Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 51 / 57
Russians : 31 / 41
Japanese : 57 / 64
Americans : 61 / 84
Chinese : 2 / 4
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 51 / 57
Russians : 31 / 41
Japanese : 57 / 64
Americans : 61 / 84
Chinese : 2 / 4
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Poland to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Poland to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 aaGun moved from Eastern Poland to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to France
1 carrier, 1 cruiser, 1 submarine and 4 transports moved from 98 Sea Zone to 97 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
1 bomber and 3 infantry placed in Western Germany
2 infantry placed in Germany
1 factory_minor placed in Slovakia Hungary
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 8 infantry
EDIT: Adding units owned by Germans to Belarus: 1 artillery and 8 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 38 PUs;
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Egypt to Alexandria
British take Alexandria from Germans
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Shensi
11 infantry moved from Tsinghai to Shensi
Combat - Russians
Battle in Shensi
Russians attack with 1 armour and 11 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 11 infantry in Shensi, round 2 : 2/12 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 5 armour, 14 infantry and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Ukraine
2 artilleries and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 2 infantry
EDIT: Adding units owned by Russians to Kansu: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Russians :
Shensi : 1 armour and 10 infantry
Kansu : 2 infantry
Tsinghai : 2 aaGuns
Alexandria : 1 infantry
Bryansk : 4 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 51 / 60
Russians : 31 / 36
Japanese : 55 / 64
Americans : 61 / 84
Chinese : 4 / 4
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to West India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to West India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Japanese
1 bomber moved from 80 Sea Zone to India
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Malaya
1 bomber moved from Malaya to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
2 armour moved from Suiyuyan to Anhwe
1 mech_infantry moved from Kweichow to Szechwan
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from India to Java
2 tactical_bombers moved from Java to Yunnan
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Malaya
2 artilleries placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in India
1 artillery placed in Malaya
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
Combat - Americans
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 carrier, 1 cruiser, 1 submarine and 4 transports
Submerge your sub? Also OOL
the sub will Fight it out - OOL is SS, Cruiser, CV
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
Combat - Americans
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 carrier, 1 cruiser, 1 submarine and 4 transports
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 97 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 97 Sea Zone
Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 carrier and 4 transports in 97 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 97 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the Germans lost in 97 Sea Zone
4 transports owned by the Germans lost in 97 Sea Zone
Americans roll dice for 2 submarines in 97 Sea Zone, round 5 : 0/2 hits
Americans win, taking 97 Sea Zone from Germans with 2 submarines remaining. Battle score for attacker is 56
Casualties for Germans: 1 carrier, 1 cruiser, 1 submarine and 4 transports
Casualties for Americans: 1 submarine
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from 39 Sea Zone to Ceylon
Place Units - Americans
2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 fighters and 1 harbour
Ceylon : 1 bomber
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 bomber, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
26 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery and 1 infantry
Norway : 1 flag, 1 armour, 2 artilleries and 3 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 48 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Shensi: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Non Combat Move - British
1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
1 factory_minor placed in Iraq
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Ethiopia : 1 flag
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
92 Sea Zone : 2 destroyers
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 2 destroyers and 4 transports
Production/PUs Summary :
Germans : 46 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 6
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Italian Somaliland to West India
8 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,1
Italians collect 4 PUs (5 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 46 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 46 / 60
Russians : 31 / 36
Japanese : 58 / 63
Americans : 64 / 91
Chinese : 3 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
4 mech_infantrys moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Western Germany to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
4 mech_infantrys moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
9 armour moved from Belarus to Poland
3 armour moved from Novgorod to Poland
1 artillery moved from Poland to Germany
4 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to France
1 aaGun moved from Belarus to Novgorod
3 artilleries moved from France to Western Germany
Place Units - Germans
3 infantry placed in France
1 fighter and 3 infantry placed in Western Germany
4 armour and 2 mech_infantrys placed in Germany
Germans undo move 1.
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Alexandria to Egypt
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Tsinghai
1 armour and 10 infantry moved from Shensi to Szechwan
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Russians attack with 1 armour and 10 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 10 infantry in Szechwan, round 2 : 2/11 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 armour and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Shensi to Szechwan
1 infantry moved from Russia to Vologda
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Ukraine to Rostov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 artillery placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Szechwan : 2 aaGuns, 1 armour and 10 infantry
Egypt : 1 infantry
Bryansk : 1 artillery and 2 infantry
Rostov : 2 infantry
Russia : 2 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 2 fighters, 28 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery and 1 factory_minor
Smolensk : 1 artillery
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 49 / 52
Russians : 28 / 28
Japanese : 56 / 63
Americans : 64 / 91
Chinese : 5 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 9 / 4
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Philippines
2 armour and 1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Sikang to Szechwan
1 bomber and 2 tactical_bombers moved from Yunnan to Szechwan
1 bomber moved from India to Ceylon
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone