Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2015 League Post Game Results Here
-
Yeah DizzKneeLand has more than 30 bombers at the moment in his game against me. It’s a real problem.
I have a possible solution:
Going for Japan only with USA. After defeating Japan, the US could ignore the Atlantic ocean and send the transports to the Middle East via Pacific.
Think about it.
USA needs 3 turns to Egypt via Atlantic (Gibraltar West, Gibraltar East, Egypt).
USA needs 4 turns to Egypt via Pacific (Hawaii, Australia, Sumatra (with harbour), Iraq/Persia).It takes only one more turn. With this strategy USA doesn’t need to build a second fleet for the Atlantic to protect transports from bombers. It should work
-
And while we’re on the topic:
DizzKneeLand (Axis) over MrRoboto:
http://www.axisandallies.org/forums/index.php?topic=35041.0
One more game in the long list of games I should have won in this season. I had way more IPC, way more income and a strong position on him. I even could have easily prevented the loss of London by securing it with planes. At the end I overlooked the fact, that he will capture London with 1 transports (!) and 30 bombers.
I will hereby forfeit all my league games. I’m obviously not in the state of mind to play concentrated. I’m moving next week, my partner and me are expecting a child in a couple of months and I have a new job. Too much stuff going on for me to play on a high level.
I will come back in September for the next season. Have fun!
-
And while we’re on the topic:
DizzKneeLand (Axis) over MrRoboto:
http://www.axisandallies.org/forums/index.php?topic=35041.0
One more game in the long list of games I should have won in this season. I had way more IPC, way more income and a strong position on him. I even could have easily prevented the loss of London by securing it with planes. At the end I overlooked the fact, that he will capture London with 1 transports (!) and 30 bombers.
I will hereby forfeit all my league games. I’m obviously not in the state of mind to play concentrated. I’m moving next week, my partner and me are expecting a child in a couple of months and I have a new job. Too much stuff going on for me to play on a high level.
I will come back in September for the next season. Have fun!
I’ll take that! Thanks for your offer of ritual Seppuku, Mr Roboto, my league stats needed it!
Odonis over Roboto (Aliies +15)
http://www.axisandallies.org/forums/index.php?topic=35345.msg1378200#new
-
Well roboto, we’re gonna miss you! I know how you feel though. If you recall, after finishing my debut season at 7-0, I kicked off this new season with 5 straight losses, and that was helped greatly by blunders made while trying to play under great stress (wife and I had severe conflict over my excessive gameplay, which we have since worked out). It really is very hard to concentrate when there’s a lot going on in life. Hope everything works out and we get you back next season!
And while we’re on the topic:
DizzKneeLand (Axis) over MrRoboto:
http://www.axisandallies.org/forums/index.php?topic=35041.0
One more game in the long list of games I should have won in this season. I had way more IPC, way more income and a strong position on him. I even could have easily prevented the loss of London by securing it with planes. At the end I overlooked the fact, that he will capture London with 1 transports (!) and 30 bombers.
I will hereby forfeit all my league games. I’m obviously not in the state of mind to play concentrated. I’m moving next week, my partner and me are expecting a child in a couple of months and I have a new job. Too much stuff going on for me to play on a high level.
I will come back in September for the next season. Have fun!
-
Somebody needs to come up with a good answer to the all-bomber German strategy, or else I think the game is flawed. The bombers reach everywhere and pretty much axis Europe becomes unapproachable…some have suggested to just go all out on Japan, but I have doubts that a VC loss in Europe would not result in that case.
@captain:
DizzKneeLand33 (axis) defeats captain walker (allies +14)
Too many bombers!
http://www.axisandallies.org/forums/index.php?topic=35095.msg1379272#newLoaded up carriers? It worked for me v. American mass-bomber with Japan. I think the solution is making sure to keep the income down enough that they can’t mass produce them and crush the Reds at the same time. They’re a high dollar unit with a lot of offensive ability, once they hit a certain number they’re at critical mass. Force the Axis player into using them (and chip away at their numbers) early on if you sense mass-bomber?
-
Balladeer (Axis) over souL (Allies +17)
http://www.axisandallies.org/forums/index.php?topic=35017.165 -
Balladeer (Axis) over Lebowsky (allies +16)
http://www.axisandallies.org/forums/index.php?topic=35223.0 -
Yeah, the game must be flawed if even I can go 5-0 with that Axis strategy. :P
I must admit tho, it’s fun. And, every time I send like 40 bombers over to hit a poor little infantry (or twelve) I always make sure to say “Welcome to DizzKneeLand, m*rfer!” when gently clicking my left mouse button with my middle finger…. :lol:
-
You probably said that a lot in our game!
Someone should start another thread regarding this…I’m curious to see what others have to offer on how to overcome that strategy. -
@captain:
You probably said that a lot in our game!
Someone should start another thread regarding this…I’m curious to see what others have to offer on how to overcome that strategy.Discussion continued here: http://www.axisandallies.org/forums/index.php?topic=35390.0
-
http://www.axisandallies.org/forums/index.php?topic=35094.75
JWW over Mr.Roboto (allies +16)
-
Axis Dominion Allies over Karl7
http://www.axisandallies.org/forums/index.php?topic=35358.225
Axis Dominion adroitly countered an expansive Axis, but then insult to injury the dice went heavily pro allies even when they were winning for a demoralizing Axis loss… :cry:
-
Variance over Odonis (Allies +16)
http://www.axisandallies.org/forums/index.php?topic=35326.new#new
-
JDOW (Allies + 18) over artofwar1947 (Axis) in G1 15LG40 topic=35016.255.
-
King_Nothing- lost to Bonusbent
-
Lebowsky lost to zhukov44
-
JDOW over Karl 7 allies
http://www.axisandallies.org/forums/index.php?topic=35372.60
what the dice giveth, the dice taketh away. My dice win over Shin Ji is now revenged here. I went into Taranto and got 1 hit losing everything but a bomber and ftr. So the +15 allied bid suddenly became a +20 for the Axis. The allies never got any momentum after that.
-
Soul (Axis)defeats Wittmann (Allies) in the Semi final of the Tier 3 Play Offs. Japanese victory. A game much enjoyed by both players, I believe.
-
Officially the worst game of my life:
http://www.axisandallies.org/forums/index.php?topic=35368.105
Rubioton Allies over Karl7
Germany failed to take France R1 and it was down hill from there, including a total loss of its entire airforce in Africa…. The Axis never got moving and I slogged on for awhile until total collapse
-
SouL vs. Soulblighter for the final, in bracket 3!
Who has more soul?