Karl7 allies 12 -vs- dawgoneit axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                4 infantry moved from 92 Sea Zone to Algeria
                1 bomber and 2 fighters moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Caucasus to Volgograd
                      Italians take Volgograd from Russians

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    Americans defend with 1 destroyer
                    Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Iraq
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 armour, 1 factory_minor and 1 infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in Algeria
                    Italians attack with 6 infantry
                    French defend with 3 infantry; British defend with 1 mech_infantry
                    Italians win, taking Algeria from French with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 3 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Iraq to Egypt
                1 armour moved from Poland to Western Germany
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                3 armour placed in Egypt
                3 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Eastern Persia to Iraq
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Shan State to Yunnan

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I like your picture.

    Some sort of Orc or Troll?


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                2 armour moved from Germany to Holland Belgium
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Finland to Vyborg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                2 armour moved from Germany to Holland Belgium
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Finland to Vyborg

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 2 armour, 3 infantry and 1 mech_infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Vyborg to Germany
                1 fighter and 1 tactical_bomber moved from Karelia to Poland
                2 infantry moved from Novgorod to Archangel
                4 artilleries and 7 infantry moved from Belarus to Archangel
                2 aaGuns moved from Belarus to Archangel
                2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 artillery and 4 infantry moved from Eastern Poland to Belarus
                2 fighters and 2 tactical_bombers moved from Caucasus to Southern Italy
                2 bombers moved from Ukraine to Western Germany
                2 fighters and 2 tactical_bombers moved from Ukraine to Germany

    Place Units - Germans
                3 infantry placed in France
                Germans undo move 1.
                3 infantry placed in Southern France
                1 armour, 1 artillery and 1 infantry placed in France
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs


  • @Karl7:

    I like your picture.

    Some sort of Orc or Troll?

    yeah, reminds me of my old D&D days. I’m kind of an old troll my self. except the mass is more flabby. LOL

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @dawgoneit:

    @Karl7:

    I like your picture.

    Some sort of Orc or Troll?

    yeah, reminds me of my old D&D days. I’m kind of an old troll my self. except the mass is more flabby. LOL

    Yeah, when I was a kid me and my buddy used to buy the old Ral Partha miniatures with the orcs, knights, living dead…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                4 artilleries and 5 infantry moved from Russia to Vologda
                4 infantry moved from Russia to Vologda
                2 aaGuns and 21 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Volgograd to Russia
                2 infantry moved from Samara to Kazakhstan
                2 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kiangsu to 36 Sea Zone
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Kiangsu to Kwangsi
                      Japanese take Kwangsi from Chinese
                6 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Anhwe to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Anhwe to Szechwan
                      Japanese take Kweichow from Chinese
                      Japanese take Szechwan from Chinese
                3 armour moved from Jehol to Kiangsu
                1 armour moved from Anhwe to Shensi
                2 armour moved from Kiangsu to Hopei
                1 infantry moved from Sakha to Buryatia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kiangsu to 36 Sea Zone
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Kiangsu to Kwangsi
                      Japanese take Kwangsi from Chinese
                6 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Anhwe to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Anhwe to Szechwan
                      Japanese take Kweichow from Chinese
                      Japanese take Szechwan from Chinese
                3 armour moved from Jehol to Kiangsu
                1 armour moved from Anhwe to Shensi
                2 armour moved from Kiangsu to Hopei
                1 infantry moved from Sakha to Buryatia

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 tactical_bomber moved from 36 Sea Zone to Hainan
                1 tactical_bomber moved from Kiangsu to Japan
                2 bombers moved from Kiangsu to Japan
                2 artilleries and 1 infantry moved from Manchuria to Jehol
                1 artillery moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 infantry placed in Korea
                3 infantry placed in Manchuria
                1 artillery and 2 infantry placed in Kiangsu
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                Japanese collect 51 PUs; end with 51 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans repair 0 damage on 1 factory_minor; Remaining resources: 75 PUs;
                Americans buy 2 carriers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                6 destroyers moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                2 carriers moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Western United States to 92 Sea Zone
                1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    need ool, scam and kamikaze


  • no scramble
    kami’s: 2 on each cruiser, 1 on each carrier

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans repair 0 damage on 1 factory_minor; Remaining resources: 75 PUs;
                Americans buy 2 carriers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                6 destroyers moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 battleship and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                2 carriers moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Western United States to 92 Sea Zone
                1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 6,2
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 4,1
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 4 bombers, 2 carriers, 7 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 54
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers
                    Casualties for Americans: 2 carriers, 7 destroyers, 4 fighters and 4 submarines
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 6 fighters
                    Germans defend with 1 destroyer and 2 submarines; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Americans win with 1 bomber, 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 56
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 2 destroyers and 2 fighters

    Non Combat Move - Americans
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 carrier, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 92 Sea Zone to Gibraltar
                4 bombers moved from 6 Sea Zone to Guam
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 submarines placed in 110 Sea Zone
                1 infantry placed in Eastern United States
                2 carriers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                Americans collect 53 PUs (2 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                3 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to Algeria
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 armour and 5 infantry moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 armour and 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Algeria
                    British attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Italians defend with 3 infantry
                    British win, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                1 fighter moved from Algeria to 91 Sea Zone
                1 fighter moved from 94 Sea Zone to Malta
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from United Kingdom to French West Africa
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 fighter moved from Eastern Persia to Iraq
                1 infantry moved from Persia to Iraq
                6 infantry moved from Eastern Persia to Persia
                1 artillery and 2 infantry moved from West India to Eastern Persia
                3 armour moved from India to Eastern Persia
                1 artillery and 2 infantry moved from French Indo China to Yunnan

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 bomber and 1 fighter placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan

    Non Combat Move - Italians
                3 armour moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 armour moved from Western Germany to Southern Italy

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 3 infantry
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Queensland to Shan State
                1 fighter moved from Shan State to Eastern Persia
                1 fighter moved from Iraq to Persia
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to Guam

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

Suggested Topics

  • 27
  • 10
  • 73
  • 52
  • 162
  • 62
  • 94
  • 153
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.8k

Users

40.5k

Topics

1.8m

Posts