Bid spending:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour and 4 fighters moved from French Indo China to Hunan
Combat - ANZAC
Battle in Hunan
ANZAC attack with 2 armour and 4 fighters
Germans defend with 1 armour
ANZAC roll dice for 2 armour and 4 fighters in Hunan, round 2 : 4/6 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Hunan
ANZAC win, taking Hunan from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - ANZAC
4 fighters moved from Hunan to French Indo China
2 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from French Indo China to Yunnan
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Yunnan : 2 infantry
Hunan : 2 armour
Borneo : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
Philippines : 1 fighter and 2 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 3 infantry and 1 mech_infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 38 / 40
Americans : 68 / 93
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 3 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 38 / 40
Americans : 68 / 93
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Russia to Szechwan
3 armour moved from Caucasus to Turkmenistan
3 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Russia to Turkmenistan
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from India to Eastern Persia
1 fighter moved from Turkmenistan to Eastern Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Russia to Szechwan
3 armour moved from Caucasus to Turkmenistan
3 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Russia to Turkmenistan
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from India to Eastern Persia
1 fighter moved from Turkmenistan to Eastern Persia
Combat - Germans
Battle in Eastern Persia
Germans attack with 1 armour and 1 fighter
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in Turkmenistan
Germans attack with 3 armour
Americans defend with 1 armour
Germans win, taking Turkmenistan from Americans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in Northwest Persia
Germans attack with 3 armour and 2 mech_infantrys
British defend with 1 armour, 1 artillery and 1 mech_infantry
Germans win, taking Northwest Persia from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Battle in Szechwan
Germans attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 armour
Chinese win with no units remaining. Battle score for attacker is -17
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for Americans: 1 armour
Non Combat Move - Germans
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
3 armour moved from Western Germany to Slovakia Hungary
3 fighters moved from Western Germany to Caucasus
Place Units - Germans
1 artillery and 2 infantry placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
1 artillery and 3 fighters placed in Western Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Russia
Turn Complete - Germans
Germans collect 83 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Kwangsi
3 fighters moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Kwangsi
3 fighters moved from India to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
ANZAC defend with 2 armour
Chinese win with 1 armour remaining. Battle score for attacker is -18
Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for ANZAC: 1 armour
Battle in Yunnan
Japanese attack with 3 fighters
ANZAC defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 3 fighters
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Kwangsi to India
1 infantry moved from West India to India
1 fighter moved from Japan to Kwangtung
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,5,6,5
Japanese collect 23 PUs (16 lost to blockades); end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
Unbelievable bad luck continues. Haven’t had such a game with such bad luck in awhile, especially considering I had this game won a few times…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Germans
1 armour moved from Soviet Far East to Amur
Americans take Amur from Germans
1 infantry moved from Shan State to Burma
Americans take Burma from Japanese
1 mech_infantry moved from Hainan to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 bombers and 1 fighter moved from French Indo China to Kwangsi
1 fighter moved from Philippines to Kwangsi
2 fighters moved from Malaya to Kwangsi
1 fighter moved from Egypt to Northwest Persia
2 artilleries, 3 fighters and 4 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
that was a tough round for Japan…they lost a lot in combat and the convoy costs were high. I don’t think they’ll recover from that.
Also…I’m tired of the Italian battleship…it’s time for her to go.
Do you want to scramble your one fighter to help it?
Nope, it was always living on borrowed time anyway… and you’re right about Japan, the rolls were crazy bad
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Germans
1 armour moved from Soviet Far East to Amur
Americans take Amur from Germans
1 infantry moved from Shan State to Burma
Americans take Burma from Japanese
1 mech_infantry moved from Hainan to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 bombers and 1 fighter moved from French Indo China to Kwangsi
1 fighter moved from Philippines to Kwangsi
2 fighters moved from Malaya to Kwangsi
1 fighter moved from Egypt to Northwest Persia
2 artilleries, 3 fighters and 4 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
Combat - Americans
Battle in Kwangsi
Americans attack with 2 bombers, 4 fighters and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 2 bombers, 4 fighters and 1 mech_infantry in Kwangsi, round 2 : 5/7 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter
Battle in Norway
Battle in Northwest Persia
Americans attack with 2 artilleries, 4 fighters and 4 infantry
Germans defend with 3 armour and 2 mech_infantrys
Americans roll dice for 2 artilleries, 4 fighters and 4 infantry in Northwest Persia, round 2 : 6/10 hits
Germans roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 2 : 4/5 hits
3 armour owned by the Germans, 4 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northwest Persia
Americans win, taking Norway from Germans, taking Northwest Persia from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for Americans: 4 infantry
Battle in Eastern Persia
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits
Germans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans lost in Eastern Persia
Americans roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits
Germans roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits
1 armour owned by the Germans lost in Eastern Persia
Americans win, taking Eastern Persia from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 battleship
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 battleship in 95 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Italians lost in 95 Sea Zone
Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleship
Non Combat Move - Americans
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
4 fighters moved from Northwest Persia to Iraq
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 bombers moved from Kwangsi to French Indo China
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Shan State to Yunnan
2 armour and 2 infantry moved from Malaya to Shan State
1 fighter moved from Kwangsi to Philippines
2 fighters moved from Kwangsi to French Indo China
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from 95 Sea Zone to Gibraltar
Place Units - Americans
2 armour and 1 infantry placed in Iraq
1 armour and 2 infantry placed in Malaya
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery, 2 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Territory Summary for Americans :
Kwangsi : 1 mech_infantry
Siam : 1 flag
Hainan : 1 flag
Yunnan : 1 infantry
Shan State : 1 flag, 2 armour and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Siberia : 1 flag, 1 infantry
French Indo China : 2 bombers and 2 fighters
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 2 submarines
1 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 2 bombers, 1 fighter and 1 infantry
New Brunswick Nova Scotia : 1 aaGun and 1 infantry
Scotland : 2 fighters
United Kingdom : 3 fighters and 4 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 2 infantry
125 Sea Zone : 1 submarine and 1 transport
95 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
99 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 3 armour, 1 factory_minor, 4 fighters and 1 infantry
Eastern Persia : 1 flag, 1 armour
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 2 artilleries
98 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 78 / 110
Russians : 1 / 0
Japanese : 37 / 28
Americans : 74 / 99
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Kwangsi : 1 infantry
Production/PUs Summary :
Germans : 78 / 110
Russians : 1 / 0
Japanese : 37 / 28
Americans : 74 / 99
Chinese : 4 / 6
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 battleship, 1 carrier and 2 cruisers moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from 80 Sea Zone to Turkmenistan
2 armour moved from Persia to Turkmenistan
3 fighters moved from Persia to Turkmenistan
Combat - British
Battle in West India
Battle in Turkmenistan
British attack with 2 armour and 5 fighters
Germans defend with 2 armour
British roll dice for 2 armour and 5 fighters in Turkmenistan, round 2 : 4/7 hits
Germans roll dice for 2 armour in Turkmenistan, round 2 : 0/2 hits
2 armour owned by the Germans lost in Turkmenistan
British win, taking West India from Japanese, taking Turkmenistan from Germans with 2 armour and 5 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - British
5 fighters moved from Turkmenistan to Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
2 armour and 1 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag, 2 armour
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 mech_infantry
71 Sea Zone : 1 transport
81 Sea Zone : 2 transports
79 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers and 1 transport
Persia : 1 flag, 1 aaGun, 4 armour, 3 artilleries, 1 factory_minor, 5 fighters, 3 infantry and 1 tactical_bomber
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 78 / 110
Russians : 1 / 0
Japanese : 35 / 28
Americans : 74 / 99
Chinese : 4 / 6
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
4 fighters moved from French Indo China to Kwangtung
1 fighter moved from Philippines to Kwangtung
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 2 armour, 5 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
ANZAC roll dice for 2 armour, 5 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 5/10 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/6 hits
2 infantry owned by the ANZAC, 1 armour owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangtung
ANZAC roll dice for 2 armour, 5 fighters and 1 mech_infantry in Kwangtung, round 3 : 3/8 hits
Japanese roll dice for 1 fighter in Kwangtung, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 2 armour and 5 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 2 infantry and 1 mech_infantry
Non Combat Move - ANZAC
5 fighters moved from Kwangtung to French Indo China
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for ANZAC :
Kwangsi : 2 infantry
Kweichow : 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Philippines : 2 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 5 fighters and 2 mech_infantrys
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 78 / 110
Russians : 1 / 0
Japanese : 30 / 28
Americans : 74 / 99
Chinese : 6 / 6
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 9
ANZAC : 23 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
80 Sea Zone : 1 destroyer
Iraq : 3 infantry
Production/PUs Summary :
Germans : 78 / 110
Russians : 1 / 0
Japanese : 30 / 28
Americans : 74 / 99
Chinese : 6 / 6
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 9
ANZAC : 23 / 33
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Norway
3 armour moved from Volgograd to Turkmenistan
3 fighters moved from Caucasus to Turkmenistan
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
1 fighter moved from Western Germany to 125 Sea Zone
2 fighters moved from Western Germany to Norway
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Norway
3 armour moved from Volgograd to Turkmenistan
3 fighters moved from Caucasus to Turkmenistan
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
1 fighter moved from Western Germany to 125 Sea Zone
2 fighters moved from Western Germany to Norway
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 2 fighters and 1 mech_infantry
Americans defend with 2 infantry
Germans win, taking Norway from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Turkmenistan
Germans attack with 3 armour and 3 fighters
British defend with 2 armour
Germans win, taking Turkmenistan from British with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for British: 2 armour
Battle in Northwest Persia
Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 artilleries
Germans win, taking Northwest Persia from Americans with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 fighters moved from Turkmenistan to Caucasus
3 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Slovakia Hungary to Romania
2 fighters moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Caucasus
3 armour placed in Volgograd
1 factory_minor placed in Rostov
3 armour placed in Ukraine
3 tactical_bombers placed in Russia
3 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 74 PUs (7 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 1 infantry moved from India to Burma
2 infantry moved from India to West India
1 fighter moved from India to West India
1 mech_infantry moved from India to Burma