troops onto the US transports, so I put 4 guys in Scotland and i will pretend they are in z110.  If you sink those ships, those guys die.  If you don’t sink them I will edit them where they unload to next turn.  This is hard sometimes.

  • '17 '16 '15 '14 '12

    i moved some stuff to transjordan

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 3 fighters moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Romania to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Northern Italy
                    Italians attack with 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys
                    British defend with 1 armour, 2 artilleries, 1 factory_minor and 2 infantry
                    Italians win, taking Northern Italy from British with 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Northern Italy to Southern Italy
                2 artilleries, 1 infantry and 1 mech_infantry moved from Rostov to Caucasus
                2 infantry moved from Bulgaria to Yugoslavia
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 fighters moved from Java to India
                1 infantry moved from India to West India
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from New South Wales to South Australia
                1 aaGun moved from South Australia to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Eastern Persia to Russia

    Turn Complete - French

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                4 bombers moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 4 bombers, 2 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Western Germany to France
                1 infantry moved from Finland to Norway
                4 infantry moved from Karelia to Finland
                1 mech_infantry moved from Novgorod to Bryansk
                3 mech_infantrys moved from Baltic States to Bryansk
                3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Ukraine to Bryansk
                2 mech_infantrys moved from Romania to Northern Italy
                2 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Western Germany to France

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour placed in Ukraine
                3 artilleries placed in France
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Germany
                5 infantry placed in Western Germany
                Germans undo move 5.
                3 infantry placed in Western Germany
                Germans undo move 6.
                2 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia

    Combat - Russians

    Non Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 12 PUs total

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