Scramble if the French attack z99.
15L hobo (axis) vs whackamatt (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
1 battleship and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea ZonePlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,6
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
2 infantry moved from Tunisia to LibyaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
5 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Romania to Eastern Poland
4 armour moved from Poland to Eastern Poland
5 artilleries and 14 infantry moved from Poland to Baltic States
7 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
2 armour moved from Western Germany to 112 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from 111 Sea Zone to United Kingdom
2 bombers moved from Germany to United Kingdom
2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 armour, 4 artilleries, 8 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 4 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
6 artilleries and 8 infantry moved from Scotland to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone -
scramble orders for uk
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
5 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Romania to Eastern Poland
4 armour moved from Poland to Eastern Poland
5 artilleries and 14 infantry moved from Poland to Baltic States
7 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
2 armour moved from Western Germany to 112 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from 111 Sea Zone to United Kingdom
2 bombers moved from Germany to United Kingdom
2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 armour, 4 artilleries, 8 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 4 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
6 artilleries and 8 infantry moved from Scotland to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 2 armour, 10 artilleries, 4 bombers, 2 fighters, 16 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 armour, 10 artilleries, 4 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 2 fighters and 11 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 armour, 4 fighters, 13 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 5 artilleries and 14 infantry
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Baltic States from Russians with 5 artilleries and 12 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Eastern Poland
Germans attack with 7 armour and 5 infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 7 armour and 5 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
4 infantry moved from Bulgaria to Romania
2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Scotland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
4 mech_infantrys moved from Northern Italy to Romania
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Scotland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to FinlandPlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (3 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
4 armour, 1 artillery and 8 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Yunnan to Shensi
6 infantry moved from Karelia to Finland
3 armour moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 4 armour, 1 artillery and 14 infantry
Germans defend with 4 infantry
Russians win, taking Finland from Germans with 4 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Karelia to FinlandPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
1 artillery moved from Yakut S.S.R. to Yenisey
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 21 Sea Zone
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 21 Sea Zone to Guam
2 fighters moved from Japan to Guam
2 bombers moved from Kiangsu to Guam
1 battleship and 1 cruiser moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 3 infantry moved from Szechwan to Shensi -
scramble orders and ool for guam, I assume bombers go first and use best defense
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no scramble, bombers go first
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
1 artillery moved from Yakut S.S.R. to Yenisey
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 21 Sea Zone
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 21 Sea Zone to Guam
2 fighters moved from Japan to Guam
2 bombers moved from Kiangsu to Guam
1 battleship and 1 cruiser moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 3 infantry moved from Szechwan to ShensiCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 3 transports
Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Guam
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 3 bombers, 5 fighters and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 3 artilleries, 2 bombers, 2 fighters and 3 infantry
Casualties for Americans: 3 bombers, 5 fighters and 1 tactical_bomber
Battle in Shensi
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 armour
Japanese win, taking Shensi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Yenisey
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yakut S.S.R. to Yenisey
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 44 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea ZonePlace Units - Japanese
3 fighters placed in Kiangsu
1 fighter, 3 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
EDIT: Turning off Edit Mode -
not sure if my japanese dice rolls could be any worse :?
luckily things are better in europe :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 submarines moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Wake Island to 34 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 bombers moved from Western United States to New GuineaCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 aaGuns and 2 infantryNon Combat Move - Americans
1 bomber moved from Caroline Islands to New Guinea
1 bomber moved from 34 Sea Zone to New Guinea
2 aaGuns, 1 armour, 2 infantry and 4 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Western United States
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
2 armour moved from Kwangtung to Kiangsi
1 aaGun and 1 infantry moved from Kwangsi to Kiangsi
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 armour moved from India to Eastern Persia
1 aaGun moved from Burma to Yunnan
1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 fighter moved from Persia to IndiaPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
UK_Pacific collect 19 PUs (6 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Kenya
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
4 infantry moved from Romania to Bessarabia
1 bomber moved from Trans-Jordan to Bessarabia
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 infantry
British win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kenya
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 artillery and 3 infantry
1 armour owned by the Italians retreated to Ethiopia
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Bessarabia
Italians attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Egypt
1 armour moved from Romania to Eastern Poland
1 bomber moved from Bessarabia to Greece
1 aaGun and 2 artilleries moved from Yugoslavia to Romania
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to EgyptPlace Units - Italians
1 factory_minor placed in Iraq
2 infantry placed in Southern France
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Kenya
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
4 infantry moved from Romania to Bessarabia
1 bomber moved from Trans-Jordan to Bessarabia
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern PersiaCombat - Italians
Battle in Eastern Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 infantry
British win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kenya
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 artillery and 3 infantry
1 armour owned by the Italians retreated to Ethiopia
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Bessarabia
Italians attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Egypt
1 armour moved from Romania to Eastern Poland
1 bomber moved from Bessarabia to Greece
1 aaGun and 2 artilleries moved from Yugoslavia to Romania
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to EgyptPlace Units - Italians
1 factory_minor placed in Iraq
2 infantry placed in Southern France
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 factory_minor
EDIT: Adding units owned by Italians to Egypt: 1 factory_minor
EDIT: Turning off Edit Mode -
use second post, had to rethink after my continued horrid dicing :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 4 PUs;Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 33 Sea Zone
1 battleship and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
French take Anglo Egyptian Sudan from Italians
2 infantry moved from Libya to TobrukCombat - French
Non Combat Move - French
Turn Complete - French