I am germany
I will move today
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 5 artilleries, 9 infantry, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 armour, 5 artilleries, 9 infantry, 3 mech_infantrys and 9 transports moved from 94 Sea Zone to 95 Sea Zone
2 carriers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Morocco to Southern Italy
8 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from 95 Sea Zone to Southern Italy
5 artilleries moved from 95 Sea Zone to Southern Italy
Combat - Americans
Scramble orders for S. Italy?
:-o
I don’t think one shore fire is going to matter. No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 5 artilleries, 9 infantry, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 armour, 5 artilleries, 9 infantry, 3 mech_infantrys and 9 transports moved from 94 Sea Zone to 95 Sea Zone
2 carriers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Morocco to Southern Italy
8 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from 95 Sea Zone to Southern Italy
5 artilleries moved from 95 Sea Zone to Southern Italy
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 5 artilleries, 3 fighters, 9 infantry and 3 mech_infantrys
Italians defend with 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Americans captures 18PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 5 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Italians: 4 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 fighter and 6 infantry
Casualties for Americans: 1 fighter, 9 infantry and 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Eastern United States to Morocco
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
2 destroyers placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
3 bombers placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Americans collect 55 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
7 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 23 / 30
Japanese : 67 / 73
Americans : 55 / 96
Chinese : 3 / 5
British : 34 / 34
UK_Pacific : 5 / 4
Italians : 15 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 2 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
5 fighters moved from United Kingdom to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 2 armour, 7 fighters and 2 infantry
Germans defend with 4 infantry; Italians defend with 1 armour, 1 artillery, 1 factory_major and 2 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is -14
Casualties for Germans: 4 infantry
Casualties for British: 1 armour, 3 fighters and 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
2 fighters moved from Northern Italy to 95 Sea Zone
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Egypt to West India
3 infantry moved from India to West India
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Algeria to Tunisia
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 fighter moved from Egypt to West India
Place Units - British
2 fighters placed in United Kingdom
2 transports placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
West India : 2 fighters and 3 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French Central Africa : 2 infantry
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 armour and 1 factory_minor
Southern Italy : 2 fighters
Ethiopia : 1 flag
70 Sea Zone : 1 transport
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 60
Russians : 23 / 30
Japanese : 67 / 73
Americans : 55 / 96
Chinese : 3 / 5
British : 38 / 36
UK_Pacific : 5 / 5
Italians : 11 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Greater Southern Germany to Northern Italy
2 armour moved from Slovakia Hungary to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 armour, 2 artilleries and 3 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 3 armour, 2 artilleries and 3 infantry in Northern Italy, round 2 : 4/8 hits
British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Ukraine to Romania
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 artillery and 4 infantry moved from Archangel to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 3 : 1/5 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 4 : 1/5 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Italy
Germans attack with 4 bombers, 5 fighters and 5 tactical_bombers
British defend with 2 fighters; Americans defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 4 bombers, 5 fighters and 5 tactical_bombers in Southern Italy, round 2 : 9/14 hits
Americans roll dice for 1 armour, 5 artilleries, 2 fighters and 2 mech_infantrys in Southern Italy, round 2 : 5/10 hits
5 artilleries owned by the Americans, 2 mech_infantrys owned by the Americans, 2 tactical_bombers owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the British and 3 fighters owned by the Germans lost in Southern Italy
retreated to Southern Italy
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 fighter
Casualties for Americans: 1 armour, 5 artilleries and 2 mech_infantrys
Non Combat Move - Germans
4 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
3 artilleries and 4 infantry moved from France to Northern Italy
2 artilleries and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 armour and 1 mech_infantry moved from Eastern Poland to Greater Southern Germany
2 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
2 artilleries and 4 infantry moved from Novgorod to 127 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 armour and 1 mech_infantry moved from Eastern Poland to Greater Southern Germany
2 artilleries and 2 infantry moved from Romania to Eastern Poland
2 aaGuns, 1 artillery and 9 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Ukraine to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 8 infantry placed in Germany
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
3 artilleries and 12 infantry moved from Volgograd to Rostov
12 infantry moved from Novosibirsk to Vologda
8 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
2 infantry moved from Tsinghai to Sikang
1 bomber moved from Russia to Sikang
2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
4 artilleries and 45 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Sikang
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 12 infantry
Germans defend with 1 artillery and 4 infantry
Russians win, taking Vologda from Germans with 1 fighter and 10 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 3 artilleries and 12 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Rostov from Germans with 3 artilleries and 11 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 4 artilleries, 45 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Russians
4 aaGuns moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
2 aaGuns moved from Novosibirsk to Vologda
1 bomber moved from Sikang to Russia
1 infantry moved from Olgiy to Yenisey
1 mech_infantry moved from Libya to Tobruk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
Russians undo move 1.
2 mech_infantrys placed in Volgograd
1 armour placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
3 armour placed in Russia
1 mech_infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
Territory Summary for Russians :
Sikang : 2 infantry
Yenisey : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag
Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 45 infantry and 2 mech_infantrys
Rostov : 3 artilleries and 11 infantry
Russia : 1 airfield, 3 armour, 1 bomber, 1 factory_major, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Vologda : 2 aaGuns and 10 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 7 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 63
Russians : 24 / 33
Japanese : 66 / 73
Americans : 55 / 96
Chinese : 4 / 5
British : 34 / 36
UK_Pacific : 5 / 5
Italians : 14 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Sikang
1 armour and 5 mech_infantrys moved from Kweichow to Sikang
1 artillery moved from Kweichow to Shensi
1 tactical_bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Shensi
3 mech_infantrys moved from Yunnan to Sikang
2 bombers and 2 fighters moved from Yunnan to India
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Yunnan to Shensi
Doing an SBR over India, scramble orders?
No Scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Sikang
1 armour and 5 mech_infantrys moved from Kweichow to Sikang
1 artillery moved from Kweichow to Shensi
1 tactical_bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Shensi
3 mech_infantrys moved from Yunnan to Sikang
2 bombers and 2 fighters moved from Yunnan to India
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Yunnan to Shensi
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking Soviet Far East from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sikang
Japanese attack with 1 armour, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 tactical_bombers moved from Shensi to Szechwan
1 tactical_bomber moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Burma to Yunnan
2 infantry moved from Buyant-Uhaa to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Korea to Jehol
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 bombers and 2 fighters moved from India to Yunnan
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Philippines
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Shan State
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
Place Units - Japanese
3 destroyers placed in 20 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery, 1 bomber and 3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 battleship moved from 54 Sea Zone to 47 Sea Zone
2 cruisers moved from 54 Sea Zone to 47 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry and 1 mech_infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to New Britain
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 carriers and 1 fighter moved from 54 Sea Zone to 47 Sea Zone
1 carrier moved from 26 Sea Zone to 47 Sea Zone
2 fighters moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Britain
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking New Britain from Japanese with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from New Britain to Solomon Islands
1 fighter moved from 46 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
4 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 bombers moved from Eastern United States to Morocco
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by French from 95 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by French to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 submarines placed in 97 Sea Zone
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 48 / 63
Russians : 23 / 33
Japanese : 68 / 74
Americans : 55 / 72
Chinese : 3 / 5
British : 34 / 36
UK_Pacific : 5 / 5
Italians : 14 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 fighters moved from West India to Burma
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - British
Battle in Burma
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 2 infantry
British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Southern Italy to Bryansk
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 70 Sea Zone to 71 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from West India to India
Place Units - British
1 fighter placed in United Kingdom
2 fighters and 1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,6
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 4 fighters, 1 harbour, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
French Equatorial Africa : 2 infantry
Tunisia : 1 flag
Ethiopia : 1 flag
Bryansk : 1 fighter
Eire : 1 flag
99 Sea Zone : 1 transport
Iraq : 2 infantry
Eastern Persia : 1 flag, 2 mech_infantrys
71 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 63
Russians : 23 / 33
Japanese : 67 / 74
Americans : 55 / 72
Chinese : 3 / 5
British : 34 / 39
UK_Pacific : 6 / 4
Italians : 14 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Italians take Southern Italy from Americans
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
3 armour moved from Northern Italy to Southern Italy
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 mech_infantry moved from Romania to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2,4,3
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total
That was AK doing his Italian turn at my place btw. He didn’t bother logging out of mine account and in to his.