Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2015 League General Discussion Thread
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Temporary tiers are only for ONE game now instead of three.
I like it better already…
I think this will slightly improve the accuracy of the rankings further… -
2016 Axis and Allies Global 1940, Second Edition League Rules
1 - Anyone can join at any time. No sign up is necessary just play a game in the league forum with the proper game naming convention (15L G40 Player1(side) v Player2(side))
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3a - Each player will belong to 1 of 4 tiers based on their 2016 league year game results, after completing 2 games. Cutoffs for tiers will be at 5.50 PPG for tier M (Master); 4.50 for tier E (Elite); 3.50 for tier 1; 2.50 for tier 2; and 1.50 for tier 3.
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Points awarded are changed when a past opponent rises or falls a tier � that is, every player�s current point total reflects the current standing of their past opponents, with one exception.
The Pherman Rule
If a player leaves the site and abandons all 20 games at once, and this causes that player to drop tier(s), their past opponents will be protected from this drop (points lost due to tier drop will be added back). However, the players reporting wins due to forfeiture will still earn points based on the abandoning player�s new lower (if applicable) tier.
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he’s back btw :lol:
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Yeah, it’s a rule because of your incredible, incessant whining
Congratulations -
Yeah, it’s a rule because of your incredible, incessant whining
Congratulationsthe community spoke out against the flaw in your system, and actually it was alex’s great idea to freeze the tier.
but ok, i’ll take the credit if you really want me to :-D
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it’s actually a very good rule and makes a lot of sense. so again thank u for taking action.
my ranking will now feel much safer with it in place!
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“the community spoke out against the flaw in your system”?
trolling and baiting
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Here is my proposal:
axis-dominion rule
Only the certifiably nut is allowed to speak on behalf of the community and any nation, announce closing his A&A.org account and continue trolling in the site, and has an absolute right to wear his big girl panties.
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me, are you saving up some forfeit games starting now? as i’m sure you’ll need them by next year’s deadline again to quality back into your little elite circle and the playoffs.
pitiful :lol:
Here is my proposal:
axis-dominion rule
Only the certifiably nut is allowed to speak on behalf of the community and any nation, announce closing his A&A.org account and continue trolling in the site, and has an absolute right to wear his big girl panties.
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it’s not trolling or baiting, i guess i didn’t like your comment about my whining incessantly and so i, knowing how much you value your system, decided to take a jab back.
not cool of me, so i’m sorry man.
truth is, your system is great, and i do feel very much that this rule only makes it greater. sorry you felt it took some whining to get it established.
“the community spoke out against the flaw in your system”?
trolling and baiting
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i took a jab back and that wasn’t cool. sorry me. you didn’t do anything wrong and of course everyone knows you’re a solid player and deserving of where you are.
fyi i did ask djensen to delete me, but he refused. so here i am. sorry…
me, are you saving up some forfeit games starting now? as i’m sure you’ll need them by next year’s deadline again to quality back into your little elite circle and the playoffs.
pitiful :lol:
Here is my proposal:
axis-dominion rule
Only the certifiably nut is allowed to speak on behalf of the community and any nation, announce closing his A&A.org account and continue trolling in the site, and has an absolute right to wear his big girl panties.
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Apology accepted
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Accepted and forgotten. No issues from my side.
Resume your games and enjoy. -
http://www.axisandallies.org/forums/index.php?topic=36862.new#new
I just noticed that Jennifer started the 2016 league discussion thread. Go post something in that thread so you get future notifications and don’t miss any of the league discussions, questions and answers, etc!
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It’s probably OK to unsticky this thread, Jennifer
Thank you
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