@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
15L Odonis (Axis) vs. Entek (Allies +12) No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Poland to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 aaGun moved from Eastern Poland to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to France
1 carrier, 1 cruiser, 1 submarine and 4 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 bomber and 3 infantry placed in Western Germany
2 infantry placed in Germany
1 factory_minor placed in Slovakia Hungary
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 8 infantry
EDIT: Adding units owned by Germans to Belarus: 1 artillery and 8 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 38 PUs;
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Egypt to Alexandria
British take Alexandria from Germans
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Shensi
11 infantry moved from Tsinghai to ShensiCombat - Russians
Battle in Shensi
Russians attack with 1 armour and 11 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 11 infantry in Shensi, round 2 : 2/12 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 5 armour, 14 infantry and 1 mech_infantry moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 2 infantry
EDIT: Adding units owned by Russians to Kansu: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Shensi : 1 armour and 10 infantry
Kansu : 2 infantry
Tsinghai : 2 aaGuns
Alexandria : 1 infantry
Bryansk : 4 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 60
Russians : 31 / 36
Japanese : 55 / 64
Americans : 61 / 84
Chinese : 4 / 4
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to West India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to West India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Japanese
1 bomber moved from 80 Sea Zone to India
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Malaya
1 bomber moved from Malaya to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
2 armour moved from Suiyuyan to Anhwe
1 mech_infantry moved from Kweichow to Szechwan
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from India to Java
2 tactical_bombers moved from Java to YunnanPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Malaya
2 artilleries placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in India
1 artillery placed in Malaya
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea ZoneCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 carrier, 1 cruiser, 1 submarine and 4 transports -
Submerge your sub? Also OOL
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the sub will Fight it out - OOL is SS, Cruiser, CV
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea ZoneCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 carrier, 1 cruiser, 1 submarine and 4 transports
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 97 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 97 Sea Zone
Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 carrier and 4 transports in 97 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 97 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the Germans lost in 97 Sea Zone
4 transports owned by the Germans lost in 97 Sea Zone
Americans roll dice for 2 submarines in 97 Sea Zone, round 5 : 0/2 hits
Americans win, taking 97 Sea Zone from Germans with 2 submarines remaining. Battle score for attacker is 56
Casualties for Germans: 1 carrier, 1 cruiser, 1 submarine and 4 transports
Casualties for Americans: 1 submarine
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from 39 Sea Zone to CeylonPlace Units - Americans
2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 fighters and 1 harbour
Ceylon : 1 bomber
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 bomber, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
26 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery and 1 infantry
Norway : 1 flag, 1 armour, 2 artilleries and 3 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Shensi: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy BordeauxNon Combat Move - British
1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
1 factory_minor placed in IraqTurn Complete - British
British collect 35 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
92 Sea Zone : 2 destroyers
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 46 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Italian Somaliland to West India
8 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,1
Italians collect 4 PUs (5 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 46 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 46 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
4 mech_infantrys moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Western Germany to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
4 mech_infantrys moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Western Germany to Western UkraineCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
9 armour moved from Belarus to Poland
3 armour moved from Novgorod to Poland
1 artillery moved from Poland to Germany
4 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to France
1 aaGun moved from Belarus to Novgorod
3 artilleries moved from France to Western GermanyPlace Units - Germans
3 infantry placed in France
1 fighter and 3 infantry placed in Western Germany
4 armour and 2 mech_infantrys placed in Germany
Germans undo move 1.
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Alexandria to Egypt
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Tsinghai
1 armour and 10 infantry moved from Shensi to SzechwanCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Russians attack with 1 armour and 10 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 10 infantry in Szechwan, round 2 : 2/11 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 armour and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Shensi to Szechwan
1 infantry moved from Russia to Vologda
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Ukraine to RostovPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 artillery placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Szechwan : 2 aaGuns, 1 armour and 10 infantry
Egypt : 1 infantry
Bryansk : 1 artillery and 2 infantry
Rostov : 2 infantry
Russia : 2 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 2 fighters, 28 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery and 1 factory_minor
Smolensk : 1 artillery
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 49 / 52
Russians : 28 / 28
Japanese : 56 / 63
Americans : 64 / 91
Chinese : 5 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Philippines
2 armour and 1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 bomber and 2 tactical_bombers moved from Yunnan to Szechwan
1 bomber moved from India to Ceylon
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone -
scramble from PH?
-
Scramble all three
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Philippines
2 armour and 1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 bomber and 2 tactical_bombers moved from Yunnan to Szechwan
1 bomber moved from India to Ceylon
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 4 transports
ANZAC defend with 3 fighters; Americans defend with 1 carrier, 1 destroyer and 2 fighters
1 submarine owned by the Japanese Submerged
Japanese win with 1 cruiser, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 48
Casualties for Japanese: 1 destroyer and 3 submarines
Casualties for ANZAC: 3 fighters
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Ceylon
Japanese attack with 1 bomber
Americans defend with 1 bomber
UK_Pacific win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 bomber
Battle in Philippines
Japanese attack with 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 4 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 2 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 armour and 10 infantry
retreated to Szechwan
Chinese win with 1 armour and 9 infantry remaining. Battle score for attacker is -33
Casualties for Japanese: 2 armour, 3 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in Philippines and were removed
1 fighter moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 bomber moved from Szechwan to India
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Philippines to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in India
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs