15L Gargantua (Allies +6) vs Shin Ji (Axis)

  • Liaison TripleA '11 '10

    Oh no! I didn’t see your edit!

  • Liaison TripleA '11 '10

    I will recomplete the turn.

  • '15

    Since you already rolled, it’s probably better to keep it the way it was, and ignore the edit.

  • Liaison TripleA '11 '10

    Yeah but the problem is that if I had rolled well, you would be asking for the edit, and by rights it would be given to you as you did post it first.  So my move is invalid and in error.  And I already restarted tripleA :S

  • Liaison TripleA '11 '10

    All my battles must be rerolled, even the ones that went well for me. :S  The nature of the beast…

  • '15

    Ironically, I thought I had posted a warning that the edit was incoming, because I noticed it as soon as I posted, but it hit the 15 second window.

  • Liaison TripleA '11 '10

    Howcome you aren’t playing in the XDAP tournament? You should enter.

  • '15

    I don’t like multi-player games.  Too slow.

    Plus, when it was starting up I had a ton of games going and a ton of work.  Now I’ve got a lot less of both.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Ukraine to Bessarabia
                2 fighters moved from Volgograd to Bessarabia
                3 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                3 infantry moved from Belarus to Baltic States
                2 fighters moved from Belarus to Baltic States

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 fighter moved from Bessarabia to Ukraine
                1 fighter moved from Bessarabia to Ukraine
                1 armour moved from Ukraine to Belarus
                1 armour moved from Volgograd to Ukraine
                3 artilleries moved from Bryansk to Belarus
                1 aaGun and 7 infantry moved from Smolensk to Belarus
                4 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Kazakhstan to Caucasus

    Place Units - Russians
                1 fighter placed in Volgograd
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 mech_infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • Liaison TripleA '11 '10

    People who get defeated in the tournament fall in to what is called “The Pits” and they fight for survival in there…

    Assuming a pit fighter survives, they will get a shot at the championship title for $300.

    Want to slip into the pits as an individual?

  • '15

    Sure!  If I can fight as an individual that would be fun.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
                Japanese buy 3 artilleries, 2 carriers, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Shan State to 35 Sea Zone
                4 bombers moved from Shan State to Sikang
                4 bombers moved from Shan State to Shensi
                4 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 armour moved from Szechwan to Sikang
                1 armour moved from Kweichow to Sikang
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Chahar to Shensi

  • '15

    Also gonna blitz West India.  Forgot to include that in the move.

  • Liaison TripleA '11 '10

    NP please do.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
                Japanese buy 3 artilleries, 2 carriers, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of West India from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Shan State to 35 Sea Zone
                4 bombers moved from Shan State to Sikang
                4 bombers moved from Shan State to Shensi
                4 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 armour moved from Szechwan to Sikang
                1 armour moved from Kweichow to Sikang
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Chahar to Shensi

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour and 4 bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 2 armour and 4 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 4 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 bombers moved from Shensi to India
                1 bomber moved from Sikang to India
                1 bomber moved from Sikang to India
                2 bombers moved from Sikang to India
                3 mech_infantrys moved from Kiangsu to Kweichow
                4 fighters and 3 tactical_bombers moved from Shan State to 6 Sea Zone
                2 carriers and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 44 Sea Zone to 39 Sea Zone
                1 bomber moved from 35 Sea Zone to Shan State

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in India
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • Liaison TripleA '11 '10

    LOL the damn Japanese are such a BEAST!

  • '15

    Yep!  It’s nice when they actually work.  Kinda a first for me.  I think that Aussie swipe worked out really well.

  • '15

    Also, in the pit fight, are Entek and WHack a team?  So me vs the two of them?

  • '15

    Ah, I see they are Prey to the Dice Gods.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Heavy Bomber

    Activate Technology - Americans
                Americans activating Heavy Bomber

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from United Kingdom to Gibraltar
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Marshall Islands to 32 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 bombers and 2 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Java

    Non Combat Move - Americans
                1 mech_infantry moved from Western Australia to Queensland
                1 mech_infantry moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to South Australia
                1 artillery and 1 infantry moved from New South Wales to South Australia
                2 bombers moved from New South Wales to Caroline Islands
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 transports moved from 30 Sea Zone to 10 Sea Zone
                1 aaGun moved from Central United States to Western United States
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 submarines moved from 88 Sea Zone to 92 Sea Zone
                2 bombers moved from Gibraltar to British Guiana
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from British Guiana to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 bombers, 3 fighters and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

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