@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2015 League Post Game Results Here
-
I guess your plan didn’t account for dice “variance”. ;)
He just had some (team) bad dice :P.
-
Variance + 4 Allies over Surprise Attack Axis
Topic#32919.180 -
-
15L axis-dominion (axis) defeats Slovenehero (allies+14)
-
Re: 15L G40 Balladeer (Axis) v Odonis (allies +16)
Balladeer wins. 11% chance of successfully defending Italy and yet successfully done! :(
Dice Gods have been angered by me in some way… need to find their altar and offer sacrifice to make amends… any idea where I can find one?
-
-
Dice Gods have been angered by me in some way… need to find their altar and offer sacrifice to make amends… any idea where I can find one?
I’m not going to give away all of my secrets, but lets just say my solution involves green electrical tape, 3 unicorns, and a talking mouse….
-
Mine revolves around singing kumbaja while running around naked around a church without getting caught by cops or the people who try to send you far far away.
-
Mine revolves around singing kumbaja while running around naked around a church without getting caught by cops or the people who try to send you far far away.
Now I know where to find you!
-
axis-dominion(Allies+14) over DizzKneeLand33(Axis)
16 fun rounds – I now know what the limits of the save file are for the MB lol.
http://www.axisandallies.org/forums/index.php?topic=34784.0
GG!
-
JDOW (Axis) over rgp44 (Allies +17)
http://www.axisandallies.org/forums/index.php?topic=34697.120
easy win for JDOW
-
League Games DELAYED
Apologies to:
Surprise Attack
Shin Ji
RPG44
Juan SpainIn the last 4 days my dog Mr. Bear has taken a VERY ill turn for the worst. Any moment could be his last. There is a hail mary play in progress that may see him recover, or at the very least get him some relief, and the rest of my available time has been set aside for his management and care.
A dog may be trivial to some, but as some of you know, Mr. Bear is my dog son, and we have been through a lot together, so I’m rolling the dice on his best possible chances for recover, or at-least pain management. (He is fighting back, and making it clear that he WANTS to make it through this)
This means my league games are suspended for now :( sorry. This has also been the cause of XDAP delays.
-
I understand, Garg. Good luck taking care of Mr. Bear. I hoe he’ll be alright.
-
All the best for Mr Bear Garg. See you soon.
-
Wish your dog the best.
I was wondering, can one of the mods create another topic for this purpose, to easily notify all our opponents with one posting if we need more time. Would be useful for those of us who have like many games going on.
-
Use the 2015 league discussion thread for that, dominion, thanks
-
Very sorry for Mr. bear. Pray he recovers. Good luck
-
Have faith and good luck.
Kris -
To All League Players,
I just wanted to give you a heads up that I will be posting an experimental rating lists (using a hybrid ELO system) later today for 2015 league games (Gamer and I discussed this at the end of last season on the league MB). This has no bearing on league standings or anything – in fact, it is a system that can be used to rate any PBEM/PBF game in TripleA (including any version of A&A as well as non-A&A games). For those that are interested, more information will be included with that posting. Because AA.org doesn’t have a rating system, I’m hoping this will be a useful feature for players who would like one for their PBEM/PBF games here.
Hope you all had a great Thanksgiving holiday!
– Dizz
-
Cellar Gaming Forums
Official Rating List: November, 2014
Axis & Allies Global 19401720 JuanSpain (Record: 5-0, A: 1-0, X: 4-0)
1701 Shin Ji (Record: 4-0, A: 4-0, X: 0-0)
1686 Bjergmose (Record: 3-0, A: 3-0, X: 0-0)
1671 Gargantua (Record: 3-0, A: 3-0, X: 0-0)
1665 Balladeer (Record: 5-2, A: 1-2, X: 4-0)
1649 bmnielsen (Record: 2-0, A: 0-0, X: 2-0)
1644 rgp44 (Record: 3-1, A: 3-1, X: 0-0)
1640 Me1945 (Record: 1-0, A: 0-0, X: 1-0)
1637 JWW (Record: 1-0, A: 0-0, X: 1-0)
1627 Soulblighter (Record: 1-0, A: 0-0, X: 1-0)
1627 JDOW (Record: 1-0, A: 0-0, X: 1-0)
1626 captain walker (Record: 1-0, A: 1-0, X: 0-0)
1625 albertorelonchis (Record: 1-0, A: 1-0, X: 0-0)
1625 FuzzyKittens (Record: 1-0, A: 0-0, X: 1-0)
1624 wittmann (Record: 1-0, A: 1-0, X: 0-0)
1624 alexgreat (Record: 1-0, A: 0-0, X: 1-0)
1608 MrRoboto (Record: 3-3, A: 1-1, X: 2-2)
1595 axis-dominion (Record: 4-4, A: 3-4, X: 1-0)
1577 wheatbeer (Record: 1-2, A: 0-0, X: 1-2)
1577 bonusbent (Record: 0-1, A: 0-0, X: 0-1)
1576 souL (Record: 1-2, A: 1-1, X: 0-1)
1576 ArtofWar1947 (Record: 0-1, A: 0-1, X: 0-0)
1576 dawgoneit (Record: 0-1, A: 0-0, X: 0-1)
1576 Unknown_Soldier (Record: 0-1, A: 0-1, X: 0-0)
1575 Rasmustb (Record: 0-1, A: 0-1, X: 0-0)
1575 Don_Guti (Record: 0-1, A: 0-0, X: 0-1)
1574 Odonis (Record: 2-3, A: 2-1, X: 0-2)
1561 Slovenehero (Record: 0-1, A: 0-1, X: 0-0)
1553 variance (Record: 1-3, A: 1-1, X: 0-2)
1551 mrcunego (Record: 0-2, A: 0-1, X: 0-1)
1547 surprise attack (Record: 0-2, A: 0-0, X: 0-2)
1528 Karl7 (Record: 1-4, A: 1-1, X: 0-3)
1521 DizzKneeLand33 (Record: 1-4, A: 0-1, X: 1-3)
1503 Whackamatt (Record: 2-7, A: 2-3, X: 0-4)
1489 Entek (Record: 0-4, A: 0-0, X: 0-4)Official Rating List: November, 2014
Axis & Allies Global 1940 – Open DB1649 ArtofWar1947 (Record: 2-0, A: 0-0, X: 2-0)
1625 Rasmustb (Record: 1-0, A: 0-0, X: 1-0)
1576 dawgoneit (Record: 0-1, A: 0-1, X: 0-0)
1575 Entek (Record: 0-1, A: 0-1, X: 0-0)
1575 hobo (Record: 0-1, A: 0-1, X: 0-0)Players with an established rating of 15 or more games
Provisionally rated players with 10-14 games rated
Provisionally rated players with 5-9 games rated
Provisionally rated players with less than 5 games rated- Note: Low Luck games are rated as an “open DB” game, since this type of game differs substantially from one using dice.
The Rating System Explained
Prior Rating Lists (this is the first list, so there are no prior ones)
Individual Game Log For 2015 League





