Intercept in W Germany?
China will attack Yunnan with 4inf 1art 1ftr. Will you scramble?
All these questions drive me crazy.
hmmm… I’m beginning to think someone does not want me to win this game! :(
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 36 Sea Zone
1 artillery and 3 infantry moved from India to West India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 36 Sea Zone
1 artillery and 3 infantry moved from India to West India
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 2 transports
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 2 transports
Battle in West India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer and 1 transport
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Shan State
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 2 armour
Japanese win, taking Shan State from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 armour
Non Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Kwangtung
2 tactical_bombers moved from 36 Sea Zone to Hainan
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
Place Units - Japanese
2 fighters and 1 infantry placed in India
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kwangtung
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 destroyer and 1 submarine moved from 108 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from Eastern United States to 109 Sea Zone
1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
2 bombers moved from Malaya to Hainan
1 armour and 2 infantry moved from Malaya to Shan State
3 fighters moved from Malaya to Shan State
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 5 fighters and 1 submarine
Germans defend with 2 carriers, 2 fighters and 10 transports
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 5/8 hits
Germans roll dice for 2 fighters in 109 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 2 carriers and 10 transports in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 fighter owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Germans and 2 fighters owned by the Germans lost in 109 Sea Zone
10 transports owned by the Germans lost in 109 Sea Zone
Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 98
Casualties for Germans: 2 carriers, 2 fighters and 10 transports
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Hainan
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 2 tactical_bombers
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hainan, round 2 : 1/4 hits
Japanese roll dice for 2 tactical_bombers in Hainan, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Hainan
Americans roll dice for 2 bombers and 1 mech_infantry in Hainan, round 3 : 2/3 hits
Japanese roll dice for 1 tactical_bomber in Hainan, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Hainan
Americans win, taking Hainan from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 1 infantry
Battle in Shan State
Americans attack with 1 armour, 3 fighters and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 armour, 3 fighters and 2 infantry in Shan State, round 2 : 2/6 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Americans attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Northwest Persia, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits
2 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 104 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 bombers moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to Scotland
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
2 fighters moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Shan State to Malaya
2 bombers moved from Hainan to Malaya
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour placed in Western United States
1 armour and 2 infantry placed in Malaya
1 factory_minor placed in Iraq
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Territory Summary for Americans :
Siam : 1 flag
Hainan : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 armour and 1 infantry
Malaya : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Queensland : 1 fighter
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 3 submarines
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 2 fighters and 2 infantry
Scotland : 2 fighters
United Kingdom : 2 bombers, 3 fighters and 4 infantry
Morocco : 1 artillery and 1 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
Tunisia : 1 flag
104 Sea Zone : 2 submarines
93 Sea Zone : 1 flag
109 Sea Zone : 2 transports
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 4 infantry
Persia : 1 armour
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
91 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 40 / 43
Americans : 67 / 92
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 9
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
2 fighters moved from 79 Sea Zone to West India
1 armour, 3 fighters and 2 mech_infantrys moved from Persia to Turkmenistan
Combat - British
Battle in West India
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in West India, round 2 : 1/3 hits
British roll dice for 1 artillery, 2 fighters and 3 infantry in West India, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Turkmenistan
British attack with 1 armour, 3 fighters and 2 mech_infantrys
Germans defend with 3 armour
British roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Turkmenistan, round 2 : 2/6 hits
Germans roll dice for 3 armour in Turkmenistan, round 2 : 3/3 hits
1 armour owned by the British, 2 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Turkmenistan
British roll dice for 3 fighters in Turkmenistan, round 3 : 2/3 hits
Germans roll dice for 1 armour in Turkmenistan, round 3 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Turkmenistan
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 3 armour
Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Turkmenistan to Persia
2 fighters moved from West India to 79 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
9 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
West India : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 armour and 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters and 5 infantry
98 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 38 / 43
Americans : 67 / 92
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 9
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Germany didn’t do very well that turn…but Japan kicked ass against the US fleet!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to France
1 fighter moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 1 artillery, 3 fighters and 3 infantry moved from French Indo China to Kwangsi
1 fighter moved from Philippines to Kwangsi
Combat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 armour, 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 3 infantry in Kwangsi, round 2 : 3/9 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 2/5 hits
2 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Kwangsi, round 3 : 4/7 hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the ANZAC, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 3 infantry
Non Combat Move - ANZAC
4 fighters moved from Kwangsi to French Indo China
1 fighter moved from Queensland to Philippines
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 airfield, 2 armour and 1 infantry placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Kwangsi : 1 armour and 1 artillery
Borneo : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 1 fighter and 2 infantry
French Indo China : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 4 fighters and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 37 / 43
Americans : 67 / 92
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Combat - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 37 / 43
Americans : 67 / 92
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 6 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Americans defend with 1 artillery and 4 infantry
Germans win, taking Northwest Persia from Americans with 6 armour and 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry and 4 mech_infantrys
Casualties for Americans: 1 artillery and 4 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 armour moved from Jehol to Hunan
1 armour moved from Yunnan to India
3 armour moved from Sikang to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber, 1 fighter and 1 tactical_bomber placed in Russia
1 destroyer placed in 110 Sea Zone
1 artillery placed in Western Germany
1 artillery placed in France
1 artillery placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 86 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from India to West India
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from India to West India
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in West India
Japanese attack with 2 fighters and 1 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 armour and 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour and 1 artillery
Non Combat Move - Japanese
2 fighters moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Yunnan to Burma
2 fighters moved from West India to India
Place Units - Japanese
1 fighter and 2 infantry placed in India
1 armour, 1 fighter and 1 infantry placed in Kwangtung
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 fighter placed in Japan
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,1,5,5
Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Shan State to Yunnan
Chinese take Yunnan from Germans
1 armour moved from Yunnan to Szechwan
Chinese take Szechwan from Germans
1 infantry moved from Shan State to Burma
2 fighters moved from Malaya to Burma
2 bombers and 1 fighter moved from Malaya to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Persia to Turkmenistan
Americans take Turkmenistan from Germans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from Scotland to 110 Sea Zone
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in 110 Sea Zone
British loiter and taunt with ; Americans attack with 2 bombers, 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangsi
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangsi, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Burma
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Non Combat Move - Americans
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to French Indo China
2 fighters moved from Burma to Malaya
2 infantry moved from Malaya to Shan State
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Syria to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 bombers moved from 110 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Scotland
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 2 infantry placed in Malaya
2 armour and 1 infantry placed in Iraq
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Territory Summary for Americans :
Kwangsi : 1 artillery
Siam : 1 flag
Hainan : 1 flag, 1 mech_infantry
Szechwan : 1 armour
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 1 flag, 1 armour and 1 infantry
French Indo China : 2 bombers and 1 fighter
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 2 submarines
3 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 3 submarines
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 artillery, 2 bombers, 2 fighters and 1 infantry
Egypt : 1 fighter
Scotland : 2 fighters
United Kingdom : 3 fighters and 6 infantry
Morocco : 1 artillery and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Turkmenistan : 1 flag, 1 armour
106 Sea Zone : 2 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 transport
99 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 2 transports
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 1 transport
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 39 / 40
Americans : 68 / 93
Chinese : 3 / 2
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 39 / 40
Americans : 68 / 93
Chinese : 3 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 fighters moved from 79 Sea Zone to Northwest Persia
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 6 armour and 1 artillery
AA fire in Northwest Persia : 0/3 hits
British roll dice for 1 armour, 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/13 hits
Germans roll dice for 1 aaGun, 6 armour and 1 artillery in Northwest Persia, round 2 : 4/7 hits
4 infantry owned by the British, 1 armour owned by the Germans, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Northwest Persia, round 3 : 6/9 hits
Germans roll dice for 5 armour in Northwest Persia, round 3 : 1/5 hits
5 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Germans: 1 aaGun, 6 armour and 1 artillery
Casualties for British: 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Northwest Persia to 80 Sea Zone
3 fighters moved from Northwest Persia to Persia
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 aaGun and 3 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Persia to Eastern Persia
Place Units - British
1 armour and 1 artillery placed in Persia
1 armour placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
1 tactical_bomber placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Persia : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters and 3 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 39 / 40
Americans : 68 / 93
Chinese : 3 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour and 4 fighters moved from French Indo China to Hunan
Combat - ANZAC
Battle in Hunan
ANZAC attack with 2 armour and 4 fighters
Germans defend with 1 armour
ANZAC roll dice for 2 armour and 4 fighters in Hunan, round 2 : 4/6 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Hunan
ANZAC win, taking Hunan from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - ANZAC
4 fighters moved from Hunan to French Indo China
2 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from French Indo China to Yunnan
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Yunnan : 2 infantry
Hunan : 2 armour
Borneo : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
Philippines : 1 fighter and 2 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 3 infantry and 1 mech_infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 38 / 40
Americans : 68 / 93
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 3 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 38 / 40
Americans : 68 / 93
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Russia to Szechwan
3 armour moved from Caucasus to Turkmenistan
3 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Russia to Turkmenistan
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from India to Eastern Persia
1 fighter moved from Turkmenistan to Eastern Persia