15L hobo (axis) vs whackamatt (allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone
                3 fighters moved from Manchuria to 19 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                    ANZAC defend with 2 battleships; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
                    Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the ANZAC
                    Americans win with 3 battleships, 1 cruiser and 2 transports remaining. Battle score for attacker is -71
                    Casualties for Japanese: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
                Battle in 19 Sea Zone
                    Japanese attack with 3 fighters
                    ANZAC defend with 1 battleship and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 battleship
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Timguska to Novosibirsk
                1 mech_infantry moved from Soviet Far East to Amur
                3 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                Japanese collect 34 PUs (2 lost to blockades); end with 34 PUs total


  • I cannot believe how seriously lopsided dicing has been this entire game, then again its just me and it seems to happen all the time…

  • '20 '18 '17 '15

    Are you seriously complaining about dicing when you’re going to win?!?

    Where’s the FU emoticon?  lol

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 unit repaired.
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 cruisers, 7 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Morocco
                1 submarine moved from 23 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                3 submarines moved from 10 Sea Zone to 7 Sea Zone
                2 submarines moved from 22 Sea Zone to 6 Sea Zone
                2 bombers moved from Western United States to Morocco

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    Germans defend with 2 fighters; Italians defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 37
                    Casualties for Germans: 2 fighters
                    Casualties for Italians: 1 aaGun, 2 fighters and 5 infantry
                    Casualties for Americans: 5 infantry and 2 mech_infantrys
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 submarines
                    Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 43
                    Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 3 transports
                    Casualties for Americans: 1 cruiser and 3 submarines
                Battle in Philippines
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans win, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from 6 Sea Zone to Anhwe

    Place Units - Americans
                2 destroyers and 4 transports placed in 101 Sea Zone
                2 armour, 2 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                2 infantry moved from Szechwan to Sikang
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                7 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Jehol
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour moved from Kiangsu to Jehol
                1 mech_infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kwangtung to Shensi
                2 fighters and 1 tactical_bomber moved from India to Caucasus
                4 destroyers moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
                      British take Rhodesia from Italians
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 artillery and 3 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 4 destroyers
                    Japanese defend with 1 submarine
                    British win, taking 80 Sea Zone from Neutral with 4 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caucasus
                    British attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
                1 aaGun moved from Burma to India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Kwangtung to Kwangsi

    Place Units - UK_Pacific
                3 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 3 fighters


  • wow, but I am not surprised… only I lose 90% major battles on a consistent basis


  • ps next time you still need to ask for scramble orders


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 9 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from South West Africa to Rhodesia
                1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Iraq to 80 Sea Zone
                2 destroyers moved from 98 Sea Zone to 80 Sea Zone
                1 battleship and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 bomber moved from Egypt to Rhodesia
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                      Italians take Belgian Congo from British
                1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
                1 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 3 destroyers and 2 fighters
                    British defend with 4 destroyers
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking 80 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 4 destroyers
                    Casualties for Italians: 2 destroyers
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Alexandria from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rhodesia
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 artillery and 2 infantry
                    Italians win, taking Rhodesia from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rhodesia to Egypt
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to Persia

    Place Units - Italians
                3 infantry placed in Southern France
                3 infantry placed in Southern Italy
                3 infantry placed in Egypt
                3 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 80 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 carrier and 2 fighters
                EDIT: Removing units owned by Italians from Western Ukraine: 3 infantry
                EDIT: Removing units owned by Italians from Bessarabia: 1 aaGun and 2 artilleries
                EDIT: Adding units owned by Italians to Ukraine: 1 aaGun, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 units repaired.
                2 battleships moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 83 Sea Zone to 86 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
                1 battleship and 1 destroyer moved from 62 Sea Zone to 66 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Brazil
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 battleship, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 armour moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                4 bombers moved from Western Germany to Russia
                3 bombers moved from Eastern Poland to Volgograd
                1 tactical_bomber moved from Belarus to Volgograd
                8 armour, 5 artilleries, 13 infantry and 7 mech_infantrys moved from Bryansk to Russia
                4 tactical_bombers moved from Belarus to Russia
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                5 mech_infantrys moved from Bryansk to Rostov
                5 mech_infantrys moved from Rostov to Volgograd

    Combat - Germans
                Battle in Russia
                    Germans attack with 10 armour, 5 artilleries, 4 bombers, 14 infantry, 7 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 airfield, 7 armour, 2 artilleries, 1 factory_major, 20 infantry and 3 mech_infantrys
                    Germans captures 21PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 4 bombers, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 68
                    Casualties for Germans: 3 artilleries and 14 infantry
                    Casualties for Russians: 7 armour, 2 artilleries, 20 infantry and 3 mech_infantrys
                Battle in Volgograd
                    Germans attack with 1 armour, 3 bombers, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 3 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Volgograd to Caucasus
                1 tactical_bomber moved from Volgograd to Caucasus
                1 aaGun moved from Bryansk to Rostov
                2 infantry moved from Ukraine to Rostov
                4 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
                2 infantry moved from Archangel to 127 Sea Zone
                3 infantry moved from Novgorod to 127 Sea Zone
                5 infantry and 3 transports moved from 127 Sea Zone to 126 Sea Zone
                5 infantry moved from 126 Sea Zone to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                3 transports moved from 127 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun, 2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                4 bombers moved from Russia to Bryansk
                4 tactical_bombers moved from Russia to Rostov

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in France
                1 destroyer placed in 110 Sea Zone
                1 battleship placed in 112 Sea Zone
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 90 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs


  • ok ya on the clock for 1 european vc

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                2 armour, 1 artillery and 8 infantry moved from Finland to Norway

    Combat - Russians
                Battle in Norway
                    Russians attack with 2 armour, 1 artillery and 8 infantry
                    Germans defend with 1 aaGun, 2 artilleries and 9 infantry
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 aaGun, 1 artillery and 9 infantry
                    Casualties for Russians: 2 armour, 1 artillery and 8 infantry

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                1 aaGun moved from Novosibirsk to Samara

    Place Units - Japanese
                1 fighter and 8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,4
                Japanese collect 25 PUs (5 lost to blockades); end with 25 PUs total


  • bumparoo, you still around?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 armour, 1 bomber, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 cruisers and 6 destroyers moved from 91 Sea Zone to 95 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Anhwe to India
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 aaGuns and 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Manchuria

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                4 armour, 1 bomber and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '18 '17 '15

    i believe that’s game.  well played, sir.


  • thanks for the game, can you post it?

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