15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 infantry moved from Western Germany to 112 Sea Zone
                7 artilleries moved from Western Germany to 112 Sea Zone
                3 mech_infantrys moved from Western Germany to 112 Sea Zone
                7 artilleries, 10 infantry, 3 mech_infantrys and 10 transports moved from 112 Sea Zone to 119 Sea Zone
                7 artilleries, 10 infantry, 3 mech_infantrys and 10 transports moved from 119 Sea Zone to 109 Sea Zone
                7 artilleries, 10 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 carriers moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia
                4 armour moved from Caucasus to Turkmenistan
                1 armour and 1 mech_infantry moved from Sikang to Yunnan

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 4 armour
                    Americans defend with 1 armour and 2 mech_infantrys
                    Germans win, taking Turkmenistan from Americans with 3 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour and 2 mech_infantrys
                Battle in Yunnan
                    Germans attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 armour
                    Germans win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 armour
                    Casualties for Germans: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 1 artillery and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Northwest Persia from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 carriers, 2 fighters and 10 transports
                    Americans defend with 1 transport
                    Germans win, taking 109 Sea Zone from British with 2 carriers, 2 fighters and 10 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in United Kingdom
                    Germans attack with 7 artilleries, 1 bomber, 6 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 armour, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 3 fighters and 3 infantry
                    British win with 3 fighters remaining. Battle score for attacker is -70
                    Casualties for Germans: 7 artilleries, 1 bomber, 6 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 armour, 18 infantry and 1 mech_infantry
                    Casualties for Americans: 2 aaGuns and 3 infantry

    Non Combat Move - Germans
                3 armour moved from Caucasus to Sikang
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Amur to Jehol
                2 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                3 fighters placed in Western Germany
                3 armour and 4 artilleries placed in Western Germany
                5 infantry placed in Germany
                2 artilleries placed in France
                1 infantry placed in Germany
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Germans collect 84 PUs (2 lost to blockades); end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

  • '20 '19 '18 '15 '13

    hmmm… I’m beginning to think someone does not want me to win this game! :(

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Kwangtung to 36 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 fighter moved from India to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to 36 Sea Zone
                1 artillery and 3 infantry moved from India to West India

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Kwangtung to 36 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 fighter moved from India to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to 36 Sea Zone
                1 artillery and 3 infantry moved from India to West India

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 2 transports
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Japanese: 1 destroyer and 2 fighters
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 2 transports
                Battle in West India
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                    Americans win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 artillery
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Shan State
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Americans defend with 2 armour
                    Japanese win, taking Shan State from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 2 armour

    Non Combat Move - Japanese
                2 fighters moved from 36 Sea Zone to Kwangtung
                2 tactical_bombers moved from 36 Sea Zone to Hainan
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Kwangtung to Kwangsi

    Place Units - Japanese
                2 fighters and 1 infantry placed in India
                1 destroyer placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Kwangtung
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
                Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 91 Sea Zone to 108 Sea Zone
                1 destroyer and 1 submarine moved from 108 Sea Zone to 109 Sea Zone
                3 fighters moved from United Kingdom to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 fighter moved from Gibraltar to 109 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 bombers moved from Eastern United States to 109 Sea Zone
                1 fighter moved from 92 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from 36 Sea Zone to Hainan
                2 bombers moved from Malaya to Hainan
                1 armour and 2 infantry moved from Malaya to Shan State
                3 fighters moved from Malaya to Shan State
                2 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 5 fighters and 1 submarine
                    Germans defend with 2 carriers, 2 fighters and 10 transports
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 109 Sea Zone, round 2 :  5/8 hits
                        Germans roll dice for 2 fighters in 109 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 2 carriers and 10 transports in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans, 1 fighter owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Germans and 2 fighters owned by the Germans lost in 109 Sea Zone
                        10 transports owned by the Germans lost in 109 Sea Zone
                    Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 98
                    Casualties for Germans: 2 carriers, 2 fighters and 10 transports
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Battle in Hainan
                    Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 tactical_bombers
                        Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hainan, round 2 :  1/4 hits
                        Japanese roll dice for 2 tactical_bombers in Hainan, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Hainan
                        Americans roll dice for 2 bombers and 1 mech_infantry in Hainan, round 3 :  2/3 hits
                        Japanese roll dice for 1 tactical_bomber in Hainan, round 3 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Hainan
                    Americans win, taking Hainan from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Americans: 1 infantry
                Battle in Shan State
                    Americans attack with 1 armour, 3 fighters and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 armour, 3 fighters and 2 infantry in Shan State, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 1 artillery and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Northwest Persia, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 :  0/3 hits
                        2 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                2 bombers moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 109 Sea Zone to Scotland
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                4 infantry moved from 109 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
                2 fighters moved from Northwest Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                3 fighters moved from Shan State to Malaya
                2 bombers moved from Hainan to Malaya
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour placed in Western United States
                1 armour and 2 infantry placed in Malaya
                1 factory_minor placed in Iraq
                1 artillery, 1 fighter and 2 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Siam : 1 flag
        Hainan : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 armour and 1 infantry
        Malaya : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Queensland : 1 fighter
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 3 submarines
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 2 fighters and 2 infantry
        Scotland : 2 fighters
        United Kingdom : 2 bombers, 3 fighters and 4 infantry
        Morocco : 1 artillery and 1 infantry
        Syria : 1 flag, 2 artilleries and 2 infantry
        Tunisia : 1 flag
        104 Sea Zone : 2 submarines
        93 Sea Zone : 1 flag
        109 Sea Zone : 2 transports
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 artillery and 4 infantry
        Persia : 1 armour
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
        91 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 86 / 111
        Russians : 1 / 0
        Japanese : 40 / 43
        Americans : 67 / 92
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 10 / 9
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from Persia to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from 79 Sea Zone to West India
                2 fighters moved from 79 Sea Zone to West India
                1 armour, 3 fighters and 2 mech_infantrys moved from Persia to Turkmenistan

    Combat - British
                Battle in West India
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 2 cruisers in West India, round 2 :  1/3 hits
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in West India, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Turkmenistan
                    British attack with 1 armour, 3 fighters and 2 mech_infantrys
                    Germans defend with 3 armour
                        British roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Turkmenistan, round 2 :  2/6 hits
                        Germans roll dice for 3 armour in Turkmenistan, round 2 :  3/3 hits
                        1 armour owned by the British, 2 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Turkmenistan
                        British roll dice for 3 fighters in Turkmenistan, round 3 :  2/3 hits
                        Germans roll dice for 1 armour in Turkmenistan, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the British lost in Turkmenistan
                    British win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Turkmenistan to Persia
                2 fighters moved from West India to 79 Sea Zone
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 71 Sea Zone to 81 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Celebes : 1 flag, 1 infantry
        West India : 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 9 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 2 armour and 2 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
        Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters and 5 infantry
        98 Sea Zone : 1 flag, 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 86 / 111
        Russians : 1 / 0
        Japanese : 38 / 43
        Americans : 67 / 92
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 5 / 0
        Italians : 10 / 9
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Germany didn’t do very well that turn…but Japan kicked ass against the US fleet!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Yugoslavia to France
                1 fighter moved from Normandy Bordeaux to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 1 artillery, 3 fighters and 3 infantry moved from French Indo China to Kwangsi
                1 fighter moved from Philippines to Kwangsi

    Combat - ANZAC
                Battle in Kwangsi
                    ANZAC attack with 1 armour, 1 artillery, 4 fighters and 3 infantry
                    Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                        ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 3 infantry in Kwangsi, round 2 :  3/9 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 :  2/5 hits
                        2 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                        ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Kwangsi, round 3 :  4/7 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for ANZAC: 3 infantry

    Non Combat Move - ANZAC
                4 fighters moved from Kwangsi to French Indo China
                1 fighter moved from Queensland to Philippines
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 airfield, 2 armour and 1 infantry placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 armour and 1 artillery
        Borneo : 1 flag
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Philippines : 1 fighter and 2 infantry
        French Indo China : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 4 fighters and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 86 / 111
        Russians : 1 / 0
        Japanese : 37 / 43
        Americans : 67 / 92
        Chinese : 1 / 2
        British : 32 / 37
        UK_Pacific : 5 / 0
        Italians : 10 / 7
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Combat - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 86 / 111
        Russians : 1 / 0
        Japanese : 37 / 43
        Americans : 67 / 92
        Chinese : 1 / 2
        British : 32 / 37
        UK_Pacific : 5 / 0
        Italians : 10 / 7
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 6 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                    Americans defend with 1 artillery and 4 infantry
                    Germans win, taking Northwest Persia from Americans with 6 armour and 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to Northwest Persia
                1 armour moved from Jehol to Hunan
                1 armour moved from Yunnan to India
                3 armour moved from Sikang to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                3 infantry moved from Germany to Western Germany
                2 artilleries and 1 infantry moved from Western Germany to France
                3 infantry moved from Germany to Western Germany
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 factory_minor placed in Caucasus
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 bomber, 1 fighter and 1 tactical_bomber placed in Russia
                1 destroyer placed in 110 Sea Zone
                1 artillery placed in Western Germany
                1 artillery placed in France
                1 artillery placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Germans collect 86 PUs; end with 86 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from India to West India
                1 infantry moved from India to West India
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from India to West India
                1 infantry moved from India to West India
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in West India
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking West India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 armour and 1 artillery
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 armour and 1 artillery

    Non Combat Move - Japanese
                2 fighters moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Yunnan to Burma
                2 fighters moved from West India to India

    Place Units - Japanese
                1 fighter and 2 infantry placed in India
                1 armour, 1 fighter and 1 infantry placed in Kwangtung
                Japanese undo move 2.
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 fighter placed in Japan
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,1,5,5
                Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Shan State to Yunnan
                      Chinese take Yunnan from Germans
                1 armour moved from Yunnan to Szechwan
                      Chinese take Szechwan from Germans
                1 infantry moved from Shan State to Burma
                2 fighters moved from Malaya to Burma
                2 bombers and 1 fighter moved from Malaya to Kwangsi
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from Persia to Turkmenistan
                      Americans take Turkmenistan from Germans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                      Americans take 99 Sea Zone from Italians
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                2 bombers moved from United Kingdom to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Scotland to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 109 Sea Zone
                Battle in 110 Sea Zone
                    British loiter and taunt with ; Americans attack with 2 bombers, 5 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Kwangsi
                    Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangsi, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Burma
                    Americans attack with 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 fighters and 1 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Burma
                    Americans win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to French Indo China
                2 bombers moved from Kwangsi to French Indo China
                2 fighters moved from Burma to Malaya
                2 infantry moved from Malaya to Shan State
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries and 2 infantry moved from Syria to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                2 bombers moved from 110 Sea Zone to Gibraltar
                2 fighters moved from 110 Sea Zone to Scotland
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 armour and 2 infantry placed in Malaya
                2 armour and 1 infantry placed in Iraq
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Kwangsi : 1 artillery
        Siam : 1 flag
        Hainan : 1 flag, 1 mech_infantry
        Szechwan : 1 armour
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Philippines : 1 airfield, 1 fighter and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        French Indo China : 2 bombers and 1 fighter
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 destroyers and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        19 Sea Zone : 1 flag, 2 submarines
        3 Sea Zone : 1 destroyer and 1 transport
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Gibraltar : 1 artillery, 2 bombers, 2 fighters and 1 infantry
        Egypt : 1 fighter
        Scotland : 2 fighters
        United Kingdom : 3 fighters and 6 infantry
        Morocco : 1 artillery and 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Turkmenistan : 1 flag, 1 armour
        106 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 transport
        99 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 2 transports
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 83 / 113
        Russians : 1 / 0
        Japanese : 39 / 40
        Americans : 68 / 93
        Chinese : 3 / 2
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 10 / 7
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 83 / 113
        Russians : 1 / 0
        Japanese : 39 / 40
        Americans : 68 / 93
        Chinese : 3 / 5
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 10 / 7
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                2 fighters moved from 79 Sea Zone to Northwest Persia
                1 artillery and 3 infantry moved from Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 armour, 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun, 6 armour and 1 artillery
                        AA fire in Northwest Persia :  0/3 hits
                        British roll dice for 1 armour, 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  3/13 hits
                        Germans roll dice for 1 aaGun, 6 armour and 1 artillery in Northwest Persia, round 2 :  4/7 hits
                        4 infantry owned by the British, 1 armour owned by the Germans, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Northwest Persia
                        British roll dice for 1 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Northwest Persia, round 3 :  6/9 hits
                        Germans roll dice for 5 armour in Northwest Persia, round 3 :  1/5 hits
                        5 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 aaGun, 6 armour and 1 artillery
                    Casualties for British: 4 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to 80 Sea Zone
                3 fighters moved from Northwest Persia to Persia
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 aaGun and 3 infantry moved from 80 Sea Zone to Persia
                1 infantry moved from Persia to Eastern Persia

    Place Units - British
                1 armour and 1 artillery placed in Persia
                1 armour placed in Persia
                1 infantry and 1 mech_infantry placed in Egypt
                1 tactical_bomber placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Celebes : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 armour
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 transport
        79 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Persia : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters and 3 infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 83 / 113
        Russians : 1 / 0
        Japanese : 39 / 40
        Americans : 68 / 93
        Chinese : 3 / 5
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 10 / 7
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from France to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 battleship moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                Italians collect 10 PUs; end with 10 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 armour and 4 fighters moved from French Indo China to Hunan

    Combat - ANZAC
                Battle in Hunan
                    ANZAC attack with 2 armour and 4 fighters
                    Germans defend with 1 armour
                        ANZAC roll dice for 2 armour and 4 fighters in Hunan, round 2 :  4/6 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Hunan
                    ANZAC win, taking Hunan from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - ANZAC
                4 fighters moved from Hunan to French Indo China
                2 infantry moved from Java to 42 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from French Indo China to Yunnan

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Yunnan : 2 infantry
        Hunan : 2 armour
        Borneo : 1 flag
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
        Philippines : 1 fighter and 2 infantry
        French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 3 infantry and 1 mech_infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 83 / 113
        Russians : 1 / 0
        Japanese : 38 / 40
        Americans : 68 / 93
        Chinese : 4 / 5
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 3 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 83 / 113
        Russians : 1 / 0
        Japanese : 38 / 40
        Americans : 68 / 93
        Chinese : 4 / 5
        British : 32 / 37
        UK_Pacific : 3 / 0
        Italians : 10 / 10
        ANZAC : 20 / 30
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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