bump #1…
Play off game. shin ji +10 allies -vs- dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Malta to 96 Sea Zone
1 bomber moved from Malta to Anglo Egyptian Sudan
2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer, 1 submarine and 1 transportNon Combat Move - British
2 fighters moved from 96 Sea Zone to Gibraltar
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
3 armour placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
British collect 26 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode -
@Shin:
Sweet Frigga!� That was some amazing rolls in Yunnan!
I thought they stunk :wink:
I suppose it depends on your point of view!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Malta to 96 Sea Zone
1 bomber moved from Malta to Anglo Egyptian Sudan
2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer, 1 submarine and 1 transportNon Combat Move - British
2 fighters moved from 96 Sea Zone to Gibraltar
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
3 armour placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
British collect 26 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Get em Dawg!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea ZoneCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Gibraltar
Germans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 fighters, 1 harbour and 2 infantry
Germans win, taking Gibraltar from British with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 2 fighters and 2 infantry
Battle in 94 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
3 bombers moved from Gibraltar to Southern France
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 artillery and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
1 aaGun, 2 artilleries and 7 infantry moved from Poland to Eastern Poland
4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
2 infantry moved from Norway to FinlandPlace Units - Germans
1 armour, 1 artillery and 4 infantry placed in Germany
3 infantry placed in Western Germany
1 fighter placed in Western Germany
1 bomber placed in Southern FranceTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneNon Combat Move - Russians
2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Belarus to Baltic States
2 artilleries and 5 infantry moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneNon Combat Move - Russians
2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Belarus to Baltic States
2 artilleries and 5 infantry moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Chahar to Buyant-Uhaa
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Hunan to Kweichow
2 bombers, 8 fighters and 6 tactical_bombers moved from Hunan to Szechwan
1 artillery and 1 infantry moved from Hunan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Chahar to Buyant-Uhaa
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Hunan to Kweichow
2 bombers, 8 fighters and 6 tactical_bombers moved from Hunan to Szechwan
1 artillery and 1 infantry moved from Hunan to KweichowCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 8 fighters and 6 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 8 infantry
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -47
Casualties for Japanese: 6 fighters and 3 tactical_bombers
Casualties for Chinese: 3 artilleries, 1 fighter and 8 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Buyant-Uhaa from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ulaanbaatar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour moved from Sakha to Buryatia
7 infantry and 1 mech_infantry moved from Amur to Buryatia
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Szechwan to KwangsiPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
I have never seen anyone wait this long to declare war.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 fighter moved from Midway to 25 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier and 2 tactical_bombers placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 106 Sea Zone to 101 Sea Zone
3 armour moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 bomber moved from Egypt to Iraq
3 infantry moved from Persia to IraqCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Formosa
Battle in Tanganyika Territory
British attack with 3 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Formosa from Japanese, taking Tanganyika Territory from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 bomber moved from Iraq to India
2 fighters and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
1 artillery and 1 infantry placed in Quebec
3 armour placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 32 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 8 infantry -
@Shin:
I have never seen anyone wait this long to declare war.
yeah, and lets hope it don’t back fire on me. :-o
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Well, if it’s a mistake, you can stack it next to me forgetting to move the Siberian troops.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
4 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
2 transports placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs