@Avner Still need your email to put into the game to get dice rolls
Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
3 artilleries and 4 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
3 artilleries and 4 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Italians attack with 3 artilleries and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Syria to EgyptPlace Units - Italians
3 artilleries and 3 infantry placed in Northern Italy
2 armour and 1 mech_infantry placed in EgyptTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
3 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 44 / 76
Russians : 27 / 28
Japanese : 68 / 75
Americans : 61 / 81
Chinese : 0 / 4
British : 27 / 29
UK_Pacific : 0 / 0
Italians : 23 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
10 infantry moved from Western Germany to Denmark
5 infantry and 5 mech_infantrys moved from Western Germany to France
5 artilleries moved from Western Germany to France
10 mech_infantrys moved from Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
3 artilleries and 3 infantry moved from Baltic States to 115 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns, 1 artillery and 8 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Eastern Poland
9 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
5 mech_infantrys moved from Karelia to Archangel
3 mech_infantrys moved from Bessarabia to Slovakia Hungary
1 armour moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Romania to Slovakia Hungary
3 artilleries and 3 infantry moved from 113 Sea Zone to Western Germany
1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea ZonePlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
Germans undo move 1.
5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
2 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
Russians take Urals from Germans
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
13 infantry moved from Novosibirsk to Kazakhstan
1 artillery and 1 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
2 artilleries and 3 infantry moved from Smolensk to Archangel
8 artilleries and 10 infantry moved from Belarus to Archangel
2 artilleries and 10 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 fighter moved from Bryansk to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 112 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Germans lost in 112 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Archangel
Russians attack with 11 artilleries, 14 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery, 10 infantry and 5 mech_infantrys
Russians roll dice for 11 artilleries, 14 infantry and 2 mech_infantrys in Archangel, round 2 : 7/27 hits
Germans roll dice for 1 aaGun, 1 artillery, 10 infantry and 5 mech_infantrys in Archangel, round 2 : 6/16 hits
6 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 11 artilleries, 8 infantry and 2 mech_infantrys in Archangel, round 3 : 8/21 hits
Germans roll dice for 1 artillery, 4 infantry and 5 mech_infantrys in Archangel, round 3 : 1/10 hits
1 infantry owned by the Russians, 4 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 11 artilleries, 7 infantry and 2 mech_infantrys in Archangel, round 4 : 8/20 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 4 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 11 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 1 aaGun, 1 artillery, 10 infantry and 5 mech_infantrys
Casualties for Russians: 7 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 artilleries and 10 infantry in Novgorod, round 2 : 4/12 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 13 infantry in Kazakhstan, round 2 : 3/13 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Kazakhstan
1 aaGun, 1 artillery and 3 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Baltic States to Bryansk
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Belarus to Novgorod
1 mech_infantry moved from Vologda to Evenkiyskiy
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Tsinghai : 1 infantry
Evenkiyskiy : 1 armour and 2 mech_infantrys
Kazakhstan : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 3 artilleries and 19 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 2 fighters, 3 infantry and 1 tactical_bomber
Archangel : 11 artilleries, 7 infantry and 2 mech_infantrys
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 1 mech_infantry
Ukraine : 6 artilleries, 1 factory_minor, 7 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Caucasus : 1 aaGun, 2 artilleries and 5 infantry
112 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 58
Russians : 33 / 33
Japanese : 66 / 75
Americans : 61 / 81
Chinese : 1 / 4
British : 24 / 29
UK_Pacific : 0 / 0
Italians : 23 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 18 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 21 times
Average roll : 3.421
Median : 4.000
Variance : 0.878
Standard Deviation : 0.937
Total rolls : 140Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.647
Median : 4.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 34Russians Combat
1 was rolled 22 times
2 was rolled 19 times
3 was rolled 10 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.371
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 105 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 mech_infantrys moved from Shensi to Tsinghai
1 fighter moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from 72 Sea Zone to French Madagascar
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from 36 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 mech_infantrys moved from Shensi to Tsinghai
1 fighter moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from 72 Sea Zone to French Madagascar
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to French Equatorial AfricaCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in French Madagascar
Battle in Tanganyika TerritoryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery moved from Iraq to Persia
1 armour moved from Shan State to French Indo China
1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from Borneo to 35 Sea Zone
2 tactical_bombers moved from Borneo to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to French Indo China
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Tsinghai to Shensi
1 fighter moved from Shensi to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
2 mech_infantrys moved from Shan State to IndiaPlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
2 infantry placed in India
1 transport placed in 36 Sea Zone
Japanese undo move 3.
1 transport placed in 39 Sea Zone
1 infantry placed in India
1 harbour placed in French Indo China
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Soviet Far East to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone -
Scramble 0, 1, 2, or 3 German fighters to defend SZ 113?
-
no scrambles
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 bomber moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Soviet Far East to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 113 Sea Zone
Americans attack with 1 bomber and 4 fighters
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Norway
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 3 : 1/5 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Norway from Germans, taking Gibraltar from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 carrier, 1 fighter, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 6 Sea Zone to Midway
4 bombers moved from Western United States to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 bombers placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 6 bombers, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 2 bombers
44 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
2 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 artillery and 2 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
101 Sea Zone : 1 carrier and 1 submarine
Brazil : 1 flag
126 Sea Zone : 1 transport
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 5 transportsProduction/PUs Summary :
Germans : 39 / 58
Russians : 32 / 33
Japanese : 77 / 87
Americans : 57 / 78
Chinese : 0 / 4
British : 23 / 29
UK_Pacific : 0 / 0
Italians : 23 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.765
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.923
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 39 / 58
Russians : 32 / 33
Japanese : 77 / 87
Americans : 57 / 78
Chinese : 0 / 4
British : 23 / 29
UK_Pacific : 0 / 0
Italians : 23 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.765
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.923
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry and 3 transports moved from 83 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 armour and 2 fighters placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 infantry and 5 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by British to Gibraltar: 2 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
EDIT: Adding units owned by British to 91 Sea Zone: 5 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 2 artilleries, 1 harbour and 6 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Morocco : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 aaGun and 1 infantry
Eire : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 5 transportsProduction/PUs Summary :
Germans : 39 / 58
Russians : 32 / 33
Japanese : 77 / 87
Americans : 57 / 78
Chinese : 0 / 4
British : 23 / 23
UK_Pacific : 0 / 0
Italians : 23 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.478
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.923
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in AlgeriaNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from Kenya to Belgian Congo
2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Egypt to Belgian Congo
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 aaGun, 3 artilleries and 3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 mech_infantrys placed in Egypt
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 58
Russians : 32 / 33
Japanese : 77 / 87
Americans : 57 / 78
Chinese : 0 / 4
British : 21 / 23
UK_Pacific : 0 / 0
Italians : 26 / 36
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 39 / 58
Russians : 32 / 33
Japanese : 77 / 87
Americans : 57 / 78
Chinese : 0 / 4
British : 21 / 23
UK_Pacific : 0 / 0
Italians : 26 / 36
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Baltic States
2 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians -
Germany turn