Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier, 3 destroyers, 2 fighters and 1 transport
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 carrier, 3 destroyers, 2 fighters and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 16 Sea Zone to Caroline Islands
3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Changing ownership of Malta from Germans to British
EDIT: Adding units owned by Americans to Malta: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Norway
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 3 transports
26 Sea Zone : 1 carrier and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Malta : 1 artillery and 1 infantry
Norway : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
96 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 52
Russians : 28 / 28
Japanese : 58 / 63
Americans : 64 / 85
Chinese : 5 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Szechwan : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 47 / 52
Russians : 28 / 28
Japanese : 57 / 63
Americans : 64 / 85
Chinese : 6 / 7
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Iraq to Persia
Combat - British
Non Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
British undo move 1.
1 transport placed in 110 Sea Zone
3 artilleries placed in United Kingdom
3 mech_infantrys placed in Iraq
1 armour placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Holland Belgium : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
92 Sea Zone : 2 destroyers
Persia : 1 flag, 1 infantry
110 Sea Zone : 2 destroyers and 5 transports
Production/PUs Summary :
Germans : 44 / 52
Russians : 28 / 28
Japanese : 57 / 63
Americans : 64 / 85
Chinese : 6 / 7
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Novgorod to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Novgorod to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Non Combat Move - Italians
10 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4
Italians collect 1 PU (8 lost to blockades); end with 1 PU total
Turning on Edit Mode
EDIT: Removing units owned by Italians from West India: 1 fighter
EDIT: Adding units owned by Italians to India: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Sumatra: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 44 / 52
Russians : 28 / 28
Japanese : 49 / 63
Americans : 64 / 85
Chinese : 6 / 7
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 9 / 1
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 44 / 52
Russians : 28 / 28
Japanese : 49 / 63
Americans : 64 / 85
Chinese : 6 / 7
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 9 / 1
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
6 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 fighters moved from Novgorod to 112 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
6 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 fighters moved from Novgorod to 112 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Non Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Slovakia Hungary
3 artilleries moved from Western Germany to France
4 armour moved from Germany to France
2 mech_infantrys moved from Germany to France
5 infantry moved from Western Germany to France
7 infantry moved from Western Germany to Denmark
1 artillery and 3 infantry moved from Germany to Western Germany
12 armour moved from Poland to Western Germany
Place Units - Germans
3 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 infantry placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 5 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
9 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Kazakhstan
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 5 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/9 hits
Germans roll dice for 1 artillery and 5 mech_infantrys in Bryansk, round 2 : 3/6 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Bryansk, round 3 : 3/4 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 artillery and 5 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
2 armour and 1 mech_infantry moved from Russia to Rostov
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Russians
1 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Russians :
Yunnan : 1 armour and 9 infantry
Chahar : 1 infantry
Kazakhstan : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Rostov : 2 armour, 2 infantry and 1 mech_infantry
Archangel : 1 armour and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 2 fighters, 26 infantry and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 artillery and 1 factory_minor
Smolensk : 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 49 / 50
Russians : 26 / 31
Japanese : 46 / 63
Americans : 64 / 85
Chinese : 9 / 7
British : 35 / 43
UK_Pacific : 0 / 0
Italians : 9 / 1
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
4 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
4 artilleries, 2 infantry and 4 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 34 Sea Zone to 54 Sea Zone
4 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
4 fighters moved from 35 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
3 mech_infantrys moved from India to Yunnan
2 armour and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Chahar
scramble from PH?
scramble from Queensland?
Scramble at Carolines, but not Queensland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
4 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
4 artilleries, 2 infantry and 4 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 34 Sea Zone to 54 Sea Zone
4 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
4 fighters moved from 35 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
3 mech_infantrys moved from India to Yunnan
2 armour and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Chahar
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Queensland
Japanese attack with 5 artilleries and 3 infantry
ANZAC defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Queensland from ANZAC with 5 artilleries and 1 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 aaGuns, 1 fighter and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 armour and 9 infantry
Chinese win with 1 armour and 5 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 2 armour, 1 infantry and 4 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Persia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 carriers, 4 destroyers, 5 fighters and 1 submarine
Americans defend with 1 carrier, 3 destroyers, 5 fighters and 3 transports
Japanese win with 2 destroyers, 5 fighters and 1 submarine remaining. Battle score for attacker is 63
Casualties for Japanese: 2 carriers and 2 destroyers
Casualties for Americans: 1 carrier, 3 destroyers, 5 fighters and 3 transports
Non Combat Move - Japanese
1 fighter could not land in 33 Sea Zone and was removed
3 fighters moved from 33 Sea Zone to Paulau Island
1 bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 41 Sea Zone to 54 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to India
Place Units - Japanese
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
2 fighters placed in Japan
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in Kiangsu
Japanese undo move 5.
1 infantry and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
Combat - Americans
Battle in Greece
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Place Units - Americans
5 fighters placed in Western United States
2 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 harbour and 3 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
26 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 2 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
French West Africa : 2 infantry
Norway : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
87 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 50
Russians : 26 / 31
Japanese : 50 / 55
Americans : 66 / 91
Chinese : 7 / 7
British : 35 / 43
UK_Pacific : 0 / 0
Italians : 9 / 1
ANZAC : 16 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 47 / 50
Russians : 26 / 31
Japanese : 50 / 55
Americans : 66 / 91
Chinese : 7 / 8
British : 35 / 43
UK_Pacific : 0 / 0
Italians : 9 / 1
ANZAC : 16 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Iraq to Eastern Persia
British take Eastern Persia from Japanese
1 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Iraq
Combat - British
Non Combat Move - British
4 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 3 infantry
92 Sea Zone : 2 destroyers
Eastern Persia : 1 flag, 1 infantry and 3 mech_infantrys
Northwest Persia : 1 artillery and 2 infantry
Persia : 1 flag
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 47 / 50
Russians : 26 / 31
Japanese : 50 / 55
Americans : 66 / 91
Chinese : 7 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 9 / 1
ANZAC : 16 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from India to Kwangtung
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Belarus to Novgorod
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,6,4,6,6,4,3,4,1
Italians collect 1 PU (8 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 47 / 50
Russians : 26 / 31
Japanese : 50 / 55
Americans : 66 / 91
Chinese : 7 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 16 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 47 / 50
Russians : 26 / 31
Japanese : 50 / 55
Americans : 66 / 91
Chinese : 7 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 16 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0