@Avner Still need your email to put into the game to get dice rolls
Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Novgorod to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Archangel to Samara
1 armour moved from Rostov to Samara
1 tactical_bomber moved from Novgorod to Samara
1 tactical_bomber moved from Novgorod to Samara
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Novgorod to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Archangel to Samara
1 armour moved from Rostov to Samara
1 tactical_bomber moved from Novgorod to Samara
1 tactical_bomber moved from Novgorod to Samara
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters and 3 mech_infantrys
British defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Americans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -28
Casualties for Germans: 1 bomber, 2 fighters and 3 mech_infantrys
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 armour, 2 fighters and 1 tactical_bomber
Germans win, taking Iraq from Russians with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery, 2 fighters and 2 infantry
Casualties for British: 1 armour, 2 fighters and 1 tactical_bomber
Battle in Samara
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
6 armour moved from Rostov to Northwest Persia
4 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
2 fighters moved from Novgorod to Western Germany
1 carrier and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour and 4 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Rostov
5 mech_infantrys moved from Belarus to Karelia
4 mech_infantrys moved from Belarus to Slovakia Hungary
1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Germans
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
9 infantry placed in Western Germany
Germans undo move 3.
4 artilleries and 4 infantry placed in Western Germany
4 infantry and 1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Novosibirsk to Kazakhstan
15 infantry moved from Novosibirsk to Samara
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
10 artilleries and 10 infantry moved from Russia to Bryansk -
Scramble 0, 1, or 2 fighters to defend SZ 113?
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scramble 2 FTRs, lose the Carrier first.
Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Novosibirsk to Kazakhstan
15 infantry moved from Novosibirsk to Samara
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
10 artilleries and 10 infantry moved from Russia to BryanskCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Samara
Russians attack with 15 infantry
Germans defend with 1 armour
Russians roll dice for 15 infantry in Samara, round 2 : 4/15 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kazakhstan
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/3 hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 0/2 hits
Germans roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 5 : 1/2 hits
Germans roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits
1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Bryansk
Russians attack with 10 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 10 infantry in Bryansk, round 2 : 5/20 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 2 fighters and 3 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 carrier and 3 transports in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns moved from Novosibirsk to Samara
1 aaGun, 10 artilleries and 39 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to TambovPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Kazakhstan : 1 infantry
Bryansk : 1 aaGun, 20 artilleries and 49 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun, 1 artillery and 2 infantry
Samara : 2 aaGuns and 15 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 80
Russians : 17 / 17
Japanese : 55 / 78
Americans : 61 / 81
Chinese : 2 / 4
British : 24 / 22
UK_Pacific : 2 / 0
Italians : 25 / 35
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 18 times
Average roll : 3.937
Median : 4.000
Variance : 1.274
Standard Deviation : 1.129
Total rolls : 63Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 17 times
Average roll : 4.075
Median : 5.000
Variance : 2.019
Standard Deviation : 1.421
Total rolls : 53Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
5 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kansu
1 armour and 2 mech_infantrys moved from Shensi to Kansu
1 bomber moved from Yunnan to Kansu
2 fighters moved from Yunnan to Kansu
1 infantry moved from India to West India
Japanese take West India from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
5 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kansu
1 armour and 2 mech_infantrys moved from Shensi to Kansu
1 bomber moved from Yunnan to Kansu
2 fighters moved from Yunnan to Kansu
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys
Chinese defend with 1 fighter and 9 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Japanese: 6 infantry
Casualties for Chinese: 1 fighter and 9 infantryNon Combat Move - Japanese
1 bomber moved from Kansu to Caucasus
2 fighters moved from Kansu to Shensi
3 mech_infantrys moved from Kweichow to Kansu
1 aaGun moved from Yunnan to French Indo China
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from Java to Malaya
2 fighters and 1 tactical_bomber moved from Malaya to Philippines
3 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Malaya to 35 Sea Zone
2 tactical_bombers moved from Malaya to India
2 fighters moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 transport placed in 39 Sea Zone
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
1 destroyer and 1 transport placed in 36 Sea Zone
Japanese undo move 4.
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 4 fighters
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery and 4 fighters in Southern France, round 2 : 5/6 hits
Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
1 artillery owned by the Americans and 3 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
4 fighters moved from Southern France to Normandy Bordeaux
1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 34 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to QueenslandPlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 fighter placed in Eastern United States
4 bombers placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Borneo : 1 flag, 1 infantry and 1 mech_infantry
Queensland : 2 bombers, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
34 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Brazil : 1 flag
110 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer and 5 transportsProduction/PUs Summary :
Germans : 58 / 80
Russians : 17 / 17
Japanese : 63 / 68
Americans : 64 / 84
Chinese : 0 / 4
British : 24 / 22
UK_Pacific : 0 / 0
Italians : 25 / 35
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.864
Median : 2.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.286
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
3 mech_infantrys moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Persia to IraqCombat - British
Battle in Belgian Congo
British attack with 3 mech_infantrys
Italians defend with 1 armour
British roll dice for 3 mech_infantrys in Belgian Congo, round 2 : 2/3 hits
Italians roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits
1 armour owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
1 armour and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Morocco : 1 armour, 1 artillery and 1 infantry
Normandy Bordeaux : 1 fighter and 2 infantry
Algeria : 1 flag
80 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports
Persia : 1 flag, 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor and 12 infantry
110 Sea Zone : 1 aaGun, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transportProduction/PUs Summary :
Germans : 56 / 80
Russians : 17 / 17
Japanese : 63 / 68
Americans : 64 / 84
Chinese : 0 / 4
British : 28 / 28
UK_Pacific : 0 / 0
Italians : 23 / 35
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.867
Median : 2.000
Variance : 1.310
Standard Deviation : 1.145
Total rolls : 30Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.286
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from British
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from British
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 battleship
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Volgograd to Northwest PersiaPlace Units - Italians
3 artilleries and 3 infantry placed in Northern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern France: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 56 / 80
Russians : 17 / 17
Japanese : 63 / 68
Americans : 61 / 84
Chinese : 0 / 4
British : 27 / 28
UK_Pacific : 0 / 0
Italians : 27 / 37
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter and 3 infantry
Italians defend with 1 artillery
French roll dice for 1 fighter and 3 infantry in Algeria, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter
Algeria : 3 infantryProduction/PUs Summary :
Germans : 56 / 80
Russians : 17 / 17
Japanese : 63 / 68
Americans : 61 / 84
Chinese : 0 / 4
British : 27 / 28
UK_Pacific : 0 / 0
Italians : 26 / 37
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
7 armour moved from Northwest Persia to Persia
4 armour and 2 mech_infantrys moved from Caucasus to Persia
1 tactical_bomber moved from Volgograd to Persia
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
7 armour moved from Northwest Persia to Persia
4 armour and 2 mech_infantrys moved from Caucasus to Persia
1 tactical_bomber moved from Volgograd to Persia
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Persia
Germans attack with 11 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor and 12 infantry
British win with no units remaining. Battle score for attacker is -24
Casualties for Germans: 11 armour, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 armour, 1 artillery and 12 infantryNon Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 armour and 4 mech_infantrys moved from Rostov to Bessarabia
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Belarus to Archangel
10 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
3 aaGuns, 4 artilleries and 13 infantry moved from Belarus to Baltic States
3 transports moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from France to Western Germany
5 infantry moved from Western Germany to Denmark
4 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
4 mech_infantrys moved from Slovakia Hungary to Western Germany
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Rostov to CaucasusPlace Units - Germans
10 mech_infantrys placed in Germany
1 fighter and 9 infantry placed in Western Germany
1 infantry placed in Novgorod
Germans undo move 3.
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
Test summary from TripleA, engine version: 1.8.0.3, time: 18:46:29
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Test summary from TripleA, engine version: 1.8.0.3, time: 18:50:16
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Test summary from TripleA, engine version: 1.8.0.3, time: 18:52:32
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Test summary from TripleA, engine version: 1.8.0.3, time: 18:53:08