Whackamatt (Axis) vs Shin Ji (Allies +10)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 armour moved from Yunnan to Shan State
                2 infantry moved from Yunnan to Shan State

    Combat - Russians
                Battle in Shan State
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Dzavhan to Olgiy
                      Russians take Olgiy from Mongolians

    Turn Complete - Russians

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 battleships, 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 armour, 1 artillery, 11 fighters, 4 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from Shantung to Yunnan
                1 fighter moved from Jehol to Yunnan
                1 bomber moved from Japan to Yunnan
                3 destroyers moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Java to Yunnan
                1 armour and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                3 infantry moved from Buyant-Uhaa to Chahar

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 3 destroyers
                    Americans defend with 1 submarine
                    Japanese win with 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kiangsi
                Battle in Yunnan
                    Japanese attack with 3 armour, 1 artillery, 2 bombers, 12 fighters, 4 infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 4 infantry and 10 mech_infantrys; Chinese defend with 1 airfield, 1 artillery and 8 infantry
                    Japanese win, taking Kiangsi from Chinese, taking Yunnan from Chinese with 1 armour, 2 bombers, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Japanese: 2 armour, 1 artillery, 2 fighters and 4 infantry
                    Casualties for Russians: 2 aaGuns, 4 infantry and 10 mech_infantrys
                    Casualties for Chinese: 1 artillery and 8 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shantung to Kiangsu
                4 carriers and 4 destroyers moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Yunnan to Java
                2 destroyers and 2 submarines moved from 35 Sea Zone to 19 Sea Zone
                2 bombers moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                4 fighters and 2 tactical_bombers moved from Yunnan to 19 Sea Zone
                1 fighter moved from Yunnan to French Indo China
                2 tactical_bombers moved from Yunnan to French Indo China
                2 fighters moved from Yunnan to 19 Sea Zone
                1 tactical_bomber moved from Yunnan to French Indo China
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                2 battleships and 1 destroyer placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Midway to 25 Sea Zone
                4 artilleries moved from Midway to 25 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 25 Sea Zone to 17 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                4 artilleries moved from 6 Sea Zone to Japan
                4 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 armour, 8 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                3 armour moved from Southern France to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                3 armour moved from Southern Italy to Western Germany

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Midway to 25 Sea Zone
                4 artilleries moved from Midway to 25 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 25 Sea Zone to 17 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                4 artilleries moved from 6 Sea Zone to Japan
                4 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 armour, 8 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                3 armour moved from Southern France to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                3 armour moved from Southern Italy to Western Germany

    Combat - Americans
                Battle in Japan
                    Americans attack with 4 artilleries and 4 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
                    Americans captures 65PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 3 aaGuns and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 3 destroyers
                    Americans win with 7 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 3 destroyers
                Battle in Western Germany
                    Americans attack with 7 armour, 8 artilleries, 3 fighters, 6 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 airfield, 6 armour, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
                    retreated to Western Germany
                    Germans win with 5 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 aaGun, 6 armour, 1 artillery, 7 infantry and 2 tactical_bombers
                    Casualties for Americans: 7 armour, 8 artilleries, 6 infantry and 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from Western Germany to 110 Sea Zone
                2 artilleries and 8 infantry moved from Southern France to Northern Italy
                1 armour and 2 mech_infantrys moved from Spain to Northern Italy
                6 transports moved from 64 Sea Zone to 10 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 64 Sea Zone to 26 Sea Zone
                4 carriers, 1 cruiser, 4 destroyers and 6 submarines moved from 25 Sea Zone to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                2 fighters moved from Western United States to Midway
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                10 infantry placed in Western United States
                3 armour placed in Northern Italy
                3 mech_infantrys placed in Southern Italy
                3 mech_infantrys placed in Southern France
                3 mech_infantrys placed in Spain

    Turn Complete - Americans
                Americans collect 72 PUs; end with 137 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 142 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 147 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 157 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 artilleries and 10 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Northern Italy to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Western Germany
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from West India to India
                1 fighter moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in Yugoslavia
                    British attack with 3 artilleries
                    Germans defend with 1 infantry
                    British win, taking Yugoslavia from Germans with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Egypt
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 harbour
                    British win, taking Egypt from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 airfield and 1 armour
                    British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Western Germany
                    British attack with 6 artilleries and 10 infantry
                    Germans defend with 1 airfield, 1 factory_major, 5 fighters and 1 harbour
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 6 artilleries and 5 infantry remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 fighters
                    Casualties for British: 5 infantry

    Non Combat Move - British
                2 aaGuns moved from Holland Belgium to Western Germany
                1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Yunnan to Kweichow

    Place Units - British
                3 armour placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                3 destroyers moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

  • 15

    And I’m pretty sure that’s all she wrote!

    Super fun game!  I am definitively going to find a way to use that Axis strategy sometime.

  • 20 18 17 15

    sigh  round 13 and i let my guard down.  :roll:

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