TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
15L Odonis (Axis) vs. Captain Walker (Allies +11) No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 46 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 30
UK_Pacific : 7 / 0
Italians : 10 / 13
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in United Kingdom
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 25 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 transport
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 46 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 10 / 13
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Normandy Bordeaux to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Normandy Bordeaux to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo China
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Malaya : 2 fighters
Borneo : 1 flag, 2 infantry
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Philippines : 2 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 40 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 3 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 75 / 98
Russians : 7 / 0
Japanese : 40 / 53
Americans : 62 / 87
Chinese : 6 / 8
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 10 / 10
ANZAC : 20 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
4 tactical_bombers moved from Norway to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
4 armour and 2 mech_infantrys moved from Rostov to Caucasus
5 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
1 armour moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
3 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese -
scramble off London?
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scramble both fighters!
that should stop the invasion I think. Your cv’s don’t have an attack value so my fighters will keep shooting until the naval units are destroyed or you retreat. Your air will have to fight at least one round so let me know how many hits you get and I’ll choose OOL -
oops, well can I get a do over? Wouldn’t want the game to end on such a stupid move would we?
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ok…do your combat move over and I’ll decide scramble orders.
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Appreciate it - we’ve played each other enough I think to help each other out in these cases :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 artillery moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
5 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
4 armour moved from Rostov to Caucasus
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
4 tactical_bombers moved from Norway to United Kingdom
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom -
scramble?
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scramble both fighters…it’s the only chance I have!
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change that to no scramble…I forgot that your cv’s would soak any hits up.
I’ll just have to depend on my ground forces to defend. -
the odds are in your favour for this battle… anyway good luck and thanks for the re-do, whatever the outcome! :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 artillery moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 armour moved from Kansu to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
5 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
4 armour moved from Rostov to Caucasus
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
4 tactical_bombers moved from Norway to United Kingdom
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to United KingdomCombat - Germans
Battle in Tsinghai
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Germans attack with 3 armour
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 9 armour and 2 mech_infantrys
Russians defend with 1 tactical_bomber
Germans win, taking Caucasus from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 tactical_bomber
Battle in 104 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in United Kingdom
Germans attack with 8 artilleries, 7 fighters, 8 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 25 infantry and 1 mech_infantry; Americans defend with 1 bomber and 2 fighters
British win with 1 armour, 2 fighters, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is -27
Casualties for Germans: 8 artilleries, 5 fighters and 8 infantry
Casualties for British: 5 aaGuns and 14 infantry
Casualties for Americans: 1 bomber
5 tactical_bombers owned by the Germans and 2 fighters owned by the Germans retreatedNon Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Rostov to Kazakhstan
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Kazakhstan to TsinghaiPlace Units - Germans
1 transport placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
3 artilleries, 2 bombers and 1 fighter placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 82 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs -
I’d like to take out a UK inf and replace my bomber since that went terribly wrong for Germany?
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of course - no problem there - and yes, terribly wrong…
Expected to have two cracks at it at least!