15L Gargantua (Allies +6) vs Shin Ji (Axis)

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 94 to 89
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                2 artilleries and 1 infantry moved from Tunisia to Algeria
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                2 artilleries and 1 infantry moved from Greece to Bulgaria
                1 tactical_bomber moved from Greece to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 mech_infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Shensi to Hunan
                      Chinese take Kweichow from Japanese
                      Chinese take Hunan from Japanese

    Combat - British
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in Yugoslavia
                Battle in Slovakia Hungary
                    British attack with 1 tactical_bomber
                    Germans defend with 3 aaGuns
                    Germans win, taking Western Germany from Germans, taking Yugoslavia from Italians with 3 aaGuns remaining. Battle score for attacker is -11
                    Casualties for British: 1 tactical_bomber
                Battle in Bulgaria
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Bulgaria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Algeria
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Algeria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 armour and 2 mech_infantrys moved from Persia to Eastern Persia

    Place Units - British
                1 factory_minor placed in Iraq
                1 destroyer and 1 transport placed in 80 Sea Zone
                1 armour placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in Egypt
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 1 infantry placed in Greece

    Turn Complete - British
                British collect 52 PUs; end with 52 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs

    Turn Complete - UK_Pacific

  • Liaison TripleA '11 '10

    I almost sent two aircraft at Slovakia.

    But I was pretty sure you would hit twice lolol.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,6
                Italians collect 8 PUs (2 lost to blockades); end with 9 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New Zealand to Hawaiian Islands

    Non Combat Move - ANZAC
                1 cruiser moved from 15 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 fighter moved from Persia to Eastern Persia
                2 infantry moved from Greece to Bulgaria

    Combat - French
                French creates battle in territory 112 Sea Zone

    Non Combat Move - French
                1 infantry moved from 112 Sea Zone to Western Germany

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 armour moved from Poland to Romania
                1 mech_infantry moved from Germany to Romania
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                5 mech_infantrys moved from Denmark to Western Germany

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer, 1 fighter and 1 transport
                    British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Romania
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Germany
                    Germans attack with 1 artillery, 1 infantry and 7 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; French defend with 1 infantry
                    Germans win, taking Western Germany from British with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 3 infantry
                    Casualties for French: 1 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                2 artilleries moved from Normandy Bordeaux to France
                3 infantry moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 artillery and 2 infantry placed in Germany
                3 mech_infantrys placed in France
                3 mech_infantrys placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 34 PUs; end with 34 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 58 to 53
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Tsinghai to Afghanistan
                1 armour and 2 mech_infantrys moved from Volgograd to Afghanistan
                1 armour moved from Shensi to Anhwe
                      Chinese take Hopei from Japanese
                      Chinese take Anhwe from Japanese
                2 infantry moved from Tsinghai to Kazakhstan
                1 artillery moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Baltic States to Poland
                1 armour and 2 mech_infantrys moved from Novgorod to Poland
                1 tactical_bomber moved from Baltic States to Poland
                1 artillery and 1 infantry moved from Ukraine to 100 Sea Zone
                1 artillery and 1 infantry moved from 100 Sea Zone to Romania
                1 artillery moved from Bessarabia to Romania
                1 armour moved from Ukraine to Romania
                1 fighter moved from Baltic States to Slovakia Hungary

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun and 3 infantry
                    Russians win, taking Poland from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter
                    Germans defend with 1 aaGun
                    Russians win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Romania
                    Russians attack with 1 armour, 2 artilleries and 1 infantry
                    Germans defend with 1 aaGun and 1 armour
                    Russians win, taking Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 aaGun and 1 armour
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Afghanistan
                    Russians attack with 2 armour and 3 mech_infantrys
                    Neutral_True defend with 4 infantry
                    Russians win, taking Afghanistan from Neutral_True with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 3 mech_infantrys
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - Russians
                1 armour moved from Karelia to Baltic States
                3 fighters moved from Western Ukraine to Kazakhstan
                1 aaGun moved from Bessarabia to Romania
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Poland to Bessarabia
                1 fighter moved from Slovakia Hungary to Bessarabia

    Place Units - Russians
                3 armour placed in Volgograd
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                Russians undo move 2.
                1 artillery, 1 bomber and 1 mech_infantry placed in Ukraine
                Russians undo move 2.
                1 bomber, 1 infantry and 1 mech_infantry placed in Ukraine
                1 artillery placed in Novgorod
                1 factory_minor placed in Caucasus

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 bombers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 armour moved from Burma to Szechwan
                1 mech_infantry moved from Burma to Szechwan
                1 mech_infantry moved from Burma to Hunan
                1 armour moved from Kiangsu to Hunan
                3 mech_infantrys moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Marshall Islands
                Battle in Anhwe
                    Japanese attack with 3 mech_infantrys
                    Russians defend with 1 armour
                    Japanese win, taking Marshall Islands from Americans, taking Anhwe from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 armour
                    Chinese win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 bomber moved from Philippines to Japan
                5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                5 artilleries, 2 battleships, 10 carriers, 2 cruisers, 8 destroyers, 9 fighters, 5 infantry, 7 submarines, 8 tactical_bombers and 5 transports moved from 6 Sea Zone to 33 Sea Zone
                5 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Japan to 33 Sea Zone

    Place Units - Japanese
                6 bombers and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 5 bombers and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 32 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to Northern Italy
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 32 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northern Italy
                    Americans attack with 2 fighters
                    Italians defend with 1 artillery and 1 factory_minor
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 fighter moved from Northern Italy to Yugoslavia
                1 fighter moved from Northern Italy to Greece
                7 fighters moved from 26 Sea Zone to New Zealand
                1 bomber moved from 32 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                1 battleship, 4 carriers, 1 cruiser and 1 fighter moved from 26 Sea Zone to 12 Sea Zone
                1 artillery, 2 infantry and 2 mech_infantrys moved from New South Wales to South Australia

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from Yugoslavia to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 armour moved from Persia to West India
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 armour, 3 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
                2 artilleries and 1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - British
                Battle in Holland Belgium
                Battle in Northern Italy
                Battle in India
                Battle in West India
                    British attack with 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys
                    Japanese defend with 1 aaGun, 7 armour, 6 artilleries and 8 mech_infantrys
                    Japanese win, taking Holland Belgium from Germans, taking Northern Italy from Italians, taking India from Japanese with 7 armour remaining. Battle score for attacker is -24
                    Casualties for Japanese: 1 aaGun, 6 artilleries and 8 mech_infantrys
                    Casualties for British: 3 armour, 4 artilleries, 9 infantry and 6 mech_infantrys

    Non Combat Move - British
                2 aaGuns moved from Eastern Persia to Persia
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Egypt to Persia
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Persia
                1 artillery moved from Greece to Albania
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun moved from 97 Sea Zone to Yugoslavia
                1 fighter moved from United Kingdom to Yugoslavia

    Place Units - British
                2 transports placed in 80 Sea Zone
                1 armour and 2 infantry placed in Persia
                1 artillery placed in Iraq
                British undo move 3.
                British undo move 2.
                1 armour, 1 artillery and 1 infantry placed in Persia
                2 bombers and 1 infantry placed in Greece
                1 infantry placed in Iraq

    Turn Complete - British
                British collect 54 PUs; end with 54 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 3 PUs; end with 3 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                British scrambles 1 units out of Greece to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer and 2 transports; Americans defend with 1 fighter and 2 submarines
                    2 submarines owned by the Americans Submerged
                    British win with 1 fighter and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Northern Italy
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Greece

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,5
                Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 25 Sea Zone to 12 Sea Zone
                1 fighter moved from Hawaiian Islands to New Zealand
                6 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from Bulgaria to Yugoslavia
                1 fighter moved from Eastern Persia to India

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 artillery and 2 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from Western Germany to Greater Southern Germany
                1 mech_infantry moved from France to Greater Southern Germany
                1 artillery moved from France to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from France to Greater Southern Germany

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Poland from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Greater Southern Germany
                    Germans attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Greater Southern Germany from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                3 mech_infantrys moved from Western Germany to Greater Southern Germany
                1 mech_infantry moved from France to Greater Southern Germany
                1 artillery moved from France to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 artilleries placed in Germany
                1 armour and 2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in France

    Turn Complete - Germans
                Germans collect 30 PUs; end with 30 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 6 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                2 armour moved from Afghanistan to West India
                3 fighters moved from Kazakhstan to West India
                1 bomber moved from Ukraine to West India
                1 armour and 1 artillery moved from Romania to Slovakia Hungary
                1 artillery moved from Eastern Poland to Poland
                1 armour moved from Baltic States to Poland
                1 fighter and 1 tactical_bomber moved from Bessarabia to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 mech_infantrys
                    Russians win, taking Poland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 1 artillery
                Battle in Slovakia Hungary
                    Russians attack with 1 armour and 1 artillery
                    Germans defend with 1 mech_infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in West India
                    Russians attack with 2 armour, 1 bomber and 3 fighters
                    Japanese defend with 7 armour
                    retreated to West India
                    Japanese win with 5 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 armour
                    Casualties for Russians: 2 armour

    Non Combat Move - Russians
                1 bomber and 3 fighters moved from West India to India
                1 infantry moved from Kazakhstan to Afghanistan
                1 infantry moved from Kazakhstan to Sikang
                3 armour moved from Volgograd to Afghanistan
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to 100 Sea Zone
                1 infantry moved from 100 Sea Zone to Romania
                1 aaGun moved from Romania to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Poland to Novgorod
                1 artillery moved from Novgorod to Baltic States
                1 aaGun moved from Eastern Poland to Romania
                1 aaGun moved from Western Ukraine to Eastern Poland

    Place Units - Russians
                3 armour placed in Caucasus
                3 armour placed in Volgograd
                1 artillery, 1 bomber and 1 infantry placed in Ukraine
                1 mech_infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 50 PUs; end with 50 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs

  • Liaison TripleA '11 '10

    lol I love how Russia has 70 IPC’s a turn and basically nothing to show for it LOL… BLOOD BATH!

  • Liaison TripleA '11 '10

    Surrender Shin Ji!

    It’s over!! :P


  • Did US get super subs and heavy bombers as a bid?

  • Liaison TripleA '11 '10

    No, they were hard earned upgrades!

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