Bid spending:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from 36 Sea Zone to Yunnan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 fighters moved from 36 Sea Zone to Yunnan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 9 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to Kwangsi
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kiangsi
4 infantry moved from Jehol to Anhwe
2 infantry moved from Korea to Manchuria
1 aaGun moved from Jehol to Anhwe
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
Place Units - Japanese
3 artilleries placed in Kiangsu
2 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to Wake Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 cruiser and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 15
British : 30 / 35
UK_Pacific : 21 / 21
Italians : 13 / 23
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Sikang
1 fighter moved from Burma to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 2 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 30 / 35
UK_Pacific : 21 / 21
Italians : 13 / 23
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Italian Somaliland
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
Combat - British
Battle in Italian Somaliland
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 1/3 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 109 Sea Zone
British attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/6 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 99 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
1 armour moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Italian Somaliland to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Italian Somaliland to Egypt
3 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to Scotland
1 bomber moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
5 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 fighter moved from Burma to India
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 mech_infantry moved from India to Burma
Place Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 factory_minor placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
British collect 29 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 7 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 aaGun and 5 infantry
Burma : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Italian Somaliland : 1 flag, 1 infantry
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 30
UK_Pacific : 24 / 24
Italians : 12 / 23
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery and 1 infantry moved from Tunisia to Algeria
2 fighters moved from Southern Italy to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery and 1 infantry moved from Tunisia to Algeria
2 fighters moved from Southern Italy to Algeria
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 2 transports
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 fighter and 2 infantry
retreated to Algeria
French win with 1 fighter and 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 bomber
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Algeria to Gibraltar
Place Units - Italians
2 artilleries placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Malaya to India
1 fighter moved from Queensland to Malaya
1 transport moved from 42 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
India : 1 fighter
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
61 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 14 / 24
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 14 / 24
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 bombers and 1 tactical_bomber moved from Southern Italy to Bessarabia
2 infantry moved from Romania to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 bombers and 1 tactical_bomber moved from Southern Italy to Bessarabia
2 infantry moved from Romania to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Bessarabia to Yugoslavia
1 tactical_bomber moved from Bessarabia to Romania
2 artilleries moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
4 armour moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
2 armour and 10 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
12 infantry moved from Poland to Eastern Poland
3 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery and 5 infantry moved from 127 Sea Zone to Karelia
4 infantry moved from Finland to Karelia
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
2 artilleries moved from Holland Belgium to Western Germany
3 fighters and 3 tactical_bombers moved from Western Germany to Trans-Jordan
2 armour moved from Southern France to 93 Sea Zone
2 armour, 1 destroyer and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Trans-Jordan
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Southern France: 1 armour
EDIT: Turning off Edit Mode
4 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Novgorod to Vyborg
1 artillery and 6 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Sikang : 2 mech_infantrys
Yenisey : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Baltic States : 1 artillery and 2 infantry
Bryansk : 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
Vyborg : 3 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 2 infantry
Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 14 / 24
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Hopei to Shensi
2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from French Indo China to Malaya
2 fighters moved from French Indo China to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 artilleries and 3 infantry moved from Kweichow to Szechwan
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Shan State
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Kansu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Hopei to Shensi
2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from French Indo China to Malaya
2 fighters moved from French Indo China to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 artilleries and 3 infantry moved from Kweichow to Szechwan
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Shan State
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Kansu
Combat - Japanese
Battle in Shensi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 aaGun and 5 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
4 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 fighter moved from Shensi to Kweichow
1 bomber moved from Kansu to Kweichow
3 fighters and 3 tactical_bombers moved from Shan State to Yunnan
1 fighter moved from Malaya to Yunnan
1 bomber moved from Malaya to Yunnan
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to Yunnan
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
Italians defend with 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 4/4 hits
1 artillery owned by the Americans, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 2 fighters and 1 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
2 bombers owned by the Americans retreated
Battle in 42 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/4 hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 3/4 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 32
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 bombers moved from Gibraltar to Morocco
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 1 fighter and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Morocco : 2 bombers and 2 fighters
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 51 / 55
Americans : 54 / 74
Chinese : 2 / 5
British : 30 / 30
UK_Pacific : 13 / 24
Italians : 14 / 24
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 8 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 1/9 hits
Japanese roll dice for 2 artilleries and 3 infantry in Szechwan, round 2 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 3 : 1/7 hits
Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 3 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 4 : 1/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 4 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 5 : 0/5 hits
Japanese roll dice for 2 artilleries in Szechwan, round 5 : 0/2 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 6 : 0/5 hits
Japanese roll dice for 2 artilleries in Szechwan, round 6 : 1/2 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 7 : 1/4 hits
Japanese roll dice for 2 artilleries in Szechwan, round 7 : 1/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 8 : 1/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Szechwan : 2 infantry
Sikang : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 50 / 55
Americans : 54 / 74
Chinese : 3 / 5
British : 30 / 30
UK_Pacific : 13 / 24
Italians : 14 / 24
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from Scotland to 119 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 119 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Italians defend with 2 fighters, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/5 hits
Italians roll dice for 2 fighters and 1 infantry in Gibraltar, round 2 : 2/3 hits
1 armour owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits
Italians roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Gibraltar
British roll dice for 1 bomber and 1 infantry in Gibraltar, round 4 : 0/2 hits
Italians roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Gibraltar, round 5 : 1/2 hits
Italians roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits
1 bomber owned by the British and 1 fighter owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 armour, 1 bomber and 2 fighters
Casualties for Italians: 2 fighters and 1 infantry
Non Combat Move - British
1 fighter moved from 119 Sea Zone to 91 Sea Zone
1 fighter moved from 119 Sea Zone to 91 Sea Zone
1 artillery moved from Burma to India
1 mech_infantry moved from Burma to West India
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to India
2 fighters moved from Egypt to Persia
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 8 infantry
Territory Summary for British and UK_Pacific :
Burma : 4 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
119 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
71 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 transports
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
91 Sea Zone : 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 50 / 55
Americans : 54 / 74
Chinese : 3 / 5
British : 32 / 30
UK_Pacific : 13 / 11
Italians : 12 / 24
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Gibraltar cost the allies a lot…not sure if it was worth it.
congrats on being #1 in the league!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries and 4 infantry
ANZAC defend with 2 infantry; French defend with 1 fighter; British defend with 1 armour, 1 harbour, 3 infantry and 1 mech_infantry
British win with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 infantry
Casualties for British: 3 infantry
Casualties for Italians: 2 armour, 2 artilleries and 4 infantry
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 artilleries moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs