15L Odonis (Axis) vs. Entek (Allies +12) No Tech

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship
                    Italians defend with 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Germans with 1 battleship remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 artillery and 3 infantry moved from 79 Sea Zone to West India

    Place Units - British
                1 airfield placed in Gibraltar
                2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 1 artillery and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        79 Sea Zone : 2 transports
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 43
        Japanese : 60 / 85
        Americans : 61 / 86
        Chinese : 1 / 2
        British : 31 / 28
        UK_Pacific : 2 / 0
        Italians : 10 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Alexandria to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Southern Italy to Egypt

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Alexandria to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 battleship
                    British win with 1 battleship remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 1 armour; British defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for British: 4 infantry
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Egypt to Greece
                4 infantry moved from France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • '20 '19 '18 '15 '13

    bump

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Caroline Islands to Philippines

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 43
        Japanese : 60 / 85
        Americans : 61 / 86
        Chinese : 1 / 2
        British : 29 / 28
        UK_Pacific : 2 / 0
        Italians : 12 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Libya : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 34 / 43
        Japanese : 60 / 85
        Americans : 61 / 86
        Chinese : 1 / 2
        British : 29 / 28
        UK_Pacific : 2 / 0
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    couldnt post for some reason…

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  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Russia to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                3 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Kansu to Suiyuyan
                11 infantry moved from Kansu to Tsinghai
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 artillery and 6 infantry moved from Archangel to Belarus
                2 armour, 14 infantry and 1 mech_infantry moved from Bryansk to Belarus
                3 armour, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
                3 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 5 armour, 1 artillery, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 9 armour, 10 artilleries and 4 mech_infantrys
                        AA fire in Belarus :  1/3 hits
                        1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 5 armour, 1 artillery, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  8/29 hits
                        Germans roll dice for 2 aaGuns, 9 armour, 10 artilleries and 4 mech_infantrys in Belarus, round 2 :  12/23 hits
                        12 infantry owned by the Russians, 2 aaGuns owned by the Germans, 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
                    8 infantry owned by the Russians, 5 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 9 armour and 8 artilleries remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 aaGuns, 2 artilleries and 4 mech_infantrys
                    Casualties for Russians: 1 fighter and 12 infantry
                Battle in Tsinghai
                    Russians attack with 11 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 11 infantry in Tsinghai, round 2 :  5/11 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    Russians attack with 1 bomber and 2 infantry
                    Italians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 bomber and 2 infantry in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 2 artilleries in Egypt, round 2 :  0/2 hits
                        1 artillery owned by the Italians lost in Egypt
                        Russians roll dice for 1 bomber and 2 infantry in Egypt, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Egypt, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Egypt
                    Russians win, taking Egypt from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 artilleries
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Novosibirsk, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kansu to Tsinghai
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                10 infantry moved from Russia to Bryansk
                1 fighter moved from Western Ukraine to Russia
                1 bomber moved from Egypt to Anglo Egyptian Sudan

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Suiyuyan : 3 infantry
        Tsinghai : 2 aaGuns and 11 infantry
        Kazakhstan : 1 armour
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 bomber
        Bryansk : 2 aaGuns, 5 armour, 1 artillery, 18 infantry and 1 mech_infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 33 / 41
        Japanese : 55 / 85
        Americans : 61 / 86
        Chinese : 4 / 2
        British : 31 / 28
        UK_Pacific : 2 / 0
        Italians : 9 / 17
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sikang to Shensi
                1 infantry moved from Kweichow to Shensi
                2 armour and 4 mech_infantrys moved from Kweichow to Suiyuyan
                1 bomber moved from Yunnan to 43 Sea Zone
                1 bomber, 1 fighter and 5 tactical_bombers moved from Yunnan to 42 Sea Zone
                1 destroyer moved from 21 Sea Zone to 44 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq

  • '20 '19 '18 '15 '13

    scramble from PH?

  • '20 '19 '18 '17 '16

    No Thank you

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Sikang to Shensi
                1 infantry moved from Kweichow to Shensi
                2 armour and 4 mech_infantrys moved from Kweichow to Suiyuyan
                1 bomber moved from Yunnan to 43 Sea Zone
                1 bomber, 1 fighter and 5 tactical_bombers moved from Yunnan to 42 Sea Zone
                1 destroyer moved from 21 Sea Zone to 44 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 5 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 battleship, 1 carrier and 1 fighter
                    Japanese win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier and 1 fighter
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 armour and 4 mech_infantrys
                    Russians defend with 3 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is -7
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Iraq

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsi to Kwangtung
                3 tactical_bombers moved from 42 Sea Zone to Java
                1 bomber moved from 42 Sea Zone to India
                1 bomber moved from 43 Sea Zone to Malaya
                1 aaGun moved from Korea to Manchuria
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 destroyer and 1 submarine placed in 37 Sea Zone
                1 mech_infantry placed in Malaya
                Japanese undo move 4.
                1 mech_infantry placed in Kiangsu
                1 artillery, 1 fighter and 1 infantry placed in India
                2 fighters placed in Japan
                1 infantry placed in Malaya
                1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Philippines
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 destroyers and 3 transports placed in 10 Sea Zone
                Americans undo move 1.
                3 artilleries and 3 infantry placed in Western United States
                1 destroyer and 3 transports placed in 10 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6,6,2,4,1,3,6,3,3,5,1,4
                Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        26 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 3 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 armour, 2 artilleries and 3 infantry
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 submarine
        101 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 31 / 41
        Japanese : 59 / 64
        Americans : 61 / 84
        Chinese : 2 / 2
        British : 31 / 28
        UK_Pacific : 2 / 0
        Italians : 9 / 17
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 31 / 41
        Japanese : 59 / 64
        Americans : 61 / 84
        Chinese : 2 / 4
        British : 31 / 28
        UK_Pacific : 2 / 0
        Italians : 9 / 17
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 4 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from West India to 79 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 3 infantry in Iraq, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 3 infantry in Iraq, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 3 infantry in Iraq, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery in Iraq, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 3 infantry in Iraq, round 5 :  1/4 hits
                        Japanese roll dice for 1 artillery in Iraq, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Iraq
                    British win, taking Iraq from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 transport moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2
                British collect 31 PUs (2 lost to blockades); end with 35 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        80 Sea Zone : 2 transports
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 1 artillery and 3 infantry
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 31 / 41
        Japanese : 57 / 64
        Americans : 61 / 84
        Chinese : 2 / 4
        British : 33 / 35
        UK_Pacific : 2 / 0
        Italians : 9 / 17
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Ukraine
                1 fighter moved from Alexandria to Anglo Egyptian Sudan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Ukraine
                1 fighter moved from Alexandria to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter
                    Russians defend with 1 bomber
                    Italians win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 bomber
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Novgorod
                6 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 6 PUs (3 lost to blockades); end with 6 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 31 / 41
        Japanese : 57 / 64
        Americans : 61 / 84
        Chinese : 2 / 4
        British : 33 / 35
        UK_Pacific : 2 / 0
        Italians : 9 / 6
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 31 / 41
        Japanese : 57 / 64
        Americans : 61 / 84
        Chinese : 2 / 4
        British : 33 / 35
        UK_Pacific : 2 / 0
        Italians : 9 / 6
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 mech_infantry moved from Poland to Bessarabia
                2 mech_infantrys moved from Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia

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