@simon33 I’d like to modify my UK NCM. The units that came from Canada (DD + trans + inf + tank), I’d like to remain in Canada. If this changes your Italian move, then please redo.
Play off game. shin ji +10 allies -vs- dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Philippines to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Kwangsi to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in Borneo
Battle in Kiangsi
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Borneo from Japanese, taking Kiangsi from Japanese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 armour and 2 mech_infantrys moved from Kwangsi to Kweichow
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Caucasus to Bryansk
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
2 armour and 1 artillery moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns and 2 infantry moved from Western Ukraine to BessarabiaPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to BryanskNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 fighters moved from Western Ukraine to Belarus
2 tactical_bombers moved from Western Ukraine to Belarus
4 bombers moved from Western Ukraine to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 fighters moved from Western Ukraine to Belarus
2 tactical_bombers moved from Western Ukraine to Belarus
4 bombers moved from Western Ukraine to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Belarus to Western Ukraine
4 bombers moved from Belarus to Western Ukraine
2 tactical_bombers moved from Belarus to Western Ukraine
10 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
10 armour moved from Germany to Eastern Poland
4 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from France to Southern ItalyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
5 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
3 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Rostov
2 fighters moved from Bryansk to Belarus
1 mech_infantry moved from Archangel to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-JordanCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 fighter moved from Rostov to Bryansk
2 aaGuns and 20 infantry moved from Vologda to RussiaPlace Units - Russians
1 artillery, 7 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 47 PUs;
Japanese buy 1 artillery, 4 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai
3 armour moved from Kiangsu to Kiangsi
1 armour moved from Manchuria to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 47 PUs;
Japanese buy 1 artillery, 4 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai
3 armour moved from Kiangsu to Kiangsi
1 armour moved from Manchuria to AnhweCombat - Japanese
Battle in Kiangsi
Japanese attack with 3 armour
British defend with 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 3 armour remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 infantry
British defend with 1 armour
Japanese win, taking Hopei from Chinese with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
2 armour and 1 infantry moved from Amur to Manchuria
1 artillery and 2 infantry moved from Yenisey to Timguska
1 aaGun moved from Jehol to Shantung
4 fighters moved from Japan to KiangsuPlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,5,1,3,4,6,4,4,2,4,5,3,5,6,5
Japanese collect 34 PUs (14 lost to blockades); end with 34 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Tunisia to Southern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 armour, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea -
Would you like to scramble off Japan?
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Oh, and there should be one more Dst in that SZ. I’ll redo the move if you want to scramble. You don’t have any Kamis left.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Tunisia to Southern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 armour, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Southern Italy
Americans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Italians win with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -33
Casualties for Italians: 2 infantry
Casualties for Americans: 2 bombers, 1 mech_infantry and 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from Hawaiian Islands to Midway
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 3 destroyers, 2 infantry, 7 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 2 Sea Zone to 15 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
3 transports moved from 95 Sea Zone to 92 Sea Zone
5 submarines moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Tunisia to GibraltarPlace Units - Americans
2 artilleries, 1 fighter and 6 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 artilleries and 2 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to KweichowCombat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
5 fighters moved from 95 Sea Zone to Southern Italy
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 armour moved from Kweichow to Kiangsi
1 armour moved from Kweichow to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Anhwe
1 bomber moved from Kwangsi to Anhwe
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea ZoneCombat - British
Battle in Southern Italy
British attack with 5 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British captures 17PUs while taking Italians capital
British win, taking Southern Italy from Italians with 5 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Italians: 2 armour, 1 artillery and 1 infantry
Battle in Anhwe
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour and 1 artillery
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 armour and 1 artillery
Battle in Celebes
Battle in Kiangsi
British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 armour
retreated to Kiangsi
Japanese win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 2 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 bomber and 1 fighter moved from Anhwe to Kwangsi
2 aaGuns moved from Yunnan to Kwangsi
6 infantry moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Caucasus to Bryansk
4 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
2 transports moved from 95 Sea Zone to 92 Sea Zone
5 fighters moved from Southern Italy to 95 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsPlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys -
I assumed no suicide scramble off Japan. If you’d like to roll it here, I’d be fine with that.
Ready to concede yet?
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yup you win
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Thanks! Good game. :-)