Allies have 184 IPC to the Axis 142. That is about to change, barring a dicing.
15L Gargantua (Allies +6) vs Shin Ji (Axis)
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FYI, When I retreated my transport from Sz6, it showed up suddenly with 4 infantry in it, and I couldn’t remove it from the board?
So I redid the combat move/dice via edit mode.
You got away with murder there! 4/4 hits to my very sub par 2/5.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
FYI, When I retreated my transport from Sz6, it showed up suddenly with 4 infantry in it, and I couldn’t remove it from the board?
So I redid the combat move/dice via edit mode.
You got away with murder there! 4/4 hits to my very sub par 2/5.
Murder was the case that they gave me.
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Apologies,
making 1 edit to the American NCM. Will post it with British turn which is coming shortly.
I am sending 2 fgt at your German transport in Sz113. (There is no other attack on Norway, or it’s sea zone)
Want to scramble again? You have 1 fgt.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
3 infantry moved from Persia to Iraq
3 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State -
Scramble?
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Nah. No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
3 infantry moved from Persia to Iraq
3 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Normandy Bordeaux
Battle in 97 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
British win, taking Normandy Bordeaux from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantry
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from 97 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Persia
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
You should have gone for the scramble, the allies are getting their butts kicked on all fronts here!
Time to turn it around, and give shitaly a turn!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 fighter moved from Alexandria to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 cruiser and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiserNon Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Albania to YugoslaviaPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries, 1 fighter and 2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 3 artilleries, 1 harbour and 5 infantry
ANZAC roll dice for 2 artilleries, 1 fighter and 2 infantry in Queensland, round 2 : 1/5 hits
Japanese roll dice for 3 artilleries and 5 infantry in Queensland, round 2 : 3/8 hits
2 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Queensland
1 artillery owned by the ANZAC retreated to New South Wales
Japanese win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New Zealand
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 33 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.769
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Japanese Combat
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Scotland to United KingdomCombat - French
Non Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.769
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Japanese Combat
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
Freedom!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
1 fighter moved from Western Germany to Finland
1 armour moved from Western Germany to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux
1 bomber moved from Alexandria to 81 Sea Zone
1 bomber moved from Alexandria to 92 Sea Zone
1 bomber moved from Southern France to 92 Sea Zone
2 bombers moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 2 bombers
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries
Casualties for British: 1 armour and 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Finland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 5 artilleries, 20 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 5 artilleries, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Baltic States to Western Germany
5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
2 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from 92 Sea Zone to Western Germany
1 bomber moved from 92 Sea Zone to Southern France
3 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Finland to Norway
1 bomber moved from 81 Sea Zone to Southern ItalyPlace Units - Germans
3 artilleries placed in France
3 fighters placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour, 2 artilleries and 7 mech_infantrys moved from Bryansk to Belarus
3 armour moved from Russia to Belarus
5 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
7 artilleries and 11 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Karelia to NovgorodCombat - Russians
Battle in Belarus
Russians attack with 4 armour, 9 artilleries, 16 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 9 artilleries, 16 infantry and 7 mech_infantrys in Belarus, round 2 : 5/36 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour, 9 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Ukraine, round 2 : 2/6 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Ukraine, round 3 : 1/6 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits
Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
1 fighter moved from Ukraine to Russia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour placed in Volgograd
2 armour, 5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 17 times
Average roll : 4.000
Median : 4.000
Variance : 1.484
Standard Deviation : 1.218
Total rolls : 65Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.982
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 57 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
4 bombers moved from Java to New South Wales
1 fighter moved from Java to 43 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo
1 tactical_bomber moved from Philippines to Borneo
2 artilleries and 2 infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Szechwan to Sikang
2 armour and 1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang -
Is the site logging you out all the time too?
Anyway, I’ll need an OOL for the stuff in SZ 16, and your scramble orders off India.
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No India Scramble.
And I will OOL as dice are rolled.
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There is an error effecting everyone, where everytime you post with TripleA, you get logged out.
Djensen is aware and working on it. For more details you can check the “website/discussion” section of the forum.
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Ah, OK.
Well, here come the hits!
(I hope)