15L hobo (axis) vs whackamatt (allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 75 PUs;
                Germans buy 4 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                5 artilleries and 11 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to Western Ukraine
                2 bombers moved from Scotland to 125 Sea Zone
                7 armour and 4 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Romania to Western Ukraine
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Scotland to 113 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in 113 Sea Zone
                    Germans attack with 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Western Ukraine
                    Germans attack with 7 armour, 2 bombers, 5 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 7 armour, 2 bombers, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 5 artilleries and 11 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Belarus
                2 aaGuns moved from Eastern Poland to Western Ukraine
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Ukraine to Eastern Poland
                2 bombers moved from 125 Sea Zone to Eastern Poland
                4 infantry moved from Romania to Bessarabia
                1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 armour moved from United Kingdom to 110 Sea Zone
                5 artilleries moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 5 artilleries, 5 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 5 artilleries and 7 infantry moved from 112 Sea Zone to Norway
                2 tactical_bombers moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from Gibraltar to Norway
                2 tactical_bombers moved from Gibraltar to Greece

    Place Units - Germans
                3 infantry placed in United Kingdom
                6 infantry placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • your attrition hit rate is unbelievable  :?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Finland to Novgorod
                1 artillery moved from Karelia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 armour and 1 artillery
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                1 aaGun, 2 armour, 1 artillery and 13 infantry moved from Finland to Karelia
                1 aaGun and 2 infantry moved from Ukraine to Bryansk
                6 armour, 3 artilleries and 3 infantry moved from Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Anhwe
                2 artilleries and 3 infantry moved from Shensi to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from 21 Sea Zone to 34 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone
                1 bomber and 3 fighters moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Szechwan
                    Japanese attack with 2 artilleries and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 3 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Tsinghai to Sikang
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Anhwe to Japan
                1 fighter moved from 34 Sea Zone to 19 Sea Zone
                1 fighter moved from Anhwe to 19 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 21 Sea Zone to 23 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 submarine and 4 transports moved from 21 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Anhwe to Manchuria
                1 aaGun moved from Yenisey to Timguska

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 artilleries and 3 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                5 bombers moved from New Guinea to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Western United States to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 23 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 5 bombers
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 carrier, 1 cruiser and 1 fighter
                    Casualties for Americans: 5 bombers
                    1 fighter owned by the Japanese forced to land in Kiangsu

    Non Combat Move - Americans
                1 bomber moved from 23 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                2 bombers placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Chahar from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Hopei to Chahar

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kiangsi: 3 infantry
                EDIT: Adding units owned by Chinese to Anhwe: 3 infantry
                EDIT: Turning off Edit Mode

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 1 fighter and 1 infantry moved from Kiangsi to Kiangsu
                1 armour moved from Kiangsi to Kiangsu
                1 mech_infantry moved from Kiangsi to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                1 artillery and 4 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese

    Combat - British
                Battle in Kiangsu
                    British attack with 3 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 factory_minor, 1 fighter and 3 infantry
                    British win, taking Kiangsu from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for British: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Tanganyika Territory from Italians to British
                EDIT: Turning off Edit Mode
                1 aaGun moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsu to Kwangtung
                1 aaGun moved from Kweichow to Yunnan
                1 aaGun moved from Yunnan to Burma
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery and 2 infantry moved from Kenya to Tanganyika Territory

    Place Units - UK_Pacific
                3 destroyers placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in 39 Sea Zone change ownership: 3 destroyers


  • you should have asked where I landed that fighter, it definitely not would have been in kiangsu where I vacated and landed my other fighters in manchuria.  I’m going to edit that.

    not surprisingly my dice rolls continue to be horrific  :?

  • '20 '18 '17 '15

    yeah, i was going to ask where you wanted to land it.  Also put back the inf it killed when you move the fighter.

    Except for that one destroyer taking out 2 subs, i did pretty well!  :lol:  Go bomber crew!


  • the dicing has been absolutely ridiculous  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
                EDIT: Adding units owned by British to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Union of South Africa to South West Africa
                      Italians take South West Africa from British
                1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from French with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Iraq
                1 infantry moved from Persia to Iraq
                1 battleship, 2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                3 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 aaGun and 2 artilleries moved from Romania to Bessarabia
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Gibraltar
                1 bomber moved from Greece to Egypt

    Place Units - Italians
                1 artillery and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 infantry placed in Southern France
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 carrier and 2 destroyers
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 carrier and 2 destroyers
                EDIT: Turning off Edit Mode

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 battleship and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 battleship moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC

  • '20 '18 '17 '15

    kami’s in 19?  got 1 sub 1 battleship going after your damaged one


  • yes, all 6 to the battleship

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 battleship and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 battleship moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 battleship owned by the ANZAC scoring 1 hits.  Rolls: 4,3,3,4,2,5
                    Units damaged: 1 battleship owned by the ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 battleship and 1 submarine
                    Japanese defend with 1 battleship and 1 transport
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 battleship and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                      French take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • had a 2:1 to win that battle  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                2 armour moved from Norway to 112 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 armour and 2 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                4 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                7 armour, 4 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                5 artilleries and 9 infantry moved from Belarus to Bryansk
                4 bombers moved from Eastern Poland to Russia
                4 infantry moved from Western Germany to 112 Sea Zone
                4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                3 tactical_bombers moved from Norway to Novgorod
                4 infantry moved from 127 Sea Zone to Novgorod
                5 artilleries and 8 infantry moved from Norway to Finland
                      Germans take Finland from Russians

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,3,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Novgorod
                    Germans attack with 4 infantry and 3 tactical_bombers
                    Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour
                Battle in Archangel
                Battle in Bryansk
                    Germans attack with 9 armour, 5 artilleries, 13 infantry and 12 mech_infantrys
                    Russians defend with 1 aaGun and 2 infantry
                    Germans win, taking Archangel from Russians, taking Bryansk from Russians with 9 armour, 5 artilleries, 13 infantry and 12 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Bryansk
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                3 bombers moved from Russia to Eastern Poland
                3 tactical_bombers moved from Novgorod to Belarus
                2 aaGuns moved from Western Germany to 112 Sea Zone
                2 aaGuns and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 aaGuns moved from 127 Sea Zone to Finland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany
                2 tactical_bombers moved from Greece to Belarus
                2 aaGuns moved from Western Ukraine to Ukraine
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                4 bombers and 3 infantry placed in Western Germany
                3 infantry placed in United Kingdom

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 4 damage on 1 factory_major; Remaining resources: 23 PUs;
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Russia
                6 armour moved from Rostov to Russia
                3 artilleries and 3 infantry moved from Rostov to Ukraine
                2 armour, 1 artillery and 13 infantry moved from Karelia to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 armour, 1 artillery and 13 infantry
                    Germans defend with 2 aaGuns, 5 artilleries and 8 infantry
                    Russians win, taking Finland from Germans with 2 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 39
                    Casualties for Germans: 2 aaGuns, 5 artilleries and 8 infantry
                    Casualties for Russians: 5 infantry
                Battle in Ukraine
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 2 aaGuns, 1 factory_minor and 4 infantry
                    Germans win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 aaGuns and 2 infantry
                    Casualties for Russians: 3 artilleries and 3 infantry

    Non Combat Move - Russians

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Karelia: 1 aaGun
                EDIT: Adding units owned by Russians to Finland: 1 aaGun
                EDIT: Turning off Edit Mode
                6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 16 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs


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