Sorry! Did the game on local and totally thought I had done it for real. Also man did those British boats get work done this game lol.
15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech
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Germany didn’t do very well that turn…but Japan kicked ass against the US fleet!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to France
1 fighter moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 3 fighters and 3 infantry moved from French Indo China to Kwangsi
1 fighter moved from Philippines to KwangsiCombat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 armour, 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 3 infantry in Kwangsi, round 2 : 3/9 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 2/5 hits
2 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Kwangsi, round 3 : 4/7 hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the ANZAC, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 3 infantryNon Combat Move - ANZAC
4 fighters moved from Kwangsi to French Indo China
1 fighter moved from Queensland to Philippines
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 airfield, 2 armour and 1 infantry placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Kwangsi : 1 armour and 1 artillery
Borneo : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 1 fighter and 2 infantry
French Indo China : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 4 fighters and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 37 / 43
Americans : 67 / 92
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Combat - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 37 / 43
Americans : 67 / 92
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 6 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Americans defend with 1 artillery and 4 infantry
Germans win, taking Northwest Persia from Americans with 6 armour and 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry and 4 mech_infantrys
Casualties for Americans: 1 artillery and 4 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 armour moved from Jehol to Hunan
1 armour moved from Yunnan to India
3 armour moved from Sikang to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber, 1 fighter and 1 tactical_bomber placed in Russia
1 destroyer placed in 110 Sea Zone
1 artillery placed in Western Germany
1 artillery placed in France
1 artillery placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 86 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from India to West India
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from India to West India
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to KwangsiCombat - Japanese
Battle in West India
Japanese attack with 2 fighters and 1 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 armour and 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour and 1 artilleryNon Combat Move - Japanese
2 fighters moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Yunnan to Burma
2 fighters moved from West India to IndiaPlace Units - Japanese
1 fighter and 2 infantry placed in India
1 armour, 1 fighter and 1 infantry placed in Kwangtung
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 fighter placed in Japan
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,1,5,5
Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Shan State to Yunnan
Chinese take Yunnan from Germans
1 armour moved from Yunnan to Szechwan
Chinese take Szechwan from Germans
1 infantry moved from Shan State to Burma
2 fighters moved from Malaya to Burma
2 bombers and 1 fighter moved from Malaya to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Persia to Turkmenistan
Americans take Turkmenistan from Germans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from Scotland to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in 110 Sea Zone
British loiter and taunt with ; Americans attack with 2 bombers, 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangsi
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangsi, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Burma
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far EastNon Combat Move - Americans
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to French Indo China
2 fighters moved from Burma to Malaya
2 infantry moved from Malaya to Shan State
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Syria to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 bombers moved from 110 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Scotland
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 2 infantry placed in Malaya
2 armour and 1 infantry placed in Iraq
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Kwangsi : 1 artillery
Siam : 1 flag
Hainan : 1 flag, 1 mech_infantry
Szechwan : 1 armour
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 1 flag, 1 armour and 1 infantry
French Indo China : 2 bombers and 1 fighter
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 2 submarines
3 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 3 submarines
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 artillery, 2 bombers, 2 fighters and 1 infantry
Egypt : 1 fighter
Scotland : 2 fighters
United Kingdom : 3 fighters and 6 infantry
Morocco : 1 artillery and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Turkmenistan : 1 flag, 1 armour
106 Sea Zone : 2 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 transport
99 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 2 transports
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 1 transport
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 39 / 40
Americans : 68 / 93
Chinese : 3 / 2
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 39 / 40
Americans : 68 / 93
Chinese : 3 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 fighters moved from 79 Sea Zone to Northwest Persia
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 armour, 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 6 armour and 1 artillery
AA fire in Northwest Persia : 0/3 hits
British roll dice for 1 armour, 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/13 hits
Germans roll dice for 1 aaGun, 6 armour and 1 artillery in Northwest Persia, round 2 : 4/7 hits
4 infantry owned by the British, 1 armour owned by the Germans, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Northwest Persia, round 3 : 6/9 hits
Germans roll dice for 5 armour in Northwest Persia, round 3 : 1/5 hits
5 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Germans: 1 aaGun, 6 armour and 1 artillery
Casualties for British: 4 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Northwest Persia to 80 Sea Zone
3 fighters moved from Northwest Persia to Persia
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 aaGun and 3 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Persia to Eastern PersiaPlace Units - British
1 armour and 1 artillery placed in Persia
1 armour placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
1 tactical_bomber placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Persia : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters and 3 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 39 / 40
Americans : 68 / 93
Chinese : 3 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 battleship moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 armour and 4 fighters moved from French Indo China to HunanCombat - ANZAC
Battle in Hunan
ANZAC attack with 2 armour and 4 fighters
Germans defend with 1 armour
ANZAC roll dice for 2 armour and 4 fighters in Hunan, round 2 : 4/6 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Hunan
ANZAC win, taking Hunan from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - ANZAC
4 fighters moved from Hunan to French Indo China
2 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from French Indo China to YunnanPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Yunnan : 2 infantry
Hunan : 2 armour
Borneo : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
Philippines : 1 fighter and 2 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 3 infantry and 1 mech_infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 38 / 40
Americans : 68 / 93
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 3 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 38 / 40
Americans : 68 / 93
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Russia to Szechwan
3 armour moved from Caucasus to Turkmenistan
3 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Russia to Turkmenistan
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from India to Eastern Persia
1 fighter moved from Turkmenistan to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Russia to Szechwan
3 armour moved from Caucasus to Turkmenistan
3 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Russia to Turkmenistan
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from India to Eastern Persia
1 fighter moved from Turkmenistan to Eastern PersiaCombat - Germans
Battle in Eastern Persia
Germans attack with 1 armour and 1 fighter
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in Turkmenistan
Germans attack with 3 armour
Americans defend with 1 armour
Germans win, taking Turkmenistan from Americans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in Northwest Persia
Germans attack with 3 armour and 2 mech_infantrys
British defend with 1 armour, 1 artillery and 1 mech_infantry
Germans win, taking Northwest Persia from British with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Battle in Szechwan
Germans attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 armour
Chinese win with no units remaining. Battle score for attacker is -17
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for Americans: 1 armourNon Combat Move - Germans
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
3 armour moved from Western Germany to Slovakia Hungary
3 fighters moved from Western Germany to CaucasusPlace Units - Germans
1 artillery and 2 infantry placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
1 artillery and 3 fighters placed in Western Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in RussiaTurn Complete - Germans
Germans collect 83 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Kwangsi
3 fighters moved from India to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Kwangsi
3 fighters moved from India to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
ANZAC defend with 2 armour
Chinese win with 1 armour remaining. Battle score for attacker is -18
Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for ANZAC: 1 armour
Battle in Yunnan
Japanese attack with 3 fighters
ANZAC defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 3 fighters
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Kwangsi to India
1 infantry moved from West India to India
1 fighter moved from Japan to KwangtungPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,5,6,5
Japanese collect 23 PUs (16 lost to blockades); end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs -
Unbelievable bad luck continues. Haven’t had such a game with such bad luck in awhile, especially considering I had this game won a few times…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Germans
1 armour moved from Soviet Far East to Amur
Americans take Amur from Germans
1 infantry moved from Shan State to Burma
Americans take Burma from Japanese
1 mech_infantry moved from Hainan to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 bombers and 1 fighter moved from French Indo China to Kwangsi
1 fighter moved from Philippines to Kwangsi
2 fighters moved from Malaya to Kwangsi
1 fighter moved from Egypt to Northwest Persia
2 artilleries, 3 fighters and 4 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia