@sunkhareb no scram thanks
15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 6 artilleries and 1 mech_infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 38 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 1 carrier
ANZAC defend with 1 cruiser and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship and 1 carrier remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 armour, 6 artilleries, 2 bombers, 7 fighters, 1 mech_infantry and 4 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -24
Casualties for Japanese: 6 artilleries, 7 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns, 4 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from India to Yunnan
3 tactical_bombers moved from India to Yunnan
1 carrier moved from 38 Sea Zone to 37 Sea Zone
5 transports moved from 38 Sea Zone to 37 Sea Zone
1 armour and 2 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Kweichow
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Szechwan to SikangPlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
Japanese collect 55 PUs (1 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Gibraltar to 94 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers and 5 transports
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers and 5 transports in 37 Sea Zone, round 2 : 3/3 hits
2 fighters owned by the Americans and 1 tactical_bomber owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship, 2 carriers and 5 transports in 37 Sea Zone, round 3 : 0/3 hits
1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 5 transports in 37 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 bomber in 37 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 battleship and 5 transports in 37 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship and 5 transports remaining. Battle score for attacker is -21
Casualties for Japanese: 2 carriers
Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 battleship and 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 1 destroyerNon Combat Move - Americans
1 carrier moved from 45 Sea Zone to 54 Sea Zone
2 bombers moved from Malta to Persia
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1,3,6,4,2,6
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
26 Sea Zone : 1 destroyer and 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 3 fighters
Morocco : 1 armour, 2 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
94 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
Persia : 2 bombers
91 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 33
Japanese : 56 / 72
Americans : 58 / 81
Chinese : 0 / 5
British : 33 / 35
UK_Pacific : 9 / 0
Italians : 11 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Persia to Syria
British take Syria from ItaliansCombat - British
Non Combat Move - British
1 mech_infantry moved from Trans-Jordan to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 artillery moved from Libya to Tobruk
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Malta to Egypt
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Persia to Eastern PersiaPlace Units - British
1 airfield placed in Egypt
2 artilleries and 1 infantry placed in Union of South Africa
3 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Syria : 1 flag, 1 armour
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
80 Sea Zone : 1 transport
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour, 1 artillery and 2 infantry
71 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
Persia : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 33
Japanese : 56 / 72
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 9 / 0
Italians : 10 / 11
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 battleship and 5 transports
ANZAC roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship and 5 transports in 37 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
Japanese and ANZAC reach a stalemate
. Battle score for attacker is 10
Casualties for Japanese: 1 battleship
Casualties for ANZAC: 1 fighter
Battle in MalayaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 33
Japanese : 53 / 72
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 9 / 0
Italians : 10 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 33
Japanese : 53 / 72
Americans : 58 / 81
Chinese : 0 / 5
British : 34 / 39
UK_Pacific : 9 / 0
Italians : 10 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
6 armour, 2 artilleries, 6 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
2 armour moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Russia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 artilleries and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Tsinghai to Russia
1 artillery and 1 mech_infantry moved from Finland to 127 Sea Zone
1 artillery and 1 mech_infantry moved from 127 Sea Zone to Nenetsia -
Intercept in Moscow?
-
yes…I think I’ll try that. send up both fighters!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
6 armour, 2 artilleries, 6 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
2 armour moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Russia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
3 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 artilleries and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Tsinghai to Russia
1 artillery and 1 mech_infantry moved from Finland to 127 Sea Zone
1 artillery and 1 mech_infantry moved from 127 Sea Zone to NenetsiaCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
1 bomber owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Bryansk
Germans attack with 11 armour, 2 artilleries, 6 infantry and 6 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 11 armour, 2 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Syria
Germans attack with 3 artilleries and 1 infantry
British defend with 1 armour
Germans win, taking Syria from British with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Nenetsia
Battle in Smolensk
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians, taking Smolensk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Smolensk to Novgorod
1 mech_infantry moved from Karelia to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Southern France to FrancePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 artillery placed in Western Germany
2 mech_infantrys placed in Germany
1 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Tsinghai
Russians attack with 12 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 12 infantry in Tsinghai, round 2 : 2/12 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Tsinghai
6 infantry moved from Novosibirsk to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Rostov to Persia
1 fighter moved from Kazakhstan to Persia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to TambovPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsTerritory Summary for Russians :
Tsinghai : 2 aaGuns and 12 infantry
Kazakhstan : 1 armour and 1 mech_infantry
Rostov : 2 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major and 22 infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 2 infantry
Caucasus : 1 armour and 1 infantry
Samara : 2 artilleries and 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 58 / 66
Russians : 26 / 29
Japanese : 51 / 72
Americans : 58 / 81
Chinese : 1 / 5
British : 33 / 39
UK_Pacific : 9 / 0
Italians : 10 / 10
ANZAC : 13 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
1 armour and 2 mech_infantrys moved from Burma to Malaya
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India -
sorry, for some reason my guys didn’t disembark in java, so I’ll roll it in the forum.
2 INF
Rolls: 2@1; Total Hits: 02@1: (5, 5)
1 FTR
Rolls: 1@3; Total Hits: 11@3: (1)
Defence:
1 INF & 1 ART
Rolls: 2@2; Total Hits: 02@2: (5, 4)
-
Round 2:
Rolls: 2@1; Total Hits: 02@1: (6, 4)
Rolls: 1@3; Total Hits: 11@3: (1)
Defence
Rolls: 1@2; Total Hits: 01@2: (5)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
1 armour and 2 mech_infantrys moved from Burma to Malaya
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to IndiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 32
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 fighter
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Malaya from ANZAC with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber and 4 transports
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 1 artillery
EDIT: Changing ownership of Java from Americans to Japanese
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 2 infantry
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from 42 Sea Zone to India
1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Yunnan to Burma
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Kweichow to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in India
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 bomber moved from Persia to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in 94 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 94 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 fighters in 94 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transportsNon Combat Move - Americans
1 bomber moved from 99 Sea Zone to Egypt
1 bomber moved from Persia to Egypt
3 fighters moved from 94 Sea Zone to Gibraltar
2 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 54 Sea Zone to Philippines
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to QueenslandPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Philippines : 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 3 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 3 fighters
Egypt : 2 bombers
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
Algeria : 1 armour, 2 infantry and 1 mech_infantry
94 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 58 / 66
Russians : 26 / 29
Japanese : 60 / 65
Americans : 54 / 79
Chinese : 1 / 5
British : 33 / 39
UK_Pacific : 7 / 0
Italians : 10 / 10
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 58 / 66
Russians : 26 / 29
Japanese : 60 / 65
Americans : 54 / 79
Chinese : 1 / 3
British : 33 / 39
UK_Pacific : 7 / 0
Italians : 10 / 10
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
4 fighters moved from Egypt to Syria
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Battle in Syria
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 3 artilleries
British roll dice for 1 cruiser in Syria, round 2 : 1/1 hits
British roll dice for 1 artillery, 4 fighters and 1 infantry in Syria, round 2 : 4/6 hits
Germans roll dice for 3 artilleries in Syria, round 2 : 2/3 hits
1 infantry owned by the British, 1 artillery owned by the British and 3 artilleries owned by the Germans lost in Syria
British win with 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 3 artilleries
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters moved from Syria to Egypt
1 fighter moved from Syria to 80 Sea Zone
1 artillery moved from Tobruk to AlexandriaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 factory_minor placed in Egypt
1 destroyer placed in 106 Sea Zone
2 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Alexandria : 1 artillery
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour, 3 artilleries and 3 infantry
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 58 / 66
Russians : 26 / 29
Japanese : 58 / 65
Americans : 54 / 79
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 9 / 0
Italians : 10 / 10
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone