Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2015 League Post Game Results Here
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I guess your plan didn’t account for dice “variance”. ;)
He just had some (team) bad dice :P.
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Variance + 4 Allies over Surprise Attack Axis
Topic#32919.180 -
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15L axis-dominion (axis) defeats Slovenehero (allies+14)
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Re: 15L G40 Balladeer (Axis) v Odonis (allies +16)
Balladeer wins. 11% chance of successfully defending Italy and yet successfully done! :(
Dice Gods have been angered by me in some way… need to find their altar and offer sacrifice to make amends… any idea where I can find one?
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Dice Gods have been angered by me in some way… need to find their altar and offer sacrifice to make amends… any idea where I can find one?
I’m not going to give away all of my secrets, but lets just say my solution involves green electrical tape, 3 unicorns, and a talking mouse….
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Mine revolves around singing kumbaja while running around naked around a church without getting caught by cops or the people who try to send you far far away.
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Mine revolves around singing kumbaja while running around naked around a church without getting caught by cops or the people who try to send you far far away.
Now I know where to find you!
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axis-dominion(Allies+14) over DizzKneeLand33(Axis)
16 fun rounds – I now know what the limits of the save file are for the MB lol.
http://www.axisandallies.org/forums/index.php?topic=34784.0
GG!
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JDOW (Axis) over rgp44 (Allies +17)
http://www.axisandallies.org/forums/index.php?topic=34697.120
easy win for JDOW
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League Games DELAYED
Apologies to:
Surprise Attack
Shin Ji
RPG44
Juan SpainIn the last 4 days my dog Mr. Bear has taken a VERY ill turn for the worst. Any moment could be his last. There is a hail mary play in progress that may see him recover, or at the very least get him some relief, and the rest of my available time has been set aside for his management and care.
A dog may be trivial to some, but as some of you know, Mr. Bear is my dog son, and we have been through a lot together, so I’m rolling the dice on his best possible chances for recover, or at-least pain management. (He is fighting back, and making it clear that he WANTS to make it through this)
This means my league games are suspended for now :( sorry. This has also been the cause of XDAP delays.
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I understand, Garg. Good luck taking care of Mr. Bear. I hoe he’ll be alright.
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All the best for Mr Bear Garg. See you soon.
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Wish your dog the best.
I was wondering, can one of the mods create another topic for this purpose, to easily notify all our opponents with one posting if we need more time. Would be useful for those of us who have like many games going on.
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Use the 2015 league discussion thread for that, dominion, thanks
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Very sorry for Mr. bear. Pray he recovers. Good luck
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Have faith and good luck.
Kris -
To All League Players,
I just wanted to give you a heads up that I will be posting an experimental rating lists (using a hybrid ELO system) later today for 2015 league games (Gamer and I discussed this at the end of last season on the league MB). This has no bearing on league standings or anything – in fact, it is a system that can be used to rate any PBEM/PBF game in TripleA (including any version of A&A as well as non-A&A games). For those that are interested, more information will be included with that posting. Because AA.org doesn’t have a rating system, I’m hoping this will be a useful feature for players who would like one for their PBEM/PBF games here.
Hope you all had a great Thanksgiving holiday!
– Dizz
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Cellar Gaming Forums
Official Rating List: November, 2014
Axis & Allies Global 19401720 JuanSpain (Record: 5-0, A: 1-0, X: 4-0)
1701 Shin Ji (Record: 4-0, A: 4-0, X: 0-0)
1686 Bjergmose (Record: 3-0, A: 3-0, X: 0-0)
1671 Gargantua (Record: 3-0, A: 3-0, X: 0-0)
1665 Balladeer (Record: 5-2, A: 1-2, X: 4-0)
1649 bmnielsen (Record: 2-0, A: 0-0, X: 2-0)
1644 rgp44 (Record: 3-1, A: 3-1, X: 0-0)
1640 Me1945 (Record: 1-0, A: 0-0, X: 1-0)
1637 JWW (Record: 1-0, A: 0-0, X: 1-0)
1627 Soulblighter (Record: 1-0, A: 0-0, X: 1-0)
1627 JDOW (Record: 1-0, A: 0-0, X: 1-0)
1626 captain walker (Record: 1-0, A: 1-0, X: 0-0)
1625 albertorelonchis (Record: 1-0, A: 1-0, X: 0-0)
1625 FuzzyKittens (Record: 1-0, A: 0-0, X: 1-0)
1624 wittmann (Record: 1-0, A: 1-0, X: 0-0)
1624 alexgreat (Record: 1-0, A: 0-0, X: 1-0)
1608 MrRoboto (Record: 3-3, A: 1-1, X: 2-2)
1595 axis-dominion (Record: 4-4, A: 3-4, X: 1-0)
1577 wheatbeer (Record: 1-2, A: 0-0, X: 1-2)
1577 bonusbent (Record: 0-1, A: 0-0, X: 0-1)
1576 souL (Record: 1-2, A: 1-1, X: 0-1)
1576 ArtofWar1947 (Record: 0-1, A: 0-1, X: 0-0)
1576 dawgoneit (Record: 0-1, A: 0-0, X: 0-1)
1576 Unknown_Soldier (Record: 0-1, A: 0-1, X: 0-0)
1575 Rasmustb (Record: 0-1, A: 0-1, X: 0-0)
1575 Don_Guti (Record: 0-1, A: 0-0, X: 0-1)
1574 Odonis (Record: 2-3, A: 2-1, X: 0-2)
1561 Slovenehero (Record: 0-1, A: 0-1, X: 0-0)
1553 variance (Record: 1-3, A: 1-1, X: 0-2)
1551 mrcunego (Record: 0-2, A: 0-1, X: 0-1)
1547 surprise attack (Record: 0-2, A: 0-0, X: 0-2)
1528 Karl7 (Record: 1-4, A: 1-1, X: 0-3)
1521 DizzKneeLand33 (Record: 1-4, A: 0-1, X: 1-3)
1503 Whackamatt (Record: 2-7, A: 2-3, X: 0-4)
1489 Entek (Record: 0-4, A: 0-0, X: 0-4)Official Rating List: November, 2014
Axis & Allies Global 1940 – Open DB1649 ArtofWar1947 (Record: 2-0, A: 0-0, X: 2-0)
1625 Rasmustb (Record: 1-0, A: 0-0, X: 1-0)
1576 dawgoneit (Record: 0-1, A: 0-1, X: 0-0)
1575 Entek (Record: 0-1, A: 0-1, X: 0-0)
1575 hobo (Record: 0-1, A: 0-1, X: 0-0)Players with an established rating of 15 or more games
Provisionally rated players with 10-14 games rated
Provisionally rated players with 5-9 games rated
Provisionally rated players with less than 5 games rated- Note: Low Luck games are rated as an “open DB” game, since this type of game differs substantially from one using dice.
The Rating System Explained
Prior Rating Lists (this is the first list, so there are no prior ones)
Individual Game Log For 2015 League