Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUs15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech
-
no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
1 artillery and 1 mech_infantry moved from Novosibirsk to Kazakhstan
3 armour moved from Samara to Volgograd
1 armour moved from Tambov to Rostov
3 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Tambov to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Tambov to Kazakhstan
2 armour moved from Russia to Volgograd
1 armour moved from Russia to Rostov
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from Normandy Bordeaux to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win, taking 119 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 109 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer and 1 transport
Germans win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 tactical_bombers moved from Russia to Norway
1 tactical_bomber moved from Vologda to Norway
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
3 artilleries moved from Scotland to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 111 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
1 fighter moved from Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Germany to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
3 infantry and 1 mech_infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Samara to KazakhstanPlace Units - Germans
1 carrier placed in 110 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
4 transports placed in 112 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 78 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 armour and 2 infantry moved from Szechwan to YunnanCombat - Russians
Battle in Yunnan
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Yunnan from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Persia to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Yunnan : 1 armour and 2 infantry
Caucasus : 1 tactical_bomber
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 78 / 98
Russians : 7 / 0
Japanese : 46 / 55
Americans : 58 / 83
Chinese : 4 / 5
British : 30 / 30
UK_Pacific : 9 / 0
Italians : 13 / 13
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
1 artillery and 1 infantry moved from India to West India
3 mech_infantrys moved from Burma to West India
1 bomber moved from Russia to West India
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
1 artillery and 1 infantry moved from India to West India
3 mech_infantrys moved from Burma to West India
1 bomber moved from Russia to West India
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 carrier, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in West India
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 2 armour, 1 artillery and 2 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from West India to India
1 artillery and 1 infantry moved from Shan State to Burma
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from 19 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 transport moved from 75 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in India
1 bomber and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from Java to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from Queensland to 20 Sea Zone
1 artillery moved from Malaya to Shan State
Americans take Shan State from Japanese
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone
1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to ScotlandCombat - Americans
Battle in Iraq
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
Americans win, taking Iraq from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 119 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 119 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 119 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 119 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 20 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Scotland
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Scotland from Germans with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber and 2 fighters moved from 119 Sea Zone to United Kingdom
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
1 carrier, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers and 1 fighter moved from 104 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from 20 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 1 fighter
Philippines : 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 2 transports
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 2 submarines
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Trans-Jordan : 2 infantry and 2 mech_infantrys
Gibraltar : 1 aaGun, 2 bombers, 3 fighters and 4 infantry
Scotland : 1 infantry
United Kingdom : 1 bomber and 2 fighters
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 mech_infantry
104 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
109 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour, 1 artillery and 2 infantry
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
91 Sea Zone : 2 destroyers, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 76 / 98
Russians : 7 / 0
Japanese : 47 / 53
Americans : 62 / 87
Chinese : 4 / 5
British : 32 / 30
UK_Pacific : 7 / 0
Italians : 10 / 13
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 46 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 30
UK_Pacific : 7 / 0
Italians : 10 / 13
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in United Kingdom
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 25 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 transport
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 46 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 10 / 13
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Normandy Bordeaux to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Normandy Bordeaux to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo China
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Malaya : 2 fighters
Borneo : 1 flag, 2 infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Philippines : 2 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 40 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 3 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 40 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
4 tactical_bombers moved from Norway to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
4 armour and 2 mech_infantrys moved from Rostov to Caucasus
5 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
1 armour moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
3 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese -
scramble off London?
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scramble both fighters!
that should stop the invasion I think. Your cv’s don’t have an attack value so my fighters will keep shooting until the naval units are destroyed or you retreat. Your air will have to fight at least one round so let me know how many hits you get and I’ll choose OOL -
oops, well can I get a do over? Wouldn’t want the game to end on such a stupid move would we?
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ok…do your combat move over and I’ll decide scramble orders.
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Appreciate it - we’ve played each other enough I think to help each other out in these cases :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 artillery moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
5 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
4 armour moved from Rostov to Caucasus
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
4 tactical_bombers moved from Norway to United Kingdom
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom -
scramble?