A month later, I remember a tweak I was going to make to the league rules.
This year I think we need a new tier, above tier 1. This will primarily benefit those playing these elite players, but there is also a small residual benefit to everyone, as it will raise PPG across the board a little.
The highest possible PPG has been 6.00, since you earn 6 points for beating a tier 1.
The tier cutoffs have been 1.50, 2.50, and 3.50.
Last year, we actually had 5 players who averaged 4.50 or above. I think it’s proper to give players who play these elite players more credit than playing a tier 1, so it is time for a new tier.
Elite status (tier E) will be used from now on, in the 2015 league, for players with 4+ games (or who ended the season last year at 4.50 or above, until getting to 4 games in 2015) who average 4.50 or above.
It logically follows that losing to an elite player will net you 3 points (instead of 2) and beating an elite gets you 7 (instead of 6). So it will now be possible to average above 6.00 and up to 7.00.
I’m going to make the changes now.
Jennifer, if you don’t mind, it would be great if you could edit the league rules for this, thanks.