15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria

  • '20 '19 '18 '15 '13

    scramble in SZ 110?

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble three fighters and take them as casualties before the dd. I need the dd to prevent loading of those troops!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Syria
                Battle in 110 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 3 fighters
                    British defend with 1 destroyer; Americans defend with 3 fighters
                    British win, taking Syria from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Italians: 3 fighters
                    Casualties for Americans: 2 fighters
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Italians
                1 battleship moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Malaya to Yunnan
                1 infantry moved from French Indo China to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    ANZAC win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                2 fighters moved from Yunnan to French Indo China
                1 fighter moved from Queensland to Philippines
                2 fighters moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 infantry
        Borneo : 1 flag, 2 infantry
        Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
        Philippines : 1 fighter and 2 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 fighters
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 82 / 107
        Russians : 3 / 0
        Japanese : 44 / 47
        Americans : 62 / 88
        Chinese : 2 / 3
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 11 / 11
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 82 / 107
        Russians : 3 / 0
        Japanese : 44 / 47
        Americans : 62 / 88
        Chinese : 2 / 3
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 11 / 11
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                8 transports moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone
                1 bomber moved from Western Germany to 105 Sea Zone
                1 bomber and 4 fighters moved from Western Germany to 110 Sea Zone
                9 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Kazakhstan to Szechwan

  • '20 '19 '18 '15 '13

    scramble in 110?

  • '23 '21 '20 '19 '17 '16 '15 '13

    not this time!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                8 transports moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone
                1 bomber moved from Western Germany to 105 Sea Zone
                1 bomber and 4 fighters moved from Western Germany to 110 Sea Zone
                9 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Kazakhstan to Szechwan

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 carriers and 4 fighters
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 2 carriers and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Northwest Persia
                    Germans attack with 9 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Germans attack with 1 armour and 3 mech_infantrys
                    Chinese defend with 2 infantry
                    Germans win, taking Szechwan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers
                    Americans defend with 3 destroyers
                    Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Americans: 3 destroyers

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Russians to Germans
                EDIT: Changing ownership of Soviet Far East from Russians to Germans
                EDIT: Removing units owned by Germans from Amur: 1 armour
                EDIT: Adding units owned by Germans to Soviet Far East: 1 armour
                EDIT: Turning off Edit Mode
                1 fighter moved from 105 Sea Zone to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 105 Sea Zone to Western Germany
                2 tactical_bombers moved from 104 Sea Zone to Normandy Bordeaux
                1 bomber moved from 105 Sea Zone to Western Germany
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 artillery and 4 infantry moved from Normandy Bordeaux to France
                3 armour moved from Volgograd to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia
                1 artillery moved from Tsinghai to Kazakhstan
                1 aaGun moved from Tsinghai to Kazakhstan

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Russia: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in Normandy Bordeaux
                1 carrier placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                1 destroyer placed in 112 Sea Zone
                3 artilleries and 6 infantry placed in Western Germany
                1 fighter placed in Normandy Bordeaux
                1 infantry placed in Germany
                1 bomber placed in Germany
                3 armour placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Germans collect 85 PUs; end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs

  • '20 '19 '18 '15 '13

    sorry, one small combat edit as I forgot my tank rampaging through Siberia…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Turn Complete - Russians

  • '23 '21 '20 '19 '17 '16 '15 '13

    you can just play through Russia…they only have naval units and they’re trapped in the Baltic.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
                2 bombers moved from Kwangtung to French Indo China
                1 bomber moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Kwangtung to Yunnan

  • '20 '19 '18 '15 '13

    Intercept in FIC?

  • '23 '21 '20 '19 '17 '16 '15 '13

    no intercept

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
                2 bombers moved from Kwangtung to French Indo China
                1 bomber moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Kwangtung to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese win, taking Shan State from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Air Battle in French Indo China
                    Japanese attacks with 3 units heading to French Indo China
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 7,7,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 bombers moved from French Indo China to India
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 fighter and 3 tactical_bombers moved from Yunnan to Kwangtung
                3 fighters moved from Japan to Kwangtung
                1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kwangtung

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in India
                1 infantry placed in Kiangsu
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,2,1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,4
                Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 3 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                2 fighters moved from 37 Sea Zone to Sumatra
                1 infantry moved from Siam to Shan State
                1 fighter and 1 infantry moved from Malaya to Shan State
                2 bombers moved from Philippines to Shan State
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 cruiser, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Syria
                2 fighters moved from Persia to Syria
                3 bombers moved from Gibraltar to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone

  • '23 '21 '20 '19 '17 '16 '15 '13

    do you want to scramble your three tacs in 112?

  • '20 '19 '18 '15 '13

    Yes

    Some luck for once? ;)

Suggested Topics

  • 3
  • 28
  • 59
  • 26
  • 97
  • 155
  • 186
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.8k

Users

40.4k

Topics

1.8m

Posts