I’m camping until Sunday evening. Crockett and I talked some more and decided I will play the Germans and Italians so I will post the opening at that time! 🤓
15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to 36 Sea ZoneCombat - Americans
Battle in Shan State
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siam
Battle in 36 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 carrier and 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 2 fighters in 36 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 carrier and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 36 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 36 Sea Zone
Americans win, taking Siam from Japanese with 2 bombers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 2 bombers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 5 fighters in 104 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
5 fighters moved from 104 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to Gibraltar
2 destroyers moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from 96 Sea Zone to Gibraltar
1 mech_infantry moved from Tobruk to Egypt
1 armour, 1 artillery and 2 infantry moved from Iraq to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 98 Sea Zone to Persia
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 bombers moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 41 Sea Zone to MalayaPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Malaya
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Siam : 1 flag, 1 infantry
Shan State : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Philippines : 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
35 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 2 fighters and 1 submarine
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 3 bombers, 2 fighters and 3 infantry
New Brunswick Nova Scotia : 1 aaGun and 1 infantry
Egypt : 1 mech_infantry
Scotland : 1 infantry
United Kingdom : 1 aaGun, 5 fighters and 1 infantry
Morocco : 1 armour and 2 infantry
Syria : 1 flag
Tunisia : 1 flag
96 Sea Zone : 1 submarine
104 Sea Zone : 1 submarine
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 submarine and 1 transport
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flag
Persia : 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
91 Sea Zone : 1 destroyer, 1 submarine and 2 transports
105 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 82 / 107
Russians : 3 / 0
Japanese : 45 / 47
Americans : 63 / 88
Chinese : 1 / 8
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 82 / 107
Russians : 3 / 0
Japanese : 45 / 47
Americans : 63 / 88
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 80 Sea Zone to Eastern Persia
3 infantry moved from Persia to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 4 fighters and 3 infantry
Germans defend with 3 armour
British roll dice for 1 battleship and 2 cruisers in Eastern Persia, round 2 : 1/3 hits
British roll dice for 4 fighters and 3 infantry in Eastern Persia, round 2 : 2/7 hits
Germans roll dice for 3 armour in Eastern Persia, round 2 : 2/3 hits
2 infantry owned by the British and 3 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Eastern Persia to 80 Sea Zone
2 fighters moved from Eastern Persia to Persia
2 mech_infantrys moved from Iraq to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 2 transports
79 Sea Zone : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 3 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 2 mech_infantrys
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 82 / 107
Russians : 3 / 0
Japanese : 45 / 47
Americans : 63 / 88
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria -
scramble in SZ 110?
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scramble three fighters and take them as casualties before the dd. I need the dd to prevent loading of those troops!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Syria
Battle in 110 Sea Zone
Germans loiter and taunt with ; Italians attack with 3 fighters
British defend with 1 destroyer; Americans defend with 3 fighters
British win, taking Syria from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is -10
Casualties for Italians: 3 fighters
Casualties for Americans: 2 fighters
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Italians
1 battleship moved from 99 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Malaya to Yunnan
1 infantry moved from French Indo China to YunnanCombat - ANZAC
Battle in Yunnan
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
2 fighters moved from Yunnan to French Indo China
1 fighter moved from Queensland to Philippines
2 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Yunnan : 1 infantry
Borneo : 1 flag, 2 infantry
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
Philippines : 1 fighter and 2 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 fighters
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 82 / 107
Russians : 3 / 0
Japanese : 44 / 47
Americans : 62 / 88
Chinese : 2 / 3
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 11 / 11
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 82 / 107
Russians : 3 / 0
Japanese : 44 / 47
Americans : 62 / 88
Chinese : 2 / 3
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 11 / 11
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
8 transports moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber and 4 fighters moved from Western Germany to 110 Sea Zone
9 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Kazakhstan to Szechwan -
scramble in 110?
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not this time!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
8 transports moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber and 4 fighters moved from Western Germany to 110 Sea Zone
9 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Kazakhstan to SzechwanCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Germans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 carriers and 4 fighters
British defend with 1 destroyer
Germans win with 1 bomber, 2 carriers and 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 9 armour and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Germans attack with 1 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Germans win, taking Szechwan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 105 Sea Zone
Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers
Americans defend with 3 destroyers
Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 3 destroyersNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Removing units owned by Germans from Amur: 1 armour
EDIT: Adding units owned by Germans to Soviet Far East: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 105 Sea Zone to Western Germany
2 tactical_bombers moved from 104 Sea Zone to Normandy Bordeaux
1 bomber moved from 105 Sea Zone to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery and 4 infantry moved from Normandy Bordeaux to France
3 armour moved from Volgograd to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 artillery moved from Tsinghai to Kazakhstan
1 aaGun moved from Tsinghai to KazakhstanPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 3 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Germans undo move 1.
1 destroyer placed in 112 Sea Zone
3 artilleries and 6 infantry placed in Western Germany
1 fighter placed in Normandy Bordeaux
1 infantry placed in Germany
1 bomber placed in Germany
3 armour placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 85 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs -
sorry, one small combat edit as I forgot my tank rampaging through Siberia…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
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you can just play through Russia…they only have naval units and they’re trapped in the Baltic.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
2 bombers moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to Yunnan -
Intercept in FIC?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
2 bombers moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Air Battle in French Indo China
Japanese attacks with 3 units heading to French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 7,7,8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
3 bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter and 3 tactical_bombers moved from Yunnan to Kwangtung
3 fighters moved from Japan to Kwangtung
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to KwangtungPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
1 infantry placed in Kiangsu
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,2,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,4
Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs