TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 unit repaired.
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 cruisers, 7 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Morocco
1 submarine moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 22 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to Morocco
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Germans defend with 2 fighters; Italians defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 37
Casualties for Germans: 2 fighters
Casualties for Italians: 1 aaGun, 2 fighters and 5 infantry
Casualties for Americans: 5 infantry and 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 submarines
Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 3 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 43
Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 3 transports
Casualties for Americans: 1 cruiser and 3 submarines
Battle in Philippines
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 6 Sea Zone to Anhwe
Place Units - Americans
2 destroyers and 4 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs