Scramble either of those sea zones and how many planes?
15L Gargantua (Allies +6) vs Shin Ji (Axis)
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Playing with half your brain tied behind your back, eh?
Well, I’m finishing a 12 hour shift on 4 hours sleep, so I figure we’re even. :D
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Not sure about your noncombat?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs; 0 techTokens;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Guam to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 harbour and 2 infantry
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Eastern United States
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 carrier and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
1 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United KingdomCombat - British
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 transport; Americans loiter and taunt with
Germans defend with 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
1 mech_infantry owned by the British retreated to Burma
Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 aaGun moved from Burma to India
1 tactical_bomber moved from Yunnan to India
1 battleship moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Syria to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,3,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 6 infantry -
Well your great dice in Gibraltar and Yunnan aren’t going to help me.
But I think we got a game here! :P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone -
Ah yes. The plot is well and truly thickened.
Would you like to scramble in the channel?
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Well, I’ll assume no scramble. It’s not really a good idea for you anyway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Italians: 2 fighters
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Alexandria
1 artillery moved from Libya to Tobruk
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 armour moved from Greece to Romania
2 infantry moved from Greece to Albania
1 armour moved from Southern France to Yugoslavia
2 aaGuns, 2 artilleries and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 14 PUs; end with 16 PUs total -
Well that was awful. :P
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Well I would have scrambled…
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Rolls: 1@4; Total Hits: 01@4: (5)
for my dice round 1
If I miss, it means I die round 2, but I score
Rolls: 1@4; Total Hits: 11@4: (4)
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So I lose a fgt, and you lose a bmb.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 2 destroyers, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Algeria to Egypt
2 infantry moved from Algeria to Tunisia
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
3 bombers moved from Alexandria to 81 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
3 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to NorwayCombat - Germans
Battle in Baltic States
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 transport; French defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 1 destroyer and 2 submarines
British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
retreated to 91 Sea Zone
British win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -24
Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
Casualties for British: 1 destroyerNon Combat Move - Germans
3 bombers moved from 91 Sea Zone to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
5 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
2 bombers moved from 81 Sea Zone to Alexandria
2 tactical_bombers moved from Baltic States to Poland
3 aaGuns moved from Poland to Eastern PolandPlace Units - Germans
6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
Needed a bit of luck there, and I got bupkis. Ah well. Took the UK Dst as the one casualty. Feel free to edit in something else if you’d rather. I was going to ask for OOL, but after only getting one hit, I was obviously going to retreat anyway.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 2 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone -
Scramble in Sz113?
And if so, I assume OOL is dst than fgt.