@donutgold hey there, all ok?
15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 infantry moved from Western Germany to 112 Sea Zone
7 artilleries moved from Western Germany to 112 Sea Zone
3 mech_infantrys moved from Western Germany to 112 Sea Zone
7 artilleries, 10 infantry, 3 mech_infantrys and 10 transports moved from 112 Sea Zone to 119 Sea Zone
7 artilleries, 10 infantry, 3 mech_infantrys and 10 transports moved from 119 Sea Zone to 109 Sea Zone
7 artilleries, 10 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 carriers moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia
4 armour moved from Caucasus to Turkmenistan
1 armour and 1 mech_infantry moved from Sikang to YunnanCombat - Germans
Battle in Turkmenistan
Germans attack with 4 armour
Americans defend with 1 armour and 2 mech_infantrys
Germans win, taking Turkmenistan from Americans with 3 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Yunnan
Germans attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 armour
Germans win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 armour
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Northwest Persia from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 carriers, 2 fighters and 10 transports
Americans defend with 1 transport
Germans win, taking 109 Sea Zone from British with 2 carriers, 2 fighters and 10 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in United Kingdom
Germans attack with 7 artilleries, 1 bomber, 6 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 3 fighters and 3 infantry
British win with 3 fighters remaining. Battle score for attacker is -70
Casualties for Germans: 7 artilleries, 1 bomber, 6 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour, 18 infantry and 1 mech_infantry
Casualties for Americans: 2 aaGuns and 3 infantryNon Combat Move - Germans
3 armour moved from Caucasus to Sikang
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Amur to Jehol
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 fighters placed in Western Germany
3 armour and 4 artilleries placed in Western Germany
5 infantry placed in Germany
2 artilleries placed in France
1 infantry placed in Germany
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 84 PUs (2 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs -
hmmm… I’m beginning to think someone does not want me to win this game! :(
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 36 Sea Zone
1 artillery and 3 infantry moved from India to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 36 Sea Zone
1 artillery and 3 infantry moved from India to West IndiaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 2 transports
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 2 transports
Battle in West India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer and 1 transport
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Shan State
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 2 armour
Japanese win, taking Shan State from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 armourNon Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Kwangtung
2 tactical_bombers moved from 36 Sea Zone to Hainan
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to KwangsiPlace Units - Japanese
2 fighters and 1 infantry placed in India
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kwangtung
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 destroyer and 1 submarine moved from 108 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 bombers moved from Eastern United States to 109 Sea Zone
1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
2 bombers moved from Malaya to Hainan
1 armour and 2 infantry moved from Malaya to Shan State
3 fighters moved from Malaya to Shan State
2 submarines moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 5 fighters and 1 submarine
Germans defend with 2 carriers, 2 fighters and 10 transports
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 5/8 hits
Germans roll dice for 2 fighters in 109 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 2 carriers and 10 transports in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 fighter owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Germans and 2 fighters owned by the Germans lost in 109 Sea Zone
10 transports owned by the Germans lost in 109 Sea Zone
Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 98
Casualties for Germans: 2 carriers, 2 fighters and 10 transports
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Hainan
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 2 tactical_bombers
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hainan, round 2 : 1/4 hits
Japanese roll dice for 2 tactical_bombers in Hainan, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Hainan
Americans roll dice for 2 bombers and 1 mech_infantry in Hainan, round 3 : 2/3 hits
Japanese roll dice for 1 tactical_bomber in Hainan, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Hainan
Americans win, taking Hainan from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 1 infantry
Battle in Shan State
Americans attack with 1 armour, 3 fighters and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 armour, 3 fighters and 2 infantry in Shan State, round 2 : 2/6 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Americans attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Northwest Persia, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits
2 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 104 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 bombers moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to Scotland
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
2 fighters moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Shan State to Malaya
2 bombers moved from Hainan to Malaya
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour placed in Western United States
1 armour and 2 infantry placed in Malaya
1 factory_minor placed in Iraq
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Siam : 1 flag
Hainan : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 armour and 1 infantry
Malaya : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Queensland : 1 fighter
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 3 submarines
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 2 fighters and 2 infantry
Scotland : 2 fighters
United Kingdom : 2 bombers, 3 fighters and 4 infantry
Morocco : 1 artillery and 1 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
Tunisia : 1 flag
104 Sea Zone : 2 submarines
93 Sea Zone : 1 flag
109 Sea Zone : 2 transports
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 4 infantry
Persia : 1 armour
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
91 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 40 / 43
Americans : 67 / 92
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 9
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
2 fighters moved from 79 Sea Zone to West India
1 armour, 3 fighters and 2 mech_infantrys moved from Persia to TurkmenistanCombat - British
Battle in West India
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in West India, round 2 : 1/3 hits
British roll dice for 1 artillery, 2 fighters and 3 infantry in West India, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Turkmenistan
British attack with 1 armour, 3 fighters and 2 mech_infantrys
Germans defend with 3 armour
British roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Turkmenistan, round 2 : 2/6 hits
Germans roll dice for 3 armour in Turkmenistan, round 2 : 3/3 hits
1 armour owned by the British, 2 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Turkmenistan
British roll dice for 3 fighters in Turkmenistan, round 3 : 2/3 hits
Germans roll dice for 1 armour in Turkmenistan, round 3 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Turkmenistan
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 3 armour
Casualties for British: 1 armour, 1 fighter and 2 mech_infantrysNon Combat Move - British
2 fighters moved from Turkmenistan to Persia
2 fighters moved from West India to 79 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 71 Sea Zone to 81 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
9 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
West India : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 armour and 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters and 5 infantry
98 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 38 / 43
Americans : 67 / 92
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 9
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Germany didn’t do very well that turn…but Japan kicked ass against the US fleet!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to France
1 fighter moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 3 fighters and 3 infantry moved from French Indo China to Kwangsi
1 fighter moved from Philippines to KwangsiCombat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 armour, 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 3 infantry in Kwangsi, round 2 : 3/9 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 2/5 hits
2 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Kwangsi, round 3 : 4/7 hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the ANZAC, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 3 infantryNon Combat Move - ANZAC
4 fighters moved from Kwangsi to French Indo China
1 fighter moved from Queensland to Philippines
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 airfield, 2 armour and 1 infantry placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Kwangsi : 1 armour and 1 artillery
Borneo : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Philippines : 1 fighter and 2 infantry
French Indo China : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 4 fighters and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 37 / 43
Americans : 67 / 92
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Combat - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 86 / 111
Russians : 1 / 0
Japanese : 37 / 43
Americans : 67 / 92
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 5 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 6 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Americans defend with 1 artillery and 4 infantry
Germans win, taking Northwest Persia from Americans with 6 armour and 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry and 4 mech_infantrys
Casualties for Americans: 1 artillery and 4 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 armour moved from Jehol to Hunan
1 armour moved from Yunnan to India
3 armour moved from Sikang to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber, 1 fighter and 1 tactical_bomber placed in Russia
1 destroyer placed in 110 Sea Zone
1 artillery placed in Western Germany
1 artillery placed in France
1 artillery placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 86 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from India to West India
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from India to West India
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to KwangsiCombat - Japanese
Battle in West India
Japanese attack with 2 fighters and 1 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 armour and 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour and 1 artilleryNon Combat Move - Japanese
2 fighters moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Yunnan to Burma
2 fighters moved from West India to IndiaPlace Units - Japanese
1 fighter and 2 infantry placed in India
1 armour, 1 fighter and 1 infantry placed in Kwangtung
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 fighter placed in Japan
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,1,5,5
Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Shan State to Yunnan
Chinese take Yunnan from Germans
1 armour moved from Yunnan to Szechwan
Chinese take Szechwan from Germans
1 infantry moved from Shan State to Burma
2 fighters moved from Malaya to Burma
2 bombers and 1 fighter moved from Malaya to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Persia to Turkmenistan
Americans take Turkmenistan from Germans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from Scotland to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in 110 Sea Zone
British loiter and taunt with ; Americans attack with 2 bombers, 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangsi
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangsi, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Burma
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far EastNon Combat Move - Americans
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to French Indo China
2 fighters moved from Burma to Malaya
2 infantry moved from Malaya to Shan State
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Syria to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 bombers moved from 110 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Scotland
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 2 infantry placed in Malaya
2 armour and 1 infantry placed in Iraq
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Kwangsi : 1 artillery
Siam : 1 flag
Hainan : 1 flag, 1 mech_infantry
Szechwan : 1 armour
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 1 flag, 1 armour and 1 infantry
French Indo China : 2 bombers and 1 fighter
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 2 submarines
3 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 flag, 3 submarines
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 artillery, 2 bombers, 2 fighters and 1 infantry
Egypt : 1 fighter
Scotland : 2 fighters
United Kingdom : 3 fighters and 6 infantry
Morocco : 1 artillery and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Turkmenistan : 1 flag, 1 armour
106 Sea Zone : 2 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 transport
99 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 2 transports
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 1 transport
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 39 / 40
Americans : 68 / 93
Chinese : 3 / 2
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 39 / 40
Americans : 68 / 93
Chinese : 3 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 fighters moved from 79 Sea Zone to Northwest Persia
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 armour, 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 6 armour and 1 artillery
AA fire in Northwest Persia : 0/3 hits
British roll dice for 1 armour, 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/13 hits
Germans roll dice for 1 aaGun, 6 armour and 1 artillery in Northwest Persia, round 2 : 4/7 hits
4 infantry owned by the British, 1 armour owned by the Germans, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Northwest Persia, round 3 : 6/9 hits
Germans roll dice for 5 armour in Northwest Persia, round 3 : 1/5 hits
5 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Germans: 1 aaGun, 6 armour and 1 artillery
Casualties for British: 4 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Northwest Persia to 80 Sea Zone
3 fighters moved from Northwest Persia to Persia
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 aaGun and 3 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Persia to Eastern PersiaPlace Units - British
1 armour and 1 artillery placed in Persia
1 armour placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
1 tactical_bomber placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 armour
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Persia : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters and 3 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 39 / 40
Americans : 68 / 93
Chinese : 3 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 7
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from France to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 battleship moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 armour and 4 fighters moved from French Indo China to HunanCombat - ANZAC
Battle in Hunan
ANZAC attack with 2 armour and 4 fighters
Germans defend with 1 armour
ANZAC roll dice for 2 armour and 4 fighters in Hunan, round 2 : 4/6 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Hunan
ANZAC win, taking Hunan from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - ANZAC
4 fighters moved from Hunan to French Indo China
2 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from French Indo China to YunnanPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Yunnan : 2 infantry
Hunan : 2 armour
Borneo : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
Philippines : 1 fighter and 2 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 3 infantry and 1 mech_infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 38 / 40
Americans : 68 / 93
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 3 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 83 / 113
Russians : 1 / 0
Japanese : 38 / 40
Americans : 68 / 93
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0