@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
3 fighters moved from Manchuria to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
ANZAC defend with 2 battleships; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the ANZAC
Americans win with 3 battleships, 1 cruiser and 2 transports remaining. Battle score for attacker is -71
Casualties for Japanese: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
Battle in 19 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 battleship and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 battleship
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Timguska to Novosibirsk
1 mech_infantry moved from Soviet Far East to Amur
3 infantry moved from Korea to Manchuria
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Japanese collect 34 PUs (2 lost to blockades); end with 34 PUs total
I cannot believe how seriously lopsided dicing has been this entire game, then again its just me and it seems to happen all the time…
Are you seriously complaining about dicing when you’re going to win?!?
Where’s the FU emoticon? lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 unit repaired.
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 cruisers, 7 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Morocco
1 submarine moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 22 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to Morocco
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Germans defend with 2 fighters; Italians defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 37
Casualties for Germans: 2 fighters
Casualties for Italians: 1 aaGun, 2 fighters and 5 infantry
Casualties for Americans: 5 infantry and 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 submarines
Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 3 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 43
Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 3 transports
Casualties for Americans: 1 cruiser and 3 submarines
Battle in Philippines
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 6 Sea Zone to Anhwe
Place Units - Americans
2 destroyers and 4 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
7 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Kiangsu to Jehol
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to Shensi
2 fighters and 1 tactical_bomber moved from India to Caucasus
4 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery and 3 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
Combat - British
Battle in 80 Sea Zone
British attack with 4 destroyers
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 4 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 aaGun moved from Burma to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Kwangtung to Kwangsi
Place Units - UK_Pacific
3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 fighters
wow, but I am not surprised… only I lose 90% major battles on a consistent basis
ps next time you still need to ask for scramble orders
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from South West Africa to Rhodesia
1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Iraq to 80 Sea Zone
2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 battleship and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to Rhodesia
1 armour moved from Anglo Egyptian Sudan to Rhodesia
Italians take Belgian Congo from British
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 3 destroyers and 2 fighters
British defend with 4 destroyers
Units damaged: 1 battleship owned by the Italians
Italians win, taking 80 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 4 destroyers
Casualties for Italians: 2 destroyers
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 2 infantry
Italians win, taking Alexandria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Rhodesia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Rhodesia from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rhodesia to Egypt
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to Persia
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Southern Italy
3 infantry placed in Egypt
3 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 80 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Italians from Western Ukraine: 3 infantry
EDIT: Removing units owned by Italians from Bessarabia: 1 aaGun and 2 artilleries
EDIT: Adding units owned by Italians to Ukraine: 1 aaGun, 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 units repaired.
2 battleships moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 83 Sea Zone to 86 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 battleship and 1 destroyer moved from 62 Sea Zone to 66 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Brazil
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 battleship, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour moved from Archangel to Vologda
Germans take Vologda from Russians
2 armour moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
4 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
8 armour, 5 artilleries, 13 infantry and 7 mech_infantrys moved from Bryansk to Russia
4 tactical_bombers moved from Belarus to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
5 mech_infantrys moved from Bryansk to Rostov
5 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in Russia
Germans attack with 10 armour, 5 artilleries, 4 bombers, 14 infantry, 7 mech_infantrys and 4 tactical_bombers
Russians defend with 1 airfield, 7 armour, 2 artilleries, 1 factory_major, 20 infantry and 3 mech_infantrys
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 4 bombers, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Germans: 3 artilleries and 14 infantry
Casualties for Russians: 7 armour, 2 artilleries, 20 infantry and 3 mech_infantrys
Battle in Volgograd
Germans attack with 1 armour, 3 bombers, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 3 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
4 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
2 infantry moved from Archangel to 127 Sea Zone
3 infantry moved from Novgorod to 127 Sea Zone
5 infantry and 3 transports moved from 127 Sea Zone to 126 Sea Zone
5 infantry moved from 126 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 127 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
4 bombers moved from Russia to Bryansk
4 tactical_bombers moved from Russia to Rostov
Place Units - Germans
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
1 destroyer placed in 110 Sea Zone
1 battleship placed in 112 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs
ok ya on the clock for 1 european vc
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
2 armour, 1 artillery and 8 infantry moved from Finland to Norway
Combat - Russians
Battle in Norway
Russians attack with 2 armour, 1 artillery and 8 infantry
Germans defend with 1 aaGun, 2 artilleries and 9 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun, 1 artillery and 9 infantry
Casualties for Russians: 2 armour, 1 artillery and 8 infantry
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Non Combat Move - Japanese
3 infantry moved from Manchuria to Amur
1 aaGun moved from Novosibirsk to Samara
Place Units - Japanese
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,4
Japanese collect 25 PUs (5 lost to blockades); end with 25 PUs total
bumparoo, you still around?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 cruisers and 6 destroyers moved from 91 Sea Zone to 95 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to India
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 2 aaGuns and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
Battle in Manchuria
Non Combat Move - Americans
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
4 armour, 1 bomber and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
i believe that’s game. well played, sir.
thanks for the game, can you post it?